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Pixel-art scaling algorithms

Index Pixel-art scaling algorithms

Pixel-art scaling algorithms are graphical filters that are often used in video game emulators to enhance hand-drawn 2D pixel art graphics. [1]

24 relations: C++, Configuration file, DOSBox, Emulator, Everything2, Fourth generation of video game consoles, GNU General Public License, Higan (emulator), Image scaling, Interpolation, List of video game emulators, LucasArts, MacTech, Multi-core processor, Pixel art, SCUMM, SIGGRAPH, Spatial anti-aliasing, Vector graphics, Video game, Video game console emulator, VisualBoyAdvance, ZSNES, 64-bit computing.

C++

C++ ("see plus plus") is a general-purpose programming language.

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Configuration file

In computing, configuration files (or config files) are files used to configure the parameters and initial settings for some computer programs.

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DOSBox

DOSBOX (stylized as DOSBox) is an emulator program which emulates an IBM PC compatible computer running a DOS operating system.

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Emulator

In computing, an emulator is hardware or software that enables one computer system (called the host) to behave like another computer system (called the guest).

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Everything2

Everything2 (styled Everything2), or E2 for short, is a collaborative Web-based community consisting of a database of interlinked user-submitted written material.

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Fourth generation of video game consoles

In the history of computer and video games, the fourth generation (more commonly referred to as the 16-bit era) of games consoles began on October 30, 1987 with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North America).

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GNU General Public License

The GNU General Public License (GNU GPL or GPL) is a widely used free software license, which guarantees end users the freedom to run, study, share and modify the software.

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Higan (emulator)

higan is an emulator for multiple video game consoles, including the Super Nintendo Entertainment System.

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Image scaling

In computer graphics and digital imaging, image scaling refers to the resizing of a digital image.

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Interpolation

In the mathematical field of numerical analysis, interpolation is a method of constructing new data points within the range of a discrete set of known data points.

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List of video game emulators

The following is a list of video game system emulators for arcade games, home video game consoles and handheld game consoles.

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LucasArts

LucasArts Entertainment Company, LLC is an American video game publisher and licensor.

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MacTech

MacTech is the journal of Apple technology, a monthly magazine for consultants, IT Pros, system administrators, software developers, and other technical users of the Apple Macintosh line of computers.

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Multi-core processor

A multi-core processor is a single computing component with two or more independent processing units called cores, which read and execute program instructions.

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Pixel art

Pixel art is a form of digital art, created through the use of software, where images are edited on the pixel level.

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SCUMM

Script Creation Utility for Maniac Mansion (SCUMM) is a video game engine developed at Lucasfilm Games, later renamed LucasArts, to ease development on their first graphic adventure game Maniac Mansion (1987).

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SIGGRAPH

SIGGRAPH (Special Interest Group on Computer GRAPHics and Interactive Techniques) is the annual conference on computer graphics (CG) convened by the ACM SIGGRAPH organization.

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Spatial anti-aliasing

In digital signal processing, spatial anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution.

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Vector graphics

Vector graphics are computer graphics images that are defined in terms of 2D points, which are connected by lines and curves to form polygons and other shapes.

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Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

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Video game console emulator

A video game console emulator is a type of emulator that allows a computing device to emulate a video game console's hardware and play its games on the emulating platform.

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VisualBoyAdvance

VisualBoyAdvance (commonly abbreviated as VBA) is a free emulator of the Game Boy, Game Boy Color, and Game Boy Advance handheld game consoles as well as of Super Game Boy and Super Game Boy 2.

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ZSNES

ZSNES is a free software Super Nintendo Entertainment System emulator written mostly in x86 assembly with official ports for Linux, DOS, Mac OS X, Windows, and an unofficial port for Xbox.

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64-bit computing

In computer architecture, 64-bit computing is the use of processors that have datapath widths, integer size, and memory address widths of 64 bits (eight octets).

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References

[1] https://en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

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