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Payload (computing)

Index Payload (computing)

In computing and telecommunications, the payload is the part of transmitted data that is the actual intended message. [1]

26 relations: Computer network, Computer programming, Computer security, Computer virus, Computer worm, Computing, Data transmission, Encapsulation (networking), Ethernet frame, Fibre Channel frame, Frame (networking), Frame check sequence, Frame synchronization, Header (computing), Internet Engineering Task Force, JSON, Link Access Procedure for Modems, Malware, Metadata, Overhead (computing), Payload, Point-to-Point Protocol, Service data unit, Telecommunication, Transport, Web service.

Computer network

A computer network, or data network, is a digital telecommunications network which allows nodes to share resources.

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Computer programming

Computer programming is the process of building and designing an executable computer program for accomplishing a specific computing task.

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Computer security

Cybersecurity, computer security or IT security is the protection of computer systems from theft of or damage to their hardware, software or electronic data, as well as from disruption or misdirection of the services they provide.

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Computer virus

A computer virus is a type of malicious software program ("malware") that, when executed, replicates itself by modifying other computer programs and inserting its own code.

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Computer worm

A computer worm is a standalone malware computer program that replicates itself in order to spread to other computers.

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Computing

Computing is any goal-oriented activity requiring, benefiting from, or creating computers.

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Data transmission

Data transmission (also data communication or digital communications) is the transfer of data (a digital bitstream or a digitized analog signal) over a point-to-point or point-to-multipoint communication channel.

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Encapsulation (networking)

In computer networking, encapsulation is a method of designing modular communication protocols in which logically separate functions in the network are abstracted from their underlying structures by inclusion or information hiding within higher level objects.

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Ethernet frame

A data unit on an Ethernet link transports an Ethernet frame as its payload.

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Fibre Channel frame

In computer networking, a Fibre Channel frame is the frame of the Fibre Channel protocol.

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Frame (networking)

A frame is a digital data transmission unit in computer networking and telecommunication.

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Frame check sequence

A frame check sequence (FCS) refers to the extra error-detecting code added to a frame in a communications protocol.

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Frame synchronization

In telecommunication, frame synchronization or framing is the process by which, while receiving a stream of framed data, incoming frame alignment signals (i.e., a distinctive bit sequences or syncwords) are identified (that is, distinguished from data bits), permitting the data bits within the frame to be extracted for decoding or retransmission.

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Header (computing)

In information technology, header refers to supplemental data placed at the beginning of a block of data being stored or transmitted.

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Internet Engineering Task Force

The Internet Engineering Task Force (IETF) develops and promotes voluntary Internet standards, in particular the standards that comprise the Internet protocol suite (TCP/IP).

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JSON

In computing, JavaScript Object Notation or JSON ("Jason") is an open-standard file format that uses human-readable text to transmit data objects consisting of attribute–value pairs and array data types (or any other serializable value).

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Link Access Procedure for Modems

Link Access Procedure for Modems (LAPM) is part of the V.42 error correction protocol for modems.

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Malware

Malware (a portmanteau for malicious software) is any software intentionally designed to cause damage to a computer, server or computer network.

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Metadata

Metadata is "data that provides information about other data".

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Overhead (computing)

In computer science, overhead is any combination of excess or indirect computation time, memory, bandwidth, or other resources that are required to perform a specific task.

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Payload

Payload is the carrying capacity of an aircraft or launch vehicle, usually measured in terms of weight.

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Point-to-Point Protocol

In computer networking, Point-to-Point Protocol (PPP) is a data link layer (layer 2) communications protocol used to establish a direct connection between two nodes.

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Service data unit

In Open Systems Interconnection (OSI) terminology, a service data unit (SDU) is a unit of data that has been passed down from an OSI layer or sublayer to a lower layer.

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Telecommunication

Telecommunication is the transmission of signs, signals, messages, words, writings, images and sounds or information of any nature by wire, radio, optical or other electromagnetic systems.

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Transport

Transport or transportation is the movement of humans, animals and goods from one location to another.

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Web service

The term web service is either.

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Redirects here:

Payload (communication and information technology), Payload (software), Payload data.

References

[1] https://en.wikipedia.org/wiki/Payload_(computing)

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