26 relations: Ad infinitum, Coefficient of restitution, Computer, Computer memory, Crystallographic defect, Data structure, Discrete event simulation, Double-precision floating-point format, Event-driven programming, Force, Force field (fiction), Frank Stillinger, Geometrical frustration, Granular material, Gravity, Molecular dynamics, Multiprocessing, Parallel algorithm, Parallel computing, Periodic boundary conditions, Personal computer, Potential, Simulation, Speedup, Timestamp, Uniprocessor system.
Ad infinitum
Ad infinitum is a Latin phrase meaning "to infinity" or "forevermore".
New!!: Lubachevsky–Stillinger algorithm and Ad infinitum · See more »
Coefficient of restitution
The coefficient of restitution (COR) is the ratio of the final to initial relative velocity between two objects after they collide.
New!!: Lubachevsky–Stillinger algorithm and Coefficient of restitution · See more »
Computer
A computer is a device that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming.
New!!: Lubachevsky–Stillinger algorithm and Computer · See more »
Computer memory
In computing, memory refers to the computer hardware integrated circuits that store information for immediate use in a computer; it is synonymous with the term "primary storage".
New!!: Lubachevsky–Stillinger algorithm and Computer memory · See more »
Crystallographic defect
Crystalline solids exhibit a periodic crystal structure.
New!!: Lubachevsky–Stillinger algorithm and Crystallographic defect · See more »
Data structure
In computer science, a data structure is a data organization and storage format that enables efficient access and modification.
New!!: Lubachevsky–Stillinger algorithm and Data structure · See more »
Discrete event simulation
A discrete-event simulation (DES) models the operation of a system as a discrete sequence of events in time.
New!!: Lubachevsky–Stillinger algorithm and Discrete event simulation · See more »
Double-precision floating-point format
Double-precision floating-point format is a computer number format, usually occupying 64 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point.
New!!: Lubachevsky–Stillinger algorithm and Double-precision floating-point format · See more »
Event-driven programming
In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by events such as user actions (mouse clicks, key presses), sensor outputs, or messages from other programs/threads.
New!!: Lubachevsky–Stillinger algorithm and Event-driven programming · See more »
Force
In physics, a force is any interaction that, when unopposed, will change the motion of an object.
New!!: Lubachevsky–Stillinger algorithm and Force · See more »
Force field (fiction)
In speculative fiction, a force field, sometimes known as an energy shield, force shield, defence shield or deflector shield, is a barrier made of energy, plasma, or particles.
New!!: Lubachevsky–Stillinger algorithm and Force field (fiction) · See more »
Frank Stillinger
Frank H. Stillinger (born August 15, 1934, J. Phys. Chem. B, 108 (51), 19571 -19573, 2004. 10.1021/jp0405310 S1089-5647(04)00531-0) is an American chemist, a namesake of the Lubachevsky–Stillinger algorithm.
New!!: Lubachevsky–Stillinger algorithm and Frank Stillinger · See more »
Geometrical frustration
In condensed matter physics, the term geometrical frustration (or in short: frustration) refers to a phenomenon, where atoms tend to stick to non-trivial positions or where, on a regular crystal lattice, conflicting inter-atomic forces (each one favoring rather simple, but different structures) lead to quite complex structures.
New!!: Lubachevsky–Stillinger algorithm and Geometrical frustration · See more »
Granular material
A granular material is a conglomeration of discrete solid, macroscopic particles characterized by a loss of energy whenever the particles interact (the most common example would be friction when grains collide).
New!!: Lubachevsky–Stillinger algorithm and Granular material · See more »
Gravity
Gravity, or gravitation, is a natural phenomenon by which all things with mass or energy—including planets, stars, galaxies, and even light—are brought toward (or gravitate toward) one another.
New!!: Lubachevsky–Stillinger algorithm and Gravity · See more »
Molecular dynamics
Molecular dynamics (MD) is a computer simulation method for studying the physical movements of atoms and molecules.
New!!: Lubachevsky–Stillinger algorithm and Molecular dynamics · See more »
Multiprocessing
Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system.
New!!: Lubachevsky–Stillinger algorithm and Multiprocessing · See more »
Parallel algorithm
In computer science, a parallel algorithm, as opposed to a traditional serial algorithm, is an algorithm which can be executed a piece at a time on many different processing devices, and then combined together again at the end to get the correct result.
New!!: Lubachevsky–Stillinger algorithm and Parallel algorithm · See more »
Parallel computing
Parallel computing is a type of computation in which many calculations or the execution of processes are carried out concurrently.
New!!: Lubachevsky–Stillinger algorithm and Parallel computing · See more »
Periodic boundary conditions
Periodic boundary conditions (PBCs) are a set of boundary conditions which are often chosen for approximating a large (infinite) system by using a small part called a unit cell.
New!!: Lubachevsky–Stillinger algorithm and Periodic boundary conditions · See more »
Personal computer
A personal computer (PC) is a multi-purpose computer whose size, capabilities, and price make it feasible for individual use.
New!!: Lubachevsky–Stillinger algorithm and Personal computer · See more »
Potential
Potential generally refers to a currently unrealized ability.
New!!: Lubachevsky–Stillinger algorithm and Potential · See more »
Simulation
Simulation is the imitation of the operation of a real-world process or system.
New!!: Lubachevsky–Stillinger algorithm and Simulation · See more »
Speedup
In computer architecture, speedup is a number that measures the relative performance of two systems processing the same problem.
New!!: Lubachevsky–Stillinger algorithm and Speedup · See more »
Timestamp
A timestamp is a sequence of characters or encoded information identifying when a certain event occurred, usually giving date and time of day, sometimes accurate to a small fraction of a second.
New!!: Lubachevsky–Stillinger algorithm and Timestamp · See more »
Uniprocessor system
A uniprocessor system is defined as a computer system that has a single central processing unit that is used to execute computer tasks.
New!!: Lubachevsky–Stillinger algorithm and Uniprocessor system · See more »
Redirects here:
Lubachevsky-Stillinger algorithm, LubachevskyStillinger algorithm, Lubachevsky–Stillinger.
References
[1] https://en.wikipedia.org/wiki/Lubachevsky–Stillinger_algorithm