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The cook codec is a lossy audio compression codec developed by RealNetworks. [1]

12 relations: Codec, Data compression, FFmpeg, G.722.1, Libavcodec, Lossy compression, Modified discrete cosine transform, RealAudio, RealNetworks, Reverse engineering, Rockbox, Surround sound.


A codec is a device or computer program capable of encoding or decoding a digital data stream or signal.

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Data compression

In digital signal processing, data compression, source coding, or bit-rate reduction involves encoding information using fewer bits than the original representation.

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FFmpeg is a free software project that produces libraries and programs for handling multimedia data.

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G.722.1 is a licensed royalty-free ITU-T standard audio codec providing high quality, moderate bit rate (24 and 32 kbit/s) wideband (50 Hz - 7 kHz audio bandwidth, 16 ksps (kilo-samples per second) audio coding. It is a partial implementation of Siren 7 audio coding format (which offers bit rates 16, 24, 32 kbit/s) developed by PictureTel Corp. (now Polycom, Inc.). Its official name is Low-complexity coding at 24 and 32 kbit/s for hands-free operation in systems with low frame loss. G.722.1 Annex C (or G.722.1C) is a low-complexity extension mode to G.722.1, which doubles the algorithm to permit 14 kHz audio bandwidth using a 32 kHz audio sample rate, at 24, 32, and 48 kbit/s. It is included in the official ITU-T Recommendation G.722.1. The name of this annex is Annex C - 14 kHz mode at 24, 32, and 48 kbit/s. It is an implementation of the mono version of Polycom's Siren 14 audio coding format. G.722.1 is the successor to PT716plus developed by PictureTel Corp. (now Polycom, Inc.), which has been used in videoconferencing systems for many years. As ITU-T Recommendation G.722.1, it was approved on September 30, 1999 after a four-year selection process involving extensive testing. G.722.1/Annex C was approved by ITU-T on May 14, 2005. G.722.1 is a transform-based compressor that is optimized for both speech and music. The G.722.1 algorithm is based on lapped transform technology, using a Modulated Lapped Transform (MLT). The computational complexity is quite low (5.5 floating-point MIPS) for an efficient high-quality compressor, and the algorithmic delay end-to-end is 40 ms. The numbering of the wideband ITU audio codecs is sometimes confusing. There are three principal codecs, which are unrelated, but all carrying the G.722 label. G.722 is the original 7 kHz codec, using ADPCM and operating at 48 – 64 kbit/s. G.722.1, another 7 kHz codec, operates at half the data rate while delivering comparable or better quality than G.722, but is a transform-based codec. G.722.1 Annex C is very similar to G.722.1, but provides twice the audio bandwidth, 14 kHz. And G.722.2, which operates on wideband speech and delivers very low bitrates, is an ACELP-based algorithm.

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libavcodec is a free and open-source library of codecs for encoding and decoding video and audio data.

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Lossy compression

In information technology, lossy compression is the class of data encoding methods that uses inexact approximations (or partial data discarding) to represent the content.

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Modified discrete cosine transform

The modified discrete cosine transform (MDCT) is a lapped transform based on the type-IV discrete cosine transform (DCT-IV), with the additional property of being lapped: it is designed to be performed on consecutive blocks of a larger dataset, where subsequent blocks are overlapped so that the last half of one block coincides with the first half of the next block.

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RealAudio is a proprietary audio format developed by RealNetworks and first released in April 1995.

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RealNetworks, Inc. is a provider of Internet streaming media delivery software and services based in Seattle, Washington, United States.

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Reverse engineering

Reverse engineering, also called back engineering, is the processes of extracting knowledge or design information from anything man-made and re-producing it or reproducing anything based on the extracted information.

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Rockbox is a free software replacement for the OEM firmware in various forms of digital audio players (DAPs) with an original kernel.

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Surround sound

Surround sound is a technique for enriching the sound reproduction quality of an audio source with additional audio channels from speakers that surround the listener (surround channels), providing sound from a 360° radius in the horizontal plane (2D) as opposed to "screen channels" (centre, left, and right) originating only from the listener's forward arc.

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Cook codec, RealAudio Gecko.


[1] https://en.wikipedia.org/wiki/Cook_Codec

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