63 relations: Addison-Wesley, Affine transformation, Aperture, Apex (geometry), Area, Bicone, Cartesian coordinate system, Cavalieri's principle, Center of mass, Circle, Circular section, Circular sector, Circular symmetry, Cone, Cone (topology), Conic section, Conical surface, Convex cone, Convex set, Cylinder, Dandelin spheres, Degenerate conic, Dot product, Ellipse, Frustum, Generalized conic, Geometric shape, Geometry, Hilbert's third problem, Hyperboloid, Implicit function, Inverse trigonometric functions, Lateral surface, Line (geometry), Line segment, Method of exhaustion, One-dimensional space, Perpendicular, Plane (geometry), Polygon, Projective cone, Projective geometry, Pyramid (geometry), Pyrometric cone, Pythagorean theorem, Quadratic form, Quadric, Radius, Real number, Right angle, ..., Rotation of axes, Rotational symmetry, Ruled surface, Solid geometry, Three-dimensional space, Translation of axes, Truncation (geometry), Two-dimensional space, Vector calculus, Vector space, Vertex (geometry), Visual hull, Volume. Expand index (13 more) »
Addison-Wesley
Addison-Wesley is a publisher of textbooks and computer literature.
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Affine transformation
In geometry, an affine transformation, affine mapBerger, Marcel (1987), p. 38.
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Aperture
In optics, an aperture is a hole or an opening through which light travels.
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Apex (geometry)
In geometry, an apex (Latin for 'summit, peak, tip, top, extreme end') is the vertex which is in some sense the "highest" of the figure to which it belongs.
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Area
Area is the quantity that expresses the extent of a two-dimensional figure or shape, or planar lamina, in the plane.
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Bicone
A bicone or dicone (bi- comes from Latin, di- from Greek) is the three-dimensional surface of revolution of a rhombus around one of its axes of symmetry.
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Cartesian coordinate system
A Cartesian coordinate system is a coordinate system that specifies each point uniquely in a plane by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular directed lines, measured in the same unit of length.
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Cavalieri's principle
In geometry, Cavalieri's principle, a modern implementation of the method of indivisibles, named after Bonaventura Cavalieri, is as follows.
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Center of mass
In physics, the center of mass of a distribution of mass in space is the unique point where the weighted relative position of the distributed mass sums to zero, or the point where if a force is applied it moves in the direction of the force without rotating.
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Circle
A circle is a simple closed shape.
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Circular section
In geometry a circular section is a circle on a quadric surface (such as an ellipsoid or hyperboloid).
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Circular sector
A circular sector or circle sector (symbol: ⌔), is the portion of a disk enclosed by two radii and an arc, where the smaller area is known as the minor sector and the larger being the major sector.
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Circular symmetry
In geometry, circular symmetry is a type of continuous symmetry for a planar object that can be rotated by any arbitrary angle and map onto itself.
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Cone
A cone is a three-dimensional geometric shape that tapers smoothly from a flat base (frequently, though not necessarily, circular) to a point called the apex or vertex.
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Cone (topology)
In topology, especially algebraic topology, the cone CX of a topological space X is the quotient space: of the product of X with the unit interval I.
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Conic section
In mathematics, a conic section (or simply conic) is a curve obtained as the intersection of the surface of a cone with a plane.
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Conical surface
In geometry, a (general) conical surface is the unbounded surface formed by the union of all the straight lines that pass through a fixed point — the apex or vertex — and any point of some fixed space curve — the directrix — that does not contain the apex.
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Convex cone
In linear algebra, a convex cone is a subset of a vector space over an ordered field that is closed under linear combinations with positive coefficients.
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Convex set
In convex geometry, a convex set is a subset of an affine space that is closed under convex combinations.
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Cylinder
A cylinder (from Greek κύλινδρος – kulindros, "roller, tumbler"), has traditionally been a three-dimensional solid, one of the most basic of curvilinear geometric shapes.
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Dandelin spheres
In geometry, the Dandelin spheres are one or two spheres that are tangent both to a plane and to a cone that intersects the plane.
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Degenerate conic
In geometry, a degenerate conic is a conic (a second-degree plane curve, defined by a polynomial equation of degree two) that fails to be an irreducible curve.
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Dot product
In mathematics, the dot product or scalar productThe term scalar product is often also used more generally to mean a symmetric bilinear form, for example for a pseudo-Euclidean space.
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Ellipse
In mathematics, an ellipse is a curve in a plane surrounding two focal points such that the sum of the distances to the two focal points is constant for every point on the curve.
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Frustum
In geometry, a frustum (plural: frusta or frustums) is the portion of a solid (normally a cone or pyramid) that lies between one or two parallel planes cutting it.
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Generalized conic
In mathematics, a generalized conic is a geometrical object defined by a property which is a generalization of some defining property of the classical conic.
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Geometric shape
A geometric shape is the geometric information which remains when location, scale, orientation and reflection are removed from the description of a geometric object.
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Geometry
Geometry (from the γεωμετρία; geo- "earth", -metron "measurement") is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space.
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Hilbert's third problem
The third on Hilbert's list of mathematical problems, presented in 1900, was the first to be solved.
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Hyperboloid
In geometry, a hyperboloid of revolution, sometimes called circular hyperboloid, is a surface that may be generated by rotating a hyperbola around one of its principal axes.
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Implicit function
In mathematics, an implicit equation is a relation of the form R(x_1,\ldots, x_n).
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Inverse trigonometric functions
In mathematics, the inverse trigonometric functions (occasionally also called arcus functions, antitrigonometric functions or cyclometric functions) are the inverse functions of the trigonometric functions (with suitably restricted domains).
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Lateral surface
The lateral surface of an object is the area of all the sides of the object, excluding the area of its base and top.
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Line (geometry)
The notion of line or straight line was introduced by ancient mathematicians to represent straight objects (i.e., having no curvature) with negligible width and depth.
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Line segment
In geometry, a line segment is a part of a line that is bounded by two distinct end points, and contains every point on the line between its endpoints.
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Method of exhaustion
The method of exhaustion (methodus exhaustionibus, or méthode des anciens) is a method of finding the area of a shape by inscribing inside it a sequence of polygons whose areas converge to the area of the containing shape.
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One-dimensional space
In physics and mathematics, a sequence of n numbers can specify a location in n-dimensional space.
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Perpendicular
In elementary geometry, the property of being perpendicular (perpendicularity) is the relationship between two lines which meet at a right angle (90 degrees).
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Plane (geometry)
In mathematics, a plane is a flat, two-dimensional surface that extends infinitely far.
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Polygon
In elementary geometry, a polygon is a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed polygonal chain or circuit.
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Projective cone
A projective cone (or just cone) in projective geometry is the union of all lines that intersect a projective subspace R (the apex of the cone) and an arbitrary subset A (the basis) of some other subspace S, disjoint from R. In the special case that R is a single point, S is a plane, and A is a conic section on S, the projective cone is a conical surface; hence the name.
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Projective geometry
Projective geometry is a topic in mathematics.
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Pyramid (geometry)
In geometry, a pyramid is a polyhedron formed by connecting a polygonal base and a point, called the apex.
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Pyrometric cone
Pyrometric cones are pyrometric devices that are used to gauge heatwork during the firing of ceramic materials.
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Pythagorean theorem
In mathematics, the Pythagorean theorem, also known as Pythagoras' theorem, is a fundamental relation in Euclidean geometry among the three sides of a right triangle.
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Quadratic form
In mathematics, a quadratic form is a homogeneous polynomial of degree two in a number of variables.
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Quadric
In mathematics, a quadric or quadric surface (quadric hypersurface in higher dimensions), is a generalization of conic sections (ellipses, parabolas, and hyperbolas).
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Radius
In classical geometry, a radius of a circle or sphere is any of the line segments from its center to its perimeter, and in more modern usage, it is also their length.
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Real number
In mathematics, a real number is a value of a continuous quantity that can represent a distance along a line.
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Right angle
In geometry and trigonometry, a right angle is an angle of exactly 90° (degrees), corresponding to a quarter turn.
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Rotation of axes
In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x'y'-Cartesian coordinate system in which the origin is kept fixed and the x' and y' axes are obtained by rotating the x and y axes counterclockwise through an angle \theta.
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Rotational symmetry
Rotational symmetry, also known as radial symmetry in biology, is the property a shape has when it looks the same after some rotation by a partial turn.
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Ruled surface
In geometry, a surface S is ruled (also called a scroll) if through every point of S there is a straight line that lies on S. Examples include the plane, the curved surface of a cylinder or cone, a conical surface with elliptical directrix, the right conoid, the helicoid, and the tangent developable of a smooth curve in space.
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Solid geometry
In mathematics, solid geometry is the traditional name for the geometry of three-dimensional Euclidean space.
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Three-dimensional space
Three-dimensional space (also: 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called parameters) are required to determine the position of an element (i.e., point).
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Translation of axes
In mathematics, a translation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x'y'-Cartesian coordinate system in which the x' axis is parallel to the x axis and k units away, and the y' axis is parallel to the y axis and h units away.
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Truncation (geometry)
In geometry, a truncation is an operation in any dimension that cuts polytope vertices, creating a new facet in place of each vertex.
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Two-dimensional space
Two-dimensional space or bi-dimensional space is a geometric setting in which two values (called parameters) are required to determine the position of an element (i.e., point).
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Vector calculus
Vector calculus, or vector analysis, is a branch of mathematics concerned with differentiation and integration of vector fields, primarily in 3-dimensional Euclidean space \mathbb^3.
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Vector space
A vector space (also called a linear space) is a collection of objects called vectors, which may be added together and multiplied ("scaled") by numbers, called scalars.
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Vertex (geometry)
In geometry, a vertex (plural: vertices or vertexes) is a point where two or more curves, lines, or edges meet.
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Visual hull
A visual hull is a geometric entity created by shape-from-silhouette 3D reconstruction technique introduced by A. Laurentini.
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Volume
Volume is the quantity of three-dimensional space enclosed by a closed surface, for example, the space that a substance (solid, liquid, gas, or plasma) or shape occupies or contains.
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References
[1] https://en.wikipedia.org/wiki/Cone