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CP System III

The or CPS-3 is an arcade system board that was first used by Capcom in 1996 with the arcade game Red Earth. [1]

24 relations: Arcade system board, BIOS, Capcom, CD-ROM, Central processing unit, Computer and Video Games, CP System, CP System II, Fighting game, Flash memory, Hitachi, JoJo's Bizarre Adventure (video game), Mebibyte, Random-access memory, Red Earth (video game), SCSI, SIMM, Static random-access memory, Street Fighter III, Street Fighter III: 2nd Impact, Street Fighter III: 3rd Strike, SuperH, Taito Type X, Video game console emulator.

Arcade system board

An arcade system board is a dedicated computer system created for the purpose of running video arcade games.

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BIOS

The BIOS (an acronym for Basic Input/Output System and also known as the System BIOS, ROM BIOS or PC BIOS) is a type of firmware used to perform hardware initialization during the booting process (power-on startup) on IBM PC compatible computers, and to provide runtime services for operating systems and programs.

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Capcom

, or Capcom, is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Mega Man, Street Fighter, Resident Evil, Devil May Cry, Ace Attorney, and Monster Hunter.

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CD-ROM

A CD-ROM is a pre-pressed optical compact disc which contains data.

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Central processing unit

A central processing unit (CPU) is the electronic circuitry within a computer that carries out the instructions of a computer program by performing the basic arithmetic, logical, control and input/output (I/O) operations specified by the instructions.

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Computer and Video Games

Computer and Video Games (CVG, C&VG or C+VG) was a UK-based video game magazine, published in its original form between 1981 and 2004.

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CP System

The or CPS-1 is an arcade system board developed by Capcom that ran game software stored on removable ROM cartridges.

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CP System II

The or CPS-2 is an arcade system board that Capcom first used in 1993 for Super Street Fighter II.

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Fighting game

Fighting game is a video game genre in which the player controls an on-screen character and engages in close combat with an opponent.

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Flash memory

Flash memory is an electronic non-volatile computer storage medium that can be electrically erased and reprogrammed.

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Hitachi

() is a Japanese multinational conglomerate company headquartered in Chiyoda, Tokyo, Japan.

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JoJo's Bizarre Adventure (video game)

is a fighting game developed by Capcom based on Hirohiko Araki's Japanese manga of the same title.

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Mebibyte

The mebibyte is a multiple of the unit byte for digital information.

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Random-access memory

Random-access memory (RAM) is a form of computer data storage.

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Red Earth (video game)

Red Earth, released in Japan as, is a fantasy-themed 2D competitive fighting game released by Capcom as a coin-operated video game in.

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SCSI

Small Computer System Interface (SCSI) is a set of standards for physically connecting and transferring data between computers and peripheral devices.

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SIMM

A SIMM, or single in-line memory module, is a type of memory module containing random-access memory used in computers from the early 1980s to the late 1990s.

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Static random-access memory

Static random-access memory (SRAM or static RAM) is a type of semiconductor memory that uses bistable latching circuitry (Flip-flop) to store each bit.

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Street Fighter III

is a fighting game in Capcom's Street Fighter series, originally released as coin-operated arcade game in.

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Street Fighter III: 2nd Impact

is a competitive fighting game produced by Capcom that was released as a coin-operated arcade game in.

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Street Fighter III: 3rd Strike

is a 2D competitive fighting game produced by Capcom originally released for the arcade in.

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SuperH

SuperH (or SH) is a 32-bit reduced instruction set computing (RISC) instruction set architecture (ISA) developed by Hitachi and currently produced by Renesas.

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Taito Type X

The Taito Type X is an arcade system board released by Taito Corporation in 2004.

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Video game console emulator

A video game console emulator is a type of emulator that allows a computing device, usually a personal computer, but also other video game consoles and mobile devices running operating systems such as Android to emulate a video game console's hardware and behavior and play games for that platform.

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Redirects here:

CPS III, CPS-3, CPS-III, CPS3, Capcom Play System 3.

References

[1] https://en.wikipedia.org/wiki/CP_System_III

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