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Potentially visible set

Index Potentially visible set

Potentially Visible Sets are used to accelerate the rendering of 3D environments. [1]

6 relations: ACM Transactions on Graphics, Constructive solid geometry, Hidden surface determination, Plücker coordinates, Portal rendering, Projective space.

ACM Transactions on Graphics

ACM Transactions on Graphics is a bimonthly peer-reviewed scientific journal that covers the field of computer graphics.

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Constructive solid geometry

Constructive solid geometry (CSG) (formerly called computational binary solid geometry) is a technique used in solid modeling.

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Hidden surface determination

In 3D computer graphics, shown surface determination (also known as hidden surface removal (HSR), occlusion culling (OC) or visible surface determination (VSD)) is the process used to determine which surfaces and parts of surfaces are not visible from a certain viewpoint.

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Plücker coordinates

In geometry, Plücker coordinates, introduced by Julius Plücker in the 19th century, are a way to assign six homogeneous coordinates to each line in projective 3-space, P3.

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Portal rendering

In computer-generated imagery and real-time 3D computer graphics, portal rendering is an algorithm for visibility determination.

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Projective space

In mathematics, a projective space can be thought of as the set of lines through the origin of a vector space V. The cases when and are the real projective line and the real projective plane, respectively, where R denotes the field of real numbers, R2 denotes ordered pairs of real numbers, and R3 denotes ordered triplets of real numbers.

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Redirects here:

Vis (computer graphics).

References

[1] https://en.wikipedia.org/wiki/Potentially_visible_set

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