17 relations: Brokkr, Continuum fallacy, Draupnir, Equivocation, Fuzzy concept, Gambling, Head, Loki, Moving the goalposts, Neck, No true Scotsman, Prose Edda, Quibble (plot device), Skáldskaparmál, Sorites paradox, The Merchant of Venice, Vagueness.
In Norse mythology, Brokkr (Old Norse "the one who works with metal fragments; blacksmith", anglicized Brokk) is a dwarf, and the brother of Eitri or Sindri.
The continuum fallacy (also called the fallacy of the beard, or line drawing fallacy) is an informal fallacy closely related to the sorites paradox, or paradox of the heap.
In Norse mythology, Draupnir (Old Norse "the dripper"Orchard (1997:34).) is a gold ring possessed by the god Odin with the ability to multiply itself: Every ninth night, eight new rings 'drip' from Draupnir, each one of the same size and weight as the original.
In logic, equivocation ('calling two different things by the same name') is an informal fallacy resulting from the use of a particular word/expression in multiple senses throughout an argument leading to a false conclusion.
A fuzzy concept is a concept of which the boundaries of application can vary considerably according to context or conditions, instead of being fixed once and for all.
Gambling is the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning money or material goods.
A head is the part of an organism which usually includes the eyes, ears, nose, and mouth, each of which aid in various sensory functions such as sight, hearing, smell, and taste, respectively.
Loki (Old Norse, Modern Icelandic, often Anglicized as) is a god in Norse mythology.
Moving the goalposts (or shifting the goalposts) is a metaphor, derived from goal-based sports, that means to change the criterion (goal) of a process or competition while it is still in progress, in such a way that the new goal offers one side an intentional advantage or disadvantage.
The neck is the part of the body, on many vertebrates, that separates the head from the torso.
No true Scotsman or appeal to purity is an informal fallacy in which one attempts to protect a universal generalization from counterexamples by changing the definition in an ad hoc fashion to exclude the counterexample.
The Prose Edda, also known as the Younger Edda, Snorri's Edda (Snorra Edda) or, historically, simply as Edda, is an Old Norse work of literature written in Iceland in the early 13th century.
In terms of fiction, a quibble is a plot device, used to fulfill the exact verbal conditions of an agreement in order to avoid the intended meaning.
The second part of Snorri Sturluson's Prose Edda the Skáldskaparmál ("language of poetry"; c. 50,000 words) is effectively a dialogue between Ægir, the Norse god of the sea, and Bragi, the god of poetry, in which both Norse mythology and discourse on the nature of poetry are intertwined.
The sorites paradox (sometimes known as the paradox of the heap) is a paradox that arises from vague predicates.
The Merchant of Venice is a 16th-century play written by William Shakespeare in which a merchant in Venice must default on a large loan provided by a Jewish moneylender.
In analytic philosophy and linguistics, a concept may be considered vague if its extension is deemed lacking in clarity, if there is uncertainty about which objects belong to the concept or which exhibit characteristics that have this predicate (so-called "border-line cases"), or if the Sorites paradox applies to the concept or predicate.