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Human-based genetic algorithm

Index Human-based genetic algorithm

In evolutionary computation, a human-based genetic algorithm (HBGA) is a genetic algorithm that allows humans to contribute solution suggestions to the evolutionary process. [1]

25 relations: Computer art, Creativity techniques, Cumulative learning, Distributed artificial intelligence, E-governance, Evolutionary computation, Genetic algorithm, Genetic engineering, Group decision-making, Human, Human-based computation, Human-based evolutionary computation, Human–computer interaction, Interactive evolutionary computation, Knowledge management, Memetics, Multi-agent system, Natural selection, Nature, Nucleotide, Selective breeding, Social computing, Social organization, User-centered design, Yahoo! Answers.

Computer art

Computer art is any art in which computers play a role in production or display of the artwork.

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Creativity techniques

Creativity techniques are methods that encourage creative actions, whether in the arts or sciences.

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Cumulative learning

For Cumulative Learning in artificial intelligence, see Multi-task learning Cumulative learning is the cognitive process by which we accumulate knowledge and abilities that serve as building blocks for subsequent cognitive development.

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Distributed artificial intelligence

Distributed Artificial Intelligence (DAI) also called Decentralized Artificial Intelligence is a subfield of artificial intelligence research dedicated to the development of distributed solutions for problems.

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E-governance

Electronic governance or e-governance is the application of information and communication technology (ICT) for delivering government services, exchange of information, communication transactions, integration of various stand-alone systems and services between government-to-citizen (G2C), government-to-business (G2B), government-to-government (G2G), government-to-employees (G2E) as well as back office processes and interactions within the entire government framework.

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Evolutionary computation

In computer science, evolutionary computation is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms.

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Genetic algorithm

In computer science and operations research, a genetic algorithm (GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA).

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Genetic engineering

Genetic engineering, also called genetic modification or genetic manipulation, is the direct manipulation of an organism's genes using biotechnology.

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Group decision-making

Group decision-making (also known as collaborative decision-making) is a situation faced when individuals collectively make a choice from the alternatives before them.

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Human

Humans (taxonomically Homo sapiens) are the only extant members of the subtribe Hominina.

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Human-based computation

Human-based computation (HBC), human-assisted computation, ubiquitous human computing or distributed thinking (by analogy to distributed computing) is a computer science technique in which a machine performs its function by outsourcing certain steps to humans, usually as microwork.

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Human-based evolutionary computation

Human-based evolutionary computation (HBEC) is a set of evolutionary computation techniques that rely on human innovation.

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Human–computer interaction

Human–computer interaction (HCI) researches the design and use of computer technology, focused on the interfaces between people (users) and computers.

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Interactive evolutionary computation

Interactive evolutionary computation (IEC) or aesthetic selection is a general term for methods of evolutionary computation that use human evaluation.

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Knowledge management

Knowledge management (KM) is the process of creating, sharing, using and managing the knowledge and information of an organisation.

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Memetics

Memetics is the study of information and culture based on an analogy with Darwinian evolution.

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Multi-agent system

A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents.

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Natural selection

Natural selection is the differential survival and reproduction of individuals due to differences in phenotype.

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Nature

Nature, in the broadest sense, is the natural, physical, or material world or universe.

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Nucleotide

Nucleotides are organic molecules that serve as the monomer units for forming the nucleic acid polymers deoxyribonucleic acid (DNA) and ribonucleic acid (RNA), both of which are essential biomolecules within all life-forms on Earth.

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Selective breeding

Selective breeding (also called artificial selection) is the process by which humans use animal breeding and plant breeding to selectively develop particular phenotypic traits (characteristics) by choosing which typically animal or plant males and females will sexually reproduce and have offspring together.

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Social computing

Social computing is an area of computer science that is concerned with the intersection of social behavior and computational systems.

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Social organization

In sociology, a social organization is a pattern of relationships between and among individuals and social groups.

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User-centered design

User-centered design (UCD) or user-driven development (UDD) is a framework of processes (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

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Yahoo! Answers

Yahoo! Answers is a community-driven question-and-answer (Q&A) website or a knowledge market from Yahoo!, that allows users to both submit questions to be answered and answer questions asked by other users.

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Redirects here:

HBGA, Social evolutionary computation.

References

[1] https://en.wikipedia.org/wiki/Human-based_genetic_algorithm

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