16 relations: Ball grid array, Communication channel, Compile time, Compiler, CPU cache, Distributed memory, Event (computing), Instruction pipelining, Interrupt, Load/store architecture, Microprocessor, Multi-core processor, Random-access memory, XCore Architecture, XMOS, XSwitch.
Ball grid array
A ball grid array (BGA) is a type of surface-mount packaging (a chip carrier) used for integrated circuits.
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Communication channel
A communication channel or simply channel refers either to a physical transmission medium such as a wire, or to a logical connection over a multiplexed medium such as a radio channel in telecommunications and computer networking.
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Compile time
In computer science, compile time refers to either the operations performed by a compiler (the "compile-time operations"), programming language requirements that must be met by source code for it to be successfully compiled (the "compile-time requirements"), or properties of the program that can be reasoned about during compilation.
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Compiler
A compiler is computer software that transforms computer code written in one programming language (the source language) into another programming language (the target language).
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CPU cache
A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory.
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Distributed memory
In computer science, distributed memory refers to a multiprocessor computer system in which each processor has its own private memory.
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Event (computing)
In computing, an event is an action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software.
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Instruction pipelining
Instruction pipelining is a technique for implementing instruction-level parallelism within a single processor.
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Interrupt
In system programming, an interrupt is a signal to the processor emitted by hardware or software indicating an event that needs immediate attention.
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Load/store architecture
In computer engineering, a load/store architecture is an instruction set architecture that divides instructions into two categories: memory access (load and store between memory and registers), and ALU operations (which only occur between registers).
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Microprocessor
A microprocessor is a computer processor that incorporates the functions of a central processing unit on a single integrated circuit (IC), or at most a few integrated circuits.
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Multi-core processor
A multi-core processor is a single computing component with two or more independent processing units called cores, which read and execute program instructions.
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Random-access memory
Random-access memory (RAM) is a form of computer data storage that stores data and machine code currently being used.
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XCore Architecture
The XCore Architecture is a 32-bit RISC microprocessor architecture designed by XMOS.
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XMOS
XMOS is a fabless semiconductor company that develops voice solutions, audio products, and multicore microcontrollers capable of concurrently executing real-time tasks, DSP, and control flow.
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XSwitch
The XSwitch is an interconnect used by the XCore processor.
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