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Educational technology

Index Educational technology

Educational technology is "the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources". [1]

258 relations: Abacus, Academic degree, Active learning, Adaptive learning, ADDIE Model, Adobe Connect, Adobe Director, Adobe Flash, Analytics, Andes physics tutor, Andragogy, Army Alpha, Assessment for Effective Intervention, Assistive technology, Association for Educational Communications and Technology, Asynchronous learning, Atkinson–Shiffrin memory model, Attention deficit hyperactivity disorder, Audience response, Augmented reality, Autodidacticism, Aviation Industry Computer-Based Training Committee, B. F. Skinner, Back office, Behaviorism, Blackboard, Blackboard Inc., Blended learning, Blog, Bloomberg L.P., Business, California, Campus, Charter school, Clark L. Hull, Cognitive load, Cognitive psychology, Cognitive science, Cognitivism (psychology), Collaborative software, CompuHigh, Computer, Computer-aided assessment, Computer-mediated communication, Computer-supported collaborative learning, Computerized adaptive testing, Computerized classification test, Computers in the classroom, Constructivism (philosophy of education), Content management system, ..., Coursera, Crowdsourcing, Cuisenaire rods, Deschooling Society, DeVry University, Digital divide, Direct instruction, Distance education, Distribution (marketing), Doctorate, Dropbox (service), Duplicating machines, DVD, E-learning (theory), Education Program for Gifted Youth, Educational aims and objectives, Educational animation, Educational assessment, Educational psychology, Educational research, Educational technology, Educational technology in sub-Saharan Africa, Edward C. Tolman, Edward Thorndike, EdX, Electronic assessment, Electronic Frontier Foundation, Electronic media, Electronic portfolio, Elementary school, Eliademy, Email, Enterprise resource planning, Film, Follow Through (project), Formative assessment, Fortune (magazine), GCE Advanced Level, General Certificate of Secondary Education, Gestetner, Google Classroom, Google Docs, Sheets, and Slides, Government Technology, Grading in education, Grey literature, Grounded theory, Harvard University, Higher education, Human performance technology, Human–computer interaction, Hypertext, Information and communications technology, Information mapping, Information processing, Information technology, Inquiry-based learning, Instructional design, Instructional theory, Instructor-led training, Instructure, Intelligent tutoring system, Interactive whiteboard, Internet, Internet forum, Ivan Illich, Ivan Pavlov, Jean Piaget, K–12, Khan Academy, Language education, Learning, Learning management system, Learning object, Learning object metadata, Learning Record Store, Learning styles, Learning theory (education), List of interactive geometry software, M-learning, Management information system, Massachusetts Institute of Technology, Massive open online course, Matching person and technology model, Maternal and Child Health Bureau, Media psychology, Memex, Metadata, MHealth, Microelectronics Education Programme, Mimeograph, Mind map, Mobile phone use in schools, Mobile-assisted language learning, Moodle, Multimedia, Multiple choice, Murray Turoff, Museum education, National Center for Education Statistics, National Development Programme in Computer Aided Learning, Networked learning, New Jersey Institute of Technology, New product development, Noam Chomsky, Nonprofit organization, Odisha, Ofqual, Ogden Lindsley, Online credentials for learning, Online learning community, Open educational practices in Australia, Open educational resources in Canada, Open University, OpenCourseWare, Overhead projector, Palo Alto Unified School District, Patrick Suppes, Pedagogy, Perkins School for the Blind, Piaget's theory of cognitive development, Podcast, Posttraumatic stress disorder, Princeton University, Problem-based learning, Professional communication, Professional development, Programmed learning, Project-based learning, Regulatory compliance, Rehabilitation Act of 1973, Richard C. Atkinson, San Diego State University, SAT, School bullying, School violence, Scientific method, Scottish Qualifications Authority, Screencast, Second Life, Self-assessment, Semantics, Server (computing), Sharable Content Object Reference Model, Skype, Slate (writing), Slide projector, SlideWiki, Smart city, Smartphone, Social learning (social pedagogy), Social networking service, Social software, Society for Human Resource Management, Standardized test, Stanford University, Starr Roxanne Hiltz, Summative assessment, Synchronization, Synchronous learning, Taecanet, Teacher, TeacherTube, Teaching method, Technical communication, Technical trainer, Technical writer, Technology integration, TED (conference), Telecommuting, Teletype Model 33, Test (assessment), The Chronicle of Higher Education, The New York Times, Training and development, Training management system, Twitter, Udacity, United States Department of Education, University of Guelph, University of Illinois at Urbana–Champaign, University of the People, Usability testing, Verbal Behavior, VHS, Video game, Videotelephony, Virtual learning environment, Virtual Operating Room, Virtual school, Virtual university, Virtual world, Virtual world language learning, Visual impairment, Washington County Closed-Circuit Educational Television Project, Web 2.0, Web Accessibility Initiative, Web browser, Web conferencing, Web-based simulation, Webcam, Webcast, Whiteboard, Wiki, Working memory, World Wide Web, World Wide Web Consortium, XML, YouTube. Expand index (208 more) »

Abacus

The abacus (plural abaci or abacuses), also called a counting frame, is a calculating tool that was in use in Europe, China and Russia, centuries before the adoption of the written Hindu–Arabic numeral system.

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Academic degree

An academic degree is a qualification awarded to students upon successful completion of a course of study in higher education, normally at a college or university.

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Active learning

Active learning is a form of learning in which teaching strives to involve students in the learning process more directly than in other methods.

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Adaptive learning

Adaptive learning, also known as adaptive teaching, is an educational method which uses computer algorithm to orchestrate the interaction with the learner and deliver customized resources and learning activities to address the unique needs of each learner.

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ADDIE Model

ADDIE is an instructional systems design (ISD) framework that many instructional designers and training developers use to develop courses.

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Adobe Connect

Adobe Connect (formerly Presedia Publishing System, Macromedia Breeze, and Adobe Acrobat Connect Pro) is software used to create information and general presentations, online training materials, web conferencing, learning modules, and user desktop sharing.

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Adobe Director

Adobe Director (formerly Macromedia Director) is a multimedia application authoring platform created by Macromedia and now managed by Adobe Systems.

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Adobe Flash

Adobe Flash is a deprecated multimedia software platform used for production of animations, rich Internet applications, desktop applications, mobile applications, mobile games and embedded web browser video players.

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Analytics

Analytics is the discovery, interpretation, and communication of meaningful patterns in data.

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Andes physics tutor

Andes is an intelligent tutoring system designed to help students to solve physics problems.

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Andragogy

Andragogy refers to methods and principles used in adult education.

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Army Alpha

The Army Alpha is a group-administered test developed by Robert Yerkes and six others in order to evaluate the many U.S. military recruits during World War I.

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Assessment for Effective Intervention

Assessment for Effective Intervention is a quarterly peer-reviewed academic journal that covers psychoeducational assessment.

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Assistive technology

Assistive technology is an umbrella term that includes assistive, adaptive, and rehabilitative devices for people with disabilities while also including the process used in selecting, locating, and using them.

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Association for Educational Communications and Technology

The Association for Educational Communications and Technology is an academic and professional association that promotes educational uses of technology.

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Asynchronous learning

Asynchronous learning is a student-centered teaching method that uses online learning resources to facilitate information sharing outside the constraints of time and place among a network of people.

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Atkinson–Shiffrin memory model

The Atkinson–Shiffrin model (also known as the multi-store model or modal model) is a model of memory proposed in 1968 by Richard Atkinson and Richard Shiffrin.

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Attention deficit hyperactivity disorder

Attention-deficit hyperactivity disorder (ADHD) is a mental disorder of the neurodevelopmental type.

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Audience response

Audience response is a type of interaction associated with the use of audience response systems, to create interactivity between a presenter and its audience.

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Augmented reality

Augmented Reality (AR) is an interactive experience of a real-world environment whose elements are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.

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Autodidacticism

Autodidacticism (also autodidactism) or self-education (also self-learning and self-teaching) is education without the guidance of masters (such as teachers and professors) or institutions (such as schools).

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Aviation Industry Computer-Based Training Committee

The Aviation Industry Computer-Based Training Committee (AICC) was an international association of technology-based training professionals that existed from 1988 to 2014.

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B. F. Skinner

Burrhus Frederic Skinner (March 20, 1904 – August 18, 1990), commonly known as B. F. Skinner, was an American psychologist, behaviorist, author, inventor, and social philosopher.

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Back office

A back office in most corporations is where tasks building layout of early companies where the front office would contain the sales and other customer-facing staff and the back office would be those manufacturing or developing the products or those involved in administration without being seen by customers.

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Behaviorism

Behaviorism (or behaviourism) is a systematic approach to understanding the behavior of humans and other animals.

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Blackboard

A blackboard (also known as a chalkboard) is a reusable writing surface on which text or drawings are made with sticks of calcium sulfate or calcium carbonate, known, when used for this purpose, as chalk.

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Blackboard Inc.

Blackboard Inc. is an educational technology company with corporate headquarters in Washington, D.C..

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Blended learning

Blended learning is an education program (formal or non-formal) that combines online digital media with traditional classroom methods.

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Blog

A blog (a truncation of the expression "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries ("posts").

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Bloomberg L.P.

Bloomberg L.P. is a privately held financial, software, data, and media company headquartered in Midtown Manhattan, New York City.

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Business

Business is the activity of making one's living or making money by producing or buying and selling products (goods and services).

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California

California is a state in the Pacific Region of the United States.

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Campus

A campus is traditionally the land on which a college or university and related institutional buildings are situated.

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Charter school

A charter school is a school that receives government funding but operates independently of the established state school system in which it is located.

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Clark L. Hull

Clark Leonard Hull (May 24, 1884 – May 10, 1952) was an American psychologist who sought to explain learning and motivation by scientific laws of behavior.

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Cognitive load

In cognitive psychology, cognitive load refers to the effort being used in the working memory.

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Cognitive psychology

Cognitive psychology is the study of mental processes such as "attention, language use, memory, perception, problem solving, creativity, and thinking".

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Cognitive science

Cognitive science is the interdisciplinary, scientific study of the mind and its processes.

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Cognitivism (psychology)

In psychology, cognitivism is a theoretical framework for understanding the mind that gained credence in the 1950s.

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Collaborative software

Collaborative software or groupware is application software designed to help people involved in a common task to achieve their goals.

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CompuHigh

CompuHigh is a private, accredited, online high school established in 1994.

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Computer

A computer is a device that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming.

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Computer-aided assessment

Computer-aided assessment (or "computer-assisted assessment") is a term that covers all forms of assessments, whether summative (i.e. tests that will contribute to formal qualifications) or formative (i.e. tests that promote learning but are not part of a course's marking), delivered with the help of computers.

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Computer-mediated communication

Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices.

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Computer-supported collaborative learning

Computer-supported collaborative learning (CSCL) is a pedagogical approach where in learning takes place via social interaction using a computer or through the Internet.

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Computerized adaptive testing

Computerized adaptive testing (CAT) is a form of computer-based test that adapts to the examinee's ability level.

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Computerized classification test

A computerized classification test (CCT) refers to, as its name would suggest, a test that is administered by computer for the purpose of classifying examinees.

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Computers in the classroom

Computers in the classroom include any digital technology used to enhance, supplement, or replace a traditional educational curriculum.

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Constructivism (philosophy of education)

Constructivism is a philosophical viewpoint about the nature of knowledge.

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Content management system

A content management system (CMS)Managing Enterprise Content: A Unified Content Strategy.

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Coursera

Coursera is an online learning platform founded by Stanford professors Andrew Ng and Daphne Koller that offers courses, specializations, and degrees.

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Crowdsourcing

Crowdsourcing is a sourcing model in which individuals or organizations obtain goods and services.

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Cuisenaire rods

Cuisenaire rods are mathematics learning aids for students that provide an enactive, hands-on way to explore mathematics and learn mathematical concepts, such as the four basic arithmetical operations, working with fractions and finding divisors.

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Deschooling Society

Deschooling Society (1971) is a critical discourse on education as practised in modern economies.

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DeVry University

DeVry University is a for-profit college based in the United States.

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Digital divide

A digital divide is an economic and social inequality with regard to access to, use of, or impact of information and communication technologies (ICT).

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Direct instruction

Direct instruction (DI) is a general term for the explicit teaching of a skill-set using lectures or demonstrations of the material to students.

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Distance education

Distance education or long-distance learning is the education of students who may not always be physically present at a school.

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Distribution (marketing)

Distribution (or place) is one of the four elements of the marketing mix.

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Doctorate

A doctorate (from Latin docere, "to teach") or doctor's degree (from Latin doctor, "teacher") or doctoral degree (from the ancient formalism licentia docendi) is an academic degree awarded by universities that is, in most countries, a research degree that qualifies the holder to teach at the university level in the degree's field, or to work in a specific profession.

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Dropbox (service)

Dropbox is a file hosting service operated by American company Dropbox, Inc., headquartered in San Francisco, California, that offers cloud storage, file synchronization, personal cloud, and client software.

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Duplicating machines

Duplicating machines were the predecessors of modern document-reproduction technology.

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DVD

DVD (an abbreviation of "digital video disc" or "digital versatile disc") is a digital optical disc storage format invented and developed by Philips and Sony in 1995.

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E-learning (theory)

E-learning theory describes the cognitive science principles of effective multimedia learning using electronic educational technology.

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Education Program for Gifted Youth

The Education Program for Gifted Youth at Stanford University, is a loose collection of gifted education programs formerly located within Stanford Pre-Collegiate Studies at Stanford University.

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Educational aims and objectives

The Compact Oxford English Dictionary and others interchangeably define the noun "objective" as, Objective: noun 1 a goal or aim. Although the noun forms of the three words aim, objective and goal are often used synonymously, professionals in organised education define the words aim and objective more narrowly and consider them to be distinct from each other.

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Educational animation

Educational animations are animations produced for the specific purpose of fostering learning.

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Educational assessment

Educational assessment is the systematic process of documenting and using empirical data on the knowledge, skill, attitudes, and beliefs to refine programs and improve student learning.

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Educational psychology

Educational psychology is the branch of psychology concerned with the scientific study of human learning.

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Educational research

Educational research refers to the systematic collection and analysis of data related to the field of education.

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Educational technology

Educational technology is "the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources".

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Educational technology in sub-Saharan Africa

Educational technology in sub-Saharan Africa refers to the promotion, development and use of information and communication technologies (ICT), m-learning, media, and other technological tools to improve aspects of education in sub-Saharan Africa.

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Edward C. Tolman

Edward Chace Tolman (April 14, 1886 – November 19, 1959) was an American psychologist.

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Edward Thorndike

Edward Lee Thorndike (August 31, 1874 – August 9, 1949) was an American psychologist who spent nearly his entire career at Teachers College, Columbia University.

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EdX

edX is a massive open online course (MOOC) provider.

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Electronic assessment

Electronic assessment, also known as e-assessment, online assessment, computer assisted/mediated assessment and computer-based assessment, is the use of information technology in various forms of assessment such as educational assessment, health assessment, psychiatric assessment, and psychological assessment.

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Electronic Frontier Foundation

The Electronic Frontier Foundation (EFF) is an international non-profit digital rights group based in San Francisco, California.

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Electronic media

Electronic media are media that use electronics or electromechanical audience to access the content.

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Electronic portfolio

An electronic portfolio (also known as an eportfolio, e-portfolio, digital portfolio, or online portfolio) is a collection of electronic evidence assembled and managed by a user, usually on the Web.

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Elementary school

Elementary school is a school for students in their first school years, where they get primary education before they enter secondary education.

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Eliademy

Eliademy is a free online classroom that allows educators and students to create, share and manage online courses with real-time discussions and task management.

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Email

Electronic mail (email or e-mail) is a method of exchanging messages ("mail") between people using electronic devices.

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Enterprise resource planning

Enterprise resource planning (ERP) is the integrated management of core business processes, often in real-time and mediated by software and technology.

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Film

A film, also called a movie, motion picture, moving pícture, theatrical film, or photoplay, is a series of still images that, when shown on a screen, create the illusion of moving images.

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Follow Through (project)

Follow Through was the largest and most expensive experimental project in education funded by the U.S. federal government that has ever been conducted.

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Formative assessment

Formative assessment, including diagnostic testing, is a range of formal and informal assessment procedures conducted by teachers during the learning process in order to modify teaching and learning activities to improve student attainment.

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Fortune (magazine)

Fortune is an American multinational business magazine headquartered in New York City, United States.

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GCE Advanced Level

The A Level (Advanced Level) is a subject-based qualification conferred as part of the General Certificate of Education, as well as a school leaving qualification offered by the educational bodies in the United Kingdom and the educational authorities of British Crown dependencies to students completing secondary or pre-university education.

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General Certificate of Secondary Education

The General Certificate of Secondary Education (GCSE) is an academic qualification, generally taken in a number of subjects by pupils in secondary education in England, Wales and Northern Ireland.

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Gestetner

The Gestetner is a type of duplicating machine named after its inventor, David Gestetner (18541939).

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Google Classroom

Google Classroom is a free web service developed by Google for schools that aims to simplify creating, distributing and grading assignments in a paperless way.

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Google Docs, Sheets, and Slides

Google Docs, Google Sheets, and Google Slides are a word processor, a spreadsheet and a presentation program respectively, all part of a free, web-based software office suite offered by Google within its Google Drive service.

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Government Technology

Government Technology magazine is the flagship periodical of Folsom, California-based publishing company e.Republic Incorporated.

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Grading in education

Grading in education is the process of applying standardized measurements of varying levels of achievement in a course.

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Grey literature

Grey literature (or gray literature) are materials and research produced by organizations outside of the traditional commercial or academic publishing and distribution channels.

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Grounded theory

Grounded theory (GT) is a systematic methodology in the social sciences involving the construction of theory through methodic gathering and analysis of data.

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Harvard University

Harvard University is a private Ivy League research university in Cambridge, Massachusetts.

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Higher education

Higher education (also called post-secondary education, third-level or tertiary education) is an optional final stage of formal learning that occurs after completion of secondary education.

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Human performance technology

Human performance technology (HPT), also known as human performance improvement (HPI), or human performance assessment (HPA), is a field of study related to process improvement methodologies such as lean management, Six Sigma, lean Six Sigma, organization development, motivation, instructional technology, human factors, learning, performance support systems, knowledge management, and training.

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Human–computer interaction

Human–computer interaction (HCI) researches the design and use of computer technology, focused on the interfaces between people (users) and computers.

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Hypertext

Hypertext is text displayed on a computer display or other electronic devices with references (hyperlinks) to other text that the reader can immediately access, or where text can be revealed progressively at multiple levels of detail (also called StretchText).

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Information and communications technology

Information and communication technology (ICT) is another/extensional term for information technology (IT) which stresses the role of unified communications and the integration of telecommunications (telephone lines and wireless signals), computers as well as necessary enterprise software, middleware, storage, and audio-visual systems, which enable users to access, store, transmit, and manipulate information.

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Information mapping

Information mapping is a research-based method for writing clear and user focused information, based on the audience's needs and the purpose of the information.

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Information processing

Information processing is the change (processing) of information in any manner detectable by an observer.

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Information technology

Information technology (IT) is the use of computers to store, retrieve, transmit, and manipulate data, or information, often in the context of a business or other enterprise.

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Inquiry-based learning

Inquiry-based learning (also enquiry-based learning in British English) is a form of active learning that starts by posing questions, problems or scenarios—rather than simply presenting established facts or portraying a smooth path to knowledge.

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Instructional design

Instructional design (ID), or instructional systems design (ISD), is the practice of creating "instructional experiences which make the acquisition of knowledge and skill more efficient, effective, and appealing".

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Instructional theory

An instructional theory is "a theory that offers explicit guidance on how to better help people learn and develop."Reigeluth, C.M. (1999).

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Instructor-led training

Instructor-led training, or ILT, is the practice of training and learning material between an instructor and learners, either individuals or groups.

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Instructure

Instructure is an educational technology company based in Salt Lake City, Utah.

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Intelligent tutoring system

An intelligent tutoring system (ITS) is a computer system that aims to provide immediate and customized instruction or feedback to learners, usually without requiring intervention from a human teacher.

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Interactive whiteboard

An interactive whiteboard (IWB) is a large interactive display in the form factor of a whiteboard.

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Internet

The Internet is the global system of interconnected computer networks that use the Internet protocol suite (TCP/IP) to link devices worldwide.

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Internet forum

An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages.

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Ivan Illich

Ivan Illich (4 September 1926 – 2 December 2002) was a Croatian-Austrian philosopher, Roman Catholic priest, and critic of the institutions of modern Western culture, who addressed contemporary practices in education, medicine, work, energy use, transportation, and economic development.

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Ivan Pavlov

Ivan Petrovich Pavlov (a; 27 February 1936) was a Russian physiologist known primarily for his work in classical conditioning.

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Jean Piaget

Jean Piaget (9 August 1896 – 16 September 1980) was a Swiss psychologist and epistemologist known for his pioneering work in child development.

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K–12

K–12 (spoken as "k twelve", "k through twelve", or "k to twelve"), for kindergarten to 12th grade, indicates the sum of primary and secondary education in several nations, including India, the United States, Canada, Ecuador, South Korea, Turkey, Philippines, Egypt, Australia, Afghanistan, and Iran for publicly supported school grades prior to college.

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Khan Academy

Khan Academy is a non-profit educational organization created in 2006 by educator Salman Khan with a goal of creating a set of online tools that help educate students.

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Language education

Language education refers to the process and practice of acquiring a second or foreign language.

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Learning

Learning is the process of acquiring new or modifying existing knowledge, behaviors, skills, values, or preferences.

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Learning management system

A learning management system (LMS) is a software application for the administration, documentation, tracking, reporting and delivery of educational courses or training programs.

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Learning object

A learning object is "a collection of content items, practice items, and assessment items that are combined based on a single learning objective".

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Learning object metadata

Learning Object Metadata is a data model, usually encoded in XML, used to describe a learning object and similar digital resources used to support learning.

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Learning Record Store

A Learning Record Store (LRS) is a data store system that serves as a repository for learning records collected from connected systems where learning activities are conducted.

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Learning styles

Learning styles refer to a range of competing and contested theories that aim to account for differences in individuals' learning.

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Learning theory (education)

Learning theories are conceptual frameworks that describe how students absorb, process, and retain knowledge during learning.

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List of interactive geometry software

Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry.

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M-learning

M-learning or mobile learning is "learning across multiple contexts, through social and content interactions, using personal electronic devices".

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Management information system

Management information system or management information systems (MIS) refers to the complementary networks of hardware and software cooperating to collect, process, store, and disseminate information in order to support the managerial role of leveraging information technology to increase business value and profits.

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Massachusetts Institute of Technology

The Massachusetts Institute of Technology (MIT) is a private research university located in Cambridge, Massachusetts, United States.

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Massive open online course

A massive open online course (MOOC) is an online course aimed at unlimited participation and open access via the web.

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Matching person and technology model

The matching person and technology model is an organizational framework to assess and recommend successful use of a variety of assistive technologies for people with disabilities: educational technology, and those used in the workplace, school, home; for healthcare, for mobility and performing daily activities.

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Maternal and Child Health Bureau

The Maternal and Child Health Bureau (MCHB), is one of six Bureaus within the Health Resources and Services Administration, an agency of the U.S. Department of Health and Human Services located in Rockville, Maryland.

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Media psychology

Media psychology is the branch of psychology that focuses on the interaction of human behavior and media and technology.

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Memex

The memex (originally coined "at random", though sometimes said to be a portmanteau of "memory" and "index") is the name of the hypothetical proto-hypertext system that Vannevar Bush described in his 1945 The Atlantic Monthly article "As We May Think".

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Metadata

Metadata is "data that provides information about other data".

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MHealth

mHealth (also written as m-health) is an abbreviation for mobile health, a term used for the practice of medicine and public health supported by mobile devices.

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Microelectronics Education Programme

The UK government's Microelectronics Education Programme ran from 1980 to 1986.

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Mimeograph

The stencil duplicator or mimeograph machine (often abbreviated to mimeo) is a low-cost duplicating machine that works by forcing ink through a stencil onto paper.

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Mind map

A mind map is a diagram used to visually organize information.

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Mobile phone use in schools

The use of mobile phones in school settings or environments is a topic of debate.

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Mobile-assisted language learning

Mobile-assisted language learning (MALL) is language learning that is assisted or enhanced through the use of a handheld mobile device.

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Moodle

Moodle is a free and open-source learning management system (LMS) written in PHP and distributed under the GNU General Public License.

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Multimedia

Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content.

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Multiple choice

Multiple choice is a form of an objective assessment in which respondents are asked to select only correct answers out of the choices from a list.

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Murray Turoff

Murray Turoff (born February 13, 1936) is a retired Distinguished Professor at New Jersey Institute of Technology (NJIT) who was a key founding father of computer-mediated communication.

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Museum education

Museum education is a specialized field devoted to developing and strengthening the education role of non-formal education spaces and institutions such as museums.

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National Center for Education Statistics

The National Center for Education Statistics (NCES) is the part of the United States Department of Education's Institute of Education Sciences (IES) that collects, analyzes, and publishes statistics on education and public school district finance information in the United States.

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National Development Programme in Computer Aided Learning

The National Development Programme in Computer Aided Learning (NDPCAL) was the earliest large-scale education programme in the UK to explore the use of computers for teaching and learning.

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Networked learning

Networked learning is a process of developing and maintaining connections with people and information, and communicating in such a way so as to support one another's learning.

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New Jersey Institute of Technology

The New Jersey Institute of Technology (NJIT) is a public research university in the University Heights neighborhood of Newark, New Jersey.

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New product development

In business and engineering, new product development (NPD) covers the complete process of bringing a new product to market.

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Noam Chomsky

Avram Noam Chomsky (born December 7, 1928) is an American linguist, philosopher, cognitive scientist, historian, social critic and political activist.

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Nonprofit organization

A non-profit organization (NPO), also known as a non-business entity or non-profit institution, is dedicated to furthering a particular social cause or advocating for a shared point of view.

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Odisha

Odisha (formerly Orissa) is one of the 29 states of India, located in eastern India.

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Ofqual

The Office of Qualifications and Examinations Regulation (Ofqual) is a non-ministerial government department that regulates qualifications, exams and tests in England and, until May 2016, vocational qualifications in Northern Ireland.

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Ogden Lindsley

Ogden R. Lindsley (August 11, 1922, in Providence, Rhode Island – October 10, 2004) was an American psychologist.

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Online credentials for learning

Online credentials for learning are digital credentials that are offered in place of traditional paper credentials for a skill or educational achievement.

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Online learning community

An online learning community is a public or private destination on the Internet that addresses the learning needs of its members by facilitating peer-to-peer learning.

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Open educational practices in Australia

Open Educational Practices in Australia refers to the development, implementation and use of Open educational resources (OER), open access (research and data), open learning design, open policies, and Massive Open Online Courses (MOOCs) to open up education in Australia.

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Open educational resources in Canada

Open educational resources in Canada are the various initiatives related to open educational resources (OER) and open education established nationally and provincially in Canada, and with international collaboration.

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Open University

The Open University (OU) is a public distance learning and research university, and one of the biggest universities in the UK for undergraduate education.

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OpenCourseWare

OpenCourseWare (OCW) are course lessons created at universities and published for free via the Internet.

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Overhead projector

An overhead projector is a variant of slide projector that is used to display images to an audience.

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Palo Alto Unified School District

The Palo Alto Unified School District is a public school district located near Stanford University in Palo Alto, California.

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Patrick Suppes

Patrick Colonel Suppes (March 17, 1922 – November 17, 2014) was an American philosopher who made significant contributions to philosophy of science, the theory of measurement, the foundations of quantum mechanics, decision theory, psychology and educational technology.

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Pedagogy

Pedagogy is the discipline that deals with the theory and practice of teaching and how these influence student learning.

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Perkins School for the Blind

Perkins School for the Blind, in Watertown, Massachusetts, is the oldest school for the blind in the United States.

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Piaget's theory of cognitive development

Piaget's theory of cognitive development is a comprehensive theory about the nature and development of human intelligence.

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Podcast

A podcast, or generically netcast, is an episodic series of digital audio or video files which a user can download and listen to.

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Posttraumatic stress disorder

Posttraumatic stress disorder (PTSD)Acceptable variants of this term exist; see the Terminology section in this article.

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Princeton University

Princeton University is a private Ivy League research university in Princeton, New Jersey.

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Problem-based learning

Problem-based learning (PBL) is a student-centered pedagogy in which students learn about a subject through the experience of solving an open-ended problem found in trigger material.

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Professional communication

Professional communication, encompasses written, oral, visual and digital communication within a workplace context.

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Professional development

Professional development is learning to earn or maintain professional credentials such as academic degrees to formal coursework, attending conferences, and informal learning opportunities situated in practice.

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Programmed learning

Programmed learning (or programmed instruction) is a research-based system which helps learners work successfully.

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Project-based learning

Project-based learning (PBL) is a student-centered pedagogy that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems.

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Regulatory compliance

In general, compliance means conforming to a rule, such as a specification, policy, standard or law.

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Rehabilitation Act of 1973

The Rehabilitation Act of 1973,, is a federal law, codified as et seq.

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Richard C. Atkinson

Richard Chatham Atkinson (born 19 March 1929) is an American professor of psychology and academic administrator.

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San Diego State University

San Diego State University (SDSU) is a public research university in San Diego, California, and is the largest and oldest higher education institution in San Diego County.

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SAT

The SAT is a standardized test widely used for college admissions in the United States.

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School bullying

School bullying is a type of bullying that occurs in any educational setting.

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School violence

School violence encompasses physical violence, including student-on-student fighting and corporal punishment; psychological violence, including verbal abuse; sexual violence, including rape and sexual harassment; many forms of bullying, including cyberbullying; and carrying weapons in school.

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Scientific method

Scientific method is an empirical method of knowledge acquisition, which has characterized the development of natural science since at least the 17th century, involving careful observation, which includes rigorous skepticism about what one observes, given that cognitive assumptions about how the world works influence how one interprets a percept; formulating hypotheses, via induction, based on such observations; experimental testing and measurement of deductions drawn from the hypotheses; and refinement (or elimination) of the hypotheses based on the experimental findings.

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Scottish Qualifications Authority

The Scottish Qualifications Authority (SQA; Gaelic: Ùghdarras Theisteanas na h-Alba) is the executive non-departmental public body of the Scottish Government responsible for accrediting educational awards.

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Screencast

A screencast is a digital recording of computer screen output, also known as a video screen capture, often containing audio narration.

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Second Life

Second Life is an online virtual world, developed and owned by the San Francisco-based firm Linden Lab and launched on June 23, 2003.

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Self-assessment

In social psychology, self-assessment is the process of looking at oneself in order to assess aspects that are important to one's identity.

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Semantics

Semantics (from σημαντικός sēmantikós, "significant") is the linguistic and philosophical study of meaning, in language, programming languages, formal logics, and semiotics.

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Server (computing)

In computing, a server is a computer program or a device that provides functionality for other programs or devices, called "clients".

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Sharable Content Object Reference Model

Sharable Content Object Reference Model (SCORM) is a collection of standards and specifications for web-based electronic educational technology (also called e-learning).

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Skype

Skype is a telecommunications application software product that specializes in providing video chat and voice calls between computers, tablets, mobile devices, the Xbox One console, and smartwatches via the Internet and to regular telephones.

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Slate (writing)

A slate is a thin piece of hard flat material, such as the rock also called slate, that is used as a medium for writing.

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Slide projector

A slide projector is an opto-mechanical device for showing photographic slides.

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SlideWiki

SlideWiki is an open web-based OpenCourseWare authoring system.

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Smart city

A smart city is an urban area that uses different types of electronic data collection sensors to supply information which is used to manage assets and resources efficiently.

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Smartphone

A smartphone is a handheld personal computer with a mobile operating system and an integrated mobile broadband cellular network connection for voice, SMS, and Internet data communication; most, if not all, smartphones also support Wi-Fi.

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Social learning (social pedagogy)

Social learning (social pedagogy) is learning that takes place at a wider scale than individual or group learning, up to a societal scale, through social interaction between peers.

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Social networking service

A social networking service (also social networking site, SNS or social media) is a web application that people use to build social networks or social relations with other people who share similar personal or career interests, activities, backgrounds or real-life connections.

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Social software

Social software, also known as Web 2.0 applications or social apps, include communication and interactive tools often based on the Internet.

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Society for Human Resource Management

The Society for Human Resource Management (SHRM) is a professional human resources membership association headquartered in Alexandria, Virginia.

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Standardized test

A standardized test is a test that is administered and scored in a consistent, or "standard", manner.

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Stanford University

Stanford University (officially Leland Stanford Junior University, colloquially the Farm) is a private research university in Stanford, California.

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Starr Roxanne Hiltz

Starr Roxanne Hiltz is a retired Distinguished Professor of Information Science/Information Systems at New Jersey Institute of Technology (NJIT).

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Summative assessment

Summative assessment (or summative evaluation) refers to the assessment of participants where the focus is on the outcome of a program.

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Synchronization

Synchronization is the coordination of events to operate a system in unison.

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Synchronous learning

Synchronous learning refers to a learning event in which a group of students are engaging in learning at the same time.

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Taecanet

Taecanet (pronounced Tie-Can-Et) is an online learning service for students and teachers which supports the UK National Curriculum, covering a range of subjects in Key Stages 1 to 4 for primary, middle and secondary schools.

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Teacher

A teacher (also called a school teacher or, in some contexts, an educator) is a person who helps others to acquire knowledge, competences or values.

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TeacherTube

TeacherTube is a video sharing website similar to, and based on, YouTube.

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Teaching method

A teaching method comprises the principles and methods used by teachers to enable student learning.

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Technical communication

Technical communication is a means to convey scientific, engineering, and technique or other technical information.

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Technical trainer

A technical trainer is an educator or teacher who trains or coaches others in some field of technology.

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Technical writer

A technical writer is a professional information communicator whose task it is to transfer information (knowledge) between two or more parties, through any medium that best facilitates the transfer and comprehension of the information.

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Technology integration

Technology integration is the use of technology tools in general content areas in education in order to allow students to apply computer and technology skills to learning and problem-solving.

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TED (conference)

TED Conferences, LLC (Technology, Entertainment, Design) is a media organization that posts talks online for free distribution, under the slogan "ideas worth spreading".

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Telecommuting

Telecommuting, also called telework, teleworking, working from home, mobile work, remote work, and flexible workplace, is a work arrangement in which employees do not commute or travel (e.g. by bus or car) to a central place of work, such as an office building, warehouse, or store.

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Teletype Model 33

The Teletype Model 33 is an electromechanical teleprinter designed for light-duty office.

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Test (assessment)

A test or examination (informally, exam or evaluation) is an assessment intended to measure a test-taker's knowledge, skill, aptitude, physical fitness, or classification in many other topics (e.g., beliefs).

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The Chronicle of Higher Education

The Chronicle of Higher Education is a newspaper and website that presents news, information, and jobs for college and university faculty and Student Affairs professionals (staff members and administrators).

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The New York Times

The New York Times (sometimes abbreviated as The NYT or The Times) is an American newspaper based in New York City with worldwide influence and readership.

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Training and development

Human resource management regards training and development as a function concerned with organizational activity aimed at bettering the job performance of individuals and groups in organizational settings.

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Training management system

A training management system (TMS), training management software, or training resource management system (TRMS) is a software application for the administration, documentation, tracking, and reporting of instructor-led-training programs.

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Twitter

Twitter is an online news and social networking service on which users post and interact with messages known as "tweets".

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Udacity

Udacity, Inc. is a for-profit educational organization founded by Sebastian Thrun, David Stavens, and Mike Sokolsky offering massive open online courses (MOOCs).

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United States Department of Education

The United States Department of Education (ED or DoED), also referred to as the ED for (the) Education Department, is a Cabinet-level department of the United States government.

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University of Guelph

The University of Guelph (U of G) is a comprehensive public research university in Guelph, Ontario, Canada.

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University of Illinois at Urbana–Champaign

The University of Illinois Urbana–Champaign (also known as U of I, Illinois, or colloquially as the University of Illinois or UIUC) is a public research university in the U.S. state of Illinois and the flagship institution of the University of Illinois System.

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University of the People

University of the People (UoPeople) is an American non-profit distance learning institution of higher education that offers undergraduate and graduate degrees.

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Usability testing

Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users.

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Verbal Behavior

Verbal Behavior is a 1957 book by psychologist B. F. Skinner, in which he inspects human behavior, describing what is traditionally called linguistics.

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VHS

The Video Home System (VHS) is a standard for consumer-level analog video recording on tape cassettes.

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Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

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Videotelephony

Videotelephony comprises the technologies for the reception and transmission of audio-video signals by users at different locations, for communication between people in real-time.

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Virtual learning environment

A virtual learning environment (VLE) in educational technology is a Web-based platform for the digital aspects of courses of study, usually within educational institutions.

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Virtual Operating Room

The Virtual Operating Room (Virtual OR) was a company based in Tampa, Florida that broadcast live surgical operations over the internet.

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Virtual school

An online school (virtual school or e-school or cyber-school) teaches students entirely or primarily online or through the internet.

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Virtual university

A virtual university provides higher education programs through electronic media, typically the Internet.

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Virtual world

A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others.

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Virtual world language learning

Virtual worlds are playing an increasingly important role in education, especially in language learning.

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Visual impairment

Visual impairment, also known as vision impairment or vision loss, is a decreased ability to see to a degree that causes problems not fixable by usual means, such as glasses.

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Washington County Closed-Circuit Educational Television Project

The Washington County Closed-Circuit Educational Television Project was the first closed-circuit television network in aiding elementary school teaching by the use of television programs.

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Web 2.0

Web 2.0 refers to World Wide Web websites that emphasize user-generated content, usability (ease of use, even by non-experts), and interoperability (this means that a website can work well with other products, systems, and devices) for end users.

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Web Accessibility Initiative

The World Wide Web Consortium (W3C)'s Web Accessibility Initiative (WAI) is an effort to improve the accessibility of the World Wide Web (WWW or Web) for people with disabilities.

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Web browser

A web browser (commonly referred to as a browser) is a software application for accessing information on the World Wide Web.

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Web conferencing

Web conferencing may be used as an umbrella term for various types of online collaborative services including web seminars ("webinars"), webcasts, and peer-level web meetings.

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Web-based simulation

Web-based simulation (WBS) is the invocation of computer simulation services over the World Wide Web, specifically through a web browser.

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Webcam

A webcam is a video camera that feeds or streams its image in real time to or through a computer to a computer network.

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Webcast

A webcast is a media presentation distributed over the Internet using streaming media technology to distribute a single content source to many simultaneous listeners/viewers.

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Whiteboard

A whiteboard (also known by the terms marker board, dry-erase board, wipe board, dry-wipe board, pen-board, and grease board) is any glossy, usually white surface for nonpermanent markings.

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Wiki

A wiki is a website on which users collaboratively modify content and structure directly from the web browser.

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Working memory

Working memory is a cognitive system with a limited capacity that is responsible for temporarily holding information available for processing.

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World Wide Web

The World Wide Web (abbreviated WWW or the Web) is an information space where documents and other web resources are identified by Uniform Resource Locators (URLs), interlinked by hypertext links, and accessible via the Internet.

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World Wide Web Consortium

The World Wide Web Consortium (W3C) is the main international standards organization for the World Wide Web (abbreviated WWW or W3).

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XML

In computing, Extensible Markup Language (XML) is a markup language that defines a set of rules for encoding documents in a format that is both human-readable and machine-readable.

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YouTube

YouTube is an American video-sharing website headquartered in San Bruno, California.

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References

[1] https://en.wikipedia.org/wiki/Educational_technology

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