46 relations: Alice Chess, Almost Chess, Alpha–beta pruning, Angel problem, Baroque chess, Berolina chess, Cache (computing), Capablanca Chess, Check (chess), Chess, Chess engine, Chess piece, Chess with different armies, Chess960, Computer chess, Computer program, Courier chess, Cylinder chess, Embassy Chess, Extinction chess, Fairy-Max, Free software, GNU General Public License, Grand Chess, Hash table, Heuristic, Iterative deepening depth-first search, Janus chess, Killer heuristic, King (chess), Lazy evaluation, List of chess software, List of chess variants, Los Alamos chess, Makruk, Microsoft Windows, Negamax, Null-move heuristic, Omega Chess, Pawn (chess), Search algorithm, Shatranj, Tamerlane chess, Three-check chess, Transposition table, V. R. Parton.
Alice Chess
Alice Chess is a chess variant invented in 1953 by V. R. Parton which employs two chessboards rather than one, and a slight (but significant) alteration to the standard rules of chess.
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Almost Chess
Almost Chess is a chess variant invented by Ralph Betza in 1977.
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Alpha–beta pruning
Alpha–beta pruning is a search algorithm that seeks to decrease the number of nodes that are evaluated by the minimax algorithm in its search tree.
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Angel problem
The angel problem is a question in combinatorial game theory proposed by John Horton Conway.
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Baroque chess
Baroque chess is a chess variant invented in 1962 by Robert Abbott.
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Berolina chess
Berolina chess is a chess variant using a popular fairy chess piece called the Berolina pawn (also known as Berlin pawn or Anti-pawn).
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Cache (computing)
In computing, a cache, is a hardware or software component that stores data so future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation, or the duplicate of data stored elsewhere.
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Capablanca Chess
Capablanca Chess (or Capablanca's Chess) is a chess variant invented in the 1920s by former World Chess Champion José Raúl Capablanca.
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Check (chess)
A check is a condition in chess, shogi, and xiangqi that occurs when a player's king (or general in xiangqi) is under threat of on their opponent's next turn.
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Chess
Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an 8×8 grid.
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Chess engine
In computer chess, a chess engine is a computer program that analyses chess or chess variant positions and makes decisions on the best chess moves.
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Chess piece
A chess piece, or chessman, is any of the six different movable objects used on a chessboard to play the game of chess.
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Chess with different armies
Chess with different armies (or Betza's Chess or Equal Armies) is a chess variant invented by Ralph Betza in 1979.
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Chess960
Chess960, also called Fischer Random Chess (originally Fischerandom), is a variant of chess invented and advocated by former world chess champion Bobby Fischer, announced publicly on June 19, 1996, in Buenos Aires, Argentina.
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Computer chess
Computer chess is a game of computer architecture encompassing hardware and software capable of playing chess autonomously without human guidance.
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Computer program
A computer program is a collection of instructions for performing a specific task that is designed to solve a specific class of problems.
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Courier chess
Courier Chess (or The Courier Game or simply courier) is a strategy board game in the chess family.
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Cylinder chess
Cylinder chess (or Cylindrical chess) is a chess variant with an unusual board.
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Embassy Chess
Embassy chess is a chess variant created in 2005 by Kevin Hill.
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Extinction chess
Extinction chess is a chess variant invented by R. Wayne Schmittberger, editor of Games magazine, in 1985.
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Fairy-Max
Fairy-Max is a free and open source chess engine which can play orthodox chess as well as chess variants.
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Free software
Free software or libre software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions.
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GNU General Public License
The GNU General Public License (GNU GPL or GPL) is a widely used free software license, which guarantees end users the freedom to run, study, share and modify the software.
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Grand Chess
Grand Chess is a large-board chess variant invented by Dutch games designer Christian Freeling in 1984.
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Hash table
In computing, a hash table (hash map) is a data structure that implements an associative array abstract data type, a structure that can map keys to values.
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Heuristic
A heuristic technique (εὑρίσκω, "find" or "discover"), often called simply a heuristic, is any approach to problem solving, learning, or discovery that employs a practical method, not guaranteed to be optimal, perfect, logical, or rational, but instead sufficient for reaching an immediate goal.
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Iterative deepening depth-first search
In computer science, iterative deepening search or more specifically iterative deepening depth-first search (IDS or IDDFS) is a state space/graph search strategy in which a depth-limited version of depth-first search is run repeatedly with increasing depth limits until the goal is found.
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Janus chess
Janus Chess is a chess variant played on a 10×8 board.
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Killer heuristic
In competitive two-player games, the killer heuristic is a technique for improving the efficiency of alpha-beta pruning, which in turn improves the efficiency of the minimax algorithm.
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King (chess)
In chess, the king (♔,♚) is the most important piece.
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Lazy evaluation
In programming language theory, lazy evaluation, or call-by-need is an evaluation strategy which delays the evaluation of an expression until its value is needed (non-strict evaluation) and which also avoids repeated evaluations (sharing).
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List of chess software
This is a list of notable chess software (engines and/or Graphical User Interface).
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List of chess variants
A chess variant (or unorthodox chess) is a game "related to, derived from, or inspired by chess".
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Los Alamos chess
Los Alamos chess (or Anti-clerical chess) is a chess variant played on a 6×6 board without bishops.
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Makruk
Makruk (หมากรุก), or Thai chess, is a board game that descended from the 6th-century Indian game of chaturanga or a close relative thereof, and therefore related to chess.
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Microsoft Windows
Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.
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Negamax
Negamax search is a variant form of minimax search that relies on the zero-sum property of a two-player game.
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Null-move heuristic
In computer chess programs, the null-move heuristic is a heuristic technique used to enhance the speed of the alpha-beta pruning algorithm.
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Omega Chess
Omega Chess is a commercial chess variant designed by Daniel MacDonald.
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Pawn (chess)
The pawn (♙,♟) is the most numerous piece in the game of chess, and in most circumstances, also the weakest.
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Search algorithm
In computer science, a search algorithm is any algorithm which solves the search problem, namely, to retrieve information stored within some data structure, or calculated in the search space of a problem domain.
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Shatranj
Shatranj (شطرنج, from Middle Persian chatrang) is an old form of chess, as played in the Persian Empire.
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Tamerlane chess
Tamerlane Chess is a strategy board game related to chess and derived from chaturanga.
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Three-check chess
Three-check chess is a chess variant in which the winner is the first player to check their opponent three times.
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Transposition table
In computer chess and other computer games, transposition tables are used to speed up the search of the game tree.
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V. R. Parton
Vernon Rylands Parton (2 October 1897 – 31 December 1974) was an English chess enthusiast and prolific chess variant inventor, his most renowned variant being Alice Chess.
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References
[1] https://en.wikipedia.org/wiki/ChessV