Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Free
Faster access than browser!
 

GeForce 600 series

Index GeForce 600 series

Serving as the introduction of Kepler architecture, the GeForce 600 Series is a series of graphics processing units developed by Nvidia, first released in 2012. [1]

51 relations: Aliasing, Analog television, Application programming interface, Bit, Bus (computing), Code name, CUDA, Decimation (signal processing), Direct3D, DirectX, DisplayPort, Fillrate, FLOPS, GDDR5 SDRAM, GeForce 10 series, GeForce 400 series, GeForce 500 series, GeForce 700 series, GeForce 800M series, GeForce 900 series, Gigabyte, Graphics processing unit, HDMI, Hertz, Input/output, Instruction-level parallelism, Intel Quick Sync Video, Johannes Kepler, Kepler (microarchitecture), Mebibyte, Multisample anti-aliasing, Nanometre, Nvidia, Nvidia PureVideo, Nvidia Quadro, Nvidia Tesla, OpenCL, OpenGL, PCI Express, Pixel, Render output unit, Semiconductor intellectual property core, Standard Portable Intermediate Representation, Texel (graphics), Texture mapping unit, Thermal design power, Transfer (computing), TSMC, Unified shader model, Video Coding Engine, ..., Vulkan (API). Expand index (1 more) »

Aliasing

In signal processing and related disciplines, aliasing is an effect that causes different signals to become indistinguishable (or aliases of one another) when sampled.

New!!: GeForce 600 series and Aliasing · See more »

Analog television

Analog television or analogue television is the original television technology that uses analog signals to transmit video and audio.

New!!: GeForce 600 series and Analog television · See more »

Application programming interface

In computer programming, an application programming interface (API) is a set of subroutine definitions, protocols, and tools for building software.

New!!: GeForce 600 series and Application programming interface · See more »

Bit

The bit (a portmanteau of binary digit) is a basic unit of information used in computing and digital communications.

New!!: GeForce 600 series and Bit · See more »

Bus (computing)

In computer architecture, a bus (a contraction of the Latin omnibus) is a communication system that transfers data between components inside a computer, or between computers.

New!!: GeForce 600 series and Bus (computing) · See more »

Code name

A code name or cryptonym is a word or name used, sometimes clandestinely, to refer to another name, word, project or person.

New!!: GeForce 600 series and Code name · See more »

CUDA

CUDA is a parallel computing platform and application programming interface (API) model created by Nvidia.

New!!: GeForce 600 series and CUDA · See more »

Decimation (signal processing)

In digital signal processing, decimation is the process of reducing the sampling rate of a signal.

New!!: GeForce 600 series and Decimation (signal processing) · See more »

Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows.

New!!: GeForce 600 series and Direct3D · See more »

DirectX

Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.

New!!: GeForce 600 series and DirectX · See more »

DisplayPort

DisplayPort (DP) is a digital display interface developed by a consortium of PC and chip manufacturers and standardized by the Video Electronics Standards Association (VESA).

New!!: GeForce 600 series and DisplayPort · See more »

Fillrate

The term pixel fillrate refers to the number of pixels a video card can render to screen and write to video memory in a second or in case of texture fillrate the number of texture map elements (texels) GPU can map to pixels in a second.

New!!: GeForce 600 series and Fillrate · See more »

FLOPS

In computing, floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance, useful in fields of scientific computations that require floating-point calculations.

New!!: GeForce 600 series and FLOPS · See more »

GDDR5 SDRAM

GDDR5, an abbreviation for double data rate type five synchronous graphics random-access memory, is a modern type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computation.

New!!: GeForce 600 series and GDDR5 SDRAM · See more »

GeForce 10 series

The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014.

New!!: GeForce 600 series and GeForce 10 series · See more »

GeForce 400 series

Serving as the introduction of Fermi, the GeForce 400 Series is a series of graphics processing units developed by Nvidia.

New!!: GeForce 600 series and GeForce 400 series · See more »

GeForce 500 series

A refresh of the Fermi based GeForce 400 series, the GeForce 500 series is a series of graphics processing units developed by Nvidia, first released on November 9, 2010 with the GeForce GTX 580.

New!!: GeForce 600 series and GeForce 500 series · See more »

GeForce 700 series

The GeForce 700 Series is a series of graphics processing units developed by Nvidia.

New!!: GeForce 600 series and GeForce 700 series · See more »

GeForce 800M series

The GeForce 800M Series is a family of graphics processing units by Nvidia for laptop PCs.

New!!: GeForce 600 series and GeForce 800M series · See more »

GeForce 900 series

Serving as the high-end introduction to Maxwell, named after James Clerk Maxwell, the GeForce 900 Series is a family of graphics processing units developed by Nvidia, succeeding the GeForce 700 series.

New!!: GeForce 600 series and GeForce 900 series · See more »

Gigabyte

The gigabyte is a multiple of the unit byte for digital information.

New!!: GeForce 600 series and Gigabyte · See more »

Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

New!!: GeForce 600 series and Graphics processing unit · See more »

HDMI

HDMI (High-Definition Multimedia Interface) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controller, to a compatible computer monitor, video projector, digital television, or digital audio device.

New!!: GeForce 600 series and HDMI · See more »

Hertz

The hertz (symbol: Hz) is the derived unit of frequency in the International System of Units (SI) and is defined as one cycle per second.

New!!: GeForce 600 series and Hertz · See more »

Input/output

In computing, input/output or I/O (or, informally, io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system.

New!!: GeForce 600 series and Input/output · See more »

Instruction-level parallelism

Instruction-level parallelism (ILP) is a measure of how many of the instructions in a computer program can be executed simultaneously.

New!!: GeForce 600 series and Instruction-level parallelism · See more »

Intel Quick Sync Video

Intel Quick Sync Video is Intel's brand for its dedicated video encoding and decoding hardware core.

New!!: GeForce 600 series and Intel Quick Sync Video · See more »

Johannes Kepler

Johannes Kepler (December 27, 1571 – November 15, 1630) was a German mathematician, astronomer, and astrologer.

New!!: GeForce 600 series and Johannes Kepler · See more »

Kepler (microarchitecture)

Kepler is the codename for a GPU microarchitecture developed by Nvidia, first introduced at retail in April 2012, as the successor to the Fermi microarchitecture.

New!!: GeForce 600 series and Kepler (microarchitecture) · See more »

Mebibyte

The mebibyte is a multiple of the unit byte for digital information.

New!!: GeForce 600 series and Mebibyte · See more »

Multisample anti-aliasing

Multisample anti-aliasing (MSAA) is a type of spatial anti-aliasing, a technique used in computer graphics to improve image quality.

New!!: GeForce 600 series and Multisample anti-aliasing · See more »

Nanometre

The nanometre (International spelling as used by the International Bureau of Weights and Measures; SI symbol: nm) or nanometer (American spelling) is a unit of length in the metric system, equal to one billionth (short scale) of a metre (m).

New!!: GeForce 600 series and Nanometre · See more »

Nvidia

Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

New!!: GeForce 600 series and Nvidia · See more »

Nvidia PureVideo

PureVideo is Nvidia's hardware SIP core that performs video decoding.

New!!: GeForce 600 series and Nvidia PureVideo · See more »

Nvidia Quadro

Quadro is Nvidia's brand for graphics cards intended for use in workstations running professional computer-aided design (CAD), computer-generated imagery (CGI), and digital content creation (DCC) applications.

New!!: GeForce 600 series and Nvidia Quadro · See more »

Nvidia Tesla

Nvidia Tesla is Nvidia's brand name for their products targeting stream processing or general-purpose GPU.

New!!: GeForce 600 series and Nvidia Tesla · See more »

OpenCL

OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators.

New!!: GeForce 600 series and OpenCL · See more »

OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

New!!: GeForce 600 series and OpenGL · See more »

PCI Express

PCI Express (Peripheral Component Interconnect Express), officially abbreviated as PCIe or PCI-e, is a high-speed serial computer expansion bus standard, designed to replace the older PCI, PCI-X, and AGP bus standards.

New!!: GeForce 600 series and PCI Express · See more »

Pixel

In digital imaging, a pixel, pel, dots, or picture element is a physical point in a raster image, or the smallest addressable element in an all points addressable display device; so it is the smallest controllable element of a picture represented on the screen.

New!!: GeForce 600 series and Pixel · See more »

Render output unit

The render output unit, often abbreviated as "ROP", and sometimes called (perhaps more properly) raster operations pipeline, is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.

New!!: GeForce 600 series and Render output unit · See more »

Semiconductor intellectual property core

In electronic design a semiconductor intellectual property core, IP core, or IP block is a reusable unit of logic, cell, or integrated circuit (commonly called a "chip") layout design that is the intellectual property of one party.

New!!: GeForce 600 series and Semiconductor intellectual property core · See more »

Standard Portable Intermediate Representation

Standard Portable Intermediate Representation (SPIR) is an intermediate language for parallel compute and graphics by Khronos Group, originally developed for use with OpenCL.

New!!: GeForce 600 series and Standard Portable Intermediate Representation · See more »

Texel (graphics)

A texel, texture element, or texture pixel is the fundamental unit of a texture map, used in computer graphics.

New!!: GeForce 600 series and Texel (graphics) · See more »

Texture mapping unit

A texture mapping unit (TMU) is a component in modern graphics processing units (GPUs).

New!!: GeForce 600 series and Texture mapping unit · See more »

Thermal design power

The thermal design power (TDP), sometimes called thermal design point, is the maximum amount of heat generated by a computer chip or component (often the CPU or GPU) that the cooling system in a computer is designed to dissipate under any workload.

New!!: GeForce 600 series and Thermal design power · See more »

Transfer (computing)

In computer technology, transfers per second and its more common secondary terms gigatransfers per second (abbreviated as GT/s) and megatransfers per second (MT/s) are informal language that refer to the number of operations transferring data that occur in each second in some given data-transfer channel.

New!!: GeForce 600 series and Transfer (computing) · See more »

TSMC

Taiwan Semiconductor Manufacturing Company, Limited (TSMC), also known as Taiwan Semiconductor, is the world's largest dedicated independent (pure-play) semiconductor foundry, with its headquarters and main operations located in the Hsinchu Science and Industrial Park in Hsinchu, Taiwan.

New!!: GeForce 600 series and TSMC · See more »

Unified shader model

In the field of 3D computer graphics, the Unified Shader Model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

New!!: GeForce 600 series and Unified shader model · See more »

Video Coding Engine

Video Coding Engine (VCE, sometimes incorrectly referred to as Video Codec Engine) is AMD's video encoding ASIC implementing the video codec H.264/MPEG-4 AVC.

New!!: GeForce 600 series and Video Coding Engine · See more »

Vulkan (API)

Vulkan is a low-overhead, cross-platform 3D graphics and compute API.

New!!: GeForce 600 series and Vulkan (API) · See more »

Redirects here:

650 Ti, 650 Ti Boost, 660 Ti, Dynamic Super Resolution, Dynamic super resolution, GT 605M, GT 610, GT 610M, GT 620, GT 620M, GT 630, GT 630M, GT 635M, GT 640, GT 645M, GTX 650, GTX 650 Ti, GTX 650 Ti Boost, GTX 650M, GTX 660, GTX 660 Ti, GTX 670, GTX 680, GTX 680M, GTX 680MX, GTX 690, GTX650, GeForce 600, GeForce 600 Series, GeForce GT 605M, GeForce GT 610M, GeForce GT 620, GeForce GT 620M, GeForce GT 630M, GeForce GT 635M, GeForce GT 640, GeForce GT 645M, GeForce GTX 650, GeForce GTX 650 Ti, GeForce GTX 650 Ti Boost, GeForce GTX 650M, GeForce GTX 660, GeForce GTX 660 Ti, GeForce GTX 670, GeForce GTX 680, GeForce GTX 680M, GeForce GTX 680MX, GeForce GTX 690, Gtx 680, Nvidia GeForce 600, Nvidia GeForce 600 Series, Nvidia GeForce GT 645M, Nvidia GeForce GTX670, Nvidia Geforce 600 Series.

References

[1] https://en.wikipedia.org/wiki/GeForce_600_series

OutgoingIncoming
Hey! We are on Facebook now! »