6 relations: Magic cube, Magic number (physics), Magic series, Magic square, Magic star, Moment of inertia.
Magic cube
In mathematics, a magic cube is the 3-dimensional equivalent of a magic square, that is, a number of integers arranged in a n × n × n pattern such that the sums of the numbers on each row, on each column, on each pillar and on each of the four main space diagonals are equal to the same number, the so-called magic constant of the cube, denoted M3(n).
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Magic number (physics)
In nuclear physics, a magic number is a number of nucleons (either protons or neutrons, separately) such that they are arranged into complete shells within the atomic nucleus.
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Magic series
A magic series is a set of distinct positive numbers which add up to the magic constant of a magic square and a magic cube, thus potentially making up lines in magic tesseracts.
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Magic square
In recreational mathematics and combinatorial design, a magic square is a n\times n square grid (where is the number of cells on each side) filled with distinct positive integers in the range 1,2,...,n^2 such that each cell contains a different integer and the sum of the integers in each row, column and diagonal is equal.
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Magic star
An n-pointed magic star is a star polygon with Schläfli symbol in which numbers are placed at each of the n vertices and n intersections, such that the four numbers on each line sum to the same magic constant.
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Moment of inertia
The moment of inertia, otherwise known as the angular mass or rotational inertia, of a rigid body is a tensor that determines the torque needed for a desired angular acceleration about a rotational axis; similar to how mass determines the force needed for a desired acceleration.
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