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GeForce 200 series

Index GeForce 200 series

The GeForce 200 Series is a series of Tesla-based GeForce graphics processing units developed by Nvidia. [1]

50 relations: AnandTech, Application programming interface, Bit, Bus (computing), CMOS, Code name, Die shrink, DirectX, Double-precision floating-point format, Fillrate, GeForce, GeForce 10 series, GeForce 100 series, GeForce 300 series, GeForce 400 series, GeForce 500 series, GeForce 600 series, GeForce 700 series, GeForce 8 series, GeForce 800M series, GeForce 9 series, GeForce 900 series, General-purpose computing on graphics processing units, Gigabyte, Graphics processing unit, HDMI, Hertz, Input/output, Kepler (microarchitecture), Mebibyte, Nanometre, Nvidia, Nvidia Ion, Nvidia PureVideo, Nvidia Quadro, Nvidia Tesla, OpenGL, Pixel, Pulse-code modulation, Render output unit, Shader, Tesla (microarchitecture), Texel (graphics), Texture mapping unit, Thermal design power, TSMC, Unified shader model, Vulkan (API), 32 nanometer, 65-nanometer process.

AnandTech

AnandTech is an online computer hardware magazine.

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Application programming interface

In computer programming, an application programming interface (API) is a set of subroutine definitions, protocols, and tools for building software.

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Bit

The bit (a portmanteau of binary digit) is a basic unit of information used in computing and digital communications.

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Bus (computing)

In computer architecture, a bus (a contraction of the Latin omnibus) is a communication system that transfers data between components inside a computer, or between computers.

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CMOS

Complementary metal–oxide–semiconductor, abbreviated as CMOS, is a technology for constructing integrated circuits.

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Code name

A code name or cryptonym is a word or name used, sometimes clandestinely, to refer to another name, word, project or person.

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Die shrink

The term die shrink (sometimes optical shrink or process shrink) refers to a simple semiconductor scaling of semiconductor devices, mainly transistors.

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DirectX

Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.

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Double-precision floating-point format

Double-precision floating-point format is a computer number format, usually occupying 64 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point.

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Fillrate

The term pixel fillrate refers to the number of pixels a video card can render to screen and write to video memory in a second or in case of texture fillrate the number of texture map elements (texels) GPU can map to pixels in a second.

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GeForce

GeForce is a brand of graphics processing units (GPUs) designed by Nvidia.

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GeForce 10 series

The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014.

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GeForce 100 series

The GeForce 100 Series is a series of Tesla-based graphics processing units developed by Nvidia, first released in January 2009.

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GeForce 300 series

The GeForce 300 series is a series of Tesla-based graphics processing units developed by Nvidia, first released in November 2009.

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GeForce 400 series

Serving as the introduction of Fermi, the GeForce 400 Series is a series of graphics processing units developed by Nvidia.

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GeForce 500 series

A refresh of the Fermi based GeForce 400 series, the GeForce 500 series is a series of graphics processing units developed by Nvidia, first released on November 9, 2010 with the GeForce GTX 580.

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GeForce 600 series

Serving as the introduction of Kepler architecture, the GeForce 600 Series is a series of graphics processing units developed by Nvidia, first released in 2012.

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GeForce 700 series

The GeForce 700 Series is a series of graphics processing units developed by Nvidia.

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GeForce 8 series

The GeForce 8 Series is the eighth generation of NVIDIA's GeForce line of graphics processing units.

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GeForce 800M series

The GeForce 800M Series is a family of graphics processing units by Nvidia for laptop PCs.

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GeForce 9 series

The GeForce 9 series is the ninth generation of NVIDIA's GeForce series of graphics processing units, the first of which was released on February 21, 2008.

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GeForce 900 series

Serving as the high-end introduction to Maxwell, named after James Clerk Maxwell, the GeForce 900 Series is a family of graphics processing units developed by Nvidia, succeeding the GeForce 700 series.

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General-purpose computing on graphics processing units

General-purpose computing on graphics processing units (GPGPU, rarely GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

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Gigabyte

The gigabyte is a multiple of the unit byte for digital information.

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Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

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HDMI

HDMI (High-Definition Multimedia Interface) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controller, to a compatible computer monitor, video projector, digital television, or digital audio device.

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Hertz

The hertz (symbol: Hz) is the derived unit of frequency in the International System of Units (SI) and is defined as one cycle per second.

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Input/output

In computing, input/output or I/O (or, informally, io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system.

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Kepler (microarchitecture)

Kepler is the codename for a GPU microarchitecture developed by Nvidia, first introduced at retail in April 2012, as the successor to the Fermi microarchitecture.

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Mebibyte

The mebibyte is a multiple of the unit byte for digital information.

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Nanometre

The nanometre (International spelling as used by the International Bureau of Weights and Measures; SI symbol: nm) or nanometer (American spelling) is a unit of length in the metric system, equal to one billionth (short scale) of a metre (m).

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Nvidia

Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

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Nvidia Ion

Nvidia Ion is a product line of Nvidia corporation intended for motherboards of low-cost portable computers.

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Nvidia PureVideo

PureVideo is Nvidia's hardware SIP core that performs video decoding.

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Nvidia Quadro

Quadro is Nvidia's brand for graphics cards intended for use in workstations running professional computer-aided design (CAD), computer-generated imagery (CGI), and digital content creation (DCC) applications.

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Nvidia Tesla

Nvidia Tesla is Nvidia's brand name for their products targeting stream processing or general-purpose GPU.

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OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

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Pixel

In digital imaging, a pixel, pel, dots, or picture element is a physical point in a raster image, or the smallest addressable element in an all points addressable display device; so it is the smallest controllable element of a picture represented on the screen.

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Pulse-code modulation

Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals.

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Render output unit

The render output unit, often abbreviated as "ROP", and sometimes called (perhaps more properly) raster operations pipeline, is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.

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Shader

In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

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Tesla (microarchitecture)

Named after the pioneering electrical engineer Nikola Tesla, Tesla is the codename for a GPU microarchitecture developed by Nvidia as the successor to their prior microarchitectures.

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Texel (graphics)

A texel, texture element, or texture pixel is the fundamental unit of a texture map, used in computer graphics.

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Texture mapping unit

A texture mapping unit (TMU) is a component in modern graphics processing units (GPUs).

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Thermal design power

The thermal design power (TDP), sometimes called thermal design point, is the maximum amount of heat generated by a computer chip or component (often the CPU or GPU) that the cooling system in a computer is designed to dissipate under any workload.

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TSMC

Taiwan Semiconductor Manufacturing Company, Limited (TSMC), also known as Taiwan Semiconductor, is the world's largest dedicated independent (pure-play) semiconductor foundry, with its headquarters and main operations located in the Hsinchu Science and Industrial Park in Hsinchu, Taiwan.

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Unified shader model

In the field of 3D computer graphics, the Unified Shader Model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

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Vulkan (API)

Vulkan is a low-overhead, cross-platform 3D graphics and compute API.

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32 nanometer

The 32 nanometer (32 nm) node is the step following the 45 nanometer process in CMOS semiconductor device fabrication.

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65-nanometer process

The 65-nanometer (65 nm) process is advanced lithographic node used in volume CMOS semiconductor fabrication.

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Redirects here:

GT 210, GT 220, GT 240, GTS 250, GTX 260, GTX 275, GTX 280, GTX 285, GTX 295, GTX280, GeForce 200, GeForce 200 Series, GeForce GTX 200, GeForce GTX 260, GeForce GTX 280, GeForce GTX200, GeForce GTX280, Geforce 200, Geforce 200 Series, Gtx 260, Nvidia GeForce 200 Series, Nvidia GeForce GT210.

References

[1] https://en.wikipedia.org/wiki/GeForce_200_series

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