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Glide (API)

Index Glide (API)

Glide is a 3D graphics API developed by 3dfx Interactive for their Voodoo Graphics 3D accelerator cards. [1]

16 relations: Application programming interface, Assembly language, C (programming language), Cross-platform, Direct3D, GNU General Public License, Graphics processing unit, Mantle (API), MiniGL, Nvidia, OpenGL, Real-time computer graphics, Trademark, Vulkan (API), 3D computer graphics, 3dfx Interactive.

Application programming interface

In computer programming, an application programming interface (API) is a set of subroutine definitions, protocols, and tools for building software.

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Assembly language

An assembly (or assembler) language, often abbreviated asm, is a low-level programming language, in which there is a very strong (but often not one-to-one) correspondence between the assembly program statements and the architecture's machine code instructions.

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C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

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Cross-platform

In computing, cross-platform software (also multi-platform software or platform-independent software) is computer software that is implemented on multiple computing platforms.

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Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows.

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GNU General Public License

The GNU General Public License (GNU GPL or GPL) is a widely used free software license, which guarantees end users the freedom to run, study, share and modify the software.

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Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

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Mantle (API)

Mantle is a low-overhead rendering API targeted at 3D video games.

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MiniGL

The term MiniGL was applied to a wide range of incomplete OpenGL implementations provided by graphics card hardware companies including 3dfx, PowerVR and Rendition in the late 1990s.

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Nvidia

Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

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OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

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Real-time computer graphics

Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time.

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Trademark

A trademark, trade mark, or trade-markThe styling of trademark as a single word is predominantly used in the United States and Philippines only, while the two-word styling trade mark is used in many other countries around the world, including the European Union and Commonwealth and ex-Commonwealth jurisdictions (although Canada officially uses "trade-mark" pursuant to the Trade-mark Act, "trade mark" and "trademark" are also commonly used).

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Vulkan (API)

Vulkan is a low-overhead, cross-platform 3D graphics and compute API.

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3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

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3dfx Interactive

3dfx Interactive was a company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, graphics cards.

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Redirects here:

3DFX Glide, 3dfx Glide, 3dfx glide, Glide API, Glide api, Glide wrapper, Glide wrappers.

References

[1] https://en.wikipedia.org/wiki/Glide_(API)

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