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Autonomic computing

Index Autonomic computing

Autonomic computing (also known as AC) refers to the self-managing characteristics of distributed computing resources, adapting to unpredictable changes while hiding intrinsic complexity to operators and users. [1]

47 relations: Actuator, Adaptive behavior, Ant colony optimization algorithms, Automaticity, Autonomic nervous system, Autonomic networking, Awareness, Blood pressure, Bootstrapping, Complexity, Component-based software engineering, Computer Magazine, Computer network, Design pattern, Distributed computing, Encapsulation (computer programming), Heart rate, Heuristic, Homeostasis, IBM, Institute of Electrical and Electronics Engineers, Laptop, Mobile computing, Mobile phone, Model–view–controller, Multi-agent system, Organic computing, Personal digital assistant, PID controller, Process control, Quality of service, Resilience (network), Self-assembly, Self-awareness, Self-management (computer science), Self-monitoring, Self-optimization, Self-organization, Self-preservation, Self-replication, Sensor, Separation of concerns, Sociality, Systems management, Ubiquitous computing, Unsupervised learning, Wireless.

Actuator

An actuator is a component of a machine that is responsible for moving and controlling a mechanism or system, for example by opening a valve.

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Adaptive behavior

Adaptive behavior refers to behavior that enables a person (usually used in the context of children) to get along in his or her environment with greatest success and least conflict with others.

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Ant colony optimization algorithms

In computer science and operations research, the ant colony optimization algorithm (ACO) is a probabilistic technique for solving computational problems which can be reduced to finding good paths through graphs.

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Automaticity

Automaticity is the ability to do things without occupying the mind with the low-level details required, allowing it to become an automatic response pattern or habit.

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Autonomic nervous system

The autonomic nervous system (ANS), formerly the vegetative nervous system, is a division of the peripheral nervous system that supplies smooth muscle and glands, and thus influences the function of internal organs.

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Autonomic networking

Autonomic Networking follows the concept of Autonomic Computing, an initiative started by IBM in 2001.

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Awareness

Awareness is the ability to directly know and perceive, to feel, or to be cognizant of events.

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Blood pressure

Blood pressure (BP) is the pressure of circulating blood on the walls of blood vessels.

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Bootstrapping

In general, bootstrapping usually refers to a self-starting process that is supposed to proceed without external input.

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Complexity

Complexity characterises the behaviour of a system or model whose components interact in multiple ways and follow local rules, meaning there is no reasonable higher instruction to define the various possible interactions.

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Component-based software engineering

Component-based software engineering (CBSE), also called as component-based development (CBD), is a branch of software engineering that emphasizes the separation of concerns with respect to the wide-ranging functionality available throughout a given software system.

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Computer Magazine

Computer Magazine is a popular magazine and online news site on computing and technology, offering current news and reviews of popular and new business and consumer technologies, software, hardware, mobile computing, tablets, PCs, Macs, Windows, Linux, telecom, cellular, wireless, data, cloud and science news on digital technologies and everything in the "tech-sphere and digi-verse", especially focused on information technology, devices, software and services and related subjects, such as networking, servers, data centers and corporate data infrastructure technologies, and the Internet.

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Computer network

A computer network, or data network, is a digital telecommunications network which allows nodes to share resources.

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Design pattern

A design pattern is the re-usable form of a solution to a design problem.

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Distributed computing

Distributed computing is a field of computer science that studies distributed systems.

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Encapsulation (computer programming)

In object oriented programming languages, encapsulation is used to refer to one of two related but distinct notions, and sometimes to the combination thereof.

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Heart rate

Heart rate is the speed of the heartbeat measured by the number of contractions of the heart per minute (bpm).

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Heuristic

A heuristic technique (εὑρίσκω, "find" or "discover"), often called simply a heuristic, is any approach to problem solving, learning, or discovery that employs a practical method, not guaranteed to be optimal, perfect, logical, or rational, but instead sufficient for reaching an immediate goal.

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Homeostasis

Homeostasis is the tendency of organisms to auto-regulate and maintain their internal environment in a stable state.

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IBM

The International Business Machines Corporation (IBM) is an American multinational technology company headquartered in Armonk, New York, United States, with operations in over 170 countries.

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Institute of Electrical and Electronics Engineers

The Institute of Electrical and Electronics Engineers (IEEE) is a professional association with its corporate office in New York City and its operations center in Piscataway, New Jersey.

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Laptop

A laptop, also called a notebook computer or just notebook, is a small, portable personal computer with a "clamshell" form factor, having, typically, a thin LCD or LED computer screen mounted on the inside of the upper lid of the "clamshell" and an alphanumeric keyboard on the inside of the lower lid.

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Mobile computing

Mobile computing is human–computer interaction by which a computer is expected to be transported during normal usage, which allows for transmission of data, voice and video.

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Mobile phone

A mobile phone, known as a cell phone in North America, is a portable telephone that can make and receive calls over a radio frequency link while the user is moving within a telephone service area.

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Model–view–controller

Model–view–controller is commonly used for developing software that divides an application into three interconnected parts.

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Multi-agent system

A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents.

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Organic computing

Organic computing is computing that behaves and interacts with humans in an organic manner.

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Personal digital assistant

A personal digital assistant (PDA), also known as a handheld PC, is a variety mobile device which functions as a personal information manager.

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PID controller

A proportional–integral–derivative controller (PID controller or three term controller) is a control loop feedback mechanism widely used in industrial control systems and a variety of other applications requiring continuously modulated control.

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Process control

Automatic process control in continuous production processes is a combination of control engineering and chemical engineering disciplines that uses industrial control systems to achieve a production level of consistency, economy and safety which could not be achieved purely by human manual control.

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Quality of service

Quality of service (QoS) is the description or measurement of the overall performance of a service, such as a telephony or computer network or a cloud computing service, particularly the performance seen by the users of the network.

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Resilience (network)

In computer networking: resilience is the ability to provide and maintain an acceptable level of service in the face of faults and challenges to normal operation.” Threats and challenges for services can range from simple misconfiguration over large scale natural disasters to targeted attacks.

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Self-assembly

Self-assembly is a process in which a disordered system of pre-existing components forms an organized structure or pattern as a consequence of specific, local interactions among the components themselves, without external direction.

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Self-awareness

Self-awareness is the capacity for introspection and the ability to recognize oneself as an individual separate from the environment and other individuals.

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Self-management (computer science)

Self-Management is the process by which computer systems shall manage their own operation without human intervention.

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Self-monitoring

Self-monitoring is a concept introduced during the 1970s by Mark Snyder, that shows how much people monitor their self-presentations, expressive behavior, and nonverbal affective displays.

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Self-optimization

In cellular communications technology, self-optimization is a process in which the system’s settings are autonomously and continuously adapted to the traffic profile and the network environment in terms of topology, propagation and interference.

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Self-organization

Self-organization, also called (in the social sciences) spontaneous order, is a process where some form of overall order arises from local interactions between parts of an initially disordered system.

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Self-preservation

Self-preservation is a behavior that ensures the survival of an organism.

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Self-replication

Self-replication is any behavior of a dynamical system that yields construction of an identical copy of itself.

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Sensor

In the broadest definition, a sensor is a device, module, or subsystem whose purpose is to detect events or changes in its environment and send the information to other electronics, frequently a computer processor.

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Separation of concerns

In computer science, separation of concerns (SoC) is a design principle for separating a computer program into distinct sections, such that each section addresses a separate concern.

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Sociality

Sociality is the degree to which individuals in an animal population tend to associate in social groups (Gregariousness) and form cooperative societies.

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Systems management

Systems management refers to enterprise-wide administration of distributed systems including (and commonly in practice) computer systems.

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Ubiquitous computing

Ubiquitous computing (or "ubicomp") is a concept in software engineering and computer science where computing is made to appear anytime and everywhere.

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Unsupervised learning

Unsupervised machine learning is the machine learning task of inferring a function that describes the structure of "unlabeled" data (i.e. data that has not been classified or categorized).

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Wireless

Wireless communication, or sometimes simply wireless, is the transfer of information or power between two or more points that are not connected by an electrical conductor.

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Redirects here:

Autonomic Computing, Autonomic Systems, Autonomic system (computing), Autonomy Oriented Computation, Autonomy-oriented computation, Self-aware computing.

References

[1] https://en.wikipedia.org/wiki/Autonomic_computing

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