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Educational technology

Index Educational technology

Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [1]

Table of Contents

  1. 304 relations: A-level, Abacus, Academic degree, Academic dishonesty, Active learning, Adaptive learning, After-school activity, American Educator, Analytics, Arduino, Army Alpha, Artificial intelligence, Artificial intelligence content detection, Association for Educational Communications and Technology, Asynchronous learning, Atkinson–Shiffrin memory model, Audience response, Aviation Industry Computer-Based Training Committee, B. F. Skinner, Back office, BeagleBoard, Behaviorism, BioMed Central, Biometrics, Blackboard, Blackboard Inc., Blended learning, Blog, Bloomberg News, British Journal of Educational Technology, Business, Business and Professional Communication Quarterly, California, Campus, Canadian Family Physician, Charter school, ChatGPT, Clark L. Hull, Cognitive load, Cognitive psychology, Cognitive science, Cognitive Science (journal), Cognitivism (psychology), Collaborative learning, Collaborative software, Communication, Community College Research Center, Compliance training, CompuHigh, Computer, ... Expand index (254 more) »

A-level

The A-level (Advanced Level) is a subject-based qualification conferred as part of the General Certificate of Education, as well as a school leaving qualification offered by the educational bodies in the United Kingdom and the educational authorities of British Crown dependencies to students completing secondary or pre-university education.

See Educational technology and A-level

Abacus

An abacus (abaci or abacuses), also called a counting frame, is a hand-operated calculating tool which was used from ancient times in the ancient Near East, Europe, China, and Russia, until the adoption of the Arabic numeral system.

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Academic degree

An academic degree is a qualification awarded to a student upon successful completion of a course of study in higher education, usually at a college or university.

See Educational technology and Academic degree

Academic dishonesty

Academic dishonesty, academic misconduct, academic fraud and academic integrity are related concepts that refer to various actions on the part of students that go against the expected norms of a school, university or other learning institution.

See Educational technology and Academic dishonesty

Active learning

Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement." states that "students participate when they are doing something besides passively listening." According to Hanson and Moser (2003) using active teaching techniques in the classroom can create better academic outcomes for students.

See Educational technology and Active learning

Adaptive learning

Adaptive learning, also known as adaptive teaching, is an educational method which uses computer algorithms as well as artificial intelligence to orchestrate the interaction with the learner and deliver customized resources and learning activities to address the unique needs of each learner.

See Educational technology and Adaptive learning

After-school activity

After-school activities, also known as after-school programs or after-school care, started in the early 1900s mainly just as supervision of students after the final school bell.

See Educational technology and After-school activity

American Educator

American Educator is a quarterly journal published by the American Federation of Teachers focusing on various issues about children and education.

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Analytics

Analytics is the systematic computational analysis of data or statistics.

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Arduino

Arduino is an Italian open-source hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices.

See Educational technology and Arduino

Army Alpha

The Army Alpha is a group-administered test developed by Robert Yerkes and six others in order to evaluate the many U.S. military recruits during World War I.

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Artificial intelligence

Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems.

See Educational technology and Artificial intelligence

Artificial intelligence content detection

Artificial intelligence detection software aims to determine whether some content (text, image, video or audio) was generated using artificial intelligence (AI).

See Educational technology and Artificial intelligence content detection

Association for Educational Communications and Technology

The Association for Educational Communications and Technology (AECT), is an academic and professional association that promotes educational uses of technology.

See Educational technology and Association for Educational Communications and Technology

Asynchronous learning

Asynchronous learning is a general term used to describe forms of education, instruction, and learning that do not occur in the same place or at the same time.

See Educational technology and Asynchronous learning

Atkinson–Shiffrin memory model

The Atkinson–Shiffrin model (also known as the multi-store model or modal model) is a model of memory proposed in 1968 by Richard Atkinson and Richard Shiffrin.

See Educational technology and Atkinson–Shiffrin memory model

Audience response

Audience Response is a type of interaction associated with the use of Audience Response systems to create interactivity between a presenter and their audience.

See Educational technology and Audience response

Aviation Industry Computer-Based Training Committee

The Aviation Industry Computer-Based Training Committee (AICC) was an international association of technology-based training professionals that existed from 1988 to 2014.

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B. F. Skinner

Burrhus Frederic Skinner (March 20, 1904 – August 18, 1990) was an American psychologist, behaviorist, inventor, and social philosopher.

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Back office

A back office in most corporations is where work that supports front office work is done.

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BeagleBoard

The BeagleBoard is a low-power open-source single-board computer produced by Texas Instruments in association with Digi-Key and Newark element14.

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Behaviorism

Behaviorism (also spelled behaviourism) is a systematic approach to understand the behavior of humans and other animals.

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BioMed Central

BioMed Central (BMC) is a United Kingdom-based, for-profit scientific open access publisher that produces over 250 scientific journals.

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Biometrics

Biometrics are body measurements and calculations related to human characteristics and features.

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Blackboard

A blackboard or a chalkboard is a reusable writing surface on which text or drawings are made with sticks of calcium sulphate or calcium carbonate, known, when used for this purpose, as chalk.

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Blackboard Inc.

Blackboard Inc., now Anthology is an American educational technology company with corporate headquarters in Boca Raton, Florida.

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Blended learning

Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods. Educational technology and Blended learning are e-learning.

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Blog

A blog (a truncation of "weblog") is an informational website consisting of discrete, often informal diary-style text entries (posts).

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Bloomberg News

Bloomberg News (originally Bloomberg Business News) is an international news agency headquartered in New York City and a division of Bloomberg L.P. Content produced by Bloomberg News is disseminated through Bloomberg Terminals, Bloomberg Television, Bloomberg Radio, Bloomberg Businessweek, Bloomberg Markets, Bloomberg.com, and Bloomberg's mobile platforms.

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British Journal of Educational Technology

The British Journal of Educational Technology is a peer-reviewed academic journal published by Wiley on behalf of the British Educational Research Association.

See Educational technology and British Journal of Educational Technology

Business

Business is the practice of making one's living or making money by producing or buying and selling products (such as goods and services).

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Business and Professional Communication Quarterly

Business and Professional Communication Quarterly is a quarterly peer-reviewed academic journal covering communication management.

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California

California is a state in the Western United States, lying on the American Pacific Coast.

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Campus

A campus is by tradition the land on which a college or university and related institutional buildings are situated.

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Canadian Family Physician

Canadian Family Physician (French: Le Médecin de famille canadien) is a monthly peer-reviewed open-access medical journal published by the College of Family Physicians of Canada.

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Charter school

A charter school is a school that receives government funding but operates independently of the established state school system in which it is located.

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ChatGPT

ChatGPT is a chatbot and virtual assistant developed by OpenAI and launched on November 30, 2022.

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Clark L. Hull

Clark Leonard Hull (May 24, 1884 – May 10, 1952) was an American psychologist who sought to explain learning and motivation by scientific laws of behavior.

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Cognitive load

In cognitive psychology, cognitive load refers to the amount of working memory resources used.

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Cognitive psychology

Cognitive psychology is the scientific study of mental processes such as attention, language use, memory, perception, problem solving, creativity, and reasoning.

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Cognitive science

Cognitive science is the interdisciplinary, scientific study of the mind and its processes.

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Cognitive Science (journal)

Cognitive Science is a multidisciplinary peer-reviewed academic journal published by John Wiley & Sons on behalf of the Cognitive Science Society.

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Cognitivism (psychology)

In psychology, cognitivism is a theoretical framework for understanding the mind that gained credence in the 1950s.

See Educational technology and Cognitivism (psychology)

Collaborative learning

Collaborative learning is a situation in which two or more people learn or attempt to learn something together.

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Collaborative software

Collaborative software or groupware is application software designed to help people working on a common task to attain their goals.

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Communication

Communication is commonly defined as the transmission of information.

See Educational technology and Communication

Community College Research Center

The Community College Research Center (CCRC) is an independent research center that studies two-year colleges and open-access four-year institutions in the United States.

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Compliance training

Compliance training refers to the process of educating employees on laws, regulations and company policies that apply to their day-to-day job responsibilities.

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CompuHigh

CompuHigh is a private, accredited, online high school established in 1994.

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Computer

A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation).

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Computer programming

Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks.

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Computer-aided assessment

Computer-aided (or computer-assisted) assessment (CAA) includes all forms of assessments students' progress, whether summative (i.e. tests that will contribute to formal qualifications) or formative (i.e. tests that promote learning but are not part of a course's marking), delivered with the help of computers.

See Educational technology and Computer-aided assessment

Computer-mediated communication

Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices.

See Educational technology and Computer-mediated communication

Computer-supported collaborative learning

Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet.

See Educational technology and Computer-supported collaborative learning

Computerized adaptive testing

Computerized adaptive testing (CAT) is a form of computer-based test that adapts to the examinee's ability level.

See Educational technology and Computerized adaptive testing

Computerized classification test

A computerized classification test (CCT) refers to, as its name would suggest, a Performance Appraisal System that is administered by computer for the purpose of classifying examinees.

See Educational technology and Computerized classification test

Computers in Human Behavior

Computers in Human Behavior is a monthly peer-reviewed academic journal covering human-computer interaction and cyberpsychology.

See Educational technology and Computers in Human Behavior

Comunicar

Comunicar is a quarterly peer-reviewed open access academic journal covering research on education, communication, and social sciences.

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Connected Education

Connected Education - also known as Connect Ed - was a pioneering online education organization founded and administered by Paul Levinson and Tina Vozick.

See Educational technology and Connected Education

Constructivism (philosophy of education)

Constructivism in education is a theory that suggests that learners do not passively acquire knowledge through direct instruction.

See Educational technology and Constructivism (philosophy of education)

COVID-19 pandemic

The COVID-19 pandemic (also known as the coronavirus pandemic), caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), began with an outbreak of COVID-19 in Wuhan, China, in December 2019.

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Crowdsourcing

Crowdsourcing involves a large group of dispersed participants contributing or producing goods or services—including ideas, votes, micro-tasks, and finances—for payment or as volunteers.

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Cuisenaire rods

Cuisenaire rods are mathematics learning aids for pupils that provide an interactive, hands-on way to explore mathematics and learn mathematical concepts, such as the four basic arithmetical operations, working with fractions and finding divisors.

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Defence Scientific Information and Documentation Centre

The Defence Scientific Information & Documentation Centre (DESIDOC) is a division of the Defence Research and Development Organisation (DRDO).

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Delta Kappa Gamma

Delta Kappa Gamma (ΔΚΓ) is a professional society for women educators.

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Deschooling Society

Deschooling Society is a 1971 book written by Austrian priest Ivan Illich that critiques the role and practice of education in the modern world.

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Design

A design is the concept of or proposal for an object, process, or system.

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DeVry University

DeVry University is a privately owned for-profit university.

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Digital citizen

The term digital citizen is used with different meanings.

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Digital divide

The digital divide is the unequal access to digital technology, including smartphones, tablets, laptops, and the internet.

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Digital literacy

Digital literacy is an individual's ability to find, evaluate, and communicate information using typing or digital media platforms.

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Direct instruction

Direct instruction (DI) is the explicit teaching of a skill set using lectures or demonstrations of the material to students.

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Distance education

Distance education, also known as distance learning, is the education of students who may not always be physically present at school, or where the learner and the teacher are separated in both time and distance.

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Distribution (marketing)

Distribution is the process of making a product or service available for the consumer or business user who needs it, and a distributor is a business involved in the distribution stage of the value chain.

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Doctorate

A doctorate (from Latin doctor, meaning "teacher") or doctoral degree is a postgraduate academic degree awarded by universities and some other educational institutions, derived from the ancient formalism licentia docendi ("licence to teach").

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Duplicating machines

Duplicating machines were the predecessors of modern document-reproduction technology.

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DVD

The DVD (common abbreviation for digital video disc or digital versatile disc) is a digital optical disc data storage format.

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E-learning (theory)

E-learning theory describes the cognitive science principles of effective multimedia learning using electronic educational technology. Educational technology and e-learning (theory) are e-learning.

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Education

Education is the transmission of knowledge, skills, and character traits and manifests in various forms.

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Education Program for Gifted Youth

The Education Program for Gifted Youth (EPGY) at Stanford University was a loose collection of gifted education programs formerly located within Stanford Pre-Collegiate Studies program.

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Education sciences

Education sciences, also known as education studies, education theory, and traditionally called pedagogy, seek to describe, understand, and prescribe education including education policy.

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Education Week

Education Week is a news organization that has covered K–12 education since 1981.

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Educational aims and objectives

Although the noun forms of the three words aim, objective and goal are often used synonymously, professionals in organised education define the educational aims and objectives more narrowly and consider them to be distinct from each other: aims are concerned with purpose whereas objectives are concerned with achievement.

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Educational assessment

Educational assessment or educational evaluation is the systematic process of documenting and using empirical data on the knowledge, skill, attitudes, aptitude and beliefs to refine programs and improve student learning.

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Educational film

An educational film is a film or movie whose primary purpose is to educate.

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Educational management

Educational management refers to the administration of the education system in which a group combines human and material resources to supervise, plan, strategise, and implement structures to execute an education system.

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Educational Researcher

Educational Researcher is a peer-reviewed academic journal that covers the field of education.

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Educause

Educause is a nonprofit association in the United States whose mission is "to advance higher education through the use of information technology".

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Edward C. Tolman

Edward Chace Tolman (April 14, 1886 – November 19, 1959) was an American psychologist and a professor of psychology at the University of California, Berkeley.

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Edward Thorndike

Edward Lee Thorndike (August 31, 1874 – August 9, 1949) was an American psychologist who spent nearly his entire career at Teachers College, Columbia University.

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EdX

edX is a US for-profit online education platform owned by 2U since 2021.

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Electronic assessment

Electronic assessment, also known as digital assessment, e-assessment, online assessment or computer-based assessment, is the use of information technology in assessment such as educational assessment, health assessment, psychiatric assessment, and psychological assessment.

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Electronic Frontier Foundation

The Electronic Frontier Foundation (EFF) is an international non-profit digital rights group based in San Francisco, California.

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Electronic Information Exchange System

The Electronic Information Exchange System (EIES, pronounced eyes) was an early online conferencing bulletin board system that allowed real-time and asynchronous communication. Educational technology and Electronic Information Exchange System are e-learning.

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Electronic media

Electronic media are media that use electronics or electromechanical means for the audience to access the content.

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Electronic portfolio

An electronic portfolio (also known as a digital portfolio, online portfolio, e-portfolio, e-folio, or eFolio) is a collection of electronic evidence assembled and managed by a user, usually but not only on the Web (online portfolio).

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Email

Electronic mail (email or e-mail) is a method of transmitting and receiving messages using electronic devices.

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Engadget

Engadget is a technology news, reviews and analysis website offering daily coverage of gadgets, consumer electronics, video games, gaming hardware, apps, social media, streaming, AI, space, robotics, electric vehicles and other potentially consumer-facing technology.

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Enterprise resource planning

Enterprise resource planning (ERP) is the integrated management of main business processes, often in real time and mediated by software and technology.

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Ethics of artificial intelligence

The ethics of artificial intelligence covers a broad range of topics within the field that are considered to have particular ethical stakes.

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Evaluation

In common usage, evaluation is a systematic determination and assessment of a subject's merit, worth and significance, using criteria governed by a set of standards.

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Exam

An examination (exam or evaluation) or test is an educational assessment intended to measure a test-taker's knowledge, skill, aptitude, physical fitness, or classification in many other topics (e.g., beliefs).

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Federal Bureau of Investigation

The Federal Bureau of Investigation (FBI) is the domestic intelligence and security service of the United States and its principal federal law enforcement agency.

See Educational technology and Federal Bureau of Investigation

Film

A film (British English) also called a movie (American English), motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images.

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Follow Through (project)

Follow Through was the largest and most expensive experimental project in education funded by the U.S. federal government that has ever been conducted.

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Forbes

Forbes is an American business magazine founded by B. C. Forbes in 1917 and owned by Hong Kong-based investment group Integrated Whale Media Investments since 2014.

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Formative assessment

Formative assessment, formative evaluation, formative feedback, or assessment for learning, including diagnostic testing, is a range of formal and informal assessment procedures conducted by teachers during the learning process in order to modify teaching and learning activities to improve student attainment.

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Frontiers in Psychology

Frontiers in Psychology is a peer-reviewed open-access academic journal covering all aspects of psychology.

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GCSE

The General Certificate of Secondary Education (GCSE) is an academic qualification in a range of subjects taken in England, Wales and Northern Ireland, having been introduced in September 1986 and its first exams taken in 1988.

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Generative artificial intelligence

Generative artificial intelligence (generative AI, GenAI, or GAI) is artificial intelligence capable of generating text, images, videos, or other data using generative models, often in response to prompts.

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Gestetner

The Gestetner is a type of duplicating machine named after its inventor, David Gestetner (1854–1939).

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Gifted Child Today

Gifted Child Today is a quarterly peer-reviewed academic journal that covers research on teaching and parenting gifted and talented children.

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Government Technology

Government Technology magazine is the flagship periodical of Folsom, California-based publishing company e.Republic Incorporated.

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Grading in education

Grading in education is the process of applying standardized measurements for varying levels of achievements in a course.

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Grounded theory

Grounded theory is a systematic methodology that has been largely applied to qualitative research conducted by social scientists.

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Hallucination (artificial intelligence)

In the field of artificial intelligence (AI), a hallucination or artificial hallucination (also called bullshitting, confabulation or delusion) is a response generated by AI which contains false or misleading information presented as fact.

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Harvard Educational Review

The Harvard Educational Review is an academic journal of opinion and research dealing with education, associated with the Harvard Graduate School of Education, and published by the Harvard Education Publishing Group.

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Harvard University

Harvard University is a private Ivy League research university in Cambridge, Massachusetts.

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Harvard University Press

Harvard University Press (HUP) is a publishing house established on January 13, 1913, as a division of Harvard University, and focused on academic publishing.

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History of artificial intelligence

The history of artificial intelligence (AI) began in antiquity, with myths, stories and rumors of artificial beings endowed with intelligence or consciousness by master craftsmen.

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Hoover Institution

The Hoover Institution (officially The Hoover Institution on War, Revolution, and Peace) is an American public policy think tank which promotes personal and economic liberty, free enterprise, and limited government.

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HuffPost

HuffPost (The Huffington Post until 2017; often abbreviated as HuffPo) is an American progressive news website, with localized and international editions.

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Human performance technology

Human performance technology (HPT), also known as human performance improvement (HPI), or human performance assessment (HPA), is a field of study related to process improvement methodologies such as organization development, motivation, instructional technology, human factors, learning, performance support systems, knowledge management, and training.

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Hurricane Irene

Hurricane Irene was a large and destructive tropical cyclone which affected much of the Caribbean and East Coast of the United States during late August 2011. The ninth named storm, first hurricane, and first major hurricane of the 2011 Atlantic hurricane season, Irene originated from a well-defined Atlantic tropical wave that began showing signs of organization east of the Lesser Antilles.

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Hypertext

Hypertext is text displayed on a computer display or other electronic devices with references (hyperlinks) to other text that the reader can immediately access.

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Information and communications technology

Information and communications technology (ICT) is an extensional term for information technology (IT) that stresses the role of unified communications and the integration of telecommunications (telephone lines and wireless signals) and computers, as well as necessary enterprise software, middleware, storage and audiovisual, that enable users to access, store, transmit, understand and manipulate information.

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Information processing (psychology)

In cognitive psychology, information processing is an approach to the goal of understanding human thinking that treats cognition as essentially computational in nature, with the mind being the software and the brain being the hardware.

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Information technology

Information technology (IT) is a set of related fields that encompass computer systems, software, programming languages, and data and information processing, and storage.

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Inquiry-based learning

Inquiry-based learning (also spelled as enquiry-based learning in British English) is a form of active learning that starts by posing questions, problems or scenarios.

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Instructional design

Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of knowledge.

See Educational technology and Instructional design

Instructor-led training

Instructor-led training, or ILT, is the practice of training and learning material between an instructor and learners, either individuals or groups.

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Instructure

Instructure, Inc. is an educational technology company based in Salt Lake City, Utah, United States.

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Intelligent tutoring system

An intelligent tutoring system (ITS) is a computer system that imitates human tutors and aims to provide immediate and customized instruction or feedback to learners, usually without requiring intervention from a human teacher.

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Interactive whiteboard

An interactive whiteboard (IWB), also known as interactive board, interactive display, interactive digital board or smart board, is a large interactive display board in the form factor of a whiteboard.

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Internet

The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices.

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Internet forum

An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages.

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IPad

The iPad is a brand of iOS- and iPadOS-based tablet computers that are developed by Apple, first introduced on January 27, 2010.

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Ivan Illich

Ivan Dominic Illich (4 September 1926 – 2 December 2002) was an Austrian Roman Catholic priest, theologian, philosopher, and social critic.

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Ivan Pavlov

Ivan Petrovich Pavlov (Иван Петрович Павлов,; 27 February 1936) was a Russian and Soviet experimental neurologist and physiologist known for his discovery of classical conditioning through his experiments with dogs.

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Jean Piaget

Jean William Fritz Piaget (9 August 1896 – 16 September 1980) was a Swiss psychologist known for his work on child development.

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Journal of Nursing Education

The Journal of Nursing Education is a monthly peer-reviewed nursing journal.

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K–12

K–12, from kindergarten to 12th grade, is an English language expression that indicates the range of years of publicly supported primary and secondary education found in the United States and Canada, which is similar to publicly supported school grades before tertiary education in several other countries, such as Afghanistan, Australia, Canada, China, Ecuador, Egypt, India, Iran, the Philippines, South Korea, and Turkey.

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KQED (TV)

KQED (channel 9) is a PBS member television station licensed to San Francisco, California, United States, serving the San Francisco Bay Area.

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Langdon Winner

Langdon Winner (born August 7, 1944) is Thomas Phelan Chair of Humanities and Social Sciences in the Department of Science and Technology Studies at Rensselaer Polytechnic Institute, Troy, New York.

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Language education

Language education – the process and practice of teaching a second or foreign language – is primarily a branch of applied linguistics, but can be an interdisciplinary field.

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Learning

Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences.

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Learning analytics

Learning analytics is the measurement, collection, analysis and reporting of data about learners and their contexts, for purposes of understanding and optimizing learning and the environments in which it occurs.

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Learning management system

A learning management system (LMS) or virtual learning environment (VLE) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs.

See Educational technology and Learning management system

Learning object

A learning object is "a collection of content items, practice items, and assessment items that are combined based on a single learning objective".

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Learning object metadata

Learning Object Metadata is a data model, usually encoded in XML, used to describe a learning object and similar digital resources used to support learning.

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Learning Record Store

A Learning Record Store (LRS) is a data store system that serves as a repository for learning records collected from connected systems where learning activities are conducted.

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Learning styles

Learning styles refer to a range of theories that aim to account for differences in individuals' learning.

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Learning theory (education)

Learning theory describes how students receive, process, and retain knowledge during learning.

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Lecture Notes in Computer Science

Lecture Notes in Computer Science is a series of computer science books published by Springer Science+Business Media since 1973.

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Leo Marx

Leo Marx (November 15, 1919 – March 8, 2022) was an American historian, literary critic, and educator.

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Linda Harasim

Linda Marie Harasim, is a "leading teacher, scholar and speaker on the theories and practices of online education, contributing knowledge, technologies, and practices to the field of technology-enabled learning," is a pioneer leading theorist of online education.

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Logo (programming language)

Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon.

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M-learning

M-learning, or mobile learning, is a form of distance education where learners use portable devices such as mobile phones to learn anywhere and anytime. Educational technology and m-learning are e-learning.

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Maker culture

The maker culture is a contemporary subculture representing a technology-based extension of DIY culture that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones.

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Management information system

A management information system (MIS) is an information system used for decision-making, and for the coordination, control, analysis, and visualization of information in an organization.

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Massachusetts Institute of Technology

The Massachusetts Institute of Technology (MIT) is a private land-grant research university in Cambridge, Massachusetts.

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Massive open online course

A massive open online course (MOOC) or an open online course is an online course aimed at unlimited participation and open access via the Web. Educational technology and massive open online course are e-learning.

See Educational technology and Massive open online course

Media psychology

Media psychology is the branch and specialty field in psychology that focuses on the interaction of human behavior with media and technology.

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Memex

Memex is a hypothetical electromechanical device for interacting with microform documents and described in Vannevar Bush's 1945 article "As We May Think".

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Metadata

Metadata (or metainformation) is "data that provides information about other data", but not the content of the data itself, such as the text of a message or the image itself.

See Educational technology and Metadata

Microelectronics Education Programme

The UK government's Microelectronics Education Programme ran from 1980 to 1986.

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Mimeograph

A mimeograph machine (often abbreviated to mimeo, sometimes called a stencil duplicator or stencil machine) was a low-cost duplicating machine that worked by forcing ink through a stencil onto paper.

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Minecraft

Minecraft is a 2011 sandbox game developed and published by Mojang Studios.

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MITx

MITx is the massive open online course (MOOC) program at Massachusetts Institute of Technology.

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Mobile-assisted language learning

Mobile-assisted language learning (MALL) is language learning that is assisted or enhanced through the use of a handheld mobile device.

See Educational technology and Mobile-assisted language learning

Moodle

Moodle is a free and open-source learning management system written in PHP and distributed under the GNU General Public License.

See Educational technology and Moodle

Multimedia

Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

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Multiple choice

Multiple choice (MC), objective response or MCQ (for multiple choice question) is a form of an objective assessment in which respondents are asked to select only correct answers from the choices offered as a list.

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Murray Turoff

Murray Turoff (February 13, 1936 – October 28, 2022) was a Distinguished Professor at New Jersey Institute of Technology (NJIT) who was a key founding father of computer-mediated communication.

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Museum education

Museum education is a specialized field devoted to developing and strengthening the education role of informal education spaces and institutions such as museums.

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National Center for Education Statistics

The National Center for Education Statistics (NCES) is the part of the United States Department of Education's Institute of Education Sciences (IES) that collects, analyzes, and publishes statistics on education and public school district finance information in the United States.

See Educational technology and National Center for Education Statistics

National Development Programme in Computer Aided Learning

The National Development Programme in Computer Aided Learning (NDPCAL) was the earliest large-scale education programme in the United Kingdom to explore the use of computers for teaching and learning.

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Networked learning

Networked learning is a process of developing and maintaining connections with people and information, and communicating in such a way so as to support one another's learning.

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New Jersey Institute of Technology

New Jersey Institute of Technology (NJIT) is a public research university in Newark, New Jersey, with a graduate-degree-granting satellite campus in Jersey City.

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New product development

In business and engineering, product development or new product development (PD or NPD) covers the complete process of bringing a new product to market, renewing an existing product and introducing a product in a new market.

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New Scientist

New Scientist is a popular science magazine covering all aspects of science and technology.

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Noam Chomsky

Avram Noam Chomsky (born December 7, 1928) is an American professor and public intellectual known for his work in linguistics, political activism, and social criticism.

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Nonprofit organization

A nonprofit organization (NPO), also known as a nonbusiness entity, nonprofit institution, or simply a nonprofit (using the adjective as a noun), is a legal entity organized and operated for a collective, public or social benefit, as opposed to an entity that operates as a business aiming to generate a profit for its owners.

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North America

North America is a continent in the Northern and Western Hemispheres.

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Nova Science Publishers

Nova Science Publishers is an academic publisher of books, encyclopedias, handbooks, e-books and journals, based in Hauppauge, New York.

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Odisha

Odisha (English), formerly Orissa (the official name until 2011), is an Indian state located in Eastern India.

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Ofqual

The Office of Qualifications and Examinations Regulation (Ofqual) is a non-ministerial government department that regulates qualifications, exams and tests in England.

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Ogden Lindsley

Ogden R. Lindsley (August 11, 1922, in Providence, Rhode Island – October 10, 2004) was an American psychologist.

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Online learning community

An online learning community is a public or private destination on the Internet that addresses its members' learning needs by facilitating peer-to-peer learning.

See Educational technology and Online learning community

Online school

An online school (virtual school, e-school, or cyber-school) teaches students entirely or primarily online or through the Internet.

See Educational technology and Online school

Online university

A virtual university (or online university) provides higher education programs through electronic media, typically the Internet.

See Educational technology and Online university

Open University

The Open University (OU) is a public research university and the largest university in the United Kingdom by number of students.

See Educational technology and Open University

Overhead projector

An overhead projector (often abbreviated to OHP), like a film or slide projector, uses light to project an enlarged image on a screen, allowing the view of a small document or picture to be shared with a large audience.

See Educational technology and Overhead projector

Palo Alto Unified School District

The Palo Alto Unified School District is a public school district located near Stanford University in Palo Alto, California.

See Educational technology and Palo Alto Unified School District

Patrick Suppes

Patrick Colonel Suppes (March 17, 1922 – November 17, 2014) was an American philosopher who made significant contributions to philosophy of science, the theory of measurement, the foundations of quantum mechanics, decision theory, psychology and educational technology.

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Pedagogy

Pedagogy, most commonly understood as the approach to teaching, is the theory and practice of learning, and how this process influences, and is influenced by, the social, political, and psychological development of learners.

See Educational technology and Pedagogy

Peterson's

Peterson's is an American company that has print and digital products and services, including test preparation, memory retention techniques, and financial aid and scholarship searches.

See Educational technology and Peterson's

Piaget's theory of cognitive development

Piaget's theory of cognitive development, or his genetic epistemology, is a comprehensive theory about the nature and development of human intelligence.

See Educational technology and Piaget's theory of cognitive development

Podcast

A podcast is a program made available in digital format for download over the Internet. Educational technology and podcast are technology in society.

See Educational technology and Podcast

Post-traumatic stress disorder

Post-traumatic stress disorder (PTSD) is a mental and behavioral disorder that develops from experiencing a traumatic event, such as sexual assault, warfare, traffic collisions, child abuse, domestic violence, or other threats on a person's life or well-being.

See Educational technology and Post-traumatic stress disorder

Preschool

A preschool (sometimes spelled as pre school or pre-school), also known as nursery school, pre-primary school, play school or creche, is an educational establishment or learning space offering early childhood education to children before they begin compulsory education at primary school.

See Educational technology and Preschool

Primary education

Primary education or elementary education is typically the first stage of formal education, coming after preschool/kindergarten and before secondary school.

See Educational technology and Primary education

Primary school

A primary school (in Ireland, India, the United Kingdom, Australia, New Zealand, Trinidad and Tobago, Jamaica, South Africa, and Singapore), elementary school, or grade school (in North America and the Philippines) is a school for primary education of children who are 4 to 10 years of age (and in many cases, 11 years of age).

See Educational technology and Primary school

Princeton University

Princeton University is a private Ivy League research university in Princeton, New Jersey.

See Educational technology and Princeton University

Problem-based learning

Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material.

See Educational technology and Problem-based learning

Proceedings of the Royal Society

Proceedings of the Royal Society is the main research journal of the Royal Society.

See Educational technology and Proceedings of the Royal Society

Professional communication

Professional communication is a sub-genre found within the study of communications.

See Educational technology and Professional communication

Professional development

Professional development, also known as professional education, is learning that leads to or emphasizes education in a specific professional career field or builds practical job applicable skills emphasizing praxis in addition to the transferable skills and theoretical academic knowledge found in traditional liberal arts and pure sciences education.

See Educational technology and Professional development

Programmed learning

Programmed learning (or programmed instruction) is a research-based system which helps learners work successfully.

See Educational technology and Programmed learning

Project-based learning

Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems.

See Educational technology and Project-based learning

Psychology

Psychology is the scientific study of mind and behavior.

See Educational technology and Psychology

Public service announcement

A public service announcement (PSA) is a message in the public interest disseminated by the media without charge to raise public awareness and change behavior.

See Educational technology and Public service announcement

QWERTY

QWERTY is a keyboard layout for Latin-script alphabets.

See Educational technology and QWERTY

Raspberry Pi

Raspberry Pi is a series of small single-board computers (SBCs) developed in the United Kingdom by the Raspberry Pi Foundation in association with Broadcom.

See Educational technology and Raspberry Pi

Regulatory compliance

In general, compliance means conforming to a rule, such as a specification, policy, standard or law.

See Educational technology and Regulatory compliance

ResearchGate

ResearchGate is a European commercial social networking site for scientists and researchers to share papers, ask and answer questions, and find collaborators.

See Educational technology and ResearchGate

Review of Research in Education

Review of Research in Education is a peer-reviewed academic journal published by SAGE Publications on behalf of the American Educational Research Association.

See Educational technology and Review of Research in Education

Richard C. Atkinson

Richard Chatham Atkinson (born March 19, 1929) is an American professor of psychology and cognitive science and an academic administrator.

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Rita Richey

Rita Carolyn Richey is a Professor Emeritus of Instructional Technology at Wayne State University.

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Roblox

Roblox is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

See Educational technology and Roblox

SAT

The SAT is a standardized test widely used for college admissions in the United States.

See Educational technology and SAT

School bullying

School bullying, like bullying outside the school context, refers to one or more perpetrators who have greater physical strength or more social power than their victim and who repeatedly act aggressively toward their victim.

See Educational technology and School bullying

School violence

School violence includes violence between school students as well as attacks by students on school staff and attacks by school staff on students.

See Educational technology and School violence

Schools Interoperability Framework

The Schools Interoperability Framework, Systems Interoperability Framework (UK), or SIF, is a data-sharing open specification for academic institutions from kindergarten through workforce.

See Educational technology and Schools Interoperability Framework

Scientific American

Scientific American, informally abbreviated SciAm or sometimes SA, is an American popular science magazine.

See Educational technology and Scientific American

Scientific method

The scientific method is an empirical method for acquiring knowledge that has characterized the development of science since at least the 17th century.

See Educational technology and Scientific method

Scottish Qualifications Authority

The Scottish Qualifications Authority (SQA; Gaelic: Ùghdarras Theisteanas na h-Alba) is the executive non-departmental public body of the Scottish Government responsible for accrediting educational awards.

See Educational technology and Scottish Qualifications Authority

Screencast

A screencast is a digital recording of computer screen output, also known as a video screen capture or a screen recording, often containing audio narration.

See Educational technology and Screencast

Secondary education

Secondary education or post-primary education covers two phases on the International Standard Classification of Education scale.

See Educational technology and Secondary education

Self-assessment

In social psychology, self-assessment is the process of looking at oneself in order to assess aspects that are important to one's identity.

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Self-efficacy

In psychology, self-efficacy is an individual's belief in their capacity to act in the ways necessary to reach specific goals.

See Educational technology and Self-efficacy

Semantics

Semantics is the study of linguistic meaning.

See Educational technology and Semantics

Server (computing)

A server is a computer that provides information to other computers called "clients" on computer network.

See Educational technology and Server (computing)

Seymour Papert

Seymour Aubrey Papert (29 February 1928 – 31 July 2016) was a South African-born American mathematician, computer scientist, and educator, who spent most of his career teaching and researching at MIT.

See Educational technology and Seymour Papert

Sharable Content Object Reference Model

Sharable Content Object Reference Model (SCORM) is a collection of standards and specifications for web-based electronic educational technology (also called e-learning). Educational technology and Sharable Content Object Reference Model are e-learning.

See Educational technology and Sharable Content Object Reference Model

Slate (writing)

A slate is a thin piece of hard flat material, historically slate stone, which is used as a medium for writing.

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Slide projector

A slide projector is an optical device for projecting enlarged images of photographic slides onto a screen.

See Educational technology and Slide projector

SlideWiki

SlideWiki is an open web-based OpenCourseWare authoring system.

See Educational technology and SlideWiki

Smart city

A smart city is a technologically advanced urban area that uses different types of electronic methods and sensors to collect specific data.

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Smartphone

A smartphone, often simply called a phone, is a mobile device that combines the functionality of a traditional mobile phone with advanced computing capabilities.

See Educational technology and Smartphone

Social learning (social pedagogy)

Social learning (social pedagogy) is learning that takes place at a wider scale than individual or group learning, up to a societal scale, through social interaction between peers.

See Educational technology and Social learning (social pedagogy)

Social network

A social network is a social structure made up of a set of social actors (such as individuals or organizations), sets of dyadic ties, and other social interactions between actors.

See Educational technology and Social network

Social software

Social software, also known as social apps or social platform includes communications and interactive tools that are often based on the Internet.

See Educational technology and Social software

Society for Human Resource Management

The Society for Human Resource Management (SHRM) is a professional human resources membership association headquartered in Alexandria, Virginia.

See Educational technology and Society for Human Resource Management

Sociology

Sociology is the scientific study of human society that focuses on society, human social behavior, patterns of social relationships, social interaction, and aspects of culture associated with everyday life.

See Educational technology and Sociology

Software

Software consists of computer programs that instruct the execution of a computer.

See Educational technology and Software

Standardized test

A standardized test is a test that is administered and scored in a consistent, or "standard", manner.

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Stanford University

Stanford University (officially Leland Stanford Junior University) is a private research university in Stanford, California.

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Starr Roxanne Hiltz

Starr Roxanne Hiltz is a retired Distinguished Professor of Information Science/Information Systems at New Jersey Institute of Technology (NJIT).

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Summative assessment

Summative assessment, summative evaluation, or assessment of learning is the assessment of participants in an educational program.

See Educational technology and Summative assessment

Synchronization

Synchronization is the coordination of events to operate a system in unison.

See Educational technology and Synchronization

Synchronous learning

Synchronous learning refers to a learning event in which a group of students are engaging in learning at the same time.

See Educational technology and Synchronous learning

Teacher

A teacher, also called a schoolteacher or formally an educator, is a person who helps students to acquire knowledge, competence, or virtue, via the practice of teaching.

See Educational technology and Teacher

Teacher Education and Special Education

Teacher Education and Special Education is a quarterly peer-reviewed academic journal that covers the field of education of children with disabilities.

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Teaching

Teaching is the practice implemented by a teacher aimed at transmitting skills (knowledge, know-how, and interpersonal skills) to a learner, a student, or any other audience in the context of an educational institution.

See Educational technology and Teaching

Teaching in Higher Education

Teaching in Higher Education is a peer-reviewed academic journal publishing articles that offer critical perspectives on teaching in the setting of higher education.

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Teaching machine

Teaching machines were originally mechanical devices that presented educational materials and taught students.

See Educational technology and Teaching machine

Technical communication

Technical communication (or Tech Comm) is communication of technical subject matter such as engineering, science, or technology content.

See Educational technology and Technical communication

Technical Communication Quarterly

Technical Communication Quarterly is a quarterly peer-reviewed academic journal that covers technical communication in a variety of fields (business, science, and technology, among others).

See Educational technology and Technical Communication Quarterly

Technical trainer

A technical trainer is an educator or teacher who trains or coaches others in some field of technology.

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Technical writer

A technical writer is a professional communicator whose task is to convey complex information in simple terms to an audience of the general public or a very select group of readers.

See Educational technology and Technical writer

Technology and Culture

Technology and Culture is a quarterly academic journal founded in 1959.

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Teletype Model 33

The Teletype Model 33 is an electromechanical teleprinter designed for light-duty office use.

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Tertiary education

Tertiary education, also referred to as third-level, third-stage or post-secondary education, is the educational level following the completion of secondary education.

See Educational technology and Tertiary education

The Chronicle of Higher Education

The Chronicle of Higher Education is an American newspaper and website that presents news, information, and jobs for college and university faculty and student affairs professionals, including staff members and administrators.

See Educational technology and The Chronicle of Higher Education

The Journal of Pediatrics

The Journal of Pediatrics is a monthly peer-reviewed medical journal that covers all aspects of pediatrics.

See Educational technology and The Journal of Pediatrics

The New School

The New School is a private research university in New York City.

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The New York Times

The New York Times (NYT) is an American daily newspaper based in New York City.

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The Times of India

The Times of India, also known by its abbreviation TOI, is an Indian English-language daily newspaper and digital news media owned and managed by The Times Group.

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The Wall Street Journal

The Wall Street Journal (WSJ), also referred to simply as the Journal, is an American newspaper based in New York City, with a focus on business and finance.

See Educational technology and The Wall Street Journal

The Washington Post

The Washington Post, locally known as "the Post" and, informally, WaPo or WP, is an American daily newspaper published in Washington, D.C., the national capital.

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The Washington Times

The Washington Times is an American conservative daily newspaper published in Washington, D.C. It covers general interest topics with an emphasis on national politics.

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Time (magazine)

Time (stylized in all caps as TIME) is an American news magazine based in New York City.

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Training management system

A training management system (TMS), training management software, or training resource management system (TRMS) is a software application for the administration, documentation, tracking, and reporting of instructor-led-training programs.

See Educational technology and Training management system

Tribal College Journal

The Tribal College Journal is a nonprofit media organization operating under the auspices of the American Indian Higher Education Consortium (AIHEC).

See Educational technology and Tribal College Journal

Twitter

X, commonly referred to by its former name Twitter, is a social networking service.

See Educational technology and Twitter

UNESCO

The United Nations Educational, Scientific and Cultural Organization (UNESCO; pronounced) is a specialized agency of the United Nations (UN) with the aim of promoting world peace and security through international cooperation in education, arts, sciences and culture.

See Educational technology and UNESCO

United States Department of Education

The United States Department of Education is a cabinet-level department of the United States government.

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Université de Montréal

The (UdeM;; translates to University of Montreal) is a French-language public research university in Montreal, Quebec, Canada.

See Educational technology and Université de Montréal

University of Guelph

The University of Guelph (abbreviated U of G) is a comprehensive public research university in Guelph, Ontario, Canada.

See Educational technology and University of Guelph

University of Illinois Urbana-Champaign

The University of Illinois Urbana-Champaign (UIUC, U of I, Illinois, or University of Illinois) is a public land-grant research university in the Champaign–Urbana metropolitan area, Illinois, United States.

See Educational technology and University of Illinois Urbana-Champaign

Vannevar Bush

Vannevar Bush (March 11, 1890 – June 28, 1974) was an American engineer, inventor and science administrator, who during World War II headed the U.S. Office of Scientific Research and Development (OSRD), through which almost all wartime military R&D was carried out, including important developments in radar and the initiation and early administration of the Manhattan Project.

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Verbal Behavior

Verbal Behavior is a 1957 book by psychologist B. F. Skinner, in which he describes what he calls verbal behavior, or what was traditionally called linguistics.

See Educational technology and Verbal Behavior

VHS

The VHS (Video Home System) is a standard for consumer-level analog video recording on tape cassettes, introduced in 1976 by the Victor Company of Japan (JVC).

See Educational technology and VHS

Video game

A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset.

See Educational technology and Video game

Videotelephony

Videotelephony (also known as videoconferencing or video call) is the use of audio and video for simultaneous two-way communication.

See Educational technology and Videotelephony

Virtual Operating Room

The Virtual Operating Room (Virtual OR) was a company based in Tampa, Florida that broadcast live surgical operations over the internet.

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Virtual reality

Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world.

See Educational technology and Virtual reality

Virtual world

A virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many simultaneous users who can create a personal avatar and independently explore the virtual world, participate in its activities, and communicate with others.

See Educational technology and Virtual world

Web 2.0

Web 2.0 (also known as participative (or participatory) web and social web) refers to websites that emphasize user-generated content, ease of use, participatory culture, and interoperability (i.e., compatibility with other products, systems, and devices) for end users.

See Educational technology and Web 2.0

Web browser

A web browser is an application for accessing websites.

See Educational technology and Web browser

Web browsing history

Web browsing history refers to the list of web pages a user has visited, as well as associated metadata such as page title and time of visit.

See Educational technology and Web browsing history

Web conferencing

Web conferencing is used as an umbrella term for various types of online conferencing and collaborative services including webinars (web seminars), webcasts, and web meetings.

See Educational technology and Web conferencing

Webcam

A webcam is a video camera which is designed to record or stream to a computer or computer network.

See Educational technology and Webcam

Webcast

A webcast is a media presentation distributed over the Internet using streaming media technology to distribute a single content source to many simultaneous listeners/viewers.

See Educational technology and Webcast

Western Behavioral Sciences Institute

The Western Behavioral Sciences Institute (WBSI) was founded in 1958, in La Jolla, California, as an independent, nonprofit organization devoted to research, education and advanced study in human affairs.

See Educational technology and Western Behavioral Sciences Institute

Whiteboard

A whiteboard (also known by the terms marker board, dry-erase board, dry-wipe board, and pen-board) is a glossy, usually white surface for making non-permanent markings.

See Educational technology and Whiteboard

Wiki

A wiki is a form of hypertext publication on the internet which is collaboratively edited and managed by its audience directly through a web browser.

See Educational technology and Wiki

Working memory

Working memory is a cognitive system with a limited capacity that can hold information temporarily.

See Educational technology and Working memory

World Wide Web

The World Wide Web (WWW or simply the Web) is an information system that enables content sharing over the Internet through user-friendly ways meant to appeal to users beyond IT specialists and hobbyists.

See Educational technology and World Wide Web

XML

Extensible Markup Language (XML) is a markup language and file format for storing, transmitting, and reconstructing arbitrary data.

See Educational technology and XML

Zone of proximal development

The zone of proximal development (ZPD) is a concept in educational psychology.

See Educational technology and Zone of proximal development

21st century skills

21st century skills comprise skills, abilities, and learning dispositions identified as requirements for success in 21st century society and workplaces by educators, business leaders, academics, and governmental agencies.

See Educational technology and 21st century skills

3D printing

3D printing or additive manufacturing is the construction of a three-dimensional object from a CAD model or a digital 3D model.

See Educational technology and 3D printing

References

[1] https://en.wikipedia.org/wiki/Educational_technology

Also known as Classroom Performance Systems, Classroom Response Systems, Classroom response system, Classroom technology, Computer Based Learning, Computer Based Training, Computer Managed Instruction, Computer aided education, Computer aided instruction, Computer aided learning, Computer assisted education, Computer assisted instruction, Computer assisted learning, Computer managed learning, Computer-Assisted Instruction, Computer-aided education, Computer-aided instruction, Computer-aided learning, Computer-assisted education, Computer-assisted learning, Computer-based education, Computer-based learning, Computer-based training, Computer-managed instruction, Computer-simulated training, Computers in education, Cyber Learning, Cyber-learning, Cyberlearning, Digital Teaching Platform, Digital education, Digital technologies in education, Disadvantages of educational technology, E Instruction, E learning, E-Instruction, E-Learning, E-learning glossary, E-learning program, E-learning programme, E-learning programmes, E-learning programs, ECourse, ELearning, ELearning 2.0, Ed tech, EdTech, Edtec, EduTech, Education 2.0, Education Technology, Education tech, Educational Management System, Educational Technologist, Educational practices, Educational tech, Educational technologies, Educational website, Elearning program, Elearning programme, Elearning programs, Electonic Classroom, Electronic Classroom, Electronic learning, Eschool, Everest Syndrome, Flexible Learning, History of educational technology, History of personal learning environments, How to videos, ICT (education), ICT In Education, ICT In Schools, ICT education, Icourse, Impact of technology on the educational system, Information and Communication Technology (education), Information and communication technologies in education, Instructional Technologies, Instructional Technology, Internet class, Learners persona, Learning 2.0, Learning Technologies, Learning aids, Learning technology, Online Education, Online High School Classes, Online Learning, Online classes, Online course, Online courses, Online teaching, Online training, Online-learning, Personal learning environments, Podcast class, Podcasted class, Smart learning, Student Response Systems, Teaching machines, Technology Enhanced Learning, Technology based education, Technology in education, Technology's Impact on the Educational System, Technology-Enhanced Learning, U-learning, Ubiquitous learning, Using Technology in Education, Virtual education, Virtual hands on training, Virtual training, Vles, Web-Based Instruction, Web-Based Learning, Web-based teaching materials, Web-based training.

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