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Pan law

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Pan law, or pan rule, is a recording and mixing principle that states that any signal of equal amplitude and phase that is played in both channels of a stereo system will increase in loudness up to 6.02 dBSPL, provided there is perfect response in the loudspeaker system and perfect acoustics in the room. [1]

16 relations: Acoustics, Amplitude, Attenuation, Center channel, Loudness, Mixing console, Nashville, Tennessee, Panning (audio), Phantom center, Phase (waves), Sound pressure, Sound recording and reproduction, Stereo imaging, Stereophonic sound, Tennessee, Video game console.


Acoustics is the branch of physics that deals with the study of all mechanical waves in gases, liquids, and solids including topics such as vibration, sound, ultrasound and infrasound.

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The amplitude of a periodic variable is a measure of its change over a single period (such as time or spatial period).

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In physics, attenuation or, in some contexts, extinction is the gradual loss of flux intensity through a medium.

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Center channel

Center channel refers to an audio channel common to many surround sound formats.

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In acoustics, loudness is the subjective perception of sound pressure.

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Mixing console

In sound recording and reproduction, and sound reinforcement systems, a mixing console is an electronic device for combining sounds of many different audio signals.

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Nashville, Tennessee

Nashville is the capital and most populous city of the U.S. state of Tennessee and the seat of Davidson County.

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Panning (audio)

Panning is the distribution of a sound signal (either monaural or stereophonic pairs) into a new stereo or multi-channel sound field determined by a pan control setting.

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Phantom center

Phantom center refers to the way human ears detect the location of a sound; straight ahead, above, or behind the head.

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Phase (waves)

Phase is the position of a point in time (an instant) on a waveform cycle.

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Sound pressure

Sound pressure or acoustic pressure is the local pressure deviation from the ambient (average or equilibrium) atmospheric pressure, caused by a sound wave.

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Sound recording and reproduction

Sound recording and reproduction is an electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects.

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Stereo imaging

Stereo imaging refers to the aspect of sound recording and reproduction concerning the perceived spatial locations of the sound source(s), both laterally and in depth.

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Stereophonic sound

Stereophonic sound or, more commonly, stereo, is a method of sound reproduction that creates an illusion of multi-directional audible perspective.

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Tennessee (translit) is a state located in the southeastern region of the United States.

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Video game console

A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play.

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[1] https://en.wikipedia.org/wiki/Pan_law

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