17 relations: American National Standards Institute, Application programming interface, Central processing unit, Computer graphics, DirectX, Federal Information Processing Standards, Gouraud shading, Graphical Kernel System, International Organization for Standardization, Non-uniform rational B-spline, OpenGL, Phong shading, Rendering (computer graphics), Scene graph, Texture mapping, X Window System, XFree86.
American National Standards Institute
The American National Standards Institute (ANSI) is a private non-profit organization that oversees the development of voluntary consensus standards for products, services, processes, systems, and personnel in the United States.
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Application programming interface
In computer programming, an application programming interface (API) is a set of subroutine definitions, protocols, and tools for building software.
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Central processing unit
A central processing unit (CPU) is the electronic circuitry within a computer that carries out the instructions of a computer program by performing the basic arithmetic, logical, control and input/output (I/O) operations specified by the instructions.
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Computer graphics
Computer graphics are pictures and films created using computers.
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DirectX
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.
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Federal Information Processing Standards
Federal Information Processing Standards (FIPS) are publicly announced standards developed by the United States federal government for use in computer systems by non-military government agencies and government contractors.
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Gouraud shading
Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes.
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Graphical Kernel System
The Graphical Kernel System (GKS) was the first ISO standard for low-level computer graphics, introduced in 1977.
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International Organization for Standardization
The International Organization for Standardization (ISO) is an international standard-setting body composed of representatives from various national standards organizations.
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Non-uniform rational B-spline
Non-uniform rational basis spline (NURBS) is a mathematical model commonly used in computer graphics for generating and representing curves and surfaces.
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OpenGL
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.
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Phong shading
Phong shading refers to an interpolation technique for surface shading in 3D computer graphics.
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Rendering (computer graphics)
Rendering or image synthesis is the automatic process of generating a photorealistic or non-photorealistic image from a 2D or 3D model (or models in what collectively could be called a scene file) by means of computer programs.
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Scene graph
A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.
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Texture mapping
Texture mapping is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model.
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X Window System
The X Window System (X11, or shortened to simply X) is a windowing system for bitmap displays, common on UNIX-like computer operating systems.
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XFree86
XFree86 was an implementation of the X Window System.
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