15 relations: Adaptive differential pulse-code modulation, G.723, H.263, Inter frame, Key frame, Microsoft Windows, MPlayer, Proprietary software, QuickTime, RealMedia, RealNetworks, RealPlayer, Streaming media, Windows Media, Workaround.
Adaptive differential pulse-code modulation
Adaptive differential pulse-code modulation (ADPCM) is a variant of differential pulse-code modulation (DPCM) that varies the size of the quantization step, to allow further reduction of the required data bandwidth for a given signal-to-noise ratio.
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G.723
G.723 is an ITU-T standard speech codec using extensions of G.721 providing voice quality covering 300 Hz to 3400 Hz using Adaptive Differential Pulse Code Modulation (ADPCM) to 24 and 40 kbit/s for digital circuit multiplication equipment (DCME) applications.
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H.263
H.263 is a video compression standard originally designed as a low-bit-rate compressed format for videoconferencing.
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Inter frame
An inter frame is a frame in a video compression stream which is expressed in terms of one or more neighboring frames.
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Key frame
A keyframe in animation and filmmaking is a drawing that defines the starting and ending points of any smooth transition.
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Microsoft Windows
Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.
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MPlayer
MPlayer is a free and open media player software.
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Proprietary software
Proprietary software is non-free computer software for which the software's publisher or another person retains intellectual property rights—usually copyright of the source code, but sometimes patent rights.
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QuickTime
QuickTime is an extensible multimedia framework developed by Apple Inc., capable of handling various formats of digital video, picture, sound, panoramic images, and interactivity.
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RealMedia
RealMedia is a proprietary multimedia container format created by RealNetworks.
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RealNetworks
RealNetworks, Inc. is a provider of Internet streaming media delivery software and services based in Seattle, Washington, United States.
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RealPlayer
RealPlayer, formerly RealAudio Player, RealOne Player and RealPlayer G2, is a cross-platform media player app, developed by RealNetworks.
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Streaming media
Streaming media is multimedia that is constantly received by and presented to an end-user while being delivered by a provider.
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Windows Media
Windows Media is a discontinued multimedia framework for media creation and distribution for Microsoft Windows.
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Workaround
A workaround is a bypass of a recognized problem or limitation in a system.
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