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Closure (computer programming) and D (programming language)

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Closure (computer programming) and D (programming language)

Closure (computer programming) vs. D (programming language)

In programming languages, a closure (also lexical closure or function closure) is a technique for implementing lexically scoped name binding in a language with first-class functions. D is an object-oriented, imperative, multi-paradigm system programming language created by Walter Bright of Digital Mars and released in 2001.

Similarities between Closure (computer programming) and D (programming language)

Closure (computer programming) and D (programming language) have 20 things in common (in Unionpedia): Actor model, Anonymous function, C (programming language), C++, Concurrent computing, Currying, Eiffel (programming language), First-class citizen, Functional programming, Garbage collection (computer science), Higher-order function, Java (programming language), JavaScript, Lazy evaluation, Nested function, Object-oriented programming, Pure function, Python (programming language), Ruby (programming language), Type system.

Actor model

The actor model in computer science is a mathematical model of concurrent computation that treats "actors" as the universal primitives of concurrent computation.

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Anonymous function

In computer programming, an anonymous function (function literal, lambda abstraction, or lambda expression) is a function definition that is not bound to an identifier.

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C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

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C++

C++ ("see plus plus") is a general-purpose programming language.

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Concurrent computing

Concurrent computing is a form of computing in which several computations are executed during overlapping time periods—concurrently—instead of sequentially (one completing before the next starts).

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Currying

In mathematics and computer science, currying is the technique of translating the evaluation of a function that takes multiple arguments (or a tuple of arguments) into evaluating a sequence of functions, each with a single argument.

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Eiffel (programming language)

Eiffel is an object-oriented programming language designed by Bertrand Meyer (an object-orientation proponent and author of Object-Oriented Software Construction) and Eiffel Software.

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First-class citizen

In programming language design, a first-class citizen (also type, object, entity, or value) in a given programming language is an entity which supports all the operations generally available to other entities.

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Functional programming

In computer science, functional programming is a programming paradigm—a style of building the structure and elements of computer programs—that treats computation as the evaluation of mathematical functions and avoids changing-state and mutable data.

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Garbage collection (computer science)

In computer science, garbage collection (GC) is a form of automatic memory management.

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Higher-order function

In mathematics and computer science, a higher-order function (also functional, functional form or functor) is a function that does at least one of the following.

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Java (programming language)

Java is a general-purpose computer-programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.

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JavaScript

JavaScript, often abbreviated as JS, is a high-level, interpreted programming language.

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Lazy evaluation

In programming language theory, lazy evaluation, or call-by-need is an evaluation strategy which delays the evaluation of an expression until its value is needed (non-strict evaluation) and which also avoids repeated evaluations (sharing).

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Nested function

In computer programming, a nested function (or nested procedure or subroutine) is a function which is defined within another function, the enclosing function.

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Object-oriented programming

Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self").

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Pure function

In computer programming, a function or expression is considered pure if its evaluation has no side effect, such as mutation of objects or output to I/O devices.

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Python (programming language)

Python is an interpreted high-level programming language for general-purpose programming.

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Ruby (programming language)

Ruby is a dynamic, interpreted, reflective, object-oriented, general-purpose programming language.

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Type system

In programming languages, a type system is a set of rules that assigns a property called type to the various constructs of a computer program, such as variables, expressions, functions or modules.

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The list above answers the following questions

Closure (computer programming) and D (programming language) Comparison

Closure (computer programming) has 95 relations, while D (programming language) has 144. As they have in common 20, the Jaccard index is 8.37% = 20 / (95 + 144).

References

This article shows the relationship between Closure (computer programming) and D (programming language). To access each article from which the information was extracted, please visit:

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