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Daniel J. Sandin

Index Daniel J. Sandin

Daniel J. Sandin (born 1942) is a video and computer graphics artist/researcher. [1]

27 relations: Analog computer, Autostereoscopy, Carolina Cruz-Neira, Computer graphics, Electronic Visualization Laboratory, John Simon Guggenheim Memorial Foundation, List of Guggenheim Fellowships awarded in 1978, Moog synthesizer, Museum of Modern Art, Myron W. Krueger, National Endowment for the Arts, National Science Foundation, PHSCologram, Physics, Plato, Rockefeller Foundation, Sandin Image Processor, Scientific visualization, Shimer College, Smithsonian Institution, Thomas A. DeFanti, University of Illinois at Chicago, University of Wisconsin–Madison, Video, Video art, Virtual reality, Wired glove.

Analog computer

An analog computer or analogue computer is a form of computer that uses the continuously changeable aspects of physical phenomena such as electrical, mechanical, or hydraulic quantities to model the problem being solved.

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Autostereoscopy

Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear or glasses on the part of the viewer.

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Carolina Cruz-Neira

Carolina Cruz-Neira is a Spanish-Venezuelan-American computer engineer, known for inventing the CAVE automatic virtual environment.

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Computer graphics

Computer graphics are pictures and films created using computers.

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Electronic Visualization Laboratory

The Electronic Visualization Laboratory (EVL) is a cross-disciplinary research lab at the University of Illinois at Chicago.

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John Simon Guggenheim Memorial Foundation

The John Simon Guggenheim Memorial Foundation was founded in 1925 by Olga and Simon Guggenheim in memory of their son, who died on April 26, 1922.

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List of Guggenheim Fellowships awarded in 1978

List of Guggenheim fellowship winners for 1978.

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Moog synthesizer

Moog synthesizer (pronounced; often anglicized to, though Robert Moog preferred the former) may refer to any number of analog synthesizers designed by Robert Moog or manufactured by Moog Music, and is commonly used as a generic term for older-generation analog music synthesizers.

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Museum of Modern Art

The Museum of Modern Art (MoMA) is an art museum located in Midtown Manhattan in New York City, on 53rd Street between Fifth and Sixth Avenues.

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Myron W. Krueger

Myron Krueger (born 1942 in Gary, Indiana) is an American computer artist who developed early interactive works.

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National Endowment for the Arts

The National Endowment for the Arts (NEA) is an independent agency of the United States federal government that offers support and funding for projects exhibiting artistic excellence.

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National Science Foundation

The National Science Foundation (NSF) is a United States government agency that supports fundamental research and education in all the non-medical fields of science and engineering.

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PHSCologram

PHSCologram is a registered trademark for barrier-strip and lenticular autostereograms made by Chicago-based art collective (Art)n laboratory.

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Physics

Physics (from knowledge of nature, from φύσις phýsis "nature") is the natural science that studies matterAt the start of The Feynman Lectures on Physics, Richard Feynman offers the atomic hypothesis as the single most prolific scientific concept: "If, in some cataclysm, all scientific knowledge were to be destroyed one sentence what statement would contain the most information in the fewest words? I believe it is that all things are made up of atoms – little particles that move around in perpetual motion, attracting each other when they are a little distance apart, but repelling upon being squeezed into one another..." and its motion and behavior through space and time and that studies the related entities of energy and force."Physical science is that department of knowledge which relates to the order of nature, or, in other words, to the regular succession of events." Physics is one of the most fundamental scientific disciplines, and its main goal is to understand how the universe behaves."Physics is one of the most fundamental of the sciences. Scientists of all disciplines use the ideas of physics, including chemists who study the structure of molecules, paleontologists who try to reconstruct how dinosaurs walked, and climatologists who study how human activities affect the atmosphere and oceans. Physics is also the foundation of all engineering and technology. No engineer could design a flat-screen TV, an interplanetary spacecraft, or even a better mousetrap without first understanding the basic laws of physics. (...) You will come to see physics as a towering achievement of the human intellect in its quest to understand our world and ourselves."Physics is an experimental science. Physicists observe the phenomena of nature and try to find patterns that relate these phenomena.""Physics is the study of your world and the world and universe around you." Physics is one of the oldest academic disciplines and, through its inclusion of astronomy, perhaps the oldest. Over the last two millennia, physics, chemistry, biology, and certain branches of mathematics were a part of natural philosophy, but during the scientific revolution in the 17th century, these natural sciences emerged as unique research endeavors in their own right. Physics intersects with many interdisciplinary areas of research, such as biophysics and quantum chemistry, and the boundaries of physics are not rigidly defined. New ideas in physics often explain the fundamental mechanisms studied by other sciences and suggest new avenues of research in academic disciplines such as mathematics and philosophy. Advances in physics often enable advances in new technologies. For example, advances in the understanding of electromagnetism and nuclear physics led directly to the development of new products that have dramatically transformed modern-day society, such as television, computers, domestic appliances, and nuclear weapons; advances in thermodynamics led to the development of industrialization; and advances in mechanics inspired the development of calculus.

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Plato

Plato (Πλάτων Plátōn, in Classical Attic; 428/427 or 424/423 – 348/347 BC) was a philosopher in Classical Greece and the founder of the Academy in Athens, the first institution of higher learning in the Western world.

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Rockefeller Foundation

The Rockefeller Foundation is a private foundation based at 420 Fifth Avenue, New York City.

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Sandin Image Processor

The Sandin Image Processor is a video synthesizer, usually introduced as invented by Dan Sandin and designed between 1971 and 1974.

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Scientific visualization

Scientific visualization (also spelled scientific visualisation) is an interdisciplinary branch of science.

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Shimer College

Shimer College (pronounced) was an American Great Books college located initially in Mount Carroll, then Waukegan and finally Chicago, Illinois.

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Smithsonian Institution

The Smithsonian Institution, established on August 10, 1846 "for the increase and diffusion of knowledge," is a group of museums and research centers administered by the Government of the United States.

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Thomas A. DeFanti

Tom DeFanti (born Sept. 18, 1948) is a computer graphics researcher and pioneer.

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University of Illinois at Chicago

The University of Illinois at Chicago (UIC) is a public research university located in Chicago, Illinois, United States.

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University of Wisconsin–Madison

The University of Wisconsin–Madison (also known as University of Wisconsin, Wisconsin, UW, or regionally as UW–Madison, or simply Madison) is a public research university in Madison, Wisconsin, United States.

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Video

Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media.

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Video art

Video art is an art form which relies on using video technology as a visual and audio medium.

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Virtual reality

Virtual reality (VR) is an interactive computer-generated experience taking place within a simulated environment, that incorporates mainly auditory and visual, but also other types of sensory feedback like haptic.

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Wired glove

A wired glove (also called a "dataglove" or "cyberglove") is an input device for human–computer interaction worn like a glove.

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References

[1] https://en.wikipedia.org/wiki/Daniel_J._Sandin

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