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International Association for Computing and Philosophy

Index International Association for Computing and Philosophy

The International Association for Computing and Philosophy is a professional, philosophical association emerging from a history of conferences that began in 1986. [1]

26 relations: American Philosophical Association, Anthony Beavers, Artificial intelligence, Artificial life, Barwise Prize, Carnegie Mellon University, Cognitive science, Computer ethics, Computer-mediated communication, Digital physics, Distance education, Distributed computing, Electronic publishing, Formal ontology, Information ethics, Logic, Luciano Floridi, Metaphysics, Pennsylvania, Philosophy, Philosophy of information, Philosophy of technology, Pittsburgh, Professional association, Robotics, Virtual reality.

American Philosophical Association

The American Philosophical Association (APA) is the main professional organization for philosophers in the United States.

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Anthony Beavers

Anthony Beavers (born 8 May 1963) is an American philosopher.

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Artificial intelligence

Artificial intelligence (AI, also machine intelligence, MI) is intelligence demonstrated by machines, in contrast to the natural intelligence (NI) displayed by humans and other animals.

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Artificial life

Artificial life (often abbreviated ALife or A-Life) is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry.

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Barwise Prize

The Barwise prize was established in 2002 by the American Philosophical Association, in conjunction with the APA Committee on Philosophy and Computers, on the basis of a proposal from the International Association for Computing and Philosophy for significant and sustained contributions to areas relevant to philosophy and computing.

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Carnegie Mellon University

Carnegie Mellon University (commonly known as CMU) is a private research university in Pittsburgh, Pennsylvania.

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Cognitive science

Cognitive science is the interdisciplinary, scientific study of the mind and its processes.

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Computer ethics

Computer ethics is a part of practical philosophy concerned with how computing professionals should make decisions regarding professional and social conduct.

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Computer-mediated communication

Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices.

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Digital physics

In physics and cosmology, digital physics (also referred to as digital ontology or digital philosophy) is a collection of theoretical perspectives based on the premise that the universe is describable by information.

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Distance education

Distance education or long-distance learning is the education of students who may not always be physically present at a school.

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Distributed computing

Distributed computing is a field of computer science that studies distributed systems.

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Electronic publishing

Electronic publishing (also referred to as e-publishing or digital publishing or online publishing) includes the digital publication of e-books, digital magazines, and the development of digital libraries and catalogues.

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Formal ontology

In philosophy, the term formal ontology is used to refer to an ontology defined by axioms in a formal language with the goal to provide an unbiased (domain- and application-independent) view on reality, which can help the modeler of domain- or application-specific ontologies (information science) to avoid possibly erroneous ontological assumptions encountered in modeling large-scale ontologies.

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Information ethics

Information ethics has been defined as "the branch of ethics that focuses on the relationship between the creation, organization, dissemination, and use of information, and the ethical standards and moral codes governing human conduct in society".

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Logic

Logic (from the logikḗ), originally meaning "the word" or "what is spoken", but coming to mean "thought" or "reason", is a subject concerned with the most general laws of truth, and is now generally held to consist of the systematic study of the form of valid inference.

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Luciano Floridi

Luciano Floridi (born 16 November 1964) is currently Professor of Philosophy and Ethics of Information and Director of the Digital Ethics Lab, at the University of Oxford, Oxford Internet Institute, Professorial Fellow of Exeter College, Oxford,, Senior Member of the Faculty of Philosophy, Research Associate and Fellow in Information Policy at the Department of Computer Science, University of Oxford, and Distinguished Research Fellow of the Oxford Uehiro Centre for Practical Ethics.

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Metaphysics

Metaphysics is a branch of philosophy that explores the nature of being, existence, and reality.

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Pennsylvania

Pennsylvania (Pennsylvania German: Pennsylvaani or Pennsilfaani), officially the Commonwealth of Pennsylvania, is a state located in the northeastern and Mid-Atlantic regions of the United States.

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Philosophy

Philosophy (from Greek φιλοσοφία, philosophia, literally "love of wisdom") is the study of general and fundamental problems concerning matters such as existence, knowledge, values, reason, mind, and language.

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Philosophy of information

The philosophy of information (PI) is a branch of philosophy that studies topics relevant to computer science, information science and information technology.

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Philosophy of technology

The philosophy of technology is a sub-field of philosophy that studies the nature of technology and its social effects.

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Pittsburgh

Pittsburgh is a city in the Commonwealth of Pennsylvania in the United States, and is the county seat of Allegheny County.

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Professional association

A professional association (also called a professional body, professional organization, or professional society) is usually a nonprofit organization seeking to further a particular profession, the interests of individuals engaged in that profession and the public interest.

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Robotics

Robotics is an interdisciplinary branch of engineering and science that includes mechanical engineering, electronics engineering, computer science, and others.

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Virtual reality

Virtual reality (VR) is an interactive computer-generated experience taking place within a simulated environment, that incorporates mainly auditory and visual, but also other types of sensory feedback like haptic.

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Redirects here:

IACAP, Iacap.

References

[1] https://en.wikipedia.org/wiki/International_Association_for_Computing_and_Philosophy

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