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Computer science and Programming language

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Computer science and Programming language

Computer science vs. Programming language

Computer science deals with the theoretical foundations of information and computation, together with practical techniques for the implementation and application of these foundations. A programming language is a formal language that specifies a set of instructions that can be used to produce various kinds of output.

Similarities between Computer science and Programming language

Computer science and Programming language have 26 things in common (in Unionpedia): Algorithm, Association for Computing Machinery, Cambridge University Press, Communications of the ACM, Compiler, Computer, Computer Laboratory, University of Cambridge, Computer programming, Data structure, Edsger W. Dijkstra, Formal language, Formal specification, Goto, Halting problem, Jacquard loom, Logic, Outline of software engineering, Peter Wegner, Programming language theory, Punched card, Semantics (computer science), Structured programming, Subroutine, Type system, Type theory, Undecidable problem.

Algorithm

In mathematics and computer science, an algorithm is an unambiguous specification of how to solve a class of problems.

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Association for Computing Machinery

The Association for Computing Machinery (ACM) is an international learned society for computing.

Association for Computing Machinery and Computer science · Association for Computing Machinery and Programming language · See more »

Cambridge University Press

Cambridge University Press (CUP) is the publishing business of the University of Cambridge.

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Communications of the ACM

Communications of the ACM is the monthly journal of the Association for Computing Machinery (ACM).

Communications of the ACM and Computer science · Communications of the ACM and Programming language · See more »

Compiler

A compiler is computer software that transforms computer code written in one programming language (the source language) into another programming language (the target language).

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Computer

A computer is a device that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming.

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Computer Laboratory, University of Cambridge

The Computer Laboratory is the computer science department of the University of Cambridge.

Computer Laboratory, University of Cambridge and Computer science · Computer Laboratory, University of Cambridge and Programming language · See more »

Computer programming

Computer programming is the process of building and designing an executable computer program for accomplishing a specific computing task.

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Data structure

In computer science, a data structure is a data organization and storage format that enables efficient access and modification.

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Edsger W. Dijkstra

Edsger Wybe Dijkstra (11 May 1930 – 6 August 2002) was a Dutch systems scientist, programmer, software engineer, science essayist, and early pioneer in computing science.

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Formal language

In mathematics, computer science, and linguistics, a formal language is a set of strings of symbols together with a set of rules that are specific to it.

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Formal specification

In computer science, formal specifications are mathematically based techniques whose purpose are to help with the implementation of systems and software.

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Goto

GoTo (goto, GOTO, GO TO or other case combinations, depending on the programming language) is a statement found in many computer programming languages.

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Halting problem

In computability theory, the halting problem is the problem of determining, from a description of an arbitrary computer program and an input, whether the program will finish running (i.e., halt) or continue to run forever.

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Jacquard loom

The Jacquard machine is a device fitted to a power loom that simplifies the process of manufacturing textiles with such complex patterns as brocade, damask and matelassé.

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Logic

Logic (from the logikḗ), originally meaning "the word" or "what is spoken", but coming to mean "thought" or "reason", is a subject concerned with the most general laws of truth, and is now generally held to consist of the systematic study of the form of valid inference.

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Outline of software engineering

The following outline is provided as an overview of and topical guide to software engineering: Software engineering – application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is the application of engineering to software.

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Peter Wegner

Peter A. Wegner (August 20, 1932 – July 27, 2017) was a computer scientist who made significant contributions to both the theory of object-oriented programming during the 1980s and to the relevance of the Church–Turing thesis for empirical aspects of computer science during the 1990s and present.

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Programming language theory

Programming language theory (PLT) is a branch of computer science that deals with the design, implementation, analysis, characterization, and classification of programming languages and their individual features.

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Punched card

A punched card or punch card is a piece of stiff paper that can be used to contain digital data represented by the presence or absence of holes in predefined positions.

Computer science and Punched card · Programming language and Punched card · See more »

Semantics (computer science)

In programming language theory, semantics is the field concerned with the rigorous mathematical study of the meaning of programming languages.

Computer science and Semantics (computer science) · Programming language and Semantics (computer science) · See more »

Structured programming

Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps such as the go to statement, which can lead to "spaghetti code" that is potentially difficult to follow and maintain.

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Subroutine

In computer programming, a subroutine is a sequence of program instructions that performs a specific task, packaged as a unit.

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Type system

In programming languages, a type system is a set of rules that assigns a property called type to the various constructs of a computer program, such as variables, expressions, functions or modules.

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Type theory

In mathematics, logic, and computer science, a type theory is any of a class of formal systems, some of which can serve as alternatives to set theory as a foundation for all mathematics.

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Undecidable problem

In computability theory and computational complexity theory, an undecidable problem is a decision problem for which it is known to be impossible to construct a single algorithm that always leads to a correct yes-or-no answer.

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The list above answers the following questions

Computer science and Programming language Comparison

Computer science has 224 relations, while Programming language has 281. As they have in common 26, the Jaccard index is 5.15% = 26 / (224 + 281).

References

This article shows the relationship between Computer science and Programming language. To access each article from which the information was extracted, please visit:

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