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Trabb Pardo–Knuth algorithm

Index Trabb Pardo–Knuth algorithm

Knuth algorithm is a program introduced by Donald Knuth and Luis Trabb Pardo to illustrate the evolution of computer programming languages. [1]

13 relations: "Hello, World!" program, ALGOL 60, APL (programming language), Array data structure, C (programming language), Computer program, Conditional (computer programming), Donald Knuth, Function (mathematics), Input/output, Iteration, Programming language, Subroutine.

"Hello, World!" program

A "Hello, World!" program is a computer program that outputs or displays "Hello, World!" to a user.

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ALGOL 60

ALGOL 60 (short for Algorithmic Language 1960) is a member of the ALGOL family of computer programming languages.

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APL (programming language)

APL (named after the book A Programming Language) is a programming language developed in the 1960s by Kenneth E. Iverson.

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Array data structure

In computer science, an array data structure, or simply an array, is a data structure consisting of a collection of elements (values or variables), each identified by at least one array index or key.

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C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

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Computer program

A computer program is a collection of instructions for performing a specific task that is designed to solve a specific class of problems.

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Conditional (computer programming)

In computer science, conditional statements, conditional expressions and conditional constructs are features of a programming language, which perform different computations or actions depending on whether a programmer-specified boolean condition evaluates to true or false.

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Donald Knuth

Donald Ervin Knuth (born January 10, 1938) is an American computer scientist, mathematician, and professor emeritus at Stanford University.

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Function (mathematics)

In mathematics, a function was originally the idealization of how a varying quantity depends on another quantity.

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Input/output

In computing, input/output or I/O (or, informally, io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system.

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Iteration

Iteration is the act of repeating a process, to generate a (possibly unbounded) sequence of outcomes, with the aim of approaching a desired goal, target or result.

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Programming language

A programming language is a formal language that specifies a set of instructions that can be used to produce various kinds of output.

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Subroutine

In computer programming, a subroutine is a sequence of program instructions that performs a specific task, packaged as a unit.

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References

[1] https://en.wikipedia.org/wiki/Trabb_Pardo–Knuth_algorithm

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