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Index Puzzle

A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. [1]

109 relations: Anagram, Art Nugent, Bananagrams, Boggle, Bonza (game), Boris Kordemsky, Cartography, Chess problem, Cipher, Combination puzzle, Connect the dots, Construction puzzle, Crossword, Dabble, David J. Bodycombe, Deductive reasoning, Discovery (observation), Disentanglement puzzle, Eight queens puzzle, Ernő Rubik, Fillomino, Frequentative, Game, Hangman (game), Hashiwokakero, Henry Dudeney, Heyawake, Hitori, Inductive reasoning aptitude, Ingenuity, Inquiry, Jewellery, Jigsaw puzzle, John Spilsbury (cartographer), Kakuro, Knight's tour, Knowledge, Kuromasu, Letterpress (video game), Light Up (puzzle), List of impossible puzzles, Lloyd King (puzzle designer), Lock puzzle, Logic puzzle, Logistics, Martin Gardner, Masyu, Mathematical problem, Mathematical puzzle, Maze, ..., Maze of Games, Mechanical puzzle, Metapuzzle, Missing square puzzle, National Puzzlers' League, Nikoli (publisher), Nonogram, Noun, Numberlink, Nurikabe (puzzle), Oxford English Dictionary, Paper-and-pencil game, Pattern, Peg solitaire, Perquackey, Problem solving, Puzz 3D, Puzzlage, Puzzle box, Puzzle contest, Puzzlehunt, Quiddler, Ravensburger, Raymond Smullyan, Riddle, Ripple Effect (puzzle), Robert Dudley (explorer), Rubik's Cube, Ruzzle, Sam Loyd, Sangaku, Scrabble, Seven Bridges of Königsberg, Shikaku, Situation puzzle, Sliding puzzle, Slitherlink, Sokoban, Soma cube, Spot the difference, Stick puzzle, Sudoku, Tangram, Three cups problem, Three utilities problem, Tiling puzzle, Tour puzzle, Toy, Transport puzzle, Upwords, Verb, Wheel of Fortune (U.S. game show), Will Shortz, Word game, Word search, Words with Friends, WordSpot, World Puzzle Championship, 15 puzzle. Expand index (59 more) »


An anagram is a word or phrase formed by rearranging the letters of a different word or phrase, typically using all the original letters exactly once.

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Art Nugent

Arthur William Nugent (1891 - March 25, 1975), better known as Art Nugent, was an American cartoonist notable for his long-running syndicated puzzle feature, Funland (aka Uncle Art's Funland), which he drew for four decades.

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Bananagrams is a word game invented by Abraham Nathanson of Pawtucket, Rhode Island, wherein lettered tiles are used to spell words.

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Boggle is a word game designed by Bill Cooke, invented by Allan Turoff and originally distributed by Parker Brothers.

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Bonza (game)

Bonza is a single-player crossword puzzle application developed by MiniMega.

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Boris Kordemsky

Boris A. Kordemsky (Борис Анастасьевич Кордемский; 23 May 1907 – 1999) was a Russian mathematician and educator.

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Cartography (from Greek χάρτης chartēs, "papyrus, sheet of paper, map"; and γράφειν graphein, "write") is the study and practice of making maps.

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Chess problem

A chess problem, also called a chess composition, is a puzzle set by somebody using chess pieces on a chess board, that presents the solver with a particular task to be achieved.

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In cryptography, a cipher (or cypher) is an algorithm for performing encryption or decryption—a series of well-defined steps that can be followed as a procedure.

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Combination puzzle

A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations.

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Connect the dots

Connect the dots (also known as dot to dot or join the dots) is a form of puzzle containing a sequence of numbered dots.

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Construction puzzle

In a construction puzzle you have to build (assemble) a technical contraption.

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A crossword is a word puzzle that usually takes the form of a square or a rectangular grid of white-and black-shaded squares.

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Dabble is an anagram word game designed by George Weiss and published by INI, LLC.

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David J. Bodycombe

David J. Bodycombe (born 1973 in Darlington, County Durham) is an English puzzle author and games consultant.

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Deductive reasoning

Deductive reasoning, also deductive logic, logical deduction is the process of reasoning from one or more statements (premises) to reach a logically certain conclusion.

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Discovery (observation)

Discovery is the act of detecting something new, or something "old" that had been unrecognized as meaningful.

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Disentanglement puzzle

Disentanglement puzzles (also called tanglement puzzles, tavern puzzles or topological puzzles) are a type of mechanical puzzle that involves disentangling one piece or set of pieces from another piece or set of pieces.

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Eight queens puzzle

The eight queens puzzle is the problem of placing eight chess queens on an 8×8 chessboard so that no two queens threaten each other.

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Ernő Rubik

Ernő Rubik (born 13 July 1944) is a Hungarian inventor, architect and professor of architecture.

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Fillomino (フィルオミノ) is a type of logic puzzle published by many publishers.

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In grammar, a frequentative form (abbreviated or) of a word is one that indicates repeated action, but is not to be confused with iterative aspect.

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A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool.

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Hangman (game)

Hangman is a paper and pencil guessing game for two or more players.

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Hashiwokakero (橋をかけろ Hashi o kakero; lit. "build bridges!") is a type of logic puzzle published by Nikoli.

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Henry Dudeney

Henry Ernest Dudeney (10 April 1857 – 23 April 1930) was an English author and mathematician who specialised in logic puzzles and mathematical games.

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Heyawake (Japanese: へやわけ, "divided rooms") is a binary-determination logic puzzle published by Nikoli.

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Hitori (Japanese for: Alone or one person) (ひとりにしてくれ Hitori ni shite kure; literally "leave me alone") is a type of logic puzzle published by Nikoli.

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Inductive reasoning aptitude

Inductive reasoning aptitude (also called differentiation or inductive learning ability) measures how well a person can identify a pattern within a large amount of data.

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Ingenuity is the quality of being clever, original, and inventive, often in the process of applying ideas to solve problems or meet challenges.

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An inquiry is any process that has the aim of augmenting knowledge, resolving doubt, or solving a problem.

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Jewellery (British English) or jewelry (American English)see American and British spelling differences consists of small decorative items worn for personal adornment, such as brooches, rings, necklaces, earrings, pendants, bracelets, and cufflinks.

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Jigsaw puzzle

A jigsaw puzzle is a tiling puzzle that requires the assembly of often oddly shaped interlocking and tessellating pieces.

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John Spilsbury (cartographer)

John Spilsbury (/I.P.A. spɪlsbəri/ 1739 – 3 April 1769) was a British cartographer and engraver.

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Kakuro or Kakkuro (カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword.

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Knight's tour

A knight's tour is a sequence of moves of a knight on a chessboard such that the knight visits every square only once.

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Knowledge is a familiarity, awareness, or understanding of someone or something, such as facts, information, descriptions, or skills, which is acquired through experience or education by perceiving, discovering, or learning.

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Kuromasu (Japanese:黒どこ kurodoko) is a binary-determination logic puzzle published by Nikoli.

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Letterpress (video game)

Letterpress is an iOS game developed by atebits and released on October 24, 2012.

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Light Up (puzzle)

Light Up (Japanese:美術館 bijutsukan, art gallery), also called Akari, is a binary-determination logic puzzle published by Nikoli.

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List of impossible puzzles

This is a list of mathematical puzzles which cannot be solved by following its directions or criteria.

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Lloyd King (puzzle designer)

Lloyd King is a puzzle designer living in the UK.

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Lock puzzle

A lock puzzle is a type of mechanical puzzle.

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Logic puzzle

A logic puzzle is a puzzle deriving from the mathematics field of deduction.

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Logistics is generally the detailed organization and implementation of a complex operation.

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Martin Gardner

Martin Gardner (October 21, 1914May 22, 2010) was an American popular mathematics and popular science writer, with interests also encompassing scientific skepticism, micromagic, philosophy, religion, and literature—especially the writings of Lewis Carroll, L. Frank Baum, and G. K. Chesterton.

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is a type of logic puzzle designed and published by Nikoli. The purpose of its creation was to present a puzzle that uses no numbers or letters and yet retains depth and aesthetics.

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Mathematical problem

A mathematical problem is a problem that is amenable to being represented, analyzed, and possibly solved, with the methods of mathematics.

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Mathematical puzzle

Mathematical puzzles make up an integral part of recreational mathematics.

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A maze is a path or collection of paths, typically from an entrance to a goal.

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Maze of Games

The Maze of Games is one of America's largest annual puzzlehunts, and is held at the Gen Con and Origins gaming conventions.

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Mechanical puzzle

A mechanical puzzle is a puzzle presented as a set of mechanically interlinked pieces.

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A metapuzzle is a puzzle that unites several puzzles that feed into it.

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Missing square puzzle

The missing square puzzle is an optical illusion used in mathematics classes to help students reason about geometrical figures; or rather to teach them not to reason using figures, but to use only textual descriptions and the axioms of geometry.

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National Puzzlers' League

The National Puzzlers' League (NPL) is a nonprofit organization focused on puzzling, primarily in the realm of word play and word games.

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Nikoli (publisher)

is a Japanese publisher that specializes in games and, especially, logic puzzles.

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Nonograms, also known as Picross or Griddlers, are picture logic puzzles in which cells in a grid must be colored or left blank according to numbers at the side of the grid to reveal a hidden picture.

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A noun (from Latin nōmen, literally meaning "name") is a word that functions as the name of some specific thing or set of things, such as living creatures, objects, places, actions, qualities, states of existence, or ideas.

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Numberlink is a type of logic puzzle involving finding paths to connect numbers in a grid.

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Nurikabe (puzzle)

Nurikabe (hiragana: ぬりかべ) is a binary determination puzzle named for Nurikabe, an invisible wall in Japanese folklore that blocks roads and delays foot travel.

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Oxford English Dictionary

The Oxford English Dictionary (OED) is the main historical dictionary of the English language, published by the Oxford University Press.

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Paper-and-pencil game

Paper-and-pencil games are games that can be played solely with paper and pencil (or other writing implement), usually without erasing.

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A pattern is a discernible regularity in the world or in a manmade design.

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Peg solitaire

Peg solitaire (or Solo Noble) is a board game for one player involving movement of pegs on a board with holes.

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Perquackey is a word game played with dice, produced by Cardinal Industries, Inc.

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Problem solving

Problem solving consists of using generic or ad hoc methods, in an orderly manner, to find solutions to problems.

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Puzz 3D

Puzz 3D is the brand name of three-dimensional jigsaw puzzles, manufactured by Hasbro and formerly by Wrebbit, Inc. Unlike traditional puzzles which are composed of series of flat pieces that when put together, create a single unified image, the Puzz 3D series of puzzles are composed on plastic foam, with part of an image graphed on a stiff paper facade glued to the underlying foam piece and cut to match the piece's dimensions.

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Puzzlage is a tabletop word search game that utilizes jigsaw puzzle pieces and a spinner.

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Puzzle box

A puzzle box (also called a secret box or trick box) is a box that can only be opened by solving a puzzle.

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Puzzle contest

Puzzle contests are popular competitions in which the objective is to solve a puzzle within a given time limit, and to obtain the best possible score among all players.

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A рuzzlehunt is a puzzle game where teams compete to solve a series of puzzles at a particular site, in multiple sites or via the internet.

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No description.

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Ravensburger AG is a German game and toy company and market leader in the European jigsaw puzzle market.

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Raymond Smullyan

Raymond Merrill Smullyan (May 25, 1919 – February 6, 2017) was an American mathematician, magician, concert pianist, logician, Taoist, and philosopher.

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A riddle is a statement or question or phrase having a double or veiled meaning, put forth as a puzzle to be solved.

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Ripple Effect (puzzle)

Ripple Effect (Japanese:波及効果 Hakyuu Kouka) is a logic puzzle published by Nikoli.

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Robert Dudley (explorer)

Sir Robert Dudley (7 August 1574 – 6 September 1649) was an English explorer and cartographer.

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Rubik's Cube

Rubik's Cube is a 3-D combination puzzle invented in 1974 by Hungarian sculptor and professor of architecture Ernő Rubik.

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Ruzzle is a mobile game developed by Swedish gaming company MAG Interactive and was first published in the Apple Store on March 2012.

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Sam Loyd

Samuel Loyd (January 30, 1841 – April 10, 1911), born in Philadelphia and raised in New York City, was an American chess player, chess composer, puzzle author, and recreational mathematician.

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Sangaku or San Gaku (算額; lit. translation: calculation tablet) are Japanese geometrical problems or theorems on wooden tablets which were placed as offerings at Shinto shrines or Buddhist temples during the Edo period by members of all social classes.

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Scrabble is a word game in which two to four players score points by placing tiles bearing a single letter onto a board divided into a 15×15 grid of squares.

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Seven Bridges of Königsberg

The Seven Bridges of Königsberg is a historically notable problem in mathematics.

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(also anglicised as Divide by Squares or Divide by Box) is a logic puzzle published by Nikoli.

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Situation puzzle

Situation puzzles are often referred to as lateral thinking puzzles or "yes/no" puzzles.

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Sliding puzzle

A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide (frequently flat) pieces along certain routes (usually on a board) to establish a certain end-configuration.

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Slitherlink (also known as Fences, Takegaki, Loop the Loop, Loopy, Ouroboros, Suriza and Dotty Dilemma) is a logic puzzle developed by publisher Nikoli.

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is a type of transport puzzle, in which the player pushes boxes or crates around in a warehouse, trying to get them to storage locations.

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Soma cube

The Soma cube is a solid dissection puzzle invented by Piet Hein in 1936 during a lecture on quantum mechanics conducted by Werner Heisenberg.

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Spot the difference

Spot the difference is a type of puzzle where players must find a set number of differences between two otherwise similar images, whether they are illustrations or photographs that have been altered with photo manipulation.

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Stick puzzle

Stick puzzles use sets of 'polysticks' (essentially one-dimensional objects) which have to be assembled into two- or three-dimensional configurations.

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(originally called Number Place) is a logic-based, combinatorial number-placement puzzle.

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The tangram is a dissection puzzle consisting of seven flat shapes, called tans, which are put together to form shapes.

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Three cups problem

The three cups problem is a mathematical puzzle that, in its most common form, cannot be solved.

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Three utilities problem

The classical mathematical puzzle known as the three utilities problem; the three cottages problem or sometimes water, gas and electricity can be stated as follows: The problem is an abstract mathematical puzzle which imposes constraints that would not exist in a practical engineering situation.

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Tiling puzzle

Tiling puzzles are puzzles involving two-dimensional packing problems in which a number of flat shapes have to be assembled into a larger given shape without overlaps (and often without gaps).

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Tour puzzle

A tour puzzle is a puzzle in which the player travels around a board (usually but not necessarily two-dimensional) using a token which represents a character.

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A toy is an item that is used in play, especially one designed for such use.

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Transport puzzle

Transport puzzles are logistical puzzles, which often represent real-life transportation problems.

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No description.

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A verb, from the Latin verbum meaning word, is a word (part of speech) that in syntax conveys an action (bring, read, walk, run, learn), an occurrence (happen, become), or a state of being (be, exist, stand).

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Wheel of Fortune (U.S. game show)

Wheel of Fortune (often known simply as Wheel) is an American television game show created by Merv Griffin.

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Will Shortz

Will Shortz (born August 26, 1952 in Crawfordsville, Indiana) is an American puzzle creator and editor, and crossword puzzle editor for The New York Times.

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Word game

Word games (also called word game puzzles) are spoken or board games often designed to test ability with language or to explore its properties.

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Word search

A word search, word find, word seek, word sleuth or mystery word puzzle is a word game that consists of the letters of words placed in a grid, which usually has a rectangular or square shape.

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Words with Friends

Words with Friends is a multi-player word game developed by Newtoy.

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WordSpot is a fast-paced word search game designed by Russell Ginns and published by Front Porch Classics.

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World Puzzle Championship

The World Puzzle Championship (commonly abbreviated as WPC) is an annual international puzzle competition run by the World Puzzle Federation.

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15 puzzle

The 15-puzzle (also called Gem Puzzle, Boss Puzzle, Game of Fifteen, Mystic Square and many others) is a sliding puzzle that consists of a frame of numbered square tiles in random order with one tile missing.

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[1] https://en.wikipedia.org/wiki/Puzzle

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