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Item (gaming)

Index Item (gaming)

In pencil and paper games and computer and video games, an item is an object within the game world that can be collected by a player or, occasionally, a non-player character. [1]

45 relations: Adventure game, Ammunition, CRC Press, Curse, FIFA (video game series), Fighting game, Flamethrower, Folding chair, Genre, Grappling hook, Grenade, Inventory, John Wiley & Sons, Key (lock), Kirby (series), Level (video gaming), Life (gaming), Lulu.com, Metroid, Minecraft, Napalm, Non-player character, Overworld, Paper-and-pencil game, Platform game, Player character, Power-up, Rocket, Role-playing game, Routledge, Score (game), Setting (narrative), Shooter game, Skeleton key, Soldier, Sonic the Hedgehog, Stadium, Super Mario, Super Smash Bros., The Legend of Zelda, Trading card, Twisted Metal, User interface, Video game, Wrestling.

Adventure game

An adventure game is a video game in which the player assumes the role of a protagonist in an interactive story driven by exploration and puzzle-solving.

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Ammunition

Ammunition (informally ammo) is the material fired, scattered, dropped or detonated from any weapon.

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CRC Press

The CRC Press, LLC is a publishing group based in the United States that specializes in producing technical books.

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Curse

A curse (also called an imprecation, malediction, execration, malison, anathema, or commination) is any expressed wish that some form of adversity or misfortune will befall or attach to some other entity: one or more persons, a place, or an object.

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FIFA (video game series)

FIFA, also known as FIFA Football or FIFA Soccer, is a series of association football video games or football simulator, released annually by Electronic Arts under the EA Sports label.

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Fighting game

A fighting game is a video game genre based around interpersonal combat between a limited amount of characters, in which they fight until they defeat their opponents or the timer expires.

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Flamethrower

A flamethrower is a mechanical incendiary device designed to project a long, controllable stream of fire.

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Folding chair

A folding chair is a light, portable chair that folds flat, and can be stored in a stack, in a row, or on a cart.

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Genre

Genre is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed upon conventions developed over time.

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Grappling hook

A grappling hook or grapnel is a device with multiple hooks (known as claws or flukes), attached to a rope; it is thrown, dropped, sunk, projected, or fastened directly by hand to where at least one hook may catch and hold.

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Grenade

A grenade is a small weapon typically thrown by hand.

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Inventory

Inventory (American English) or stock (British English) is the goods and materials that a business holds for the ultimate goal of resale (or repair).

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John Wiley & Sons

John Wiley & Sons, Inc., also referred to as Wiley, is a global publishing company that specializes in academic publishing.

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Key (lock)

A key is a device that is used to operate a lock (such as to lock or unlock it).

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Kirby (series)

Kirby is a series of Action video games developed by HAL Laboratory and published by Nintendo.

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Level (video gaming)

A level, map, area, stage, world, track, board, floor, zone, phase, mission, or course in a video game is the total space available to the player during the course of completing a discrete objective.

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Life (gaming)

In video gaming, a life is a play-turn that a player-character has, defined as the period between start and end of play.

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Lulu.com

Lulu Press, Inc., doing business as Lulu.com, is an online print-on-demand, self-publishing, and distribution platform.

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Metroid

Metroid is an action game franchise created by Nintendo.

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Minecraft

Minecraft is a sandbox video game created by Swedish game designer Markus Persson, better known as Notch, who later went on to found Mojang, which has since been the developer and publisher of Minecraft.

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Napalm

Napalm is a mixture of a gelling agent and either gasoline (petrol) or a similar fuel.

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Non-player character

A non-player character (NPC) in a game is any character that is not controlled by a player.

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Overworld

An overworld is, in a broad sense, an area within a video game that interconnects all its levels or locations.

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Paper-and-pencil game

Paper-and-pencil games are games that can be played solely with paper and pencil (or other writing implement), usually without erasing.

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Platform game

A platform game, or platformer, is a video game genre and subgenre of action game.

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Player character

A player character (also known as PC and playable character) is a fictional character in a role-playing game or video game whose actions are directly controlled by a player of the game rather than the rules of the game.

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Power-up

In video games, power-ups are objects that instantly benefit or add extra abilities to the game character as a game mechanic.

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Rocket

A rocket (from Italian rocchetto "bobbin") is a missile, spacecraft, aircraft or other vehicle that obtains thrust from a rocket engine.

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Role-playing game

A role-playing game (sometimes spelled roleplaying game and abbreviated to RPG) is a game in which players assume the roles of characters in a fictional setting.

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Routledge

Routledge is a British multinational publisher.

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Score (game)

In games, score refers to an abstract quantity associated with a player or team.

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Setting (narrative)

The setting is both the time and geographic location within a narrative or within a work of fiction.

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Shooter game

Shooter games are a subgenre of action game, which often test the player's speed and reaction time.

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Skeleton key

A skeleton key (also known as a passkey) is a type of master key in which the serrated edge has been filed down so that it can open numerous locks, most commonly the warded lock.

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Soldier

A soldier is one who fights as part of an army.

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Sonic the Hedgehog

Sonic the Hedgehog is a video game franchise created and produced by Sega.

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Stadium

A stadium (plural stadiums or stadia) is a place or venue for (mostly) outdoor sports, concerts, or other events and consists of a field or stage either partly or completely surrounded by a tiered structure designed to allow spectators to stand or sit and view the event.

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Super Mario

is a series of fantasy platform games created by Nintendo featuring their mascot, Mario.

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Super Smash Bros.

is a series of crossover fighting video games published by Nintendo.

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The Legend of Zelda

The Legend of Zelda is a high-fantasy action-adventure video game series created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka.

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Trading card

A trading card (or collectible card) is a small card, usually made out of paperboard or thick paper, which usually contains an image of a certain person, place or thing (fictional or real) and a short description of the picture, along with other text (attacks, statistics, or trivia).

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Twisted Metal

Twisted Metal is a series of vehicular combat video games published by Sony Computer Entertainment, and developed by various companies.

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User interface

The user interface (UI), in the industrial design field of human–computer interaction, is the space where interactions between humans and machines occur.

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Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

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Wrestling

Wrestling is a combat sport involving grappling type techniques such as clinch fighting, throws and takedowns, joint locks, pins and other grappling holds.

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Redirects here:

Equip (gaming), Item (Game), Item (game), Pick-up (gaming), Pickup (gaming), Set (video game).

References

[1] https://en.wikipedia.org/wiki/Item_(gaming)

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