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GeForce

Index GeForce

GeForce is a brand of graphics processing units (GPUs) designed by Nvidia. [1]

74 relations: Accelerated Graphics Port, Advanced Micro Devices, AnandTech, ARM architecture, Brand, DDR SDRAM, DDR2 SDRAM, Direct3D, EGL (API), Fermi (microarchitecture), Floating-point arithmetic, FreeBSD, GDDR3 SDRAM, GDDR5 SDRAM, GeForce 2 series, GeForce 256, GeForce 3 series, GeForce 300 series, GeForce 4 series, GeForce 6 series, GeForce 7 series, GeForce 8 series, GeForce FX series, General-purpose computing on graphics processing units, Graphics processing unit, Half-precision floating-point format, High Bandwidth Memory, High-dynamic-range imaging, Intel Atom, Kepler (microarchitecture), Linux, Linux kernel, Mac OS X Leopard, Maxwell (microarchitecture), Microsoft, NForce, Nouveau (software), Nvidia, Nvidia G-Sync, Nvidia Ion, Nvidia PureVideo, Nvidia Quadro, Nvidia Share, NVLink, Oak Ridge National Laboratory, Pascal (microarchitecture), Phoronix, PlayStation 3, Radeon, Rendering (computer graphics), ..., Reverse engineering, RIVA TNT, RIVA TNT2, RSX Reality Synthesizer, Scalable Link Interface, Shader, Solaris (operating system), Supersampling, Synchronous dynamic random-access memory, Tesla (microarchitecture), Titan (supercomputer), Transform, clipping, and lighting, Tweakers, Unified shader model, United States dollar, Video card, Video display controller, Vulkan (API), Wayland (display server protocol), Windows 10, X86, X86-64, Xbox (console), 65-nanometer process. Expand index (24 more) »

Accelerated Graphics Port

The Accelerated Graphics Port (AGP) was designed as a high-speed point-to-point channel for attaching a video card to a computer system, primarily to assist in the acceleration of 3D computer graphics.

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Advanced Micro Devices

Advanced Micro Devices, Inc. (AMD) is an American multinational semiconductor company based in Santa Clara, California, that develops computer processors and related technologies for business and consumer markets.

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AnandTech

AnandTech is an online computer hardware magazine.

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ARM architecture

ARM, previously Advanced RISC Machine, originally Acorn RISC Machine, is a family of reduced instruction set computing (RISC) architectures for computer processors, configured for various environments.

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Brand

A brand is a name, term, design, symbol, or other feature that distinguishes an organization or product from its rivals in the eyes of the customer.

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DDR SDRAM

DDR SDRAM is a double data rate synchronous dynamic random-access memory class of memory integrated circuits used in computers.

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DDR2 SDRAM

DDR2 SDRAM is a double data rate synchronous dynamic random-access memory interface.

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Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows.

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EGL (API)

EGL is an interface between Khronos rendering APIs (such as OpenGL, OpenGL ES or OpenVG) and the underlying native platform windowing system.

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Fermi (microarchitecture)

Fermi is the codename for a GPU microarchitecture developed by Nvidia, first released to retail in April 2010, as the successor to the Tesla microarchitecture.

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Floating-point arithmetic

In computing, floating-point arithmetic is arithmetic using formulaic representation of real numbers as an approximation so as to support a trade-off between range and precision.

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FreeBSD

FreeBSD is a free and open-source Unix-like operating system descended from Research Unix via the Berkeley Software Distribution (BSD).

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GDDR3 SDRAM

Graphics DDR3 SDRAM (GDDR3 SDRAM) is a type of DDR SDRAM specialized for graphics processing units (GPUs) offering less access latency and greater device bandwidths.

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GDDR5 SDRAM

GDDR5, an abbreviation for double data rate type five synchronous graphics random-access memory, is a modern type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computation.

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GeForce 2 series

The GeForce2 (NV15) is the second generation of NVIDIA's GeForce graphics processing units.

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GeForce 256

The GeForce 256 is the original release in Nvidia's "GeForce" product-line.

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GeForce 3 series

The GeForce 3 (NV20) is the third generation of NVIDIA's GeForce graphics processing units.

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GeForce 300 series

The GeForce 300 series is a series of Tesla-based graphics processing units developed by Nvidia, first released in November 2009.

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GeForce 4 series

The GeForce4 (codenames below) refers to the fourth generation of GeForce-branded graphics processing units (GPU) manufactured by Nvidia.

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GeForce 6 series

The GeForce 6 Series (codename NV40) is Nvidia's sixth generation of GeForce graphic processing units.

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GeForce 7 series

The GeForce 7 Series is the seventh generation of Nvidia's GeForce graphics processing units.

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GeForce 8 series

The GeForce 8 Series is the eighth generation of NVIDIA's GeForce line of graphics processing units.

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GeForce FX series

The GeForce FX or "GeForce 5" series (codenamed NV30) is a line of graphics processing units from the manufacturer NVIDIA.

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General-purpose computing on graphics processing units

General-purpose computing on graphics processing units (GPGPU, rarely GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

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Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

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Half-precision floating-point format

In computing, half precision is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory.

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High Bandwidth Memory

High Bandwidth Memory (HBM) is a high-performance RAM interface for 3D-stacked DRAM from AMD and Hynix.

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High-dynamic-range imaging

High-dynamic-range imaging (HDRI) is a high dynamic range (HDR) technique used in imaging and photography to reproduce a greater dynamic range of luminosity than is possible with standard digital imaging or photographic techniques.

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Intel Atom

Intel Atom is the brand name for a line of ultra-low-voltage IA-32 and x86-64 microprocessors by Intel Corporation.

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Kepler (microarchitecture)

Kepler is the codename for a GPU microarchitecture developed by Nvidia, first introduced at retail in April 2012, as the successor to the Fermi microarchitecture.

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Linux

Linux is a family of free and open-source software operating systems built around the Linux kernel.

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Linux kernel

The Linux kernel is an open-source monolithic Unix-like computer operating system kernel.

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Mac OS X Leopard

Mac OS X Leopard (version 10.5) is the sixth major release of Mac OS X (now named macOS), Apple's desktop and server operating system for Macintosh computers.

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Maxwell (microarchitecture)

Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture.

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Microsoft

Microsoft Corporation (abbreviated as MS) is an American multinational technology company with headquarters in Redmond, Washington.

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NForce

The nForce is a motherboard chipset created by Nvidia for AMD Athlon and Duron (later included support in the 5 series up for Intel processors).

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Nouveau (software)

nouveau is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.

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Nvidia

Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

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Nvidia G-Sync

G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync.

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Nvidia Ion

Nvidia Ion is a product line of Nvidia corporation intended for motherboards of low-cost portable computers.

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Nvidia PureVideo

PureVideo is Nvidia's hardware SIP core that performs video decoding.

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Nvidia Quadro

Quadro is Nvidia's brand for graphics cards intended for use in workstations running professional computer-aided design (CAD), computer-generated imagery (CGI), and digital content creation (DCC) applications.

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Nvidia Share

Nvidia ShadowPlay is a hardware-accelerated screen recording utility for Windows PCs using GeForce GPUs, made by Nvidia Corp as part of its GeForce Experience software.

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NVLink

NVLink is a wire-based communications protocol serial multi-lane near-range communication link developed by Nvidia.

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Oak Ridge National Laboratory

Oak Ridge National Laboratory (ORNL) is an American multiprogram science and technology national laboratory sponsored by the U.S. Department of Energy (DOE) and administered, managed, and operated by UT-Battelle as a federally funded research and development center (FFRDC) under a contract with the DOE.

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Pascal (microarchitecture)

Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture.

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Phoronix

Phoronix is a technology website that offers insights regarding the development of the Linux kernel, product reviews, interviews, and news regarding free and open-source software by monitoring the Linux kernel mailing list or interviews.

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PlayStation 3

The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment.

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Radeon

Radeon is a brand of computer products, including graphics processing units, random-access memory, RAM disk software, and solid-state drives, produced by Radeon Technologies Group (formerly AMD Vision), a division of Advanced Micro Devices.

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Rendering (computer graphics)

Rendering or image synthesis is the automatic process of generating a photorealistic or non-photorealistic image from a 2D or 3D model (or models in what collectively could be called a scene file) by means of computer programs.

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Reverse engineering

Reverse engineering, also called back engineering, is the process by which a man-made object is deconstructed to reveal its designs, architecture, or to extract knowledge from the object; similar to scientific research, the only difference being that scientific research is about a natural phenomenon.

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RIVA TNT

The RIVA TNT, codenamed NV4, is a 2D, video, and 3D graphics accelerator chip for PCs that was manufactured by Nvidia.

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RIVA TNT2

The RIVA TNT2 is a graphics processing unit manufactured by Nvidia starting in early 1999.

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RSX Reality Synthesizer

The RSX 'Reality Synthesizer' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console.

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Scalable Link Interface

Scalable Link Interface (SLI) is a brand name for a multi-GPU technology developed by Nvidia for linking two or more video cards together to produce a single output.

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Shader

In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

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Solaris (operating system)

Solaris is a Unix operating system originally developed by Sun Microsystems.

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Supersampling

Supersampling is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery.

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Synchronous dynamic random-access memory

Synchronous dynamic random-access memory (SDRAM) is any dynamic random-access memory (DRAM) where the operation of its external pin interface is coordinated by an externally supplied clock signal.

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Tesla (microarchitecture)

Named after the pioneering electrical engineer Nikola Tesla, Tesla is the codename for a GPU microarchitecture developed by Nvidia as the successor to their prior microarchitectures.

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Titan (supercomputer)

Titan or OLCF-3 is a supercomputer built by Cray at Oak Ridge National Laboratory for use in a variety of science projects. Titan is an upgrade of Jaguar, a previous supercomputer at Oak Ridge, that uses graphics processing units (GPUs) in addition to conventional central processing units (CPUs). Titan is the first such hybrid to perform over 10 petaFLOPS. The upgrade began in October 2011, commenced stability testing in October 2012 and it became available to researchers in early 2013. The initial cost of the upgrade was US$60 million, funded primarily by the United States Department of Energy. Titan is due to be eclipsed at Oak Ridge by Summit in 2019, which is being built by IBM and features fewer nodes with much greater GPU capability per node as well as local per-node non-volatile caching of file data from the system's parallel file system. Titan employs AMD Opteron CPUs in conjunction with Nvidia Tesla GPUs to improve energy efficiency while providing an order of magnitude increase in computational power over Jaguar. It uses 18,688 CPUs paired with an equal number of GPUs to perform at a theoretical peak of 27 petaFLOPS; in the LINPACK benchmark used to rank supercomputers' speed, it performed at 17.59 petaFLOPS. This was enough to take first place in the November 2012 list by the TOP500 organization, but Tianhe-2 overtook it on the June 2013 list. Titan is available for any scientific purpose; access depends on the importance of the project and its potential to exploit the hybrid architecture. Any selected programs must also be executable on other supercomputers to avoid sole dependence on Titan. Six vanguard programs were the first selected. They dealt mostly with molecular scale physics or climate models, while 25 others were queued behind them. The inclusion of GPUs compelled authors to alter their programs. The modifications typically increased the degree of parallelism, given that GPUs offer many more simultaneous threads than CPUs. The changes often yield greater performance even on CPU-only machines.

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Transform, clipping, and lighting

Transform, clipping, and lighting (T&L or sometimes TCL) is a term used in computer graphics.

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Tweakers

Tweakers (formerly called Tweakers.net) is a Dutch technology website featuring news and information about hardware, software and the Internet.

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Unified shader model

In the field of 3D computer graphics, the Unified Shader Model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

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United States dollar

The United States dollar (sign: $; code: USD; also abbreviated US$ and referred to as the dollar, U.S. dollar, or American dollar) is the official currency of the United States and its insular territories per the United States Constitution since 1792.

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Video card

A video card (also called a display card, graphics card, display adapter or graphics adapter) is an expansion card which generates a feed of output images to a display (such as a computer monitor).

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Video display controller

A video display controller or VDC (also regularly called display engine, display interface) is an integrated circuit which is the main component in a video signal generator, a device responsible for the production of a TV video signal in a computing or game system.

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Vulkan (API)

Vulkan is a low-overhead, cross-platform 3D graphics and compute API.

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Wayland (display server protocol)

Wayland is a computer protocol that specifies the communication between a display server (called a Wayland compositor) and its clients, as well as a reference implementation of the protocol in the C programming language.

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Windows 10

Windows 10 (codenamed Redstone, formerly Threshold) is a personal computer operating system developed and released by Microsoft, as part of the Windows NT family of operating systems.

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X86

x86 is a family of backward-compatible instruction set architectures based on the Intel 8086 CPU and its Intel 8088 variant.

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X86-64

x86-64 (also known as x64, x86_64, AMD64 and Intel 64) is the 64-bit version of the x86 instruction set.

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Xbox (console)

The Xbox is a home video game console and the first installment in the Xbox series of consoles manufactured by Microsoft.

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65-nanometer process

The 65-nanometer (65 nm) process is advanced lithographic node used in volume CMOS semiconductor fabrication.

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References

[1] https://en.wikipedia.org/wiki/GeForce

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