Similarities between Vertex (geometry) and Vertex normal
Vertex (geometry) and Vertex normal have 4 things in common (in Unionpedia): Computer graphics, Face (geometry), Geometry, Polyhedron.
Computer graphics
Computer graphics are pictures and films created using computers.
Computer graphics and Vertex (geometry) · Computer graphics and Vertex normal ·
Face (geometry)
In solid geometry, a face is a flat (planar) surface that forms part of the boundary of a solid object; a three-dimensional solid bounded exclusively by flat faces is a polyhedron.
Face (geometry) and Vertex (geometry) · Face (geometry) and Vertex normal ·
Geometry
Geometry (from the γεωμετρία; geo- "earth", -metron "measurement") is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space.
Geometry and Vertex (geometry) · Geometry and Vertex normal ·
Polyhedron
In geometry, a polyhedron (plural polyhedra or polyhedrons) is a solid in three dimensions with flat polygonal faces, straight edges and sharp corners or vertices.
Polyhedron and Vertex (geometry) · Polyhedron and Vertex normal ·
The list above answers the following questions
- What Vertex (geometry) and Vertex normal have in common
- What are the similarities between Vertex (geometry) and Vertex normal
Vertex (geometry) and Vertex normal Comparison
Vertex (geometry) has 34 relations, while Vertex normal has 14. As they have in common 4, the Jaccard index is 8.33% = 4 / (34 + 14).
References
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