Get it on Google Play
New! Download Unionpedia on your Android™ device!
Faster access than browser!

Computer graphics

+ Save concept

Computer graphics are pictures and films created using computers. [1]

395 relations: A. Michael Noll, Academy, Adobe After Effects, Adobe Photoshop, Adobe Systems, Advanced Micro Devices, Advertising, Aesthetics, Algorithm, Aliasing, Alumnus, Alvy Ray Smith, Amiga, Andries van Dam, Animation, Apple II, Arcade game, Arcade system board, Assassin's Creed, Association for Computing Machinery, Atari, ATI Technologies, Auguste and Louis Lumière, Autodesk, Autodesk 3ds Max, Aviation, Battle Arena Toshinden, Béla Julesz, Bézier curve, Bell Labs, Bell-Northern Research, Bendix Corporation, Benoit Mandelbrot, Bioinformatics, Biological data visualization, BioShock, Bit plane, Bitcoin, Bitmap, Blinn–Phong shading model, Bob Sproull, Boeing, Brian A. Barsky, Brookhaven National Laboratory, Bui Tuong Phong, Bump mapping, Camera, Car, Cartoon, Cathode ray tube, ..., Central processing unit, Charles Csuri, Chart, Chroma key, Clipping (computer graphics), Computational biology, Computational photography, Computational physics, Computational science, Computer, Computer animation, Computer graphics (computer science), Computer graphics lighting, Computer Graphics: Principles and Practice, Computer hardware, Computer monitor, Computer science, Computer simulation, Computer vision, Computer-aided design, Computer-generated imagery, Control panel (engineering), Crowd simulation, CT scan, Daniel J. Sandin, Daniel Thalmann, Darkness, DARPA, Data, Data set, Data storage, David C. Evans, David Pearson (computer scientist), Design, Desktop computer, Digital art, Digital camera, Digital data, Digital Equipment Corporation, Digital image, Digital image processing, Dire Straits, Direct memory access, DirectX, Donald P. Greenberg, Doom (1993 video game), Douglas T. Ross, Drawing, Drug design, Education, Edwin Catmull, Electrical engineering, Electrical network, Electron gun, Electronics, Engineering drawing, Expression (mathematics), Fighting game, Film, Final Fantasy, Final Fantasy: The Spirits Within, Finding Nemo, First-person shooter, François Schuiten, Franklin C. Crow, Frederic Parke, Frieder Nake, Fujitsu, Game Developers Conference, GameCube, GameSpot, GeForce, GeForce 256, General Electric, General-purpose computing on graphics processing units, Geometry, Georg Nees, Global illumination, Glossary of computer graphics, Golden age (metaphor), Gouraud shading, Grand Theft Auto, Graphic design, Graphical user interface, Graphics, Graphics hardware, Graphics pipeline, Graphics processing unit, Graphing calculator, Gun Fight, Hardware acceleration, Hatching, Head-mounted display, Henri Gouraud (computer scientist), Henry Fuchs, Hewlett-Packard, Hidden surface determination, Hierarchy, High-Level Shading Language, Home computer, Human–computer interaction, IBM, IBM 2250, IBM 7090, Ice Age (2002 film), Id Software, Image, Image editing, Image file formats, Image plane, Implicit surface, Industrial Light & Magic, Infographic, Information visualization, Input device, Intel 8080, Intensity (physics), Isosurface, Ivan Sutherland, Jack Elton Bresenham, Jaggies, James D. Foley, Japan, Jim Blinn, Jim Kajiya, John Carmack, John F. Hughes, John Warnock, Ken Knowlton, Key frame, Khronos Group, Kingdom Hearts, Knight, Laboratory, Lance Williams (graphics researcher), Lawrence Berkeley National Laboratory, Lens (optics), Light, Light pen, Lighting, Linear map, Liquid-crystal display, List of 3D modeling software, List of animated feature films of the 2010s, List of Sega arcade system boards, Lockheed Corporation, Loop subdivision surface, Lucasfilm, Macintosh, Madagascar (2005 film), Magnavox, Magnavox Odyssey, Magnetic resonance imaging, Map, Marc Levoy, Martin Newell (computer scientist), Matte (filmmaking), Maurice Benayoun, Michael Friendly, Microprocessor, Microscope, Microsoft, Microsoft Windows, Microsoft XNA, Minicomputer, Mipmap, Mirror, Mirror's Edge, MIT Lincoln Laboratory, Mobile phone, Molecular biology, Money for Nothing (song), MS-DOS, Multimedia, Museum of Modern Art, Nadia Magnenat Thalmann, Namco System 21, Newton's laws of motion, Nintendo, Nintendo 64, Nintendo Switch, Non-uniform rational B-spline, Normal mapping, Nvidia, Ohio State University, OpenGL, OpenGL Shading Language, Optics, Osaka University, Oscilloscope, Parallel computing, Parametrization, Particle system, Paul de Casteljau, PDP-1, Peter Shirley, Photography, Photon mapping, Photorealism, Physically based rendering, Physics, Pierre Bézier, Pixar, Pixel, Planetarium, Plastic arts, Platform game, PlayStation, PlayStation 2, PlayStation 3, PlayStation 4, Polygon mesh, Polygonal modeling, Pong, PostScript, Printing, Procedural animation, Procedural texture, Quake (video game), Quarxs, Racing video game, Radar, Ralph H. Baer, Raster graphics, Raster graphics editor, Ray casting, Ray tracing (graphics), Real time (media), Real-time computer graphics, Reflection (computer graphics), Reflection mapping, Renault, Rendering (computer graphics), Rendering equation, RGB color model, Robert L. Cook, Rocket, Sampling (signal processing), San Francisco Bay Area, Sanders Associates, Scanline rendering, Scientific visualization, Scrolling, Sculpture, Sega, Sega Saturn, Semi-Automatic Ground Environment, Shader, Shading, Shadow volume, Short film, SIGGRAPH, Silicon Graphics, Silicon Valley, Simulation, Skeletal animation, Sketchpad, Smithsonian (magazine), Software, Solar cell, Sony, Space Invaders, Spacewar!, Special effect, Special Interest Group, Specular highlight, Sperry Corporation, Sprite (computer graphics), Stanford University, Star Wars, Stereoscopy, Steve Russell (computer scientist), Steven K. Feiner, Subdivision surface, Subsurface scattering, Super Mario 64, Supercomputer, Supercomputing in Japan, Supersampling, Taito, Technology, Tekken, Telescope, Television, Television advertisement, Tennis for Two, Texture (visual arts), Texture filtering, Texture mapping, The Legend of Zelda: Ocarina of Time, The Polar Express, The Walt Disney Company, Three-dimensional space, Time complexity, Tomohiro Nishikado, Toy Story, Transformation matrix, Triangle, Triangle mesh, TRW Inc., Tsukuba, Ibaraki, TX-2, Typography, Ultra-high-definition television, Uncanny valley, United States Armed Forces, Universe, University, University of Utah, User interface design, UV mapping, Vector graphics, Vertex (computer graphics), Video card, Video display controller, Video game, Video game industry, Virtua Fighter, Virtua Racing, Virtual reality, Visual arts, Visual system, Visualization (graphics), Volume rendering, Voxel, Wayne Lytle, Web design, Whirlwind I, William Fetter, William Higinbotham, Wire-frame model, Wolfenstein 3D, World War II, Xbox, Xbox One, Young Sherlock Holmes, Zilog Z8000, 16-bit, 2D computer graphics, 3D computer graphics, 3D Core Graphics System, 3D modeling, 3D printing, 3D projection, 3D rendering. Expand index (345 more) »

A. Michael Noll


New!!: Computer graphics and A. Michael Noll · See more »


An academy (Attic Greek: Ἀκαδήμεια; Koine Greek Ἀκαδημία) is an institution of secondary education, higher learning, research, or honorary membership.

New!!: Computer graphics and Academy · See more »

Adobe After Effects

Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Systems and used in the post-production process of film making and television production.

New!!: Computer graphics and Adobe After Effects · See more »

Adobe Photoshop

Adobe Photoshop is a raster graphics editor developed and published by Adobe Systems for macOS and Windows.

New!!: Computer graphics and Adobe Photoshop · See more »

Adobe Systems

Adobe Systems Incorporated, commonly known as Adobe, is an American multinational computer software company.

New!!: Computer graphics and Adobe Systems · See more »

Advanced Micro Devices

Advanced Micro Devices, Inc. (AMD) is an American multinational semiconductor company based in Santa Clara, California, that develops computer processors and related technologies for business and consumer markets.

New!!: Computer graphics and Advanced Micro Devices · See more »


Advertising is an audio or visual form of marketing communication that employs an openly sponsored, non-personal message to promote or sell a product, service or idea.

New!!: Computer graphics and Advertising · See more »


Aesthetics (also spelled esthetics) is a branch of philosophy that explores the nature of art, beauty, and taste, with the creation and appreciation of beauty.

New!!: Computer graphics and Aesthetics · See more »


In mathematics and computer science, an algorithm is an unambiguous specification of how to solve a class of problems.

New!!: Computer graphics and Algorithm · See more »


In signal processing and related disciplines, aliasing is an effect that causes different signals to become indistinguishable (or aliases of one another) when sampled.

New!!: Computer graphics and Aliasing · See more »


An alumnus ((masculine), an alumna ((feminine), or an alumnum ((gender-neutral) of a college, university, or other school is a former student. The word is Latin and simply means student. The plural is alumni for men and mixed groups and alumnae for women. The term is often mistakenly thought of as synonymous with "graduate," but they are not synonyms; one can be an alumnus without graduating. (Burt Reynolds, alumnus but not graduate of Florida State, is an example.) An alumnus can also be a former member, employee, contributor, or inmate.

New!!: Computer graphics and Alumnus · See more »

Alvy Ray Smith

Alvy Ray Smith III is an American computer scientist who cofounded Lucasfilm's Computer Division, and Pixar, participating in the 1980s and 1990s expansion of computer animation into feature film.

New!!: Computer graphics and Alvy Ray Smith · See more »


The Amiga is a family of personal computers introduced by Commodore in 1985.

New!!: Computer graphics and Amiga · See more »

Andries van Dam

Andries "Andy" van Dam (born December 8, 1938) is a Dutch-born American professor of computer science and former vice-president for research at Brown University in Providence, Rhode Island.

New!!: Computer graphics and Andries van Dam · See more »


Animation is a dynamic medium in which images or objects are manipulated to appear as moving images.

New!!: Computer graphics and Animation · See more »

Apple II

The Apple II (stylized as Apple.

New!!: Computer graphics and Apple II · See more »

Arcade game

An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades.

New!!: Computer graphics and Arcade game · See more »

Arcade system board

An arcade system board is a dedicated computer system created for the purpose of running video arcade games.

New!!: Computer graphics and Arcade system board · See more »

Assassin's Creed

Assassin's Creed is a franchise centered on an action-adventure video game series developed by Ubisoft.

New!!: Computer graphics and Assassin's Creed · See more »

Association for Computing Machinery

The Association for Computing Machinery (ACM) is an international learned society for computing.

New!!: Computer graphics and Association for Computing Machinery · See more »


Atari is a corporate and brand name owned by several entities since its inception in 1972, currently by Atari Interactive, a subsidiary of the French publisher Atari, SA.

New!!: Computer graphics and Atari · See more »

ATI Technologies

ATI Technologies Inc. (commonly called ATI) was a semiconductor technology corporation based in Markham, Ontario, Canada, that specialized in the development of graphics processing units and chipsets.

New!!: Computer graphics and ATI Technologies · See more »

Auguste and Louis Lumière

The Lumière brothers, Auguste Marie Louis Nicolas; 19 October 1862 – 10 April 1954) and Louis Jean; 5 October 1864 – 7 June 1948), were among the first filmmakers in history. They patented an improved cinematograph, which in contrast to Thomas Edison's "peepshow" kinetoscope allowed simultaneous viewing by multiple parties.

New!!: Computer graphics and Auguste and Louis Lumière · See more »


Autodesk, Inc. is an American multinational software corporation that makes software for the architecture, engineering, construction, manufacturing, media, and entertainment industries.

New!!: Computer graphics and Autodesk · See more »

Autodesk 3ds Max

Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images.

New!!: Computer graphics and Autodesk 3ds Max · See more »


Aviation, or air transport, refers to the activities surrounding mechanical flight and the aircraft industry.

New!!: Computer graphics and Aviation · See more »

Battle Arena Toshinden

is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995-1996 for the PlayStation, Sega Saturn, Game Boy, and PC.

New!!: Computer graphics and Battle Arena Toshinden · See more »

Béla Julesz

Béla Julesz (also Bela Julesz in English; February 19, 1928 – December 31, 2003) was a Hungarian-born American visual neuroscientist and experimental psychologist in the fields of visual and auditory perception.

New!!: Computer graphics and Béla Julesz · See more »

Bézier curve

A Bézier curve (pronounced in French) is a parametric curve frequently used in computer graphics and related fields.

New!!: Computer graphics and Bézier curve · See more »

Bell Labs

Nokia Bell Labs (formerly named AT&T Bell Laboratories, Bell Telephone Laboratories and Bell Labs) is an American research and scientific development company, owned by Finnish company Nokia.

New!!: Computer graphics and Bell Labs · See more »

Bell-Northern Research

Bell-Northern Research (BNR) was a telecommunications research and development company established In 1971 when Bell Canada and Northern Electric combined their R&D organizations.

New!!: Computer graphics and Bell-Northern Research · See more »

Bendix Corporation

The Bendix Corporation was an American manufacturing and engineering company which during various times in its 60-year existence (1924–1983) made automotive brake shoes and systems, vacuum tubes, aircraft brakes, aeronautical hydraulics and electric power systems, avionics, aircraft and automobile fuel control systems, radios, televisions and computers.

New!!: Computer graphics and Bendix Corporation · See more »

Benoit Mandelbrot

Benoit B.  Mandelbrot  (20 November 1924 – 14 October 2010) was a Polish-born, French and American mathematician and polymath with broad interests in the practical sciences, especially regarding what he labeled as "the art of roughness" of physical phenomena and "the uncontrolled element in life".

New!!: Computer graphics and Benoit Mandelbrot · See more »


Bioinformatics is an interdisciplinary field that develops methods and software tools for understanding biological data.

New!!: Computer graphics and Bioinformatics · See more »

Biological data visualization

Biology data visualization is a branch of bioinformatics concerned with the application of computer graphics, scientific visualization, and information visualization to different areas of the life sciences.

New!!: Computer graphics and Biological data visualization · See more »


BioShock is a first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games.

New!!: Computer graphics and BioShock · See more »

Bit plane

A bit plane of a digital discrete signal (such as image or sound) is a set of bits corresponding to a given bit position in each of the binary numbers representing the signal.

New!!: Computer graphics and Bit plane · See more »


Bitcoin (₿) is the world's first cryptocurrency, a form of electronic cash.

New!!: Computer graphics and Bitcoin · See more »


In computing, a bitmap is a mapping from some domain (for example, a range of integers) to bits.

New!!: Computer graphics and Bitmap · See more »

Blinn–Phong shading model

The Blinn–Phong reflection model (also called the modified Phong reflection model) is a modification to the Phong reflection model developed by Jim Blinn.

New!!: Computer graphics and Blinn–Phong shading model · See more »

Bob Sproull

Robert Fletcher "Bob" Sproull (born c. 1945) is an American computer scientist, who worked for Oracle Corporation where he was director of Oracle Labs in Burlington, Massachusetts.

New!!: Computer graphics and Bob Sproull · See more »


The Boeing Company is an American multinational corporation that designs, manufactures, and sells airplanes, rotorcraft, rockets, satellites, and missiles worldwide.

New!!: Computer graphics and Boeing · See more »

Brian A. Barsky

Brian A. Barsky is a Professor at the University of California, Berkeley, working in computer graphics and geometric modeling as well as in optometry and vision science.

New!!: Computer graphics and Brian A. Barsky · See more »

Brookhaven National Laboratory

Brookhaven National Laboratory (BNL) is a United States Department of Energy national laboratory located in Upton, New York, on Long Island, and was formally established in 1947 at the site of Camp Upton, a former U.S. Army base.

New!!: Computer graphics and Brookhaven National Laboratory · See more »

Bui Tuong Phong

Bùi Tường Phong (December 14, 1942 – July 1975) was a Vietnamese-born French-American computer graphics researcher and pioneer.

New!!: Computer graphics and Bui Tuong Phong · See more »

Bump mapping

Bump mapping is a technique in computer graphics for simulating bumps and wrinkles on the surface of an object.

New!!: Computer graphics and Bump mapping · See more »


A camera is an optical instrument for recording or capturing images, which may be stored locally, transmitted to another location, or both.

New!!: Computer graphics and Camera · See more »


A car (or automobile) is a wheeled motor vehicle used for transportation.

New!!: Computer graphics and Car · See more »


A cartoon is a type of illustration, possibly animated, typically in a non-realistic or semi-realistic style.

New!!: Computer graphics and Cartoon · See more »

Cathode ray tube

The cathode ray tube (CRT) is a vacuum tube that contains one or more electron guns and a phosphorescent screen, and is used to display images.

New!!: Computer graphics and Cathode ray tube · See more »

Central processing unit

A central processing unit (CPU) is the electronic circuitry within a computer that carries out the instructions of a computer program by performing the basic arithmetic, logical, control and input/output (I/O) operations specified by the instructions.

New!!: Computer graphics and Central processing unit · See more »

Charles Csuri

Charles "Chuck" Csuri (born July 4, 1922) is an artist and pioneer in the field of digital art and recognized as the father of digital art and computer animation by the Smithsonian Magazine.

New!!: Computer graphics and Charles Csuri · See more »


A chart is a graphical representation of data, in which "the data is represented by symbols, such as bars in a bar chart, lines in a line chart, or slices in a pie chart".

New!!: Computer graphics and Chart · See more »

Chroma key

Chroma key compositing, or chroma keying, is a visual effects/post-production technique for compositing (layering) two images or video streams together based on color hues (chroma range).

New!!: Computer graphics and Chroma key · See more »

Clipping (computer graphics)

Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest.

New!!: Computer graphics and Clipping (computer graphics) · See more »

Computational biology

Computational biology involves the development and application of data-analytical and theoretical methods, mathematical modeling and computational simulation techniques to the study of biological, behavioral, and social systems.

New!!: Computer graphics and Computational biology · See more »

Computational photography

Computational photography or computational imaging refers to digital image capture and processing techniques that use digital computation instead of optical processes.

New!!: Computer graphics and Computational photography · See more »

Computational physics

Computational physics is the study and implementation of numerical analysis to solve problems in physics for which a quantitative theory already exists.

New!!: Computer graphics and Computational physics · See more »

Computational science

Computational science (also scientific computing or scientific computation (SC)) is a rapidly growing multidisciplinary field that uses advanced computing capabilities to understand and solve complex problems.

New!!: Computer graphics and Computational science · See more »


A computer is a device that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming.

New!!: Computer graphics and Computer · See more »

Computer animation

Computer animation is the process used for generating animated images.

New!!: Computer graphics and Computer animation · See more »

Computer graphics (computer science)

Computer graphics is a sub-field of Computer Science which studies methods for digitally synthesizing and manipulating visual content.

New!!: Computer graphics and Computer graphics (computer science) · See more »

Computer graphics lighting

Computer graphics lighting refers to the simulation of light in computer graphics.

New!!: Computer graphics and Computer graphics lighting · See more »

Computer Graphics: Principles and Practice

Computer Graphics: Principles and Practice is a textbook written by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, and Kurt Akeley and published by Addison–Wesley.

New!!: Computer graphics and Computer Graphics: Principles and Practice · See more »

Computer hardware

Computer hardware includes the physical parts or components of a computer, such as the central processing unit, monitor, keyboard, computer data storage, graphic card, sound card and motherboard.

New!!: Computer graphics and Computer hardware · See more »

Computer monitor

A computer monitor is an output device which displays information in pictorial form.

New!!: Computer graphics and Computer monitor · See more »

Computer science

Computer science deals with the theoretical foundations of information and computation, together with practical techniques for the implementation and application of these foundations.

New!!: Computer graphics and Computer science · See more »

Computer simulation

Computer simulation is the reproduction of the behavior of a system using a computer to simulate the outcomes of a mathematical model associated with said system.

New!!: Computer graphics and Computer simulation · See more »

Computer vision

Computer vision is a field that deals with how computers can be made for gaining high-level understanding from digital images or videos.

New!!: Computer graphics and Computer vision · See more »

Computer-aided design

Computer-aided design (CAD) is the use of computer systems to aid in the creation, modification, analysis, or optimization of a design.

New!!: Computer graphics and Computer-aided design · See more »

Computer-generated imagery

Computer-generated imagery (CGI) is the application of computer graphics to create or contribute to images in art, printed media, video games, films, television programs, shorts, commercials, videos, and simulators.

New!!: Computer graphics and Computer-generated imagery · See more »

Control panel (engineering)

A control panel is a flat, often vertical, area where control or monitoring instruments are displayed or it is an enclosed unit that is the part of a system that users can access, as the control panel of a security system (also called control unit).

New!!: Computer graphics and Control panel (engineering) · See more »

Crowd simulation

Crowd simulation is the process of simulating the movement of a large number of entities or characters.

New!!: Computer graphics and Crowd simulation · See more »

CT scan

A CT scan, also known as computed tomography scan, makes use of computer-processed combinations of many X-ray measurements taken from different angles to produce cross-sectional (tomographic) images (virtual "slices") of specific areas of a scanned object, allowing the user to see inside the object without cutting.

New!!: Computer graphics and CT scan · See more »

Daniel J. Sandin

Daniel J. Sandin (born 1942) is a video and computer graphics artist/researcher.

New!!: Computer graphics and Daniel J. Sandin · See more »

Daniel Thalmann


New!!: Computer graphics and Daniel Thalmann · See more »


Darkness, the polar opposite to brightness, is understood as a lack of illumination or an absence of visible light.

New!!: Computer graphics and Darkness · See more »


The Defense Advanced Research Projects Agency (DARPA) is an agency of the United States Department of Defense responsible for the development of emerging technologies for use by the military.

New!!: Computer graphics and DARPA · See more »


Data is a set of values of qualitative or quantitative variables.

New!!: Computer graphics and Data · See more »

Data set

A data set (or dataset) is a collection of data.

New!!: Computer graphics and Data set · See more »

Data storage

Data storage is the recording (storing) of information (data) in a storage medium.

New!!: Computer graphics and Data storage · See more »

David C. Evans

David Cannon Evans (February 24, 1924 – October 3, 1998) was the founder of the computer science department at the University of Utah and co-founder (with Ivan Sutherland) of Evans & Sutherland, a computer firm which is known as a pioneer in the domain of computer-generated imagery.

New!!: Computer graphics and David C. Evans · See more »

David Pearson (computer scientist)

David Pearson is a British physicist and computer scientist.

New!!: Computer graphics and David Pearson (computer scientist) · See more »


Design is the creation of a plan or convention for the construction of an object, system or measurable human interaction (as in architectural blueprints, engineering drawings, business processes, circuit diagrams, and sewing patterns).

New!!: Computer graphics and Design · See more »

Desktop computer

A desktop computer is a personal computer designed for regular use at a single location on or near a desk or table due to its size and power requirements.

New!!: Computer graphics and Desktop computer · See more »

Digital art

Digital art is an artistic work or practice that uses digital technology as an essential part of the creative or presentation process.

New!!: Computer graphics and Digital art · See more »

Digital camera

A digital camera or digicam is a camera that captures photographs in digital memory.

New!!: Computer graphics and Digital camera · See more »

Digital data

Digital data, in information theory and information systems, is the discrete, discontinuous representation of information or works.

New!!: Computer graphics and Digital data · See more »

Digital Equipment Corporation

Digital Equipment Corporation, also known as DEC and using the trademark Digital, was a major American company in the computer industry from the 1950s to the 1990s.

New!!: Computer graphics and Digital Equipment Corporation · See more »

Digital image

A digital image is a numeric representation, normally binary, of a two-dimensional image.

New!!: Computer graphics and Digital image · See more »

Digital image processing

In computer science, Digital image processing is the use of computer algorithms to perform image processing on digital images.

New!!: Computer graphics and Digital image processing · See more »

Dire Straits

Dire Straits were a British rock band formed in London in 1977 by Mark Knopfler (lead vocals and lead guitar), David Knopfler (rhythm guitar and backing vocals), John Illsley (bass guitar and backing vocals), and Pick Withers (drums and percussion).

New!!: Computer graphics and Dire Straits · See more »

Direct memory access

Direct memory access (DMA) is a feature of computer systems that allows certain hardware subsystems to access main system memory (Random-access memory), independent of the central processing unit (CPU).

New!!: Computer graphics and Direct memory access · See more »


Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.

New!!: Computer graphics and DirectX · See more »

Donald P. Greenberg

Donald Peter Greenberg (born 1934) is the Jacob Gould Schurman Professor of Computer Graphics at Cornell University.

New!!: Computer graphics and Donald P. Greenberg · See more »

Doom (1993 video game)

Doom (typeset as DOOM in official documents and stylized as DooM in other media) is a 1993 first-person shooter (FPS) video game by id Software.

New!!: Computer graphics and Doom (1993 video game) · See more »

Douglas T. Ross

Douglas Taylor "Doug" Ross (21 December 1929 – 31 January 2007) was an American computer scientist pioneer, and Chairman of SofTech, Inc. He is most famous for originating the term CAD for computer-aided design, and is considered to be the father of Automatically Programmed Tools (APT) a language to drive numerically controlled manufacturing.

New!!: Computer graphics and Douglas T. Ross · See more »


Drawing is a form of visual art in which a person uses various drawing instruments to mark paper or another two-dimensional medium.

New!!: Computer graphics and Drawing · See more »

Drug design

Drug design, often referred to as rational drug design or simply rational design, is the inventive process of finding new medications based on the knowledge of a biological target.

New!!: Computer graphics and Drug design · See more »


Education is the process of facilitating learning, or the acquisition of knowledge, skills, values, beliefs, and habits.

New!!: Computer graphics and Education · See more »

Edwin Catmull

Edwin Earl Catmull (born March 31, 1945) is an American computer scientist and current president of Pixar and Walt Disney Animation Studios.

New!!: Computer graphics and Edwin Catmull · See more »

Electrical engineering

Electrical engineering is a professional engineering discipline that generally deals with the study and application of electricity, electronics, and electromagnetism.

New!!: Computer graphics and Electrical engineering · See more »

Electrical network

An electrical network is an interconnection of electrical components (e.g. batteries, resistors, inductors, capacitors, switches) or a model of such an interconnection, consisting of electrical elements (e.g. voltage sources, current sources, resistances, inductances, capacitances).

New!!: Computer graphics and Electrical network · See more »

Electron gun

An electron gun (also called electron emitter) is an electrical component in some vacuum tubes that produces a narrow, collimated electron beam that has a precise kinetic energy.

New!!: Computer graphics and Electron gun · See more »


Electronics is the discipline dealing with the development and application of devices and systems involving the flow of electrons in a vacuum, in gaseous media, and in semiconductors.

New!!: Computer graphics and Electronics · See more »

Engineering drawing

An engineering drawing, a type of technical drawing, is used to fully and clearly define requirements for engineered items.

New!!: Computer graphics and Engineering drawing · See more »

Expression (mathematics)

In mathematics, an expression or mathematical expression is a finite combination of symbols that is well-formed according to rules that depend on the context.

New!!: Computer graphics and Expression (mathematics) · See more »

Fighting game

A fighting game is a video game genre based around interpersonal combat between a limited amount of characters, in which they fight until they defeat their opponents or the timer expires.

New!!: Computer graphics and Fighting game · See more »


A film, also called a movie, motion picture, moving pícture, theatrical film, or photoplay, is a series of still images that, when shown on a screen, create the illusion of moving images.

New!!: Computer graphics and Film · See more »

Final Fantasy

Final Fantasy is a science fiction and fantasy media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square).

New!!: Computer graphics and Final Fantasy · See more »

Final Fantasy: The Spirits Within

Final Fantasy: The Spirits Within is a 2001 American computer-animated science fiction film directed by Hironobu Sakaguchi, creator of the Final Fantasy series of role-playing video games.

New!!: Computer graphics and Final Fantasy: The Spirits Within · See more »

Finding Nemo

Finding Nemo is a 2003 American computer-animated adventure film produced by Pixar Animation Studios and released by Walt Disney Pictures.

New!!: Computer graphics and Finding Nemo · See more »

First-person shooter

First-person shooter (FPS) is a video game genre centered around gun and other weapon-based combat in a first-person perspective; that is, the player experiences the action through the eyes of the protagonist.

New!!: Computer graphics and First-person shooter · See more »

François Schuiten

François Schuiten (born 26 April 1956) is a Belgian comic book artist.

New!!: Computer graphics and François Schuiten · See more »

Franklin C. Crow

Franklin C. (Frank) Crow is a computer scientist who has made important contributions to computer graphics, including some of the first practical spatial anti-aliasing techniques.

New!!: Computer graphics and Franklin C. Crow · See more »

Frederic Parke

Frederic Ira Parke graduated from the University of Utah with a BS degree in physics in 1965.

New!!: Computer graphics and Frederic Parke · See more »

Frieder Nake

Frieder Nake (born December 16, 1938 in Stuttgart, Germany) is a mathematician, computer scientist, and pioneer of computer art.

New!!: Computer graphics and Frieder Nake · See more »


is a Japanese multinational information technology equipment and services company headquartered in Tokyo, Japan.

New!!: Computer graphics and Fujitsu · See more »

Game Developers Conference

The Game Developers Conference (GDC) is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking.

New!!: Computer graphics and Game Developers Conference · See more »


The GameCube is a home video game console released by Nintendo in Japan and North America in 2001 and Europe and Australia in 2002.

New!!: Computer graphics and GameCube · See more »


GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information on video games.

New!!: Computer graphics and GameSpot · See more »


GeForce is a brand of graphics processing units (GPUs) designed by Nvidia.

New!!: Computer graphics and GeForce · See more »

GeForce 256

The GeForce 256 is the original release in Nvidia's "GeForce" product-line.

New!!: Computer graphics and GeForce 256 · See more »

General Electric

General Electric Company (GE) is an American multinational conglomerate incorporated in New York and headquartered in Boston, Massachusetts.

New!!: Computer graphics and General Electric · See more »

General-purpose computing on graphics processing units

General-purpose computing on graphics processing units (GPGPU, rarely GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

New!!: Computer graphics and General-purpose computing on graphics processing units · See more »


Geometry (from the γεωμετρία; geo- "earth", -metron "measurement") is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space.

New!!: Computer graphics and Geometry · See more »

Georg Nees

Georg Nees (23 June 1926 – 3 January 2016) was a German academic who was a pioneer of computer art and generative graphics.

New!!: Computer graphics and Georg Nees · See more »

Global illumination

Global illumination (shortened as GI), or indirect illumination, is a general name for a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes.

New!!: Computer graphics and Global illumination · See more »

Glossary of computer graphics

This is a glossary of terms relating computer graphics.

New!!: Computer graphics and Glossary of computer graphics · See more »

Golden age (metaphor)

A golden age is a period in a field of endeavor when great tasks were accomplished.

New!!: Computer graphics and Golden age (metaphor) · See more »

Gouraud shading

Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes.

New!!: Computer graphics and Gouraud shading · See more »

Grand Theft Auto

Grand Theft Auto (GTA) is an action-adventure video game series created by David Jones and Mike Dailly; the later titles of which were created by brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut.

New!!: Computer graphics and Grand Theft Auto · See more »

Graphic design

Graphic design is the process of visual communication and problem-solving through the use of typography, photography and illustration.

New!!: Computer graphics and Graphic design · See more »

Graphical user interface

The graphical user interface (GUI), is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation, instead of text-based user interfaces, typed command labels or text navigation.

New!!: Computer graphics and Graphical user interface · See more »


Graphics (from Greek γραφικός graphikos, "belonging to drawing") are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone to inform, illustrate, or entertain.

New!!: Computer graphics and Graphics · See more »

Graphics hardware

Graphics hardware is computer hardware that generates computer graphics and allows them to be shown on a display, usually using a graphics card (video card) in combination with a device driver to create the images on the screen.

New!!: Computer graphics and Graphics hardware · See more »

Graphics pipeline

In computer graphics, a computer graphics pipeline, rendering pipeline or simply graphics pipeline, is a conceptual model that describes what steps a graphics system needs to perform to render a 3D scene to a 2D screen.

New!!: Computer graphics and Graphics pipeline · See more »

Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

New!!: Computer graphics and Graphics processing unit · See more »

Graphing calculator

A graphing calculator (also graphics / graphic display calculator) is a handheld computer that is capable of plotting graphs, solving simultaneous equations, and performing other tasks with variables.

New!!: Computer graphics and Graphing calculator · See more »

Gun Fight

Gun Fight, known as Western Gun in Japan and Europe, is a 1975 arcade shooter game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway in North America.

New!!: Computer graphics and Gun Fight · See more »

Hardware acceleration

In computing, hardware acceleration is the use of computer hardware to perform some functions more efficiently than is possible in software running on a more general-purpose CPU.

New!!: Computer graphics and Hardware acceleration · See more »


Hatching (hachure in French) is an artistic technique used to create tonal or shading effects by drawing (or painting or scribing) closely spaced parallel lines.

New!!: Computer graphics and Hatching · See more »

Head-mounted display

A head-mounted display (or helmet-mounted display, for aviation applications), both abbreviated HMD, is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one (monocular HMD) or each eye (binocular HMD).

New!!: Computer graphics and Head-mounted display · See more »

Henri Gouraud (computer scientist)

Henri Gouraud (born 1944) is a French computer scientist.

New!!: Computer graphics and Henri Gouraud (computer scientist) · See more »

Henry Fuchs

Henry Fuchs (born 20 January 1948 in Tokaj, Hungary) is a fellow of the American Academy of Arts and Sciences (AAAS) and the Association for Computing Machinery (ACM) and the Federico Gil Professor of Computer Science at the University of North Carolina at Chapel Hill (UNC).

New!!: Computer graphics and Henry Fuchs · See more »


The Hewlett-Packard Company (commonly referred to as HP) or shortened to Hewlett-Packard was an American multinational information technology company headquartered in Palo Alto, California.

New!!: Computer graphics and Hewlett-Packard · See more »

Hidden surface determination

In 3D computer graphics, shown surface determination (also known as hidden surface removal (HSR), occlusion culling (OC) or visible surface determination (VSD)) is the process used to determine which surfaces and parts of surfaces are not visible from a certain viewpoint.

New!!: Computer graphics and Hidden surface determination · See more »


A hierarchy (from the Greek hierarchia, "rule of a high priest", from hierarkhes, "leader of sacred rites") is an arrangement of items (objects, names, values, categories, etc.) in which the items are represented as being "above", "below", or "at the same level as" one another A hierarchy can link entities either directly or indirectly, and either vertically or diagonally.

New!!: Computer graphics and Hierarchy · See more »

High-Level Shading Language

The High-Level Shader Language or High-Level Shading Language (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

New!!: Computer graphics and High-Level Shading Language · See more »

Home computer

Home computers were a class of microcomputers entering the market in 1977, and becoming common during the 1980s.

New!!: Computer graphics and Home computer · See more »

Human–computer interaction

Human–computer interaction (HCI) researches the design and use of computer technology, focused on the interfaces between people (users) and computers.

New!!: Computer graphics and Human–computer interaction · See more »


The International Business Machines Corporation (IBM) is an American multinational technology company headquartered in Armonk, New York, United States, with operations in over 170 countries.

New!!: Computer graphics and IBM · See more »

IBM 2250

The IBM 2250 Graphics Display Unit was a vector graphics display system by IBM for the System/360.

New!!: Computer graphics and IBM 2250 · See more »

IBM 7090

The IBM 7090 is a second-generation transistorized version of the earlier IBM 709 vacuum tube mainframe computers that was designed for "large-scale scientific and technological applications".

New!!: Computer graphics and IBM 7090 · See more »

Ice Age (2002 film)

Ice Age is a 2002 American computer-animated buddy comedy-drama road film directed by Chris Wedge and co-directed by Carlos Saldanha from a story by Michael J. Wilson.

New!!: Computer graphics and Ice Age (2002 film) · See more »

Id Software

id Software LLC (see Company name) is an American video game developer headquartered in Dallas, Texas.

New!!: Computer graphics and Id Software · See more »


An image (from imago) is an artifact that depicts visual perception, for example, a photo or a two-dimensional picture, that has a similar appearance to some subject—usually a physical object or a person, thus providing a depiction of it.

New!!: Computer graphics and Image · See more »

Image editing

Image editing encompasses the processes of altering images, whether they are digital photographs, traditional photo-chemical photographs, or illustrations.

New!!: Computer graphics and Image editing · See more »

Image file formats

Image file formats are standardized means of organizing and storing digital images.

New!!: Computer graphics and Image file formats · See more »

Image plane

In 3D computer graphics, the image plane is that plane in the world which is identified with the plane of the monitor.

New!!: Computer graphics and Image plane · See more »

Implicit surface

In mathematics an implicit surface is a surface in Euclidean space defined by an equation An implicit surface is the set of zeros of a function of three variables.

New!!: Computer graphics and Implicit surface · See more »

Industrial Light & Magic

Industrial Light & Magic (ILM) is an American motion picture visual effects company that was founded in May 1975 by George Lucas.

New!!: Computer graphics and Industrial Light & Magic · See more »


Infographics (a clipped compound of "information" and "graphics") are graphic visual representations of information, data or knowledge intended to present information quickly and clearly.

New!!: Computer graphics and Infographic · See more »

Information visualization

Information visualization or information visualisation is the study of (interactive) visual representations of abstract data to reinforce human cognition.

New!!: Computer graphics and Information visualization · See more »

Input device

In computing, an input device is a piece of computer hardware equipment used to provide data and control signals to an information processing system such as a computer or information appliance.

New!!: Computer graphics and Input device · See more »

Intel 8080

The Intel 8080 ("eighty-eighty") was the second 8-bit microprocessor designed and manufactured by Intel and was released in April 1974.

New!!: Computer graphics and Intel 8080 · See more »

Intensity (physics)

In physics, intensity is the power transferred per unit area, where the area is measured on the plane perpendicular to the direction of propagation of the energy.

New!!: Computer graphics and Intensity (physics) · See more »


An isosurface is a three-dimensional analog of an isoline.

New!!: Computer graphics and Isosurface · See more »

Ivan Sutherland

Ivan Edward Sutherland (born May 16, 1938) is an American computer scientist and Internet pioneer, widely regarded as the "father of computer graphics." His early work in computer graphics as well as his teaching with David C. Evans in that subject at the University of Utah in the 1970s was pioneering in the field.

New!!: Computer graphics and Ivan Sutherland · See more »

Jack Elton Bresenham

Jack Elton Bresenham (born 11 October 1937, Clovis, New Mexico, US) is a former professor of computer science.

New!!: Computer graphics and Jack Elton Bresenham · See more »


"Jaggies" is the informal name for artifacts in raster images, most frequently from aliasing, which in turn is often caused by non-linear mixing effects producing high-frequency components or missing or poor anti-aliasing filtering prior to sampling.

New!!: Computer graphics and Jaggies · See more »

James D. Foley

James David Foley (born July 20, 1942) is an American computer scientist and computer graphics researcher.

New!!: Computer graphics and James D. Foley · See more »


Japan (日本; Nippon or Nihon; formally 日本国 or Nihon-koku, lit. "State of Japan") is a sovereign island country in East Asia.

New!!: Computer graphics and Japan · See more »

Jim Blinn

James F. Blinn (born 1949) is an American computer scientist who first became widely known for his work as a computer graphics expert at NASA's Jet Propulsion Laboratory (JPL), particularly his work on the pre-encounter animations for the Voyager project, his work on the Carl Sagan documentary series Cosmos, and the research of the Blinn–Phong shading model.

New!!: Computer graphics and Jim Blinn · See more »

Jim Kajiya

Jim Kajiya is a pioneer in the field of computer graphics.

New!!: Computer graphics and Jim Kajiya · See more »

John Carmack

John D. Carmack (born August 20, 1970) is an American computer programmer, engineer, and businessman.

New!!: Computer graphics and John Carmack · See more »

John F. Hughes

John F. Hughes is a Professor of Computer Science at Brown University.

New!!: Computer graphics and John F. Hughes · See more »

John Warnock

John Edward Warnock (born October 6, 1940) is an American computer scientist and businessman best known as the co-founder with Charles Geschke of Adobe Systems Inc., the graphics and publishing software company.

New!!: Computer graphics and John Warnock · See more »

Ken Knowlton

Kenneth C. Knowlton (born 1931 in Springville, New York), is a computer graphics pioneer, artist, mosaicist and portraitist, who worked at Bell Labs.

New!!: Computer graphics and Ken Knowlton · See more »

Key frame

A keyframe in animation and filmmaking is a drawing that defines the starting and ending points of any smooth transition.

New!!: Computer graphics and Key frame · See more »

Khronos Group

The Khronos Group, Inc. is an American non-profit member-funded industry consortium based in Beaverton, Oregon, focused on the creation of open standard, royalty-free application programming interfaces (APIs) for authoring and accelerated playback of dynamic media on a wide variety of platforms and devices.

New!!: Computer graphics and Khronos Group · See more »

Kingdom Hearts

is a series of crossover action role-playing games owned by Disney and developed and published by Square Enix (originally by Square).

New!!: Computer graphics and Kingdom Hearts · See more »


A knight is a person granted an honorary title of knighthood by a monarch, bishop or other political leader for service to the monarch or a Christian Church, especially in a military capacity.

New!!: Computer graphics and Knight · See more »


A laboratory (informally, lab) is a facility that provides controlled conditions in which scientific or technological research, experiments, and measurement may be performed.

New!!: Computer graphics and Laboratory · See more »

Lance Williams (graphics researcher)

Lance J. Williams (September 25, 1949 – August 20, 2017) was a prominent graphics researcher who made major contributions to texture map prefiltering, shadow rendering algorithms, facial animation, and antialiasing techniques.

New!!: Computer graphics and Lance Williams (graphics researcher) · See more »

Lawrence Berkeley National Laboratory

Lawrence Berkeley National Laboratory (LBNL), commonly referred to as Berkeley Lab, is a United States national laboratory located in the Berkeley Hills near Berkeley, California that conducts scientific research on behalf of the United States Department of Energy (DOE).

New!!: Computer graphics and Lawrence Berkeley National Laboratory · See more »

Lens (optics)

A lens is a transmissive optical device that focuses or disperses a light beam by means of refraction.

New!!: Computer graphics and Lens (optics) · See more »


Light is electromagnetic radiation within a certain portion of the electromagnetic spectrum.

New!!: Computer graphics and Light · See more »

Light pen

A light pen is a computer input device in the form of a light-sensitive wand used in conjunction with a computer's CRT display.

New!!: Computer graphics and Light pen · See more »


Lighting or illumination is the deliberate use of light to achieve a practical or aesthetic effect.

New!!: Computer graphics and Lighting · See more »

Linear map

In mathematics, a linear map (also called a linear mapping, linear transformation or, in some contexts, linear function) is a mapping between two modules (including vector spaces) that preserves (in the sense defined below) the operations of addition and scalar multiplication.

New!!: Computer graphics and Linear map · See more »

Liquid-crystal display

A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals.

New!!: Computer graphics and Liquid-crystal display · See more »

List of 3D modeling software

Following is a list of notable 3D modeling software, computer programs used for developing a mathematical representation of any three-dimensional surface of objects, also called 3D modeling.

New!!: Computer graphics and List of 3D modeling software · See more »

List of animated feature films of the 2010s

This is a list of animated feature films first released in the 2010s.

New!!: Computer graphics and List of animated feature films of the 2010s · See more »

List of Sega arcade system boards

The following is a list of arcade system boards released by Sega.

New!!: Computer graphics and List of Sega arcade system boards · See more »

Lockheed Corporation

The Lockheed Corporation was an American aerospace company.

New!!: Computer graphics and Lockheed Corporation · See more »

Loop subdivision surface

In computer graphics, Loop subdivision surface is an approximating subdivision scheme developed by Charles Loop in 1987 for triangular meshes.

New!!: Computer graphics and Loop subdivision surface · See more »


Lucasfilm Ltd.

New!!: Computer graphics and Lucasfilm · See more »


The Macintosh (pronounced as; branded as Mac since 1998) is a family of personal computers designed, manufactured, and sold by Apple Inc. since January 1984.

New!!: Computer graphics and Macintosh · See more »

Madagascar (2005 film)

Madagascar is a 2005 American computer-animated adventure comedy film produced by DreamWorks Animation and released to theaters on May 27, 2005.

New!!: Computer graphics and Madagascar (2005 film) · See more »


Magnavox (Latin for "great voice") (stylized as MAGNAVOX) is an American electronics company founded in the United States.

New!!: Computer graphics and Magnavox · See more »

Magnavox Odyssey

The Magnavox Odyssey is the first commercial home video game console.

New!!: Computer graphics and Magnavox Odyssey · See more »

Magnetic resonance imaging

Magnetic resonance imaging (MRI) is a medical imaging technique used in radiology to form pictures of the anatomy and the physiological processes of the body in both health and disease.

New!!: Computer graphics and Magnetic resonance imaging · See more »


A map is a symbolic depiction emphasizing relationships between elements of some space, such as objects, regions, or themes.

New!!: Computer graphics and Map · See more »

Marc Levoy

Marc Levoy is a computer graphics researcher and Professor Emeritus of Computer Science and Electrical Engineering at Stanford University and a Distinguished Engineer at Google.

New!!: Computer graphics and Marc Levoy · See more »

Martin Newell (computer scientist)

Martin Edward Newell is a British-born computer scientist specializing in computer graphics who is perhaps best known as the creator of the Utah teapot computer model.

New!!: Computer graphics and Martin Newell (computer scientist) · See more »

Matte (filmmaking)

Mattes are used in photography and special effects filmmaking to combine two or more image elements into a single, final image.

New!!: Computer graphics and Matte (filmmaking) · See more »

Maurice Benayoun

Maurice Benayoun (aka MoBen or 莫奔) (born 29 March 1957 in Mascara, Algeria) is a French pioneer new-media artist and theorist based in Paris and Hong Kong.

New!!: Computer graphics and Maurice Benayoun · See more »

Michael Friendly

Michael Louis Friendly (born 1945) is an American psychologist, Professor of Psychology at York University in Ontario, Canada, and director of its Statistical Consulting Service, especially known for his contributions to graphical methods for categorical and multivariate data, and on the history of data and information visualisation.

New!!: Computer graphics and Michael Friendly · See more »


A microprocessor is a computer processor that incorporates the functions of a central processing unit on a single integrated circuit (IC), or at most a few integrated circuits.

New!!: Computer graphics and Microprocessor · See more »


A microscope (from the μικρός, mikrós, "small" and σκοπεῖν, skopeîn, "to look" or "see") is an instrument used to see objects that are too small to be seen by the naked eye.

New!!: Computer graphics and Microscope · See more »


Microsoft Corporation (abbreviated as MS) is an American multinational technology company with headquarters in Redmond, Washington.

New!!: Computer graphics and Microsoft · See more »

Microsoft Windows

Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.

New!!: Computer graphics and Microsoft Windows · See more »

Microsoft XNA

Microsoft XNA (a recursive acronym for XNA's not acronymed) is a freeware set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management.

New!!: Computer graphics and Microsoft XNA · See more »


A minicomputer, or colloquially mini, is a class of smaller computers that was developed in the mid-1960s and sold for much less than mainframe and mid-size computers from IBM and its direct competitors.

New!!: Computer graphics and Minicomputer · See more »


In computer graphics, mipmaps (also MIP maps) or pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the same image.

New!!: Computer graphics and Mipmap · See more »


A mirror is an object that reflects light in such a way that, for incident light in some range of wavelengths, the reflected light preserves many or most of the detailed physical characteristics of the original light, called specular reflection.

New!!: Computer graphics and Mirror · See more »

Mirror's Edge

Mirror's Edge is a first-person action-adventure platformer developed by EA DICE and published by Electronic Arts.

New!!: Computer graphics and Mirror's Edge · See more »

MIT Lincoln Laboratory

The MIT Lincoln Laboratory, located in Lexington, Massachusetts, is a United States Department of Defense research and development center chartered to apply advanced technology to problems of national security.

New!!: Computer graphics and MIT Lincoln Laboratory · See more »

Mobile phone

A mobile phone, known as a cell phone in North America, is a portable telephone that can make and receive calls over a radio frequency link while the user is moving within a telephone service area.

New!!: Computer graphics and Mobile phone · See more »

Molecular biology

Molecular biology is a branch of biology which concerns the molecular basis of biological activity between biomolecules in the various systems of a cell, including the interactions between DNA, RNA, proteins and their biosynthesis, as well as the regulation of these interactions.

New!!: Computer graphics and Molecular biology · See more »

Money for Nothing (song)

"Money for Nothing" is a single by British rock band Dire Straits, taken from their 1985 studio album Brothers in Arms.

New!!: Computer graphics and Money for Nothing (song) · See more »


MS-DOS (acronym for Microsoft Disk Operating System) is an operating system for x86-based personal computers mostly developed by Microsoft.

New!!: Computer graphics and MS-DOS · See more »


Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content.

New!!: Computer graphics and Multimedia · See more »

Museum of Modern Art

The Museum of Modern Art (MoMA) is an art museum located in Midtown Manhattan in New York City, on 53rd Street between Fifth and Sixth Avenues.

New!!: Computer graphics and Museum of Modern Art · See more »

Nadia Magnenat Thalmann

Professor Nadia Magnenat Thalmann is an eminent computer graphics scientist who is the founder and head of MIRALab at the University of Geneva.

New!!: Computer graphics and Nadia Magnenat Thalmann · See more »

Namco System 21

The Namco System 21 "Polygonizer" is an arcade system board unveiled by Namco in 1988 with the game Winning Run.

New!!: Computer graphics and Namco System 21 · See more »

Newton's laws of motion

Newton's laws of motion are three physical laws that, together, laid the foundation for classical mechanics.

New!!: Computer graphics and Newton's laws of motion · See more »


Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto.

New!!: Computer graphics and Nintendo · See more »

Nintendo 64

The, stylized as NINTENDO64 and abbreviated to N64, is Nintendo's third home video game console for the international market.

New!!: Computer graphics and Nintendo 64 · See more »

Nintendo Switch

The Nintendo Switch is the seventh major video game console developed by Nintendo.

New!!: Computer graphics and Nintendo Switch · See more »

Non-uniform rational B-spline

Non-uniform rational basis spline (NURBS) is a mathematical model commonly used in computer graphics for generating and representing curves and surfaces.

New!!: Computer graphics and Non-uniform rational B-spline · See more »

Normal mapping

In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping.

New!!: Computer graphics and Normal mapping · See more »


Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

New!!: Computer graphics and Nvidia · See more »

Ohio State University

The Ohio State University, commonly referred to as Ohio State or OSU, is a large, primarily residential, public university in Columbus, Ohio.

New!!: Computer graphics and Ohio State University · See more »


Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

New!!: Computer graphics and OpenGL · See more »

OpenGL Shading Language

OpenGL Shading Language (abbreviated: GLSL), is a high-level shading language with a syntax based on the C programming language.

New!!: Computer graphics and OpenGL Shading Language · See more »


Optics is the branch of physics which involves the behaviour and properties of light, including its interactions with matter and the construction of instruments that use or detect it.

New!!: Computer graphics and Optics · See more »

Osaka University

, or, is a national university located in Osaka, Japan.

New!!: Computer graphics and Osaka University · See more »


An oscilloscope, previously called an oscillograph, and informally known as a scope or o-scope, CRO (for cathode-ray oscilloscope), or DSO (for the more modern digital storage oscilloscope), is a type of electronic test instrument that allows observation of varying signal voltages, usually as a two-dimensional plot of one or more signals as a function of time.

New!!: Computer graphics and Oscilloscope · See more »

Parallel computing

Parallel computing is a type of computation in which many calculations or the execution of processes are carried out concurrently.

New!!: Computer graphics and Parallel computing · See more »


Parametrization (or parameterization; also parameterisation, parametrisation) is the process of finding parametric equations of a curve, a surface, or, more generally, a manifold or a variety, defined by an implicit equation.

New!!: Computer graphics and Parametrization · See more »

Particle system

A particle system is a technique in game physics, motion graphics, and computer graphics that uses a large number of very small sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques - usually highly chaotic systems, natural phenomena, or processes caused by chemical reactions.

New!!: Computer graphics and Particle system · See more »

Paul de Casteljau

Paul de Casteljau (born 1930 in Besançon, France.) is a French physicist and mathematician.

New!!: Computer graphics and Paul de Casteljau · See more »


The PDP-1 (Programmed Data Processor-1) is the first computer in Digital Equipment Corporation's PDP series and was first produced in 1959.

New!!: Computer graphics and PDP-1 · See more »

Peter Shirley

Peter Shirley (born 1963) is American computer scientist and computer graphics researcher.

New!!: Computer graphics and Peter Shirley · See more »


Photography is the science, art, application and practice of creating durable images by recording light or other electromagnetic radiation, either electronically by means of an image sensor, or chemically by means of a light-sensitive material such as photographic film.

New!!: Computer graphics and Photography · See more »

Photon mapping

In computer graphics, photon mapping is a two-pass global illumination algorithm developed by Henrik Wann Jensen that approximately solves the rendering equation.

New!!: Computer graphics and Photon mapping · See more »


Photorealism is a genre of art that encompasses painting, drawing and other graphic media, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium.

New!!: Computer graphics and Photorealism · See more »

Physically based rendering

Physically based rendering is a subset of computer-generated imagery that aims at production of pictures while making use of physically based shading derived from empirical shading models.

New!!: Computer graphics and Physically based rendering · See more »


Physics (from knowledge of nature, from φύσις phýsis "nature") is the natural science that studies matterAt the start of The Feynman Lectures on Physics, Richard Feynman offers the atomic hypothesis as the single most prolific scientific concept: "If, in some cataclysm, all scientific knowledge were to be destroyed one sentence what statement would contain the most information in the fewest words? I believe it is that all things are made up of atoms – little particles that move around in perpetual motion, attracting each other when they are a little distance apart, but repelling upon being squeezed into one another..." and its motion and behavior through space and time and that studies the related entities of energy and force."Physical science is that department of knowledge which relates to the order of nature, or, in other words, to the regular succession of events." Physics is one of the most fundamental scientific disciplines, and its main goal is to understand how the universe behaves."Physics is one of the most fundamental of the sciences. Scientists of all disciplines use the ideas of physics, including chemists who study the structure of molecules, paleontologists who try to reconstruct how dinosaurs walked, and climatologists who study how human activities affect the atmosphere and oceans. Physics is also the foundation of all engineering and technology. No engineer could design a flat-screen TV, an interplanetary spacecraft, or even a better mousetrap without first understanding the basic laws of physics. (...) You will come to see physics as a towering achievement of the human intellect in its quest to understand our world and ourselves."Physics is an experimental science. Physicists observe the phenomena of nature and try to find patterns that relate these phenomena.""Physics is the study of your world and the world and universe around you." Physics is one of the oldest academic disciplines and, through its inclusion of astronomy, perhaps the oldest. Over the last two millennia, physics, chemistry, biology, and certain branches of mathematics were a part of natural philosophy, but during the scientific revolution in the 17th century, these natural sciences emerged as unique research endeavors in their own right. Physics intersects with many interdisciplinary areas of research, such as biophysics and quantum chemistry, and the boundaries of physics are not rigidly defined. New ideas in physics often explain the fundamental mechanisms studied by other sciences and suggest new avenues of research in academic disciplines such as mathematics and philosophy. Advances in physics often enable advances in new technologies. For example, advances in the understanding of electromagnetism and nuclear physics led directly to the development of new products that have dramatically transformed modern-day society, such as television, computers, domestic appliances, and nuclear weapons; advances in thermodynamics led to the development of industrialization; and advances in mechanics inspired the development of calculus.

New!!: Computer graphics and Physics · See more »

Pierre Bézier

Pierre Étienne Bézier (September 1, 1910 – November 25, 1999) was a French engineer and one of the founders of the fields of solid, geometric and physical modelling as well as in the field of representing curves, especially in CAD/CAM systems.

New!!: Computer graphics and Pierre Bézier · See more »


Pixar Animation Studios, commonly referred to as Pixar, is an American computer animation movie studio based in Emeryville, California that is a subsidiary of Walt Disney Studios, owned by The Walt Disney Company.

New!!: Computer graphics and Pixar · See more »


In digital imaging, a pixel, pel, dots, or picture element is a physical point in a raster image, or the smallest addressable element in an all points addressable display device; so it is the smallest controllable element of a picture represented on the screen.

New!!: Computer graphics and Pixel · See more »


A planetarium (plural planetaria or planetariums) is a theatre built primarily for presenting educational and entertaining shows about astronomy and the night sky, or for training in celestial navigation.

New!!: Computer graphics and Planetarium · See more »

Plastic arts

Plastic arts are art forms which involve physical manipulation of a plastic medium by moulding or modeling such as sculpture or ceramics.

New!!: Computer graphics and Plastic arts · See more »

Platform game

A platform game, or platformer, is a video game genre and subgenre of action game.

New!!: Computer graphics and Platform game · See more »


is a gaming brand that consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines.

New!!: Computer graphics and PlayStation · See more »

PlayStation 2

The PlayStation 2 (PS2) is a home video game console that was developed by Sony Computer Entertainment.

New!!: Computer graphics and PlayStation 2 · See more »

PlayStation 3

The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment.

New!!: Computer graphics and PlayStation 3 · See more »

PlayStation 4

The PlayStation 4 (PS4) is an eighth-generation home video game console developed by Sony Interactive Entertainment.

New!!: Computer graphics and PlayStation 4 · See more »

Polygon mesh

A polygon mesh is a collection of, s and s that defines the shape of a polyhedral object in 3D computer graphics and solid modeling.

New!!: Computer graphics and Polygon mesh · See more »

Polygonal modeling

In 3D computer graphics, Polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons.

New!!: Computer graphics and Polygonal modeling · See more »


Pong is one of the earliest arcade video games.

New!!: Computer graphics and Pong · See more »


PostScript (PS) is a page description language in the electronic publishing and desktop publishing business.

New!!: Computer graphics and PostScript · See more »


Printing is a process for reproducing text and images using a master form or template.

New!!: Computer graphics and Printing · See more »

Procedural animation

A procedural animation is a type of computer animation, used to automatically generate animation in real-time to allow for a more diverse series of actions than could otherwise be created using predefined animations.

New!!: Computer graphics and Procedural animation · See more »

Procedural texture

In computer graphics, a procedural texture is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data.

New!!: Computer graphics and Procedural texture · See more »

Quake (video game)

Quake is a first-person shooter video game, developed by id Software and published by GT Interactive in 1996.

New!!: Computer graphics and Quake (video game) · See more »


Quarxs was one of the earliest computer animated series, predating ReBoot, and the first one produced in HD.

New!!: Computer graphics and Quarxs · See more »

Racing video game

The racing video game genre is the genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, water, air or space vehicles.

New!!: Computer graphics and Racing video game · See more »


Radar is an object-detection system that uses radio waves to determine the range, angle, or velocity of objects.

New!!: Computer graphics and Radar · See more »

Ralph H. Baer

Ralph Henry Baer (born Rudolf Heinrich Baer; March 8, 1922 – December 6, 2014) was a German-born American inventor, game developer, and engineer.

New!!: Computer graphics and Ralph H. Baer · See more »

Raster graphics

In computer graphics, a raster graphics or bitmap image is a dot matrix data structure that represents a generally rectangular grid of pixels (points of color), viewable via a monitor, paper, or other display medium.

New!!: Computer graphics and Raster graphics · See more »

Raster graphics editor

A raster graphics editor is a computer program that allows users to create and edit images interactively on the computer screen and save them in one of many "bitmap" or "raster" formats such as JPEG, PNG, GIF and TIFF.

New!!: Computer graphics and Raster graphics editor · See more »

Ray casting

Ray casting is the use of ray–surface intersection tests to solve a variety of problems in computer graphics and computational geometry.

New!!: Computer graphics and Ray casting · See more »

Ray tracing (graphics)

In computer graphics, ray tracing is a rendering technique for generating an image by tracing the path of light as pixels in an image plane and simulating the effects of its encounters with virtual objects.

New!!: Computer graphics and Ray tracing (graphics) · See more »

Real time (media)

Real time within the media is a method where events are portrayed at the same rate at which the characters experience them.

New!!: Computer graphics and Real time (media) · See more »

Real-time computer graphics

Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time.

New!!: Computer graphics and Real-time computer graphics · See more »

Reflection (computer graphics)

Reflection in computer graphics is used to emulate reflective objects like mirrors and shiny surfaces.

New!!: Computer graphics and Reflection (computer graphics) · See more »

Reflection mapping

In computer graphics, environment mapping, or reflection mapping, is an efficient image-based lighting technique for approximating the appearance of a reflective surface by means of a precomputed texture image.

New!!: Computer graphics and Reflection mapping · See more »


Groupe Renault is a French multinational automobile manufacturer established in 1899.

New!!: Computer graphics and Renault · See more »

Rendering (computer graphics)

Rendering or image synthesis is the automatic process of generating a photorealistic or non-photorealistic image from a 2D or 3D model (or models in what collectively could be called a scene file) by means of computer programs.

New!!: Computer graphics and Rendering (computer graphics) · See more »

Rendering equation

In computer graphics, the rendering equation is an integral equation in which the equilibrium radiance leaving a point is given as the sum of emitted plus reflected radiance under a geometric optics approximation.

New!!: Computer graphics and Rendering equation · See more »

RGB color model

The RGB color model is an additive color model in which red, green and blue light are added together in various ways to reproduce a broad array of colors.

New!!: Computer graphics and RGB color model · See more »

Robert L. Cook

Robert L. "Rob" Cook (December 10, 1952) is a computer graphics researcher and developer, and the co-creator of the RenderMan rendering software.

New!!: Computer graphics and Robert L. Cook · See more »


A rocket (from Italian rocchetto "bobbin") is a missile, spacecraft, aircraft or other vehicle that obtains thrust from a rocket engine.

New!!: Computer graphics and Rocket · See more »

Sampling (signal processing)

In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal.

New!!: Computer graphics and Sampling (signal processing) · See more »

San Francisco Bay Area

The San Francisco Bay Area (popularly referred to as the Bay Area) is a populous region surrounding the San Francisco, San Pablo and Suisun estuaries in the northern part of the U.S. state of California.

New!!: Computer graphics and San Francisco Bay Area · See more »

Sanders Associates

Sanders Associates was a defense contractor in Nashua, New Hampshire, United States, from 1951 until it was sold in 1986.

New!!: Computer graphics and Sanders Associates · See more »

Scanline rendering

Scanline rendering (also scan line rendering and scan-line rendering) is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis.

New!!: Computer graphics and Scanline rendering · See more »

Scientific visualization

Scientific visualization (also spelled scientific visualisation) is an interdisciplinary branch of science.

New!!: Computer graphics and Scientific visualization · See more »


In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally.

New!!: Computer graphics and Scrolling · See more »


Sculpture is the branch of the visual arts that operates in three dimensions.

New!!: Computer graphics and Sculpture · See more »


Sega Games Co., Ltd., originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world.

New!!: Computer graphics and Sega · See more »

Sega Saturn

The is a 32-bit fifth-generation home video game console developed by Sega and released on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe.

New!!: Computer graphics and Sega Saturn · See more »

Semi-Automatic Ground Environment

The Semi-Automatic Ground Environment (SAGE, a name selected to mean "wise") was a system of large computers and associated networking equipment that coordinated data from many radar sites and processed it to produce a single unified image of the airspace over a wide area.

New!!: Computer graphics and Semi-Automatic Ground Environment · See more »


In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

New!!: Computer graphics and Shader · See more »


Shading refers to depicting depth perception in 3D models or illustrations by varying levels of darkness.

New!!: Computer graphics and Shading · See more »

Shadow volume

Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene.

New!!: Computer graphics and Shadow volume · See more »

Short film

A short film is any motion picture not long enough to be considered a feature film.

New!!: Computer graphics and Short film · See more »


SIGGRAPH (Special Interest Group on Computer GRAPHics and Interactive Techniques) is the annual conference on computer graphics (CG) convened by the ACM SIGGRAPH organization.

New!!: Computer graphics and SIGGRAPH · See more »

Silicon Graphics

Silicon Graphics, Inc. (later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software.

New!!: Computer graphics and Silicon Graphics · See more »

Silicon Valley

Silicon Valley (abbreviated as SV) is a region in the southern San Francisco Bay Area of Northern California, referring to the Santa Clara Valley, which serves as the global center for high technology, venture capital, innovation, and social media.

New!!: Computer graphics and Silicon Valley · See more »


Simulation is the imitation of the operation of a real-world process or system.

New!!: Computer graphics and Simulation · See more »

Skeletal animation

Skeletal animation is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a surface representation used to draw the character (called skin or mesh) and a hierarchical set of interconnected bones (called the skeleton or rig) used to animate (pose and keyframe) the mesh.

New!!: Computer graphics and Skeletal animation · See more »


Sketchpad (a.k.a. Robot Draftsman) was a revolutionary computer program written by Ivan Sutherland in 1963 in the course of his PhD thesis, for which he received the Turing Award in 1988, and the Kyoto Prize in 2012.

New!!: Computer graphics and Sketchpad · See more »

Smithsonian (magazine)

Smithsonian is the official journal published by the Smithsonian Institution in Washington, D.C. The first issue was published in 1970.

New!!: Computer graphics and Smithsonian (magazine) · See more »


Computer software, or simply software, is a generic term that refers to a collection of data or computer instructions that tell the computer how to work, in contrast to the physical hardware from which the system is built, that actually performs the work.

New!!: Computer graphics and Software · See more »

Solar cell

A solar cell, or photovoltaic cell, is an electrical device that converts the energy of light directly into electricity by the photovoltaic effect, which is a physical and chemical phenomenon.

New!!: Computer graphics and Solar cell · See more »


is a Japanese multinational conglomerate corporation headquartered in Kōnan, Minato, Tokyo.

New!!: Computer graphics and Sony · See more »

Space Invaders

is an arcade game created by Tomohiro Nishikado and released in 1978.

New!!: Computer graphics and Space Invaders · See more »


Spacewar! is a space combat video game developed in 1962 by Steve Russell, in collaboration with Martin Graetz and Wayne Wiitanen, and programmed by Russell with assistance from others including Bob Saunders and Steve Piner.

New!!: Computer graphics and Spacewar! · See more »

Special effect

Special effects (often abbreviated as SFX, SPFX, or simply FX) are illusions or visual tricks used in the film, television, theatre, video game and simulator industries to simulate the imagined events in a story or virtual world.

New!!: Computer graphics and Special effect · See more »

Special Interest Group

A Special Interest Group (SIG) is a community within a larger organization with a shared interest in advancing a specific area of knowledge, learning or technology where members cooperate to affect or to produce solutions within their particular field, and may communicate, meet, and organize conferences.

New!!: Computer graphics and Special Interest Group · See more »

Specular highlight

A specular highlight is the bright spot of light that appears on shiny objects when illuminated (for example, see image at right).

New!!: Computer graphics and Specular highlight · See more »

Sperry Corporation

Sperry Corporation (1910−1986) was a major American equipment and electronics company whose existence spanned more than seven decades of the 20th century.

New!!: Computer graphics and Sperry Corporation · See more »

Sprite (computer graphics)

In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene.

New!!: Computer graphics and Sprite (computer graphics) · See more »

Stanford University

Stanford University (officially Leland Stanford Junior University, colloquially the Farm) is a private research university in Stanford, California.

New!!: Computer graphics and Stanford University · See more »

Star Wars

Star Wars is an American epic space opera media franchise, centered on a film series created by George Lucas.

New!!: Computer graphics and Star Wars · See more »


Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision.

New!!: Computer graphics and Stereoscopy · See more »

Steve Russell (computer scientist)

Stephen "Steve" Russell (born 1937) is an American computer scientist most famous for creating Spacewar!, one of the earliest video games.

New!!: Computer graphics and Steve Russell (computer scientist) · See more »

Steven K. Feiner

Steven K. Feiner is an American computer scientist, serving as Professor for computer science at Columbia University in the field of computer graphics.

New!!: Computer graphics and Steven K. Feiner · See more »

Subdivision surface

A subdivision surface, in the field of 3D computer graphics, is a method of representing a smooth surface via the specification of a coarser piecewise linear polygon mesh.

New!!: Computer graphics and Subdivision surface · See more »

Subsurface scattering

Subsurface scattering (or SSS), also known as subsurface light transport (SSLT), is a mechanism of light transport in which light penetrates the surface of a translucent object, is scattered by interacting with the material, and exits the surface at a different point.

New!!: Computer graphics and Subsurface scattering · See more »

Super Mario 64

Super Mario 64 is a 1996 platform video game developed and published by Nintendo for the Nintendo 64.

New!!: Computer graphics and Super Mario 64 · See more »


A supercomputer is a computer with a high level of performance compared to a general-purpose computer.

New!!: Computer graphics and Supercomputer · See more »

Supercomputing in Japan

Japan operates a number of centers for supercomputing which hold world records in speed, with the K computer becoming the world's fastest in June 2011.

New!!: Computer graphics and Supercomputing in Japan · See more »


Supersampling is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery.

New!!: Computer graphics and Supersampling · See more »


is a Japanese video game developer and publisher of arcade hardware and mobile phones, and an operator of video arcades.

New!!: Computer graphics and Taito · See more »


Technology ("science of craft", from Greek τέχνη, techne, "art, skill, cunning of hand"; and -λογία, -logia) is first robustly defined by Jacob Bigelow in 1829 as: "...principles, processes, and nomenclatures of the more conspicuous arts, particularly those which involve applications of science, and which may be considered useful, by promoting the benefit of society, together with the emolument of those who pursue them".

New!!: Computer graphics and Technology · See more »


is a fighting video game franchise created, developed, and published by Namco (later Bandai Namco Entertainment).

New!!: Computer graphics and Tekken · See more »


A telescope is an optical instrument that aids in the observation of remote objects by collecting electromagnetic radiation (such as visible light).

New!!: Computer graphics and Telescope · See more »


Television (TV) is a telecommunication medium used for transmitting moving images in monochrome (black and white), or in colour, and in two or three dimensions and sound.

New!!: Computer graphics and Television · See more »

Television advertisement

A television advertisement (also called a television commercial, commercial or ad in American English, and known in British English as a TV advert or simply an advert) is a span of television programming produced and paid for by an organization.

New!!: Computer graphics and Television advertisement · See more »

Tennis for Two

Tennis for Two is a sports video game developed in 1958, which simulates a game of tennis, and was one of the first games developed in the early history of video games.

New!!: Computer graphics and Tennis for Two · See more »

Texture (visual arts)

In the visual arts, texture is the perceived surface quality of a work of art.

New!!: Computer graphics and Texture (visual arts) · See more »

Texture filtering

In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture).

New!!: Computer graphics and Texture filtering · See more »

Texture mapping

Texture mapping is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model.

New!!: Computer graphics and Texture mapping · See more »

The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time is an action-adventure video game developed and published by Nintendo for the Nintendo 64.

New!!: Computer graphics and The Legend of Zelda: Ocarina of Time · See more »

The Polar Express

The Polar Express is a children's book written and illustrated by Chris Van Allsburg and published by Houghton Mifflin in 1985.

New!!: Computer graphics and The Polar Express · See more »

The Walt Disney Company

The Walt Disney Company, commonly known as Disney, is an American diversified multinational mass media and entertainment conglomerate, headquartered at the Walt Disney Studios in Burbank, California.

New!!: Computer graphics and The Walt Disney Company · See more »

Three-dimensional space

Three-dimensional space (also: 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called parameters) are required to determine the position of an element (i.e., point).

New!!: Computer graphics and Three-dimensional space · See more »

Time complexity

In computer science, the time complexity is the computational complexity that describes the amount of time it takes to run an algorithm.

New!!: Computer graphics and Time complexity · See more »

Tomohiro Nishikado

is a Japanese video game developer.

New!!: Computer graphics and Tomohiro Nishikado · See more »

Toy Story

Toy Story is a 1995 American computer-animated buddy comedy adventure film produced by Pixar Animation Studios for Walt Disney Pictures.

New!!: Computer graphics and Toy Story · See more »

Transformation matrix

In linear algebra, linear transformations can be represented by matrices.

New!!: Computer graphics and Transformation matrix · See more »


A triangle is a polygon with three edges and three vertices.

New!!: Computer graphics and Triangle · See more »

Triangle mesh

A triangle mesh is a type of polygon mesh in computer graphics.

New!!: Computer graphics and Triangle mesh · See more »

TRW Inc.

TRW Inc. was an American corporation involved in a variety of businesses, mainly aerospace, automotive, and credit reporting.

New!!: Computer graphics and TRW Inc. · See more »

Tsukuba, Ibaraki

is a city located in Ibaraki Prefecture, Japan.

New!!: Computer graphics and Tsukuba, Ibaraki · See more »


The MIT Lincoln Laboratory TX-2 computer was the successor to the Lincoln TX-0 and was known for its role in advancing both artificial intelligence and human-computer interaction.

New!!: Computer graphics and TX-2 · See more »


Typography is the art and technique of arranging type to make written language legible, readable, and appealing when displayed.

New!!: Computer graphics and Typography · See more »

Ultra-high-definition television

Ultra-high-definition television (also known as Ultra HD television, Ultra HD, UHDTV, UHD and Super Hi-Vision) today includes 4K UHD and 8K UHD, which are two digital video formats that were first proposed by NHK Science & Technology Research Laboratories and later defined and approved by the International Telecommunication Union (ITU).

New!!: Computer graphics and Ultra-high-definition television · See more »

Uncanny valley

In aesthetics, the uncanny valley is a hypothesized relationship between the degree of an object's resemblance to a human being and the emotional response to such an object.

New!!: Computer graphics and Uncanny valley · See more »

United States Armed Forces

The United States Armed Forces are the military forces of the United States of America.

New!!: Computer graphics and United States Armed Forces · See more »


The Universe is all of space and time and their contents, including planets, stars, galaxies, and all other forms of matter and energy.

New!!: Computer graphics and Universe · See more »


A university (universitas, "a whole") is an institution of higher (or tertiary) education and research which awards academic degrees in various academic disciplines.

New!!: Computer graphics and University · See more »

University of Utah

The University of Utah (also referred to as the U, U of U, or Utah) is a public coeducational space-grant research university in Salt Lake City, Utah, United States.

New!!: Computer graphics and University of Utah · See more »

User interface design

User interface design (UI) or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.

New!!: Computer graphics and User interface design · See more »

UV mapping

UV mapping is the 3D modeling process of projecting a 2D image to a 3D model's surface for texture mapping.

New!!: Computer graphics and UV mapping · See more »

Vector graphics

Vector graphics are computer graphics images that are defined in terms of 2D points, which are connected by lines and curves to form polygons and other shapes.

New!!: Computer graphics and Vector graphics · See more »

Vertex (computer graphics)

A vertex (plural vertices) in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, at multiple points on a surface.

New!!: Computer graphics and Vertex (computer graphics) · See more »

Video card

A video card (also called a display card, graphics card, display adapter or graphics adapter) is an expansion card which generates a feed of output images to a display (such as a computer monitor).

New!!: Computer graphics and Video card · See more »

Video display controller

A video display controller or VDC (also regularly called display engine, display interface) is an integrated circuit which is the main component in a video signal generator, a device responsible for the production of a TV video signal in a computing or game system.

New!!: Computer graphics and Video display controller · See more »

Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

New!!: Computer graphics and Video game · See more »

Video game industry

The video game industry is the economic sector involved in the development, marketing, and monetization of video games.

New!!: Computer graphics and Video game industry · See more »

Virtua Fighter

is a series of fighting games created by Sega studio AM2 and designers Yu Suzuki and Seiichi Ishii.

New!!: Computer graphics and Virtua Fighter · See more »

Virtua Racing

Virtua Racing or V.R. for short, is a Formula One racing arcade game, developed by Sega AM2 and released in 1992.

New!!: Computer graphics and Virtua Racing · See more »

Virtual reality

Virtual reality (VR) is an interactive computer-generated experience taking place within a simulated environment, that incorporates mainly auditory and visual, but also other types of sensory feedback like haptic.

New!!: Computer graphics and Virtual reality · See more »

Visual arts

The visual arts are art forms such as ceramics, drawing, painting, sculpture, printmaking, design, crafts, photography, video, filmmaking, and architecture.

New!!: Computer graphics and Visual arts · See more »

Visual system

The visual system is the part of the central nervous system which gives organisms the ability to process visual detail, as well as enabling the formation of several non-image photo response functions.

New!!: Computer graphics and Visual system · See more »

Visualization (graphics)

Visualization or visualisation (see spelling differences) is any technique for creating images, diagrams, or animations to communicate a message.

New!!: Computer graphics and Visualization (graphics) · See more »

Volume rendering

In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field.

New!!: Computer graphics and Volume rendering · See more »


A voxel represents a value on a regular grid in three-dimensional space.

New!!: Computer graphics and Voxel · See more »

Wayne Lytle

Wayne Lytle is the founder of Animusic, an American musical computer animation company.

New!!: Computer graphics and Wayne Lytle · See more »

Web design

Web design encompasses many different skills and disciplines in the production and maintenance of websites.

New!!: Computer graphics and Web design · See more »

Whirlwind I

Whirlwind I was a Cold War-era vacuum tube computer developed by the MIT Servomechanisms Laboratory for the U.S. Navy.

New!!: Computer graphics and Whirlwind I · See more »

William Fetter

William Fetter, also known as William Alan Fetter or Bill Fetter (March 14, 1928June 23, 2002), was an American graphic designer and pioneer in the field of computer graphics.

New!!: Computer graphics and William Fetter · See more »

William Higinbotham

William Higinbotham (October 22, 1910 – November 10, 1994) was an American physicist.

New!!: Computer graphics and William Higinbotham · See more »

Wire-frame model

A wire-frame model is a visual presentation of a 3-dimensional (3D) or physical object used in 3D computer graphics.

New!!: Computer graphics and Wire-frame model · See more »

Wolfenstein 3D

Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen.

New!!: Computer graphics and Wolfenstein 3D · See more »

World War II

World War II (often abbreviated to WWII or WW2), also known as the Second World War, was a global war that lasted from 1939 to 1945, although conflicts reflecting the ideological clash between what would become the Allied and Axis blocs began earlier.

New!!: Computer graphics and World War II · See more »


Xbox is a video gaming brand created and owned by Microsoft.

New!!: Computer graphics and Xbox · See more »

Xbox One

Xbox One is a line of eighth generation home video game consoles developed by Microsoft.

New!!: Computer graphics and Xbox One · See more »

Young Sherlock Holmes

Young Sherlock Holmes (also known as Young Sherlock Holmes and the Pyramid of Fear) is a 1985 American mystery adventure film directed by Barry Levinson and written by Chris Columbus, based on the characters created by Sir Arthur Conan Doyle.

New!!: Computer graphics and Young Sherlock Holmes · See more »

Zilog Z8000

The Z8000 ("zee-eight-thousand") is a 16-bit microprocessor introduced by Zilog in early 1979, between the launch of the Intel 8086 (April 1978) and the Motorola 68000 (September 1979).

New!!: Computer graphics and Zilog Z8000 · See more »


16-bit microcomputers are computers in which 16-bit microprocessors were the norm.

New!!: Computer graphics and 16-bit · See more »

2D computer graphics

2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them.

New!!: Computer graphics and 2D computer graphics · See more »

3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

New!!: Computer graphics and 3D computer graphics · See more »

3D Core Graphics System

The 3D Core Graphics System (a.k.a. Core) was the very first graphical standard ever developed.

New!!: Computer graphics and 3D Core Graphics System · See more »

3D modeling

In 3D computer graphics, 3D modeling (or three-dimensional modeling) is the process of developing a mathematical representation of any surface of an object (either inanimate or living) in three dimensions via specialized software.

New!!: Computer graphics and 3D modeling · See more »

3D printing

3D printing is any of various processes in which material is joined or solidified under computer control to create a three-dimensional object, with material being added together (such as liquid molecules or powder grains being fused together).

New!!: Computer graphics and 3D printing · See more »

3D projection

3D projection is any method of mapping three-dimensional points to a two-dimensional plane.

New!!: Computer graphics and 3D projection · See more »

3D rendering

3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images on a computer.

New!!: Computer graphics and 3D rendering · See more »

Redirects here:

Applications of computer graphics, CG Artwork, CG artwork, CG imagery, Cg artwork, Computer Graphics, Computer Painting, Computer painting, Graphical computing, Graphics primitives, Triangle primitives.


[1] https://en.wikipedia.org/wiki/Computer_graphics

Hey! We are on Facebook now! »