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3-6 duoprism

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In geometry of 4 dimensions, a 3-6 duoprism, a duoprism and 4-polytope resulting from the Cartesian product of a triangle and a hexagon. [1]

28 relations: Cartesian product, Convex polytope, Coxeter notation, Coxeter–Dynkin diagram, Dual polyhedron, Duocylinder, Duoprism, Duopyramid, Geometry, Harold Scott MacDonald Coxeter, Hexagon, Hexagonal prism, Isogonal figure, Isohedral figure, John Horton Conway, Norman Johnson (mathematician), Polytope, Regular 4-polytope, Schläfli symbol, Schlegel diagram, Square, Tesseract, Tetrahedron, Triangle, Triangular prism, Vertex figure, 3-6 duoprism, 4-polytope.

Cartesian product

In set theory (and, usually, in other parts of mathematics), a Cartesian product is a mathematical operation that returns a set (or product set or simply product) from multiple sets.

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Convex polytope

A convex polytope is a special case of a polytope, having the additional property that it is also a convex set of points in the n-dimensional space Rn.

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Coxeter notation

In geometry, Coxeter notation (also Coxeter symbol) is a system of classifying symmetry groups, describing the angles between with fundamental reflections of a Coxeter group in a bracketed notation expressing the structure of a Coxeter-Dynkin diagram, with modifiers to indicate certain subgroups.

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Coxeter–Dynkin diagram

In geometry, a Coxeter–Dynkin diagram (or Coxeter diagram, Coxeter graph) is a graph with numerically labeled edges (called branches) representing the spatial relations between a collection of mirrors (or reflecting hyperplanes).

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Dual polyhedron

In geometry, any polyhedron is associated with a second dual figure, where the vertices of one correspond to the faces of the other and the edges between pairs of vertices of one correspond to the edges between pairs of faces of the other.

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The duocylinder, or double cylinder, is a geometric object embedded in 4-dimensional Euclidean space, defined as the Cartesian product of two disks of respective radii r1 and r2: It is analogous to a cylinder in 3-space, which is the Cartesian product of a disk with a line segment.

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In geometry of 4 dimensions or higher, a duoprism is a polytope resulting from the Cartesian product of two polytopes, each of two dimensions or higher.

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In geometry of 4 dimensions or higher, a duopyramid or fusil is a polytope constructed by 2 orthogonal polytopes with edges connecting all pairs of vertices between the two.

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Geometry (from the γεωμετρία; geo- "earth", -metron "measurement") is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space.

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Harold Scott MacDonald Coxeter

Harold Scott MacDonald "Donald" Coxeter, FRS, FRSC, (February 9, 1907 – March 31, 2003) was a British-born Canadian geometer.

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In geometry, a hexagon (from Greek ἕξ hex, "six" and γωνία, gonía, "corner, angle") is a six-sided polygon or 6-gon.

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Hexagonal prism

In geometry, the hexagonal prism is a prism with hexagonal base.

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Isogonal figure

In geometry, a polytope (a polygon, polyhedron or tiling, for example) is isogonal or vertex-transitive if all its vertices are equivalent under the symmetries of the figure.

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Isohedral figure

In geometry, a polytope of dimension 3 (a polyhedron) or higher is isohedral or face-transitive when all its faces are the same.

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John Horton Conway

John Horton Conway FRS (born 26 December 1937) is an English mathematician active in the theory of finite groups, knot theory, number theory, combinatorial game theory and coding theory.

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Norman Johnson (mathematician)

Norman Woodason Johnson (November 12, 1930 – July 13, 2017) was a mathematician, previously at Wheaton College, Norton, Massachusetts.

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In elementary geometry, a polytope is a geometric object with "flat" sides.

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Regular 4-polytope

In mathematics, a regular 4-polytope is a regular four-dimensional polytope.

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Schläfli symbol

In geometry, the Schläfli symbol is a notation of the form that defines regular polytopes and tessellations.

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Schlegel diagram

In geometry, a Schlegel diagram is a projection of a polytope from R^d into R^ through a point beyond one of its facets or faces.

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In geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90-degree angles, or (100-gradian angles or right angles). It can also be defined as a rectangle in which two adjacent sides have equal length. A square with vertices ABCD would be denoted.

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In geometry, the tesseract is the four-dimensional analogue of the cube; the tesseract is to the cube as the cube is to the square.

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In geometry, a tetrahedron (plural: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertex corners.

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A triangle is a polygon with three edges and three vertices.

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Triangular prism

In geometry, a triangular prism is a three-sided prism; it is a polyhedron made of a triangular base, a translated copy, and 3 faces joining corresponding sides.

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Vertex figure

In geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off.

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3-6 duoprism

In geometry of 4 dimensions, a 3-6 duoprism, a duoprism and 4-polytope resulting from the Cartesian product of a triangle and a hexagon.

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In geometry, a 4-polytope (sometimes also called a polychoron, polycell, or polyhedroid) is a four-dimensional polytope.

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3-6 duopyramid, 6-3 duoprism.


[1] https://en.wikipedia.org/wiki/3-6_duoprism

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