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Isometric projection

Index Isometric projection

Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. [1]

31 relations: ACM Computing Surveys, Architectural drawing, Association for Computing Machinery, Axonometric projection, Cartesian coordinate system, China, Coordinate system, Engineering drawing, Graph paper, Graphical projection, Greek language, Impossible object, Inverse trigonometric functions, Isometry, Level of measurement, Magic angle, Microcomputer, Octant (solid geometry), Parallel projection, Penrose stairs, Perspective (graphical), Photography, Pixel art, Pythagorean theorem, Retrogaming, Romance of the Three Kingdoms, Rotation matrix, Sprite (computer graphics), Technical drawing, Visual perception, William Farish (chemist).

ACM Computing Surveys

ACM Computing Surveys (CSUR) is a peer reviewed scientific journal published by the Association for Computing Machinery.

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Architectural drawing

An architectural drawing or architect's drawing is a technical drawing of a building (or building project) that falls within the definition of architecture.

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Association for Computing Machinery

The Association for Computing Machinery (ACM) is an international learned society for computing.

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Axonometric projection

Axonometric projection is a type of orthographic projection used for creating a pictorial drawing of an object, where the lines of sight are perpendicular to the plane of projection, and the object is rotated around one or more of its axes to reveal multiple sides.

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Cartesian coordinate system

A Cartesian coordinate system is a coordinate system that specifies each point uniquely in a plane by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular directed lines, measured in the same unit of length.

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China

China, officially the People's Republic of China (PRC), is a unitary one-party sovereign state in East Asia and the world's most populous country, with a population of around /1e9 round 3 billion.

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Coordinate system

In geometry, a coordinate system is a system which uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space.

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Engineering drawing

An engineering drawing, a type of technical drawing, is used to fully and clearly define requirements for engineered items.

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Graph paper

Graph paper, coordinate paper, grid paper, or squared paper is writing paper that is printed with fine lines making up a regular grid.

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Graphical projection

Graphical projection is a protocol, used in technical drawing, by which an image of a three-dimensional object is projected onto a planar surface without the aid of numerical calculation.

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Greek language

Greek (Modern Greek: ελληνικά, elliniká, "Greek", ελληνική γλώσσα, ellinikí glóssa, "Greek language") is an independent branch of the Indo-European family of languages, native to Greece and other parts of the Eastern Mediterranean and the Black Sea.

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Impossible object

An impossible object (also known as an impossible figure or an undecidable figure) is a type of optical illusion.

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Inverse trigonometric functions

In mathematics, the inverse trigonometric functions (occasionally also called arcus functions, antitrigonometric functions or cyclometric functions) are the inverse functions of the trigonometric functions (with suitably restricted domains).

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Isometry

In mathematics, an isometry (or congruence, or congruent transformation) is a distance-preserving transformation between metric spaces, usually assumed to be bijective.

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Level of measurement

Level of measurement or scale of measure is a classification that describes the nature of information within the values assigned to variables.

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Magic angle

The magic angle is a precisely defined angle, the value of which is approximately 54.7356°.

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Microcomputer

A microcomputer is a small, relatively inexpensive computer with a microprocessor as its central processing unit (CPU).

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Octant (solid geometry)

An octant in solid geometry is one of the eight divisions of a Euclidean three-dimensional coordinate system defined by the signs of the coordinates.

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Parallel projection

A parallel projection is a projection of an object in three-dimensional space onto a fixed plane, known as the projection plane or image plane, where the rays, known as lines of sight or projection lines, are parallel to each other.

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Penrose stairs

The Penrose stairs or Penrose steps, also dubbed the impossible staircase, is an impossible object created by Lionel Penrose and his son Roger Penrose.

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Perspective (graphical)

Perspective (from perspicere "to see through") in the graphic arts is an approximate representation, generally on a flat surface (such as paper), of an image as it is seen by the eye.

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Photography

Photography is the science, art, application and practice of creating durable images by recording light or other electromagnetic radiation, either electronically by means of an image sensor, or chemically by means of a light-sensitive material such as photographic film.

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Pixel art

Pixel art is a form of digital art, created through the use of software, where images are edited on the pixel level.

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Pythagorean theorem

In mathematics, the Pythagorean theorem, also known as Pythagoras' theorem, is a fundamental relation in Euclidean geometry among the three sides of a right triangle.

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Retrogaming

Retrogaming, also known as classic gaming and old school gaming, is the playing or collecting of older personal computer, console, and arcade video games in contemporary times.

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Romance of the Three Kingdoms

Romance of the Three Kingdoms is a 14th-century historical novel attributed to Luo Guanzhong.

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Rotation matrix

In linear algebra, a rotation matrix is a matrix that is used to perform a rotation in Euclidean space.

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Sprite (computer graphics)

In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene.

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Technical drawing

Technical drawing, drafting or drawing, is the act and discipline of composing drawings that visually communicate how something functions or is constructed.

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Visual perception

Visual perception is the ability to interpret the surrounding environment using light in the visible spectrum reflected by the objects in the environment.

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William Farish (chemist)

William Farish (1759–1837) was a British scientist who was a professor of Chemistry and Natural Philosophy at the University of Cambridge, known for the development of the method of isometric projection and development of the first written university examination.

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3/4 top down view, 3/4 top-down view, Isometric Drawing, Isometric Perspective, Isometric Projection, Isometric drawing, Isometric graphics, Isometric illustration, Isometric perspective, Isometric view, Isometric viewpoint, Quarter view.

References

[1] https://en.wikipedia.org/wiki/Isometric_projection

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