Similarities between Nintendo DS and Wii
Nintendo DS and Wii have 31 things in common (in Unionpedia): Backward compatibility, Firmware, Flash memory, Foxconn, GameCube, GameSpot, IEEE 802.11, Mask ROM, Nintendo, Nintendo 3DS, Nintendo 64, Nintendo DS, Nintendo Wi-Fi Connection, Nintendo Zone, North America, PlayStation 2, Pokémon Diamond and Pearl, Regional lockout, Satoru Iwata, Saved game, Secure Digital, Seventh generation of video game consoles, Sony, Super Nintendo Entertainment System, The Market for Computer & Video Games, Touchscreen, United States dollar, USB, Wi-Fi, Wii Menu, ..., Wii U. Expand index (1 more) »
Backward compatibility
Backward compatibility is a property of a system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in telecommunications and computing.
Backward compatibility and Nintendo DS · Backward compatibility and Wii ·
Firmware
In electronic systems and computing, firmware is a specific class of computer software that provides the low-level control for the device's specific hardware.
Firmware and Nintendo DS · Firmware and Wii ·
Flash memory
Flash memory is an electronic (solid-state) non-volatile computer storage medium that can be electrically erased and reprogrammed.
Flash memory and Nintendo DS · Flash memory and Wii ·
Foxconn
Hon Hai Precision Industry Co., Ltd., trading as Foxconn Technology Group, is a multinational electronics contract manufacturing company with its headquarters in Tucheng, New Taipei, Taiwan.
Foxconn and Nintendo DS · Foxconn and Wii ·
GameCube
The GameCube is a home video game console released by Nintendo in Japan and North America in 2001 and Europe and Australia in 2002.
GameCube and Nintendo DS · GameCube and Wii ·
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information on video games.
GameSpot and Nintendo DS · GameSpot and Wii ·
IEEE 802.11
IEEE 802.11 is a set of media access control (MAC) and physical layer (PHY) specifications for implementing wireless local area network (WLAN) computer communication in the 900 MHz and 2.4, 3.6, 5, and 60 GHz frequency bands.
IEEE 802.11 and Nintendo DS · IEEE 802.11 and Wii ·
Mask ROM
Mask ROM (MROM) is a type of read-only memory (ROM) whose contents are programmed by the integrated circuit manufacturer (rather than by the user).
Mask ROM and Nintendo DS · Mask ROM and Wii ·
Nintendo
Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto.
Nintendo and Nintendo DS · Nintendo and Wii ·
Nintendo 3DS
The Nintendo 3DS is a handheld game console produced by Nintendo.
Nintendo 3DS and Nintendo DS · Nintendo 3DS and Wii ·
Nintendo 64
The, stylized as NINTENDO64 and abbreviated to N64, is Nintendo's third home video game console for the international market.
Nintendo 64 and Nintendo DS · Nintendo 64 and Wii ·
Nintendo DS
The Nintendo DS, or simply DS, is a dual-screen handheld game console developed and released by Nintendo.
Nintendo DS and Nintendo DS · Nintendo DS and Wii ·
Nintendo Wi-Fi Connection
(commonly abbreviated WFC) was an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS and Wii games.
Nintendo DS and Nintendo Wi-Fi Connection · Nintendo Wi-Fi Connection and Wii ·
Nintendo Zone
Nintendo Zone was a download service and an extension of the DS Download Station.
Nintendo DS and Nintendo Zone · Nintendo Zone and Wii ·
North America
North America is a continent entirely within the Northern Hemisphere and almost all within the Western Hemisphere; it is also considered by some to be a northern subcontinent of the Americas.
Nintendo DS and North America · North America and Wii ·
PlayStation 2
The PlayStation 2 (PS2) is a home video game console that was developed by Sony Computer Entertainment.
Nintendo DS and PlayStation 2 · PlayStation 2 and Wii ·
Pokémon Diamond and Pearl
are role-playing games (RPGs) developed by Game Freak, published by The Pokémon Company and Nintendo for the Nintendo DS.
Nintendo DS and Pokémon Diamond and Pearl · Pokémon Diamond and Pearl and Wii ·
Regional lockout
A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside a certain region or territory.
Nintendo DS and Regional lockout · Regional lockout and Wii ·
Satoru Iwata
was a Japanese video game programmer and businessman who was the fourth president and chief executive officer (CEO) of Nintendo.
Nintendo DS and Satoru Iwata · Satoru Iwata and Wii ·
Saved game
A saved game (also sometimes called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game.
Nintendo DS and Saved game · Saved game and Wii ·
Secure Digital
Secure Digital (SD) is a non-volatile memory card format developed by the SD Card Association (SDA) for use in portable devices.
Nintendo DS and Secure Digital · Secure Digital and Wii ·
Seventh generation of video game consoles
In the history of video games, the seventh generation includes consoles released since late by Nintendo, Microsoft, and Sony Computer Entertainment.
Nintendo DS and Seventh generation of video game consoles · Seventh generation of video game consoles and Wii ·
Sony
is a Japanese multinational conglomerate corporation headquartered in Kōnan, Minato, Tokyo.
Nintendo DS and Sony · Sony and Wii ·
Super Nintendo Entertainment System
The Super Nintendo Entertainment System (officially abbreviated the Super NES or SNES, and colloquially shortened to Super Nintendo) is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America.
Nintendo DS and Super Nintendo Entertainment System · Super Nintendo Entertainment System and Wii ·
The Market for Computer & Video Games
The Market for Computer & Video Games (short MCV, formerly The Market for Home Computing & Video Games) is a United Kingdom-based media brand which focuses on business aspects of the video game industry, including development, publishing, marketing and retail.
Nintendo DS and The Market for Computer & Video Games · The Market for Computer & Video Games and Wii ·
Touchscreen
A touchscreen is an input and output device normally layered on the top of an electronic visual display of an information processing system.
Nintendo DS and Touchscreen · Touchscreen and Wii ·
United States dollar
The United States dollar (sign: $; code: USD; also abbreviated US$ and referred to as the dollar, U.S. dollar, or American dollar) is the official currency of the United States and its insular territories per the United States Constitution since 1792.
Nintendo DS and United States dollar · United States dollar and Wii ·
USB
USB (abbreviation of Universal Serial Bus), is an industry standard that was developed to define cables, connectors and protocols for connection, communication, and power supply between personal computers and their peripheral devices.
Nintendo DS and USB · USB and Wii ·
Wi-Fi
Wi-Fi or WiFi is technology for radio wireless local area networking of devices based on the IEEE 802.11 standards.
Nintendo DS and Wi-Fi · Wi-Fi and Wii ·
Wii Menu
The (known internally as the System Menu) is the graphical shell of the Wii game console, as part of the Wii system software.
Nintendo DS and Wii Menu · Wii and Wii Menu ·
Wii U
The Wii U is a home video game console developed by Nintendo, and the successor to the Wii.
The list above answers the following questions
- What Nintendo DS and Wii have in common
- What are the similarities between Nintendo DS and Wii
Nintendo DS and Wii Comparison
Nintendo DS has 136 relations, while Wii has 339. As they have in common 31, the Jaccard index is 6.53% = 31 / (136 + 339).
References
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