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3dfx Interactive

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3dfx Interactive was a company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, graphics cards. [1]

109 relations: Abstraction layer, AMD CrossFireX, AMD Radeon Rx 200 series, Application programming interface, Atari, Atari Games, ATi Radeon R100 Series, ATI Rage, ATI Technologies, Austin, Texas, Bankruptcy, Bit, Bus (computing), Cirrus Logic, Code name, Comparison of 3dfx graphics processing units, Conventional PCI, Core product, Daisy chain (electrical engineering), Device driver, Digital-to-analog converter, Direct3D, DirectDraw, Display resolution, Doom (1993 video game), Dreamcast, Dynamic random-access memory, Expansion card, Fan labor, Fillrate, Framebuffer, GeForce 2 series, GeForce 256, GeForce 3 series, GeForce 6 series, GeForce FX series, Gigabyte, Glide (API), Graphical user interface, Graphics Device Interface, Graphics display resolution, Graphics processing unit, Hardware acceleration, Hercules Computer Technology, Hertz, High color, Id Software, Imagination Technologies, Input/output, Intel 80386, ..., Intel 80486, Intellectual property, Internet leak, Interrupt, Killer application, Macronix, Matrox, Matrox Mystique, Mebibyte, MiniGL, Nanometre, NEC, Nvidia, OpenGL, Original design manufacturer, Original equipment manufacturer, P5 (microarchitecture), PCI Express, Pentium 4, Polygon (computer graphics), PowerVR, Quake (video game), QuickDraw 3D, Raster graphics, Reference design, Render output unit, Rendition (company), Research and development, RIVA 128, RIVA TNT, RIVA TNT2, S3 ViRGE, San Francisco Rush: Extreme Racing, San Jose, California, Scalable Link Interface, Scan line, Scan-Line Interleave, Sega, Semiconductor, Silicon Graphics, Source code, Spatial anti-aliasing, Texture mapping unit, Transform, clipping, and lighting, Trident Microsystems, U.S. Securities and Exchange Commission, United States, United States dollar, VESA BIOS Extensions, VGA connector, Video card, Video game console, Voodoo 5, Voodoo2, Wayne Gretzky's 3D Hockey, Windows NT, 2D computer graphics, 3D computer graphics, 3dfx Interactive. Expand index (59 more) »

Abstraction layer

In computing, an abstraction layer or abstraction level is a way of hiding the implementation details of a particular set of functionality, allowing the separation of concerns to facilitate interoperability and platform independence.

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AMD CrossFireX

AMD CrossFire (also known as CrossFireX) is a brand name for the multi-GPU technology by Advanced Micro Devices, originally developed by ATI Technologies.

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AMD Radeon Rx 200 series

The AMD Radeon R5/R7/R9 200 series is a family of GPUs developed by AMD.

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Application programming interface

In computer programming, an application programming interface (API) is a set of subroutine definitions, protocols, and tools for building software.

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Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972, currently by Atari Interactive, a subsidiary of the French publisher Atari, SA.

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Atari Games

Atari Games Corporation was an American producer of arcade games.

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ATi Radeon R100 Series

The Radeon R100 is the first generation of Radeon graphics chips from ATI Technologies.

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ATI Rage

The ATI Rage is a series of graphics chipsets offering GUI 2D acceleration, video acceleration, and 3D acceleration.

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ATI Technologies

ATI Technologies Inc. (commonly called ATI) was a semiconductor technology corporation based in Markham, Ontario, Canada, that specialized in the development of graphics processing units and chipsets.

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Austin, Texas

Austin is the capital of the U.S. state of Texas and the seat of Travis County, with portions extending into Hays and Williamson counties.

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Bankruptcy

Bankruptcy is a legal status of a person or other entity that cannot repay debts to creditors.

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Bit

The bit (a portmanteau of binary digit) is a basic unit of information used in computing and digital communications.

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Bus (computing)

In computer architecture, a bus (a contraction of the Latin omnibus) is a communication system that transfers data between components inside a computer, or between computers.

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Cirrus Logic

Cirrus Logic Inc. is a fabless semiconductor supplier that specializes in analog, mixed-signal, and audio DSP integrated circuits (ICs).

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Code name

A code name or cryptonym is a word or name used, sometimes clandestinely, to refer to another name, word, project or person.

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Comparison of 3dfx graphics processing units

This page contains general information about the GPUs and video cards by 3dfx interactive, in table form.

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Conventional PCI

Conventional PCI, often shortened to PCI, is a local computer bus for attaching hardware devices in a computer.

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Core product

A core product is a company product or service that is most directly related to its core competencies.

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Daisy chain (electrical engineering)

In electrical and electronic engineering a daisy chain is a wiring scheme in which multiple devices are wired together in sequence or in a ring.

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Device driver

In computing, a device driver is a computer program that operates or controls a particular type of device that is attached to a computer.

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Digital-to-analog converter

In electronics, a digital-to-analog converter (DAC, D/A, D2A, or D-to-A) is a system that converts a digital signal into an analog signal.

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Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows.

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DirectDraw

DirectDraw is a deprecated API that used to be a part of Microsoft's DirectX API.

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Display resolution

The display resolution or display modes of a digital television, computer monitor or display device is the number of distinct pixels in each dimension that can be displayed.

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Doom (1993 video game)

Doom (typeset as DOOM in official documents and stylized as DooM in other media) is a 1993 first-person shooter (FPS) video game by id Software.

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Dreamcast

The is a home video game console released by Sega on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe.

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Dynamic random-access memory

Dynamic random-access memory (DRAM) is a type of random access semiconductor memory that stores each bit of data in a separate tiny capacitor within an integrated circuit.

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Expansion card

In computing, the expansion card, expansion board, adapter card or accessory card is a printed circuit board that can be inserted into an electrical connector, or expansion slot, on a computer motherboard, backplane or riser card to add functionality to a computer system via the expansion bus.

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Fan labor

Fan labor is a term used to refer to the productive creative activities engaged in by fans, primarily those of various media properties or musical groups.

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Fillrate

The term pixel fillrate refers to the number of pixels a video card can render to screen and write to video memory in a second or in case of texture fillrate the number of texture map elements (texels) GPU can map to pixels in a second.

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Framebuffer

A framebuffer (frame buffer, or sometimes framestore) is a portion of RAM containing a bitmap that drives a video display.

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GeForce 2 series

The GeForce2 (NV15) is the second generation of NVIDIA's GeForce graphics processing units.

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GeForce 256

The GeForce 256 is the original release in Nvidia's "GeForce" product-line.

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GeForce 3 series

The GeForce 3 (NV20) is the third generation of NVIDIA's GeForce graphics processing units.

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GeForce 6 series

The GeForce 6 Series (codename NV40) is Nvidia's sixth generation of GeForce graphic processing units.

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GeForce FX series

The GeForce FX or "GeForce 5" series (codenamed NV30) is a line of graphics processing units from the manufacturer NVIDIA.

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Gigabyte

The gigabyte is a multiple of the unit byte for digital information.

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Glide (API)

Glide is a 3D graphics API developed by 3dfx Interactive for their Voodoo Graphics 3D accelerator cards.

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Graphical user interface

The graphical user interface (GUI), is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation, instead of text-based user interfaces, typed command labels or text navigation.

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Graphics Device Interface

The Graphics Device Interface (GDI) is a Microsoft Windows application programming interface and core operating system component responsible for representing graphical objects and transmitting them to output devices such as monitors and printers.

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Graphics display resolution

The graphics display resolution is the width and height dimension of an electronic visual display device, such as a computer monitor, in pixels.

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Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

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Hardware acceleration

In computing, hardware acceleration is the use of computer hardware to perform some functions more efficiently than is possible in software running on a more general-purpose CPU.

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Hercules Computer Technology

Hercules is a manufacturer of computer peripherals for PC and Mac.

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Hertz

The hertz (symbol: Hz) is the derived unit of frequency in the International System of Units (SI) and is defined as one cycle per second.

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High color

High color graphics (variously spelled Highcolor, Hicolor, Hi-color, Hicolour, and Highcolour, and known as Thousands of colors on a Macintosh) is a method of storing image information in a computer's memory such that each pixel is represented by two bytes.

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Id Software

id Software LLC (see Company name) is an American video game developer headquartered in Dallas, Texas.

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Imagination Technologies

Imagination Technologies Group plc is a British-based technology company, focusing on semiconductor and related intellectual property licensing.

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Input/output

In computing, input/output or I/O (or, informally, io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system.

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Intel 80386

The Intel 80386, also known as i386 or just 386, is a 32-bit microprocessor introduced in 1985.

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Intel 80486

The Intel 80486, also known as the i486 or 486, is a higher performance follow-up to the Intel 80386 microprocessor.

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Intellectual property

Intellectual property (IP) is a category of property that includes intangible creations of the human intellect, and primarily encompasses copyrights, patents, and trademarks.

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Internet leak

An Internet leak occurs when a party's confidential information is released to the public on the Internet.

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Interrupt

In system programming, an interrupt is a signal to the processor emitted by hardware or software indicating an event that needs immediate attention.

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Killer application

In marketing terminology, a killer application (commonly shortened to killer app) is any computer program that is so necessary or desirable that it proves the core value of some larger technology, such as computer hardware, a gaming console, software, a programming language, a software platform, or an operating system.

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Macronix

Macronix International is an integrated device manufacturer in the non-volatile memory (NVM) market.

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Matrox

Matrox is a producer of video card components and equipment for personal computers.

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Matrox Mystique

The Mystique and Mystique 220 were 2D, 3D, and video accelerator cards for personal computers designed by Matrox, using the VGA connector.

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Mebibyte

The mebibyte is a multiple of the unit byte for digital information.

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MiniGL

The term MiniGL was applied to a wide range of incomplete OpenGL implementations provided by graphics card hardware companies including 3dfx, PowerVR and Rendition in the late 1990s.

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Nanometre

The nanometre (International spelling as used by the International Bureau of Weights and Measures; SI symbol: nm) or nanometer (American spelling) is a unit of length in the metric system, equal to one billionth (short scale) of a metre (m).

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NEC

is a Japanese multinational provider of information technology (IT) services and products, headquartered in Minato, Tokyo, Japan.

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Nvidia

Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

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OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

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Original design manufacturer

An original design manufacturer (ODM) is a company that designs and manufactures a product, as specified, that is eventually rebranded by another firm for sale.

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Original equipment manufacturer

An Original Equipment Manufacturer (OEM) is a company that produces parts and equipment that may be marketed by another manufacturer.

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P5 (microarchitecture)

The first Pentium microprocessor was introduced by Intel on March 22, 1993.

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PCI Express

PCI Express (Peripheral Component Interconnect Express), officially abbreviated as PCIe or PCI-e, is a high-speed serial computer expansion bus standard, designed to replace the older PCI, PCI-X, and AGP bus standards.

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Pentium 4

Pentium 4 is a brand by Intel for an entire series of single-core CPUs for desktops, laptops and entry-level servers.

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Polygon (computer graphics)

Polygons are used in computer graphics to compose images that are three-dimensional in appearance.

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PowerVR

PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.

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Quake (video game)

Quake is a first-person shooter video game, developed by id Software and published by GT Interactive in 1996.

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QuickDraw 3D

QuickDraw 3D, or QD3D for short, is a 3D graphics API developed by Apple Inc. (then Apple Computer, Inc.) starting in 1995, originally for their Macintosh computers, but delivered as a cross-platform system.

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Raster graphics

In computer graphics, a raster graphics or bitmap image is a dot matrix data structure that represents a generally rectangular grid of pixels (points of color), viewable via a monitor, paper, or other display medium.

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Reference design

Reference design refers to a technical blueprint of a system that is intended for others to copy.

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Render output unit

The render output unit, often abbreviated as "ROP", and sometimes called (perhaps more properly) raster operations pipeline, is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.

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Rendition (company)

Rendition was a maker of 3D computer graphics chipsets in the mid to late 1990s.

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Research and development

Research and development (R&D, R+D, or R'n'D), also known in Europe as research and technological development (RTD), refers to innovative activities undertaken by corporations or governments in developing new services or products, or improving existing services or products.

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RIVA 128

Released in late 1997 by Nvidia, the RIVA 128, or "NV3", was one of the first consumer graphics processing units to integrate 3D acceleration in addition to traditional 2D and video acceleration.

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RIVA TNT

The RIVA TNT, codenamed NV4, is a 2D, video, and 3D graphics accelerator chip for PCs that was manufactured by Nvidia.

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RIVA TNT2

The RIVA TNT2 is a graphics processing unit manufactured by Nvidia starting in early 1999.

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S3 ViRGE

The S3 Virtual Reality Graphics Engine (ViRGE) graphics chipset was one of the first 2D/3D accelerators designed for the mass market.

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San Francisco Rush: Extreme Racing

San Francisco Rush: Extreme Racing is a video game developed by Atari Games and published by Midway Games.

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San Jose, California

San Jose (Spanish for 'Saint Joseph'), officially the City of San José, is an economic, cultural, and political center of Silicon Valley and the largest city in Northern California.

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Scalable Link Interface

Scalable Link Interface (SLI) is a brand name for a multi-GPU technology developed by Nvidia for linking two or more video cards together to produce a single output.

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Scan line

A scan line (also scanline) is one line, or row, in a raster scanning pattern, such as a line of video on a cathode ray tube (CRT) display of a television set or computer monitor.

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Scan-Line Interleave

Scan-Line Interleave (SLI) from 3dfx is a method for linking two (or more) video cards or chips together to produce a single output.

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Sega

Sega Games Co., Ltd., originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world.

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Semiconductor

A semiconductor material has an electrical conductivity value falling between that of a conductor – such as copper, gold etc.

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Silicon Graphics

Silicon Graphics, Inc. (later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software.

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Source code

In computing, source code is any collection of code, possibly with comments, written using a human-readable programming language, usually as plain text.

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Spatial anti-aliasing

In digital signal processing, spatial anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution.

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Texture mapping unit

A texture mapping unit (TMU) is a component in modern graphics processing units (GPUs).

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Transform, clipping, and lighting

Transform, clipping, and lighting (T&L or sometimes TCL) is a term used in computer graphics.

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Trident Microsystems

Trident Microsystems was a fabless semiconductor company that in the 1990s was a well-known supplier of graphics chipsets used in video cards and on motherboards for desktop PCs and laptops.

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U.S. Securities and Exchange Commission

The U.S. Securities and Exchange Commission (SEC) is an independent agency of the United States federal government.

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United States

The United States of America (USA), commonly known as the United States (U.S.) or America, is a federal republic composed of 50 states, a federal district, five major self-governing territories, and various possessions.

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United States dollar

The United States dollar (sign: $; code: USD; also abbreviated US$ and referred to as the dollar, U.S. dollar, or American dollar) is the official currency of the United States and its insular territories per the United States Constitution since 1792.

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VESA BIOS Extensions

VESA BIOS Extensions (VBE) is a VESA standard, currently at version 3, that defines the interface that can be used by software to access compliant video boards at high resolutions and bit depths.

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VGA connector

A Video Graphics Array (VGA) connector is a three-row 15-pin DE-15 connector.

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Video card

A video card (also called a display card, graphics card, display adapter or graphics adapter) is an expansion card which generates a feed of output images to a display (such as a computer monitor).

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Video game console

A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play.

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Voodoo 5

The Voodoo 5 was the last and most powerful graphics card line that 3dfx Interactive released.

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Voodoo2

The Voodoo2 (or Voodoo2) was a set of three specialized 3D graphics chips on a single chipset setup, made by 3dfx.

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Wayne Gretzky's 3D Hockey

Wayne Gretzky's 3D Hockey is a video game developed by Williams Entertainment, published by Atari Games for the arcade in 1996.

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Windows NT

Windows NT is a family of operating systems produced by Microsoft, the first version of which was released in July 1993.

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2D computer graphics

2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them.

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3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

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3dfx Interactive

3dfx Interactive was a company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, graphics cards.

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Redirects here:

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References

[1] https://en.wikipedia.org/wiki/3dfx_Interactive

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