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MT Framework

Index MT Framework

MT Framework is a game engine created by Capcom. [1]

96 relations: Ambient occlusion, Android (operating system), Bokeh, Capcom, CBS Interactive, Cloth modeling, Cutscene, Dai Gyakuten Saiban: Naruhodō Ryūnosuke no Bōken, Dead Rising, Dead Rising (video game), Deep Down (video game), Deferred shading, Depth of field, Devil May Cry 4, DirectCompute, DirectX, Displacement mapping, Dragon's Dogma, Dragon's Dogma Online, E.X. Troopers, Eighth generation of video game consoles, Epic Games, Facial expression, Fast approximate anti-aliasing, Fluid animation, Frame rate, Fur, Gamasutra, Game Developers Conference, Game engine, GameSpot, Handheld game console, Havok (software), High-dynamic-range rendering, High-dynamic-range video, Inverse kinematics, IOS, IPhone, List of Nvidia 3D Vision Ready games, Loading screen, Lost Planet 2, Lost Planet: Extreme Condition, Marvel vs. Capcom 3: Fate of Two Worlds, Mega Man Legends 3, Microsoft Windows, Monster Hunter, Monster Hunter 4, Monster Hunter Generations, Monster Hunter: World, Motion blur, ..., Multisample anti-aliasing, Nintendo 3DS, Nintendo Switch, Normal mapping, Onimusha 3: Demon Siege, Open world, Panta Rhei (game engine), Parallax occlusion mapping, Particle system, Phoenix Wright: Ace Attorney − Dual Destinies, Phoenix Wright: Ace Attorney − Spirit of Justice, Physics engine, PlayStation 3, PlayStation 4, PlayStation Vita, Proprietary software, Resident Evil, Resident Evil 5, Resident Evil 6, Resident Evil 7: Biohazard, Resident Evil: Revelations, Resident Evil: Revelations 2, Resident Evil: The Darkside Chronicles, Resident Evil: The Mercenaries 3D, Screen space ambient occlusion, Sengoku Basara 4, Sengoku Basara: Samurai Heroes, Seventh generation of video game consoles, Shader, Shadow mapping, SIGGRAPH, Smartphone, Soft-body dynamics, Stereoscopy, Super Street Fighter IV: 3D Edition, Tessellation (computer graphics), Thread (computing), UBM plc, Ultimate Marvel vs. Capcom 3, Ultra Street Fighter II: The Final Challengers, Unreal Engine, Video game packaging, Wii, Wii U, Xbox 360, Xbox One. Expand index (46 more) »

Ambient occlusion

In computer graphics, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting.

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Android (operating system)

Android is a mobile operating system developed by Google, based on a modified version of the Linux kernel and other open source software and designed primarily for touchscreen mobile devices such as smartphones and tablets.

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Bokeh

In photography, bokeh (— also sometimes pronounced as) is the aesthetic quality of the blur produced in the out-of-focus parts of an image produced by a lens.

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Capcom

is a Japanese video game developer and publisher known for creating numerous multi-million selling game franchises, including Street Fighter, Mega Man, Resident Evil, Devil May Cry, Ace Attorney, Monster Hunter, and Dead Rising, as well as games based on the Disney animated properties.

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CBS Interactive

CBS Interactive Inc. (formerly CBS Digital Media Group) is an American media company and is a division of the CBS Corporation.

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Cloth modeling

Cloth modeling is the term used for simulating cloth within a computer program; usually in the context of 3D computer graphics.

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Cutscene

A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, breaking up the gameplay.

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Dai Gyakuten Saiban: Naruhodō Ryūnosuke no Bōken

Dai Gyakuten Saiban: Naruhodō Ryūnosuke no Bōken is an adventure game in the Ace Attorney series, developed and published by Capcom.

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Dead Rising

Dead Rising is a series of open world survival horror beat 'em up video games, created by Keiji Inafune.

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Dead Rising (video game)

is an open world survival horror beat 'em up video game developed and published by Capcom, and is the first entry in the series of the same name.

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Deep Down (video game)

Deep Down (working title) is allegedly an upcoming single/multiplayer coop dungeon crawler under development by Capcom for the PlayStation 4.

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Deferred shading

In the field of 3D computer graphics, deferred shading is a screen-space shading technique.

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Depth of field

In optics, particularly as it relates to film and photography, the optical phenomenon known as depth of field (DOF), is the distance about the Plane of Focus (POF) where objects appear acceptably sharp in an image.

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Devil May Cry 4

Devil May Cry 4 is an action-adventure hack and slash video game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms.

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DirectCompute

Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions.

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DirectX

Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.

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Displacement mapping

Displacement mapping is an alternative computer graphics technique in contrast to bump mapping, normal mapping, and parallax mapping, using a (procedural-) texture- or height map to cause an effect where the actual geometric position of points over the textured surface are displaced, often along the local surface normal, according to the value the texture function evaluates to at each point on the surface.

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Dragon's Dogma

Dragon's Dogma is an action role-playing hack and slash video game developed and published by Capcom for PlayStation 3 and Xbox 360 in 2012.

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Dragon's Dogma Online

Dragon's Dogma Online is a massively multiplayer online role-playing game (MMORPG) developed and published by Capcom for PlayStation 3, PlayStation 4 and Microsoft Windows in 2015.

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E.X. Troopers

, stylized as E.X. Tr∞pers, is a third-person shooter video game developed and published by Capcom for Nintendo 3DS and PlayStation 3.

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Eighth generation of video game consoles

In the history of video games, the eighth generation includes consoles released since by Nintendo, Microsoft, and Sony.

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Epic Games

Epic Games, Inc. (formerly Potomac Computer Systems and later Epic MegaGames, Inc.) is an American video game and software development corporation based in Cary, North Carolina.

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Facial expression

A facial expression is one or more motions or positions of the muscles beneath the skin of the face.

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Fast approximate anti-aliasing

Fast Approximate Anti-Aliasing (FXAA) is an anti-aliasing algorithm created by Timothy Lottes at NVIDIA.

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Fluid animation

Fluid animation refers to computer graphics techniques for generating realistic animations of fluids such as water and smoke.

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Frame rate

Frame rate (expressed in or fps) is the frequency (rate) at which consecutive images called frames appear on a display.

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Fur

Fur is the hair covering of non-human mammals, particularly those mammals with extensive body hair that is soft and thick.

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Gamasutra

Gamasutra is a website founded in 1997 that focuses on all aspects of video game development.

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Game Developers Conference

The Game Developers Conference (GDC) is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking.

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Game engine

A game engine is a software development environment designed for people to build video games.

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GameSpot

GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information on video games.

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Handheld game console

A handheld game console is a small, portable self-contained video game console with a built-in screen, game controls, and speakers.

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Havok (software)

Havok is a middleware software suite developed by the Irish company Havok.

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High-dynamic-range rendering

High-dynamic-range rendering (HDRR or HDR rendering), also known as high-dynamic-range lighting, is the rendering of computer graphics scenes by using lighting calculations done in high dynamic range (HDR).

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High-dynamic-range video

High-dynamic-range video (HDR video) describes video having a dynamic range greater than that of standard-dynamic-range video (SDR video), which uses a conventional gamma curve.

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Inverse kinematics

Inverse kinematics is the mathematical process of recovering the movements of an object in the world from some other data, such as a film of those movements, or a film of the world as seen by a camera which is itself making those movements.

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IOS

iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware.

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IPhone

iPhone is a line of smartphones designed and marketed by Apple Inc. The iPhone line of products use Apple's iOS mobile operating system software.

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List of Nvidia 3D Vision Ready games

Nvidia 3D Vision is a technology developed by Nvidia, a multinational corporation which specializes in the development of graphics processing units and chipset technologies for workstations, personal computers and mobile devices.

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Loading screen

A loading screen is a picture shown by a computer program, often a video game, while the program is loading or initializing.

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Lost Planet 2

is a third-person shooter video game developed and published by Capcom and Beeline Interactive, Inc.

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Lost Planet: Extreme Condition

is a third-person shooter video game, not a survival game.

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Marvel vs. Capcom 3: Fate of Two Worlds

is a crossover fighting video game developed by Capcom in collaboration with Eighting.

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Mega Man Legends 3

Mega Man Legends 3, known as in Japan, was a video game set to be the sequel to Mega Man Legends 2 and was going to be the third game in the ''Mega Man Legends'' series.

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Microsoft Windows

Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.

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Monster Hunter

The franchise is a series of fantasy-themed action role-playing video games that started with the game Monster Hunter for PlayStation 2, released in 2004.

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Monster Hunter 4

is an action role-playing video game developed and published by Capcom.

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Monster Hunter Generations

Monster Hunter Generations is an action role-playing video game developed and published by Capcom for the Nintendo 3DS.

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Monster Hunter: World

Monster Hunter: World is an action role-playing game developed and published by Capcom.

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Motion blur

Motion blur is the apparent streaking of moving objects in a photograph or a sequence of frames, such as a film or animation.

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Multisample anti-aliasing

Multisample anti-aliasing (MSAA) is a type of spatial anti-aliasing, a technique used in computer graphics to improve image quality.

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Nintendo 3DS

The Nintendo 3DS is a handheld game console produced by Nintendo.

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Nintendo Switch

The Nintendo Switch is the seventh major video game console developed by Nintendo.

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Normal mapping

In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping.

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Onimusha 3: Demon Siege

Onimusha 3: Demon Siege, released in Japan and Europe as, is an action-adventure game developed and published by Capcom.

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Open world

An open world in video games is a virtual world in which the player can explore and approach objectives freely, as opposed to a world with more linear gameplay.

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Panta Rhei (game engine)

Panta Rhei (named after the English transliteration Panta rhei), is a video game engine developed by Capcom, for use with 8th generation consoles: PlayStation 4, Xbox One; as a replacement for its previous MT Framework engine.

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Parallax occlusion mapping

Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique.

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Particle system

A particle system is a technique in game physics, motion graphics, and computer graphics that uses a large number of very small sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques - usually highly chaotic systems, natural phenomena, or processes caused by chemical reactions.

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Phoenix Wright: Ace Attorney − Dual Destinies

Phoenix Wright: Ace Attorney − Dual Destinies is a visual novel adventure video game developed and published by Capcom.

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Phoenix Wright: Ace Attorney − Spirit of Justice

Phoenix Wright: Ace Attorney − Spirit of Justice is a visual novel adventure video game developed and published by Capcom, and the sixth main entry in the Ace Attorney series.

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Physics engine

A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film.

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PlayStation 3

The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment.

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PlayStation 4

The PlayStation 4 (PS4) is an eighth-generation home video game console developed by Sony Interactive Entertainment.

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PlayStation Vita

The PlayStation Vita (officially abbreviated PS Vita or Vita) is a handheld game console developed and released by Sony Computer Entertainment.

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Proprietary software

Proprietary software is non-free computer software for which the software's publisher or another person retains intellectual property rights—usually copyright of the source code, but sometimes patent rights.

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Resident Evil

Resident Evil, known in Japan as Biohazard, is a media franchise created by Shinji Mikami and Tokuro Fujiwara and owned by the Japanese video game company Capcom.

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Resident Evil 5

Resident Evil 5, known in Japan as Biohazard 5, is a third-person shooter video game developed and published by Capcom and released in 2009.

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Resident Evil 6

Resident Evil 6, known in Japan as Biohazard 6, is a third-person shooter game developed and published by Capcom.

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Resident Evil 7: Biohazard

Resident Evil 7: Biohazard is a survival horror game developed and published by Capcom, released in January 2017 for Windows, PlayStation 4, and Xbox One, and in May 2018 for the Nintendo Switch (Japan).

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Resident Evil: Revelations

Resident Evil: Revelations is a survival horror video game developed by Capcom and originally released for the Nintendo 3DS handheld game console in 2012.

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Resident Evil: Revelations 2

Resident Evil: Revelations 2, known in Japan as, is an episodic survival horror video game developed and published by Capcom.

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Resident Evil: The Darkside Chronicles

Resident Evil: The Darkside Chronicles, released in Japan as, is an on-rails shooter video game for the Wii developed by Capcom and Cavia and the 16th installment of the Resident Evil series.

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Resident Evil: The Mercenaries 3D

Resident Evil: The Mercenaries 3D, known as in Japan, is a third-person shooter video game developed by Capcom for the Nintendo 3DS and the 18th installment of the Resident Evil series.

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Screen space ambient occlusion

Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time.

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Sengoku Basara 4

is the fourth installment of the Sengoku Basara games, developed and published by Capcom for PlayStation 3.

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Sengoku Basara: Samurai Heroes

Sengoku Basara: Samurai Heroes, known in Japan as Sengoku Basara 3, is a 2010 action-adventure video game developed and published by Capcom.

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Seventh generation of video game consoles

In the history of video games, the seventh generation includes consoles released since late by Nintendo, Microsoft, and Sony Computer Entertainment.

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Shader

In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

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Shadow mapping

Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics.

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SIGGRAPH

SIGGRAPH (Special Interest Group on Computer GRAPHics and Interactive Techniques) is the annual conference on computer graphics (CG) convened by the ACM SIGGRAPH organization.

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Smartphone

A smartphone is a handheld personal computer with a mobile operating system and an integrated mobile broadband cellular network connection for voice, SMS, and Internet data communication; most, if not all, smartphones also support Wi-Fi.

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Soft-body dynamics

Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies).

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Stereoscopy

Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision.

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Super Street Fighter IV: 3D Edition

Super Street Fighter IV: 3D Edition is a fighting video game developed and published by Capcom for the Nintendo 3DS handheld game console.

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Tessellation (computer graphics)

In computer graphics, tessellation is used to manage datasets of polygons (sometimes called vertex sets) presenting objects in a scene and divide them into suitable structures for rendering.

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Thread (computing)

In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system.

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UBM plc

UBM plc is a global business-to-business (B2B) events organiser headquartered in London, United Kingdom.

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Ultimate Marvel vs. Capcom 3

is a crossover fighting game developed by Capcom in collaboration with Eighting.

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Ultra Street Fighter II: The Final Challengers

Ultra Street Fighter II: The Final Challengers is a fighting game developed and published by Capcom for the Nintendo Switch video game console, which released worldwide on 26 May 2017.

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Unreal Engine

The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal.

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Video game packaging

Video game packaging refers to the physical storage of the contents of a PC or console game, both for safekeeping and shop display.

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Wii

The Wii is a home video game console released by Nintendo on November 19, 2006.

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Wii U

The Wii U is a home video game console developed by Nintendo, and the successor to the Wii.

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Xbox 360

The Xbox 360 is a home video game console developed by Microsoft.

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Xbox One

Xbox One is a line of eighth generation home video game consoles developed by Microsoft.

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References

[1] https://en.wikipedia.org/wiki/MT_Framework

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