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ATi Radeon R100 Series

Index ATi Radeon R100 Series

The Radeon R100 is the first generation of Radeon graphics chips from ATI Technologies. [1]

45 relations: Accelerated Graphics Port, AMD Radeon Software Crimson, Anand Lal Shimpi, AnandTech, ATI Radeon R200 series, ATI Rage, ATI Technologies, Bump mapping, Color depth, DDR SDRAM, Deinterlacing, Direct3D, DirectX, GeForce 2 series, GeForce 256, High color, High-definition television, HyperZ, List of ATI chipsets, MPEG-2, Nanometre, Nvidia, OpenGL, Original equipment manufacturer, PowerVR, Radeon, Radeon 8000 Series, RAMDAC, S3 Graphics, S3 Savage, Socket 478, Socket 563, Socket A, Synchronous dynamic random-access memory, Texture compression, Tiled rendering, Transform, clipping, and lighting, Video, Voodoo 5, X.Org Foundation, Z-buffering, 180 nanometer, 2D computer graphics, 3D computer graphics, 3dfx Interactive.

Accelerated Graphics Port

The Accelerated Graphics Port (AGP) was designed as a high-speed point-to-point channel for attaching a video card to a computer system, primarily to assist in the acceleration of 3D computer graphics.

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AMD Radeon Software Crimson

AMD Radeon Software (formerly named ATI Catalyst and AMD Catalyst) is a device driver and utility software package for Advanced Micro Devices's graphics cards and APUs.

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Anand Lal Shimpi

Anand Lal Shimpi (born June 26, 1982) is a tech journalist and American businessman before joining Apple Inc.

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AnandTech

AnandTech is an online computer hardware magazine.

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ATI Radeon R200 series

The R200 is the second generation of GPUs used in Radeon graphics cards and developed by ATI Technologies.

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ATI Rage

The ATI Rage is a series of graphics chipsets offering GUI 2D acceleration, video acceleration, and 3D acceleration.

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ATI Technologies

ATI Technologies Inc. (commonly called ATI) was a semiconductor technology corporation based in Markham, Ontario, Canada, that specialized in the development of graphics processing units and chipsets.

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Bump mapping

Bump mapping is a technique in computer graphics for simulating bumps and wrinkles on the surface of an object.

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Color depth

Color depth or colour depth (see spelling differences), also known as bit depth, is either the number of bits used to indicate the color of a single pixel, in a bitmapped image or video frame buffer, or the number of bits used for each color component of a single pixel.

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DDR SDRAM

DDR SDRAM is a double data rate synchronous dynamic random-access memory class of memory integrated circuits used in computers.

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Deinterlacing

Deinterlacing is the process of converting interlaced video, such as common analog television signals or 1080i format HDTV signals, into a non-interlaced form.

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Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows.

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DirectX

Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.

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GeForce 2 series

The GeForce2 (NV15) is the second generation of NVIDIA's GeForce graphics processing units.

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GeForce 256

The GeForce 256 is the original release in Nvidia's "GeForce" product-line.

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High color

High color graphics (variously spelled Highcolor, Hicolor, Hi-color, Hicolour, and Highcolour, and known as Thousands of colors on a Macintosh) is a method of storing image information in a computer's memory such that each pixel is represented by two bytes.

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High-definition television

High-definition television (HDTV) is a television system providing an image resolution that is of substantially higher resolution than that of standard-definition television, either analog or digital.

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HyperZ

HyperZ is the brand for a set of processing techniques developed by ATI Technologies and later Advanced Micro Devices and implemented in their Radeon-GPUs.

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List of ATI chipsets

This is a comparison of chipsets, manufactured by ATI Technologies.

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MPEG-2

MPEG-2 (a.k.a. H.222/H.262 as defined by the ITU) is a standard for "the generic coding of moving pictures and associated audio information".

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Nanometre

The nanometre (International spelling as used by the International Bureau of Weights and Measures; SI symbol: nm) or nanometer (American spelling) is a unit of length in the metric system, equal to one billionth (short scale) of a metre (m).

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Nvidia

Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

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OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

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Original equipment manufacturer

An Original Equipment Manufacturer (OEM) is a company that produces parts and equipment that may be marketed by another manufacturer.

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PowerVR

PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.

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Radeon

Radeon is a brand of computer products, including graphics processing units, random-access memory, RAM disk software, and solid-state drives, produced by Radeon Technologies Group (formerly AMD Vision), a division of Advanced Micro Devices.

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Radeon 8000 Series

The R200 is the second generation of GPUs used in Radeon graphics cards and developed by ATI Technologies.

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RAMDAC

A random-access memory digital-to-analog converter (RAMDAC) is a combination of three fast digital-to-analog converters (DACs) with a small static random-access memory (SRAM) used in computer graphics display controllers to store the color palette and to generate the analog signals (usually a voltage amplitude) to drive a color monitor.

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S3 Graphics

S3 Graphics, Ltd (commonly referred to as S3) is an American computer graphics company.

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S3 Savage

Savage was a product-line of PC graphics chipsets designed by S3.

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Socket 478

Socket 478 (also known as mPGA478, mPGA478B) is a 478-contact CPU socket used for Intel's Pentium 4 and Celeron series CPUs.

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Socket 563

Socket 563 is a microPGA CPU socket used exclusively for low-power (16 W and 25 W TDP) Athlon XP-M processors (Models 8 & 10).

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Socket A

Socket A (also known as Socket 462) is the CPU socket used for AMD processors ranging from the Athlon Thunderbird to the Athlon XP/MP 3200+, and AMD budget processors including the Duron and Sempron.

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Synchronous dynamic random-access memory

Synchronous dynamic random-access memory (SDRAM) is any dynamic random-access memory (DRAM) where the operation of its external pin interface is coordinated by an externally supplied clock signal.

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Texture compression

Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems.

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Tiled rendering

Tiled rendering is the process of subdividing a computer graphics image by a regular grid in optical space and rendering each section of the grid, or tile, separately.

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Transform, clipping, and lighting

Transform, clipping, and lighting (T&L or sometimes TCL) is a term used in computer graphics.

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Video

Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media.

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Voodoo 5

The Voodoo 5 was the last and most powerful graphics card line that 3dfx Interactive released.

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X.Org Foundation

The X.Org Foundation is a non-profit corporation chartered to research, develop, support, organize, administrate, standardize, promote, and defend a free and open accelerated graphics stack.

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Z-buffering

In computer graphics, z-buffering, also known as depth buffering, is the management of image depth coordinates in 3D graphics, usually done in hardware, sometimes in software.

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180 nanometer

The 180 nanometer (180 nm) process refers to the level of semiconductor process technology that was reached in the 1999-2000 timeframe by most leading semiconductor companies, like Intel, Texas Instruments, IBM, and TSMC.

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2D computer graphics

2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them.

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3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

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3dfx Interactive

3dfx Interactive was a company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, graphics cards.

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Mobility Radeon 7500, Radeon 256, Radeon 7500, Radeon R100, Radeon R100 Series.

References

[1] https://en.wikipedia.org/wiki/ATi_Radeon_R100_Series

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