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Virtual finite-state machine

Index Virtual finite-state machine

A virtual finite state machine is a finite state machine (FSM) defined in a virtual environment. [1]

4 relations: Finite-state machine, State transition table, Unity (game engine), Virtual reality.

Finite-state machine

A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation.

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State transition table

In automata theory and sequential logic, a state transition table is a table showing what state (or states in the case of a nondeterministic finite automaton) a finite semiautomaton or finite state machine will move to, based on the current state and other inputs.

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Unity (game engine)

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine.

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Virtual reality

Virtual reality (VR) is an interactive computer-generated experience taking place within a simulated environment, that incorporates mainly auditory and visual, but also other types of sensory feedback like haptic.

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VFSM, Vfsm, Virtual finite state machine.

References

[1] https://en.wikipedia.org/wiki/Virtual_finite-state_machine

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