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Fixed-function and List of Sega arcade system boards

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Fixed-function and List of Sega arcade system boards

Fixed-function vs. List of Sega arcade system boards

Fixed-function is a term canonically used to contrast 3D graphics APIs and earlier GPUs designed prior to the advent of shader-based 3D graphics APIs and GPU architectures. The following is a list of arcade system boards released by Sega.

Similarities between Fixed-function and List of Sega arcade system boards

Fixed-function and List of Sega arcade system boards have 7 things in common (in Unionpedia): Direct3D, DirectX, Graphics processing unit, OpenGL, Pixel, Shader, Texel (graphics).

Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows.

Direct3D and Fixed-function · Direct3D and List of Sega arcade system boards · See more »

DirectX

Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.

DirectX and Fixed-function · DirectX and List of Sega arcade system boards · See more »

Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

Fixed-function and Graphics processing unit · Graphics processing unit and List of Sega arcade system boards · See more »

OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

Fixed-function and OpenGL · List of Sega arcade system boards and OpenGL · See more »

Pixel

In digital imaging, a pixel, pel, dots, or picture element is a physical point in a raster image, or the smallest addressable element in an all points addressable display device; so it is the smallest controllable element of a picture represented on the screen.

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Shader

In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

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Texel (graphics)

A texel, texture element, or texture pixel is the fundamental unit of a texture map, used in computer graphics.

Fixed-function and Texel (graphics) · List of Sega arcade system boards and Texel (graphics) · See more »

The list above answers the following questions

Fixed-function and List of Sega arcade system boards Comparison

Fixed-function has 9 relations, while List of Sega arcade system boards has 452. As they have in common 7, the Jaccard index is 1.52% = 7 / (9 + 452).

References

This article shows the relationship between Fixed-function and List of Sega arcade system boards. To access each article from which the information was extracted, please visit:

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