Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Install
Faster access than browser!
 

Trivial File Transfer Protocol

Index Trivial File Transfer Protocol

Trivial File Transfer Protocol (TFTP) is a simple lockstep File Transfer Protocol which allows a client to get a file from or put a file onto a remote host. [1]

34 relations: ASCII, Boot Service Discovery Protocol, Bootstrap Protocol, Bootstrapping, Client (computing), Dynamic Host Configuration Protocol, EFTP, Ephemeral port, File Transfer Protocol, Firewall (computing), Firmware, Host (network), Internet Engineering Task Force, Internet Experiment Note, Latency (engineering), List of TCP and UDP port numbers, Local area network, Lockstep (computing), Maximum transmission unit, Memory footprint, Network booting, Network packet, PARC Universal Packet, Preboot Execution Environment, Protocol stack, Router (computing), Single-board computer, Sorcerer's Apprentice Syndrome, System on a chip, Throughput, Transport layer, Unified Extensible Firmware Interface, User Datagram Protocol, VoIP phone.

ASCII

ASCII, abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication.

New!!: Trivial File Transfer Protocol and ASCII · See more »

Boot Service Discovery Protocol

Boot Service Discovery Protocol (BSDP) is an Apple-developed, standards-conforming extension of DHCP.

New!!: Trivial File Transfer Protocol and Boot Service Discovery Protocol · See more »

Bootstrap Protocol

The Bootstrap Protocol (BOOTP) is a computer networking protocol used in Internet Protocol networks to automatically assign an IP address to network devices from a configuration server.

New!!: Trivial File Transfer Protocol and Bootstrap Protocol · See more »

Bootstrapping

In general, bootstrapping usually refers to a self-starting process that is supposed to proceed without external input.

New!!: Trivial File Transfer Protocol and Bootstrapping · See more »

Client (computing)

A client is a piece of computer hardware or software that accesses a service made available by a server.

New!!: Trivial File Transfer Protocol and Client (computing) · See more »

Dynamic Host Configuration Protocol

The Dynamic Host Configuration Protocol (DHCP) is a network management protocol used on UDP/IP networks whereby a DHCP server dynamically assigns an IP address and other network configuration parameters to each device on a network so they can communicate with other IP networks.

New!!: Trivial File Transfer Protocol and Dynamic Host Configuration Protocol · See more »

EFTP

EFTP was a very simple file transfer protocol developed as part of the PARC Universal Packet protocol suite at Xerox PARC in the late 1970s.

New!!: Trivial File Transfer Protocol and EFTP · See more »

Ephemeral port

An ephemeral port is a short-lived transport protocol port for Internet Protocol (IP) communications.

New!!: Trivial File Transfer Protocol and Ephemeral port · See more »

File Transfer Protocol

The File Transfer Protocol (FTP) is a standard network protocol used for the transfer of computer files between a client and server on a computer network.

New!!: Trivial File Transfer Protocol and File Transfer Protocol · See more »

Firewall (computing)

In computing, a firewall is a network security system that monitors and controls incoming and outgoing network traffic based on predetermined security rules.

New!!: Trivial File Transfer Protocol and Firewall (computing) · See more »

Firmware

In electronic systems and computing, firmware is a specific class of computer software that provides the low-level control for the device's specific hardware.

New!!: Trivial File Transfer Protocol and Firmware · See more »

Host (network)

A network host is a computer or other device connected to a computer network.

New!!: Trivial File Transfer Protocol and Host (network) · See more »

Internet Engineering Task Force

The Internet Engineering Task Force (IETF) develops and promotes voluntary Internet standards, in particular the standards that comprise the Internet protocol suite (TCP/IP).

New!!: Trivial File Transfer Protocol and Internet Engineering Task Force · See more »

Internet Experiment Note

An Internet Experiment Note (IEN) is a sequentially numbered document in a series of technical publications issued by the participants of the early development work groups that created the precursors of the modern Internet.

New!!: Trivial File Transfer Protocol and Internet Experiment Note · See more »

Latency (engineering)

Latency is a time interval between the stimulation and response, or, from a more general point of view, a time delay between the cause and the effect of some physical change in the system being observed.

New!!: Trivial File Transfer Protocol and Latency (engineering) · See more »

List of TCP and UDP port numbers

This is a list of TCP and UDP port numbers used by protocols of the application layer of the Internet protocol suite for the establishment of host-to-host connectivity.

New!!: Trivial File Transfer Protocol and List of TCP and UDP port numbers · See more »

Local area network

A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building.

New!!: Trivial File Transfer Protocol and Local area network · See more »

Lockstep (computing)

Lockstep systems are fault-tolerant computer systems that run the same set of operations at the same time in parallel.

New!!: Trivial File Transfer Protocol and Lockstep (computing) · See more »

Maximum transmission unit

In computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction.

New!!: Trivial File Transfer Protocol and Maximum transmission unit · See more »

Memory footprint

Memory footprint refers to the amount of main memory that a program uses or references while running.

New!!: Trivial File Transfer Protocol and Memory footprint · See more »

Network booting

Network booting, shortened netboot, is the process of booting a computer from a network rather than a local drive.

New!!: Trivial File Transfer Protocol and Network booting · See more »

Network packet

A network packet is a formatted unit of data carried by a packet-switched network.

New!!: Trivial File Transfer Protocol and Network packet · See more »

PARC Universal Packet

The PARC Universal Packet (commonly abbreviated to PUP or PuP, although the original documents usually use Pup) was one of the two earliest internetwork protocol suites; it was created by researchers at Xerox PARC in the mid-1970s.

New!!: Trivial File Transfer Protocol and PARC Universal Packet · See more »

Preboot Execution Environment

In computing, the Preboot eXecution Environment (PXE, sometimes pronounced as pixie) specification describes a standardized client-server environment that boots a software assembly, retrieved from a network, on PXE-enabled clients.

New!!: Trivial File Transfer Protocol and Preboot Execution Environment · See more »

Protocol stack

The protocol stack or network stack is an implementation of a computer networking protocol suite or protocol family.

New!!: Trivial File Transfer Protocol and Protocol stack · See more »

Router (computing)

A router is a networking device that forwards data packets between computer networks.

New!!: Trivial File Transfer Protocol and Router (computing) · See more »

Single-board computer

A single-board computer (SBC) is a complete computer built on a single circuit board, with microprocessor(s), memory, input/output (I/O) and other features required of a functional computer.

New!!: Trivial File Transfer Protocol and Single-board computer · See more »

Sorcerer's Apprentice Syndrome

Sorcerer's Apprentice Syndrome (SAS) is a network protocol flaw in the original versions of TFTP.

New!!: Trivial File Transfer Protocol and Sorcerer's Apprentice Syndrome · See more »

System on a chip

A system on a chip or system on chip (SoC) is an integrated circuit (also known as an "IC" or "chip") that integrates all components of a computer or other electronic systems.

New!!: Trivial File Transfer Protocol and System on a chip · See more »

Throughput

In general terms, throughput is the maximum rate of production or the maximum rate at which something can be processed.

New!!: Trivial File Transfer Protocol and Throughput · See more »

Transport layer

In computer networking, the transport layer is a conceptual division of methods in the layered architecture of protocols in the network stack in the Internet Protocol Suite and the OSI model.

New!!: Trivial File Transfer Protocol and Transport layer · See more »

Unified Extensible Firmware Interface

The Unified Extensible Firmware Interface (UEFI) is a specification that defines a software interface between an operating system and platform firmware.

New!!: Trivial File Transfer Protocol and Unified Extensible Firmware Interface · See more »

User Datagram Protocol

In computer networking, the User Datagram Protocol (UDP) is one of the core members of the Internet protocol suite.

New!!: Trivial File Transfer Protocol and User Datagram Protocol · See more »

VoIP phone

A VoIP phone or IP phone uses voice over IP technologies for placing and transmitting telephone calls over an IP network, such as the Internet, instead of the traditional public switched telephone network (PSTN).

New!!: Trivial File Transfer Protocol and VoIP phone · See more »

Redirects here:

TFTP, Tftp, Tftpd, Trivial file transfer protocol.

References

[1] https://en.wikipedia.org/wiki/Trivial_File_Transfer_Protocol

OutgoingIncoming
Hey! We are on Facebook now! »