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Natural user interface

Index Natural user interface

In computing, a natural user interface, or NUI, or natural interface is a user interface that is effectively invisible, and remains invisible as the user continuously learns increasingly complex interactions. [1]

34 relations: Bill Buxton, Command-line interface, Computing, Consumer Electronics Show, Edusim, Eye tracking, EyeTap, Game controller, Gesture, Gesture recognition, Graphical user interface, Hydraulophone, Input device, Jefferson Han, Kinect, Microsoft, Microsoft PixelSense, Microsoft Windows, Motion detection, Multi-touch, Organic user interface, Personal computer, Post-WIMP, Scratch input, Spatial navigation, Steve Mann, Tangible user interface, Touch user interface, User interface, Video game console, Virtual assistant, Wearable computer, WIMP (computing), Xbox 360.

Bill Buxton

William Arthur Stewart "Bill" Buxton (born March 10, 1949) is a Canadian computer scientist and designer.

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Command-line interface

A command-line interface or command language interpreter (CLI), also known as command-line user interface, console user interface and character user interface (CUI), is a means of interacting with a computer program where the user (or client) issues commands to the program in the form of successive lines of text (command lines).

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Computing

Computing is any goal-oriented activity requiring, benefiting from, or creating computers.

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Consumer Electronics Show

CES (formerly an acronym for Consumer Electronics Show but now the official name) is an annual trade show organized by the Consumer Technology Association.

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Edusim

Edusim is a cave automatic virtual environment "Immersive Touch" 3D natural user interface (NUI)-based concept of lesson driven (multi-user) 3D virtual worlds on the classroom interactive whiteboard or classroom interactive surface.

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Eye tracking

Eye tracking is the process of measuring either the point of gaze (where one is looking) or the motion of an eye relative to the head.

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EyeTap

An EyeTap is a device that is worn in front of the eye that acts as a camera to record the scene available to the eye as well as a display to superimpose computer-generated imagery on the original scene available to the eye.

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Game controller

A game controller is a device used with games or entertainment systems to provide input to a video game, typically to control an object or character in the game.

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Gesture

A gesture is a form of non-verbal communication or non-vocal communication in which visible bodily actions communicate particular messages, either in place of, or in conjunction with, speech.

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Gesture recognition

Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms.

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Graphical user interface

The graphical user interface (GUI), is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation, instead of text-based user interfaces, typed command labels or text navigation.

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Hydraulophone

A hydraulophone is a tonal acoustic musical instrument played by direct physical contact with water (sometimes other fluids) where sound is generated or affected hydraulically.

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Input device

In computing, an input device is a piece of computer hardware equipment used to provide data and control signals to an information processing system such as a computer or information appliance.

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Jefferson Han

Jefferson Y. "Jeff" Han (born 1975) was a research scientist for New York University's (NYU) Courant Institute of Mathematical Sciences until 2006, and one of the main developers of "multi-touch sensing", which unlike older touch-screen interfaces was able to recognize multiple points of contact.

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Kinect

Kinect (codenamed Project Natal during development) is a line of motion sensing input devices that was produced by Microsoft for Xbox 360 and Xbox One video game consoles and Microsoft Windows PCs.

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Microsoft

Microsoft Corporation (abbreviated as MS) is an American multinational technology company with headquarters in Redmond, Washington.

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Microsoft PixelSense

Microsoft PixelSense (formerly called Microsoft Surface) is an interactive surface computing platform that allows one or more people to use and touch real-world objects, and share digital content at the same time.

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Microsoft Windows

Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.

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Motion detection

Motion detection is the process of detecting a change in the position of an object relative to its surroundings or a change in the surroundings relative to an object.

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Multi-touch

In computing, multi-touch is technology that enables a surface (a trackpad or touchscreen) to recognize the presence of more than one or more than two points of contact with the surface.

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Organic user interface

In human–computer interaction, an organic user interface (OUI) is defined as a user interface with a non-flat display.

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Personal computer

A personal computer (PC) is a multi-purpose computer whose size, capabilities, and price make it feasible for individual use.

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Post-WIMP

In computing, post-WIMP ("windows, icons, menus, pointer") comprises work on user interfaces, mostly graphical user interfaces, which attempt to go beyond the paradigm of windows, icons, menus and a pointing device, i.e. WIMP interfaces.

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Scratch input

In computing, scratch input is an acoustic-based method of Human-Computer Interaction (HCI) that takes advantage of the characteristic sound produced when a finger nail or other object is dragged over a surface, such as a table or wall.

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Spatial navigation

In computing, spatial navigation is the ability to navigate between focusable elements, such as hyperlinks and form controls, within a structured document or user interface according to the spatial location.

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Steve Mann

Steven Mann (born 1962) is a Canadian researcher and inventor best known for his work on augmented reality, computational photography, particularly wearable computing and high dynamic range imaging.

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Tangible user interface

A tangible user interface (TUI) is a user interface in which a person interacts with digital information through the physical environment.

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Touch user interface

A touch user interface (TUI) is a computer-pointing technology based upon the sense of touch (haptics).

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User interface

The user interface (UI), in the industrial design field of human–computer interaction, is the space where interactions between humans and machines occur.

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Video game console

A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play.

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Virtual assistant

A virtual assistant is a software agent that can perform tasks or services for an individual.

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Wearable computer

Wearable computers, also known as wearables or body-borne computers, are small computing devices (nowadays usually electronic) that are worn under, with, or on top of clothing.

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WIMP (computing)

In human–computer interaction, WIMP stands for "windows, icons, menus, pointer", denoting a style of interaction using these elements of the user interface.

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Xbox 360

The Xbox 360 is a home video game console developed by Microsoft.

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Natural User Interface.

References

[1] https://en.wikipedia.org/wiki/Natural_user_interface

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