Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Free
Faster access than browser!
 

Autodesk 3ds Max

+ Save concept

Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. [1]

98 relations: Ambient occlusion, Arion (software), Arnold (software), AutoCAD, Autodesk, Autodesk Maya, Autodesk Media and Entertainment, Autodesk Mudbox, Autodesk Vault, AutoShade, Avatar (2009 film), Bevel, Blender (software), Box, Brazil R/S, Cinema 4D, Comparison of 3D computer graphics software, Computer animation, Concept art, Cone, Copy protection, Cuboid, CUDA, Cylinder, Dongle, Dynamic simulation, Electric Image Animation System, Element 3D, Extrusion, For Inspiration and Recognition of Science and Technology, Gary Yost, Global illumination, Glossary of computer graphics, IA-32, Indigo Renderer, Inverse kinematics, LightWave 3D, LuxRender, Maxwell Render, Mental Ray, Metaballs, Microsoft Windows, Modo (software), MS-DOS, Non-uniform rational B-spline, Normal mapping, NURMS, Octane Render, Particle system, Pixar, ..., Plane (geometry), Plug-in (computing), Polyhedron, Prism, Pyramid, Radiosity (computer graphics), Ray tracing (graphics), RenderMan Interface Specification, Scanline rendering, Scripting language, Secondary education, Shader, Shareware, Skeletal animation, Software as a service, Sphere, Spindle (textiles), Subsurface scattering, Tertiary education, Tiled rendering, Torus, Torus knot, Unbiased rendering, User interface, Utah teapot, V-Ray, Verge3D, Vertex painting, Video game, Video game developer, Walk cycle, Windows 10, Windows 2000, Windows 7, Windows 8, Windows 8.1, Windows 95, Windows 98, Windows ME, Windows NT 3.51, Windows NT 4.0, Windows Vista, Windows XP, X86, X86-64, .3ds, 2012 (film), 3D computer graphics. Expand index (48 more) »

Ambient occlusion

In computer graphics, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting.

New!!: Autodesk 3ds Max and Ambient occlusion · See more »

Arion (software)

Arion is a physically based, unbiased render engine developed by RandomControl.

New!!: Autodesk 3ds Max and Arion (software) · See more »

Arnold (software)

Arnold is an unbiased, physically based, ray tracing 3D rendering application created by the company Solid Angle.

New!!: Autodesk 3ds Max and Arnold (software) · See more »

AutoCAD

AutoCAD is a commercial computer-aided design (CAD) and drafting software application.

New!!: Autodesk 3ds Max and AutoCAD · See more »

Autodesk

Autodesk, Inc. is an American multinational software corporation that makes software for the architecture, engineering, construction, manufacturing, media, and entertainment industries.

New!!: Autodesk 3ds Max and Autodesk · See more »

Autodesk Maya

Autodesk Maya, commonly shortened to Maya, is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias Systems Corporation (formerly Alias|Wavefront) and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects.

New!!: Autodesk 3ds Max and Autodesk Maya · See more »

Autodesk Media and Entertainment

Autodesk Media and Entertainment, including the former company Discreet Logic, is based in Montreal, Quebec as the entertainment division of Autodesk.

New!!: Autodesk 3ds Max and Autodesk Media and Entertainment · See more »

Autodesk Mudbox

Mudbox is a proprietary computer-based 3D sculpting and painting tool.

New!!: Autodesk 3ds Max and Autodesk Mudbox · See more »

Autodesk Vault

Autodesk Vault is a data management tool integrated with Autodesk Inventor Series, Autodesk Inventor Professional, AutoCAD Mechanical, AutoCAD Electrical, Autodesk Revit and Civil 3D products.

New!!: Autodesk 3ds Max and Autodesk Vault · See more »

AutoShade

AutoShade was an early 3D rendering package for use with AutoCAD.

New!!: Autodesk 3ds Max and AutoShade · See more »

Avatar (2009 film)

Avatar, marketed as James Cameron's Avatar, is a 2009 American epic science fiction film directed, written, produced, and co-edited by James Cameron, and stars Sam Worthington, Zoe Saldana, Stephen Lang, Michelle Rodriguez, and Sigourney Weaver.

New!!: Autodesk 3ds Max and Avatar (2009 film) · See more »

Bevel

A bevelled edge (UK) or beveled edge (US) refers to an edge of a structure that is not perpendicular to the faces of the piece.

New!!: Autodesk 3ds Max and Bevel · See more »

Blender (software)

Blender is a professional, free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games.

New!!: Autodesk 3ds Max and Blender (software) · See more »

Box

Box (plural: boxes) describes a variety of containers and receptacles for permanent use as storage, or for temporary use, often for transporting contents.

New!!: Autodesk 3ds Max and Box · See more »

Brazil R/S

Brazil Rendering System was a proprietary commercial plugin for 3D Studio Max, Autodesk VIZ and Rhinoceros 3D.

New!!: Autodesk 3ds Max and Brazil R/S · See more »

Cinema 4D

CINEMA 4D is a 3D modeling, animation, motion graphic and rendering application developed by MAXON Computer GmbH in Germany.

New!!: Autodesk 3ds Max and Cinema 4D · See more »

Comparison of 3D computer graphics software

3D computer graphics software refers to programs used to create 3D computer-generated imagery.

New!!: Autodesk 3ds Max and Comparison of 3D computer graphics software · See more »

Computer animation

Computer animation is the process used for generating animated images.

New!!: Autodesk 3ds Max and Computer animation · See more »

Concept art

Concept art is a form of illustration used to convey an idea for use in films, video games, animation, comic books, or other media before it is put into the final product.

New!!: Autodesk 3ds Max and Concept art · See more »

Cone

A cone is a three-dimensional geometric shape that tapers smoothly from a flat base (frequently, though not necessarily, circular) to a point called the apex or vertex.

New!!: Autodesk 3ds Max and Cone · See more »

Copy protection

Copy protection, also known as content protection, copy prevention and copy restriction, is any effort designed to prevent the reproduction of software, films, music, and other media, usually for copyright reasons.

New!!: Autodesk 3ds Max and Copy protection · See more »

Cuboid

In geometry, a cuboid is a convex polyhedron bounded by six quadrilateral faces, whose polyhedral graph is the same as that of a cube.

New!!: Autodesk 3ds Max and Cuboid · See more »

CUDA

CUDA is a parallel computing platform and application programming interface (API) model created by Nvidia.

New!!: Autodesk 3ds Max and CUDA · See more »

Cylinder

A cylinder (from Greek κύλινδρος – kulindros, "roller, tumbler"), has traditionally been a three-dimensional solid, one of the most basic of curvilinear geometric shapes.

New!!: Autodesk 3ds Max and Cylinder · See more »

Dongle

A dongle is a small piece of hardware that connects to another device to provide it with additional functionality.

New!!: Autodesk 3ds Max and Dongle · See more »

Dynamic simulation

Dynamic simulation (or dynamic system simulation) is the use of a computer program to model the time varying behavior of a system.

New!!: Autodesk 3ds Max and Dynamic simulation · See more »

Electric Image Animation System

The Electric Image Animation System (EIAS) is a 3D computer graphics package published by EIAS3D.

New!!: Autodesk 3ds Max and Electric Image Animation System · See more »

Element 3D

Element 3D is a third-party After Effects plugin developed by Video Copilot.

New!!: Autodesk 3ds Max and Element 3D · See more »

Extrusion

Extrusion is a process used to create objects of a fixed cross-sectional profile.

New!!: Autodesk 3ds Max and Extrusion · See more »

For Inspiration and Recognition of Science and Technology

For Inspiration and Recognition of Science and Technology (FIRST) is an international youth organization that operates the FIRST Robotics Competition, FIRST LEGO League, FIRST LEGO League Jr., and FIRST Tech Challenge competitions.

New!!: Autodesk 3ds Max and For Inspiration and Recognition of Science and Technology · See more »

Gary Yost

Gary Yost (born April 5, 1959) is an American filmmaker and software designer, best known for leading the team that created Autodesk 3ds Max.

New!!: Autodesk 3ds Max and Gary Yost · See more »

Global illumination

Global illumination (shortened as GI), or indirect illumination, is a general name for a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes.

New!!: Autodesk 3ds Max and Global illumination · See more »

Glossary of computer graphics

This is a glossary of terms relating computer graphics.

New!!: Autodesk 3ds Max and Glossary of computer graphics · See more »

IA-32

IA-32 (short for "Intel Architecture, 32-bit", sometimes also called i386) is the 32-bit version of the x86 instruction set architecture, first implemented in the Intel 80386 microprocessors in 1985.

New!!: Autodesk 3ds Max and IA-32 · See more »

Indigo Renderer

Indigo Renderer is a 3D rendering software that uses unbiased rendering technologies to create photo-realistic images.

New!!: Autodesk 3ds Max and Indigo Renderer · See more »

Inverse kinematics

Inverse kinematics is the mathematical process of recovering the movements of an object in the world from some other data, such as a film of those movements, or a film of the world as seen by a camera which is itself making those movements.

New!!: Autodesk 3ds Max and Inverse kinematics · See more »

LightWave 3D

LightWave 3D is a 3D computer graphics software developed by NewTek.

New!!: Autodesk 3ds Max and LightWave 3D · See more »

LuxRender

LuxRender was a free and open source software rendering system for physically correct image synthesis.

New!!: Autodesk 3ds Max and LuxRender · See more »

Maxwell Render

Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain.

New!!: Autodesk 3ds Max and Maxwell Render · See more »

Mental Ray

Mental Ray (stylized as mental ray) is a production-quality rendering application developed by Mental Images (Berlin, Germany).

New!!: Autodesk 3ds Max and Mental Ray · See more »

Metaballs

Metaballs are, in computer graphics, organic-looking n-dimensional objects.

New!!: Autodesk 3ds Max and Metaballs · See more »

Microsoft Windows

Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.

New!!: Autodesk 3ds Max and Microsoft Windows · See more »

Modo (software)

Modo (stylized as MODO, originally modo) is a polygon and subdivision surface modeling, sculpting, 3D painting, animation and rendering package developed by Luxology, LLC, which is now merged with and known as Foundry.

New!!: Autodesk 3ds Max and Modo (software) · See more »

MS-DOS

MS-DOS (acronym for Microsoft Disk Operating System) is an operating system for x86-based personal computers mostly developed by Microsoft.

New!!: Autodesk 3ds Max and MS-DOS · See more »

Non-uniform rational B-spline

Non-uniform rational basis spline (NURBS) is a mathematical model commonly used in computer graphics for generating and representing curves and surfaces.

New!!: Autodesk 3ds Max and Non-uniform rational B-spline · See more »

Normal mapping

In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping.

New!!: Autodesk 3ds Max and Normal mapping · See more »

NURMS

In computer graphics, non-uniform rational mesh smooth (NURMS) or subdivision surface technique is typically applied to a low-polygonal mesh to create a high-polygonal smoothed mesh.

New!!: Autodesk 3ds Max and NURMS · See more »

Octane Render

Octane Render is a real-time 3D unbiased rendering application that was started by the New Zealand-based company Refractive Software, Ltd and OTOY took over in March 2012.

New!!: Autodesk 3ds Max and Octane Render · See more »

Particle system

A particle system is a technique in game physics, motion graphics, and computer graphics that uses a large number of very small sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques - usually highly chaotic systems, natural phenomena, or processes caused by chemical reactions.

New!!: Autodesk 3ds Max and Particle system · See more »

Pixar

Pixar Animation Studios, commonly referred to as Pixar, is an American computer animation movie studio based in Emeryville, California that is a subsidiary of Walt Disney Studios, owned by The Walt Disney Company.

New!!: Autodesk 3ds Max and Pixar · See more »

Plane (geometry)

In mathematics, a plane is a flat, two-dimensional surface that extends infinitely far.

New!!: Autodesk 3ds Max and Plane (geometry) · See more »

Plug-in (computing)

In computing, a plug-in (or plugin, add-in, addin, add-on, addon, or extension) is a software component that adds a specific feature to an existing computer program.

New!!: Autodesk 3ds Max and Plug-in (computing) · See more »

Polyhedron

In geometry, a polyhedron (plural polyhedra or polyhedrons) is a solid in three dimensions with flat polygonal faces, straight edges and sharp corners or vertices.

New!!: Autodesk 3ds Max and Polyhedron · See more »

Prism

In optics, a prism is a transparent optical element with flat, polished surfaces that refract light.

New!!: Autodesk 3ds Max and Prism · See more »

Pyramid

A pyramid (from πυραμίς) is a structure whose outer surfaces are triangular and converge to a single point at the top, making the shape roughly a pyramid in the geometric sense.

New!!: Autodesk 3ds Max and Pyramid · See more »

Radiosity (computer graphics)

In 3D computer graphics, radiosity is an application of the finite element method to solving the rendering equation for scenes with surfaces that reflect light diffusely.

New!!: Autodesk 3ds Max and Radiosity (computer graphics) · See more »

Ray tracing (graphics)

In computer graphics, ray tracing is a rendering technique for generating an image by tracing the path of light as pixels in an image plane and simulating the effects of its encounters with virtual objects.

New!!: Autodesk 3ds Max and Ray tracing (graphics) · See more »

RenderMan Interface Specification

The RenderMan Interface Specification, or RISpec in short, is an open API developed by Pixar Animation Studios to describe three-dimensional scenes and turn them into digital photorealistic images.

New!!: Autodesk 3ds Max and RenderMan Interface Specification · See more »

Scanline rendering

Scanline rendering (also scan line rendering and scan-line rendering) is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis.

New!!: Autodesk 3ds Max and Scanline rendering · See more »

Scripting language

A scripting or script language is a programming language that supports scripts: programs written for a special run-time environment that automate the execution of tasks that could alternatively be executed one-by-one by a human operator.

New!!: Autodesk 3ds Max and Scripting language · See more »

Secondary education

Secondary education covers two phases on the International Standard Classification of Education scale.

New!!: Autodesk 3ds Max and Secondary education · See more »

Shader

In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

New!!: Autodesk 3ds Max and Shader · See more »

Shareware

Shareware is a type of proprietary software which is initially provided free of charge to users, who are allowed and encouraged to make and share copies of the program.

New!!: Autodesk 3ds Max and Shareware · See more »

Skeletal animation

Skeletal animation is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a surface representation used to draw the character (called skin or mesh) and a hierarchical set of interconnected bones (called the skeleton or rig) used to animate (pose and keyframe) the mesh.

New!!: Autodesk 3ds Max and Skeletal animation · See more »

Software as a service

Software as a service (SaaS) is a software licensing and delivery model in which software is licensed on a subscription basis and is centrally hosted.

New!!: Autodesk 3ds Max and Software as a service · See more »

Sphere

A sphere (from Greek σφαῖρα — sphaira, "globe, ball") is a perfectly round geometrical object in three-dimensional space that is the surface of a completely round ball (viz., analogous to the circular objects in two dimensions, where a "circle" circumscribes its "disk").

New!!: Autodesk 3ds Max and Sphere · See more »

Spindle (textiles)

A spindle is a straight spike usually made from wood used for spinning, twisting fibers such as wool, flax, hemp, cotton into yarn.

New!!: Autodesk 3ds Max and Spindle (textiles) · See more »

Subsurface scattering

Subsurface scattering (or SSS), also known as subsurface light transport (SSLT), is a mechanism of light transport in which light penetrates the surface of a translucent object, is scattered by interacting with the material, and exits the surface at a different point.

New!!: Autodesk 3ds Max and Subsurface scattering · See more »

Tertiary education

Tertiary education, also referred to as third stage, third level, and postsecondary education, is the educational level following the completion of a school providing a secondary education.

New!!: Autodesk 3ds Max and Tertiary education · See more »

Tiled rendering

Tiled rendering is the process of subdividing a computer graphics image by a regular grid in optical space and rendering each section of the grid, or tile, separately.

New!!: Autodesk 3ds Max and Tiled rendering · See more »

Torus

In geometry, a torus (plural tori) is a surface of revolution generated by revolving a circle in three-dimensional space about an axis coplanar with the circle.

New!!: Autodesk 3ds Max and Torus · See more »

Torus knot

In knot theory, a torus knot is a special kind of knot that lies on the surface of an unknotted torus in R3.

New!!: Autodesk 3ds Max and Torus knot · See more »

Unbiased rendering

In computer graphics, unbiased rendering refers to a rendering technique that does not introduce any systematic error, or bias, into the radiance approximation.

New!!: Autodesk 3ds Max and Unbiased rendering · See more »

User interface

The user interface (UI), in the industrial design field of human–computer interaction, is the space where interactions between humans and machines occur.

New!!: Autodesk 3ds Max and User interface · See more »

Utah teapot

The Utah teapot, or the Newell teapot, is a 3D test model that has become a standard reference object and an in-joke within the computer graphics community.

New!!: Autodesk 3ds Max and Utah teapot · See more »

V-Ray

V-Ray is a computer-generated imagery rendering software application developed by the Bulgarian company Chaos Group (Bulgarian: Хаос Груп), that was established in Sofia in 1997.

New!!: Autodesk 3ds Max and V-Ray · See more »

Verge3D

Verge3D is a real-time renderer and a toolkit used for creating interactive 3D experiences running on websites.

New!!: Autodesk 3ds Max and Verge3D · See more »

Vertex painting

in 3D computer graphics software, vertex painting refers to interactive editing tools for modifying vertex attributes directly on a 3D polygon mesh, using painting tools similar to any digital painting application but working in a 3D viewport on a perspective view of a rotated model.

New!!: Autodesk 3ds Max and Vertex painting · See more »

Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

New!!: Autodesk 3ds Max and Video game · See more »

Video game developer

A video game developer is a software developer that specializes in video game development – the process and related disciplines of creating video games.

New!!: Autodesk 3ds Max and Video game developer · See more »

Walk cycle

In animation, a walk cycle is a series of frames or illustrations drawn in sequence that loop to create an animation of a walking character.

New!!: Autodesk 3ds Max and Walk cycle · See more »

Windows 10

Windows 10 (codenamed Redstone, formerly Threshold) is a personal computer operating system developed and released by Microsoft, as part of the Windows NT family of operating systems.

New!!: Autodesk 3ds Max and Windows 10 · See more »

Windows 2000

Windows 2000 (codenamed NT 5.0) is an operating system for use on both client and server computers.

New!!: Autodesk 3ds Max and Windows 2000 · See more »

Windows 7

Windows 7 (codenamed Vienna, formerly Blackcomb) is a personal computer operating system developed by Microsoft.

New!!: Autodesk 3ds Max and Windows 7 · See more »

Windows 8

Windows 8 is a personal computer operating system developed by Microsoft as part of the Windows NT family of operating systems.

New!!: Autodesk 3ds Max and Windows 8 · See more »

Windows 8.1

Windows 8.1 (codenamed Blue) is a computer operating system released by Microsoft.

New!!: Autodesk 3ds Max and Windows 8.1 · See more »

Windows 95

Windows 95 (codenamed Chicago) is a consumer-oriented operating system developed by Microsoft.

New!!: Autodesk 3ds Max and Windows 95 · See more »

Windows 98

Windows 98 (codenamed Memphis while in development) is a graphical operating system by Microsoft.

New!!: Autodesk 3ds Max and Windows 98 · See more »

Windows ME

Windows Millennium Edition, or Windows ME (marketed with the pronunciation of the pronoun "me", commonly pronounced as an initialism, "M-E (Codenamed Millennium)", is a graphical operating system from Microsoft released to manufacturing in June 2000, and launched in September 2000.

New!!: Autodesk 3ds Max and Windows ME · See more »

Windows NT 3.51

Windows NT 3.51 is the third release of Microsoft's Windows NT line of operating systems.

New!!: Autodesk 3ds Max and Windows NT 3.51 · See more »

Windows NT 4.0

Windows NT 4.0 is an operating system that is part of Microsoft's Windows NT family of operating systems.

New!!: Autodesk 3ds Max and Windows NT 4.0 · See more »

Windows Vista

Windows Vista (codenamed Longhorn) is an operating system by Microsoft for use on personal computers, including home and business desktops, laptops, tablet PCs and media center PCs.

New!!: Autodesk 3ds Max and Windows Vista · See more »

Windows XP

Windows XP (codenamed Whistler) is a personal computer operating system that was produced by Microsoft as part of the Windows NT family of operating systems.

New!!: Autodesk 3ds Max and Windows XP · See more »

X86

x86 is a family of backward-compatible instruction set architectures based on the Intel 8086 CPU and its Intel 8088 variant.

New!!: Autodesk 3ds Max and X86 · See more »

X86-64

x86-64 (also known as x64, x86_64, AMD64 and Intel 64) is the 64-bit version of the x86 instruction set.

New!!: Autodesk 3ds Max and X86-64 · See more »

.3ds

3DS is one of the file formats used by the Autodesk 3ds Max 3D modeling, animation and rendering software.

New!!: Autodesk 3ds Max and .3ds · See more »

2012 (film)

2012 is a 2009 American epic science fiction disaster film directed by Roland Emmerich and starring John Cusack, Chiwetel Ejiofor, Amanda Peet, Oliver Platt, Thandie Newton, Danny Glover and Woody Harrelson.

New!!: Autodesk 3ds Max and 2012 (film) · See more »

3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

New!!: Autodesk 3ds Max and 3D computer graphics · See more »

Redirects here:

3-D Studio, 3D Studio MAX, 3D Studio Max, 3D Studio release history, 3D studio, 3D studio max, 3DS MAX, 3DS Max, 3DS4, 3Dstudiomax, 3d Studio 8, 3d max, 3d studio max, 3dmax, 3ds Max, 3ds Max Release History, 3ds max, 3ds max 5, 3ds max particle emitters, 3ds max primitives, 3ds studio max, 3ds-max, 3dsMax, 3dsm, 3dsmax, 3dstudio, 3dstudiomax, Autodesk 3ds max, Autodesk VIZ, Character studio, List of 3D Studio Max Predefined Extended Primitives, List of 3D Studio Max Predefined Standard Primitives, MAXScript, Particle flow.

References

[1] https://en.wikipedia.org/wiki/Autodesk_3ds_Max

OutgoingIncoming
Hey! We are on Facebook now! »