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Human interface device

Index Human interface device

A human interface device or HID is a type of computer device usually used by humans that takes input from humans and gives output to humans. [1]

60 relations: Analog stick, BIOS, Bluetooth, Bus (computing), Central processing unit, Communication protocol, Computer keyboard, Computer monitor, Computer mouse, Dance pad, Device driver, Digital Equipment Corporation, DIN connector, Driving simulator, Fingerprint, Flight simulator, Gamepad, Graphical user interface builder, Graphics tablet, Haptic technology, Headset (audio), Human interface guidelines, Human–computer interaction, I²C, IBM PC keyboard, Input device, Input/output, Joystick, Light pen, Linux, Loudspeaker, Magnetic stripe card, Menu key, Microsoft, Mobile phone, Operating system, Output device, Peripheral, Personal computer, Personal digital assistant, Plug and play, Pointing device, Pointing stick, Power Glove, PS/2 port, Refreshable braille display, Sudden Motion Sensor, Surface computing, Touchpad, Touchscreen, ..., Trackball, USB, USB human interface device class, Webcam, Wii Remote, Windows 95, Windows key, Windows Media Center, Wired glove, Zigbee. Expand index (10 more) »

Analog stick

An analog stick (or analogue stick in UK English), sometimes called a control stick, joystick, or thumbstick is an input device for a controller (often a game controller) that is used for two-dimensional input.

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BIOS

BIOS (an acronym for Basic Input/Output System and also known as the System BIOS, ROM BIOS or PC BIOS) is non-volatile firmware used to perform hardware initialization during the booting process (power-on startup), and to provide runtime services for operating systems and programs.

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Bluetooth

Bluetooth is a wireless technology standard for exchanging data over short distances (using short-wavelength UHF radio waves in the ISM band from 2.4 to 2.485GHz) from fixed and mobile devices, and building personal area networks (PANs).

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Bus (computing)

In computer architecture, a bus (a contraction of the Latin omnibus) is a communication system that transfers data between components inside a computer, or between computers.

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Central processing unit

A central processing unit (CPU) is the electronic circuitry within a computer that carries out the instructions of a computer program by performing the basic arithmetic, logical, control and input/output (I/O) operations specified by the instructions.

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Communication protocol

In telecommunication, a communication protocol is a system of rules that allow two or more entities of a communications system to transmit information via any kind of variation of a physical quantity.

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Computer keyboard

In computing, a computer keyboard is a typewriter-style device which uses an arrangement of buttons or keys to act as mechanical levers or electronic switches.

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Computer monitor

A computer monitor is an output device which displays information in pictorial form.

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Computer mouse

A computer mouse is a hand-held pointing device that detects two-dimensional motion relative to a surface.

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Dance pad

A dance pad, also known as a dance mat or dance platform, is a flat electronic game controller used for input in dance games.

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Device driver

In computing, a device driver is a computer program that operates or controls a particular type of device that is attached to a computer.

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Digital Equipment Corporation

Digital Equipment Corporation, also known as DEC and using the trademark Digital, was a major American company in the computer industry from the 1950s to the 1990s.

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DIN connector

A DIN connector is an electrical connector that was originally standardized in the early 1970s by the Deutsches Institut für Normung (DIN), the German national standards organization.

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Driving simulator

Driving simulators are used for entertainment as well as in training of driver's education courses taught in educational institutions and private businesses.

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Fingerprint

A fingerprint in its narrow sense is an impression left by the friction ridges of a human finger.

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Flight simulator

A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes.

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Gamepad

A gamepad, joypad, or simply controller is a type of game controller held in two hands, where the fingers (especially thumbs) are used to provide input.

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Graphical user interface builder

A graphical user interface builder (or GUI builder), also known as GUI designer, is a software development tool that simplifies the creation of GUIs by allowing the designer to arrange graphical control elements (often called widgets) using a drag-and-drop WYSIWYG editor.

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Graphics tablet

A graphic tablet (also known as a digitizer, drawing tablet, digital drawing tablet, pen tablet, or digital art board) is a computer input device that enables a user to hand-draw images, animations and graphics, with a special pen-like stylus, similar to the way a person draws images with a pencil and paper.

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Haptic technology

Haptic or kinesthetic communication recreates the sense of touch by applying forces, vibrations, or motions to the user.

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Headset (audio)

A headset combines a headphone with a microphone.

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Human interface guidelines

Human interface guidelines (HIG) are software development documents which offer application developers a set of recommendations.

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Human–computer interaction

Human–computer interaction (HCI) researches the design and use of computer technology, focused on the interfaces between people (users) and computers.

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I²C

I²C (Inter-Integrated Circuit), pronounced I-squared-C, is a synchronous, multi-master, multi-slave, packet switched, single-ended, serial computer bus invented in 1982 by Philips Semiconductor (now NXP Semiconductors).

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IBM PC keyboard

The keyboard for IBM PC-compatible computers is standardized.

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Input device

In computing, an input device is a piece of computer hardware equipment used to provide data and control signals to an information processing system such as a computer or information appliance.

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Input/output

In computing, input/output or I/O (or, informally, io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system.

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Joystick

A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

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Light pen

A light pen is a computer input device in the form of a light-sensitive wand used in conjunction with a computer's CRT display.

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Linux

Linux is a family of free and open-source software operating systems built around the Linux kernel.

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Loudspeaker

A loudspeaker (or loud-speaker or speaker) is an electroacoustic transducer; which converts an electrical audio signal into a corresponding sound.

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Magnetic stripe card

A magnetic stripe card is a type of card capable of storing data by modifying the magnetism of tiny iron-based magnetic particles on a band of magnetic material on the card.

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Menu key

In computing, the menu key or application key is a key found on Microsoft Windows-oriented computer keyboards, introduced at the same time as the Windows logo key.

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Microsoft

Microsoft Corporation (abbreviated as MS) is an American multinational technology company with headquarters in Redmond, Washington.

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Mobile phone

A mobile phone, known as a cell phone in North America, is a portable telephone that can make and receive calls over a radio frequency link while the user is moving within a telephone service area.

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Operating system

An operating system (OS) is system software that manages computer hardware and software resources and provides common services for computer programs.

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Output device

In computing, an output device is a piece of computer hardware equipment that uses received data and commands from an information processing system (such as a computer or information appliance) in order to perform a task.

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Peripheral

A peripheral device is "an ancillary device used to put information into and get information out of the computer." Three categories of peripheral devices exist based on their relationship with the computer.

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Personal computer

A personal computer (PC) is a multi-purpose computer whose size, capabilities, and price make it feasible for individual use.

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Personal digital assistant

A personal digital assistant (PDA), also known as a handheld PC, is a variety mobile device which functions as a personal information manager.

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Plug and play

In computing, a plug and play (PnP) device or computer bus, is one with a specification that facilitates the discovery of a hardware component in a system without the need for physical device configuration or user intervention in resolving resource conflicts.

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Pointing device

A pointing device is an input interface (specifically a human interface device) that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer.

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Pointing stick

A pointing stick is an isometric joystick used as a pointing device, as with a touchpad or trackball, typically mounted in a computer keyboard.

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Power Glove

The Power Glove is a controller accessory for the Nintendo Entertainment System.

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PS/2 port

The PS/2 port is a 6-pin mini-DIN connector used for connecting keyboards and mice to a PC compatible computer system.

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Refreshable braille display

A refreshable braille display or braille terminal is an electro-mechanical device for displaying braille characters, usually by means of round-tipped pins raised through holes in a flat surface.

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Sudden Motion Sensor

The Sudden Motion Sensor (SMS) is Apple's motion-based data protection system used in their notebook computer systems.

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Surface computing

Surface computing is the use of a specialized computer GUI in which traditional GUI elements are replaced by intuitive, everyday objects.

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Touchpad

A touchpad or trackpad is a pointing device featuring a tactile sensor, a specialized surface that can translate the motion and position of a user's fingers to a relative position on the operating system that is made output to the screen.

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Touchscreen

A touchscreen is an input and output device normally layered on the top of an electronic visual display of an information processing system.

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Trackball

A trackball is a pointing device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axes—like an upside-down mouse with an exposed protruding ball.

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USB

USB (abbreviation of Universal Serial Bus), is an industry standard that was developed to define cables, connectors and protocols for connection, communication, and power supply between personal computers and their peripheral devices.

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USB human interface device class

In computing, the USB human interface device class (USB HID class) is a part of the USB specification for computer peripherals: it specifies a device class (a type of computer hardware) for human interface devices such as keyboards, mice, game controllers and alphanumeric display devices.

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Webcam

A webcam is a video camera that feeds or streams its image in real time to or through a computer to a computer network.

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Wii Remote

The Wii Remote, also known colloquially as the Wiimote, is the primary controller for Nintendo's Wii console.

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Windows 95

Windows 95 (codenamed Chicago) is a consumer-oriented operating system developed by Microsoft.

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Windows key

The Windows logo key (also known as Windows key, start key, logo key, flag key, super key, command key or flag) is a keyboard key which was originally introduced on the Microsoft Natural keyboard in 1994.

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Windows Media Center

Windows Media Center (WMC) is a discontinued digital video recorder and media player created by Microsoft.

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Wired glove

A wired glove (also called a "dataglove" or "cyberglove") is an input device for human–computer interaction worn like a glove.

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Zigbee

Zigbee is an IEEE 802.15.4-based specification for a suite of high-level communication protocols used to create personal area networks with small, low-power digital radios, such as for home automation, medical device data collection, and other low-power low-bandwidth needs, designed for small scale projects which need wireless connection.

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Redirects here:

3D motion controller, 3d motion controller, HID device, Human Interface Device, Human interface devices.

References

[1] https://en.wikipedia.org/wiki/Human_interface_device

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