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Q (game engine)

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Q is a 3D engine / tech development platform / interoperability standard developed by the London-based developer Qube Software. [1]

25 relations: CryEngine, Direct3D, Flash Video, Game engine, Gamebryo, HTML, Level of detail, Linux, Microsoft, Microsoft Windows, OS X, PlayStation 2, PlayStation 3, Proprietary software, Qube Software, Reality Lab, RenderWare, Scaleform Corporation, Source (game engine), SpeedTree, Torque (game engine), Trinigy, Unity (game engine), Vision (game engine), Wii.

CryEngine is a game engine designed by the German game developer Crytek.

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Direct3D is a graphics application programming interface (API) for Microsoft Windows.

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Flash Video is a container file format used to deliver video over the Internet using Adobe Flash Player version 6 and newer.

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A game engine is a software framework designed for the creation and development of video games.

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Gamebryo is a game engine.

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HyperText Markup Language, commonly referred to as HTML, is the standard markup language used to create web pages.

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In computer graphics, accounting for level of detail involves decreasing the complexity of a 3D object representation as it moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position.

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Linux (pronounced or, less frequently) is a Unix-like and mostly POSIX-compliant computer operating system (OS) assembled under the model of free and open-source software development and distribution.

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Microsoft Corporation (commonly referred to as Microsoft) is an American multinational technology company headquartered in Redmond, Washington, that develops, manufactures, licenses, supports and sells computer software, consumer electronics and personal computers and services.

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Microsoft Windows (or simply Windows) is a metafamily of graphical operating systems developed, marketed, and sold by Microsoft.

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OS X (pronounced; originally Mac OS X) is a series of Unix-based graphical interface operating systems (OS) developed and marketed by Apple Inc. It is designed to run on Macintosh computers, having been pre-installed on all Macs since 2002.

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The PlayStation 2 (PS2), is a home video game console that was manufactured by Sony Computer Entertainment.

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The PlayStation 3 (PS3) is a home video game console produced by Sony Computer Entertainment.

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Proprietary software, non-free software (in the sense of missing freedoms), or closed-source software is software, where the developers or distributors reserve all freedoms and rights.

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Qube Software is a London based company specialising in advanced 3D technology.

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Reality Lab was a 3D computer graphics API created by RenderMorphics to provide a standardized interface for writing games.

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RenderWare is a game engine developed by the British game developer Criterion Software.

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Scaleform Corporation is a developer providing middleware for use in the video game industry.

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Source is a 3D video game engine developed by Valve Corporation as the successor of GoldSrc.

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SpeedTree is a group of vegetation programming and modeling software products developed and sold by Interactive Data Visualization, Inc.

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The Torque Game Engine, or TGE, is a 3D computer game engine originally developed by Dynamix for the 2001 first-person shooter Tribes 2.

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Trinigy was an independent company focusing on the development of advanced 3D graphics technology with its headquarters based in Southern Germany, with offices in Austin, TX (USA) and Seoul, South Korea.

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Unity is a cross-platform game engine developed by Unity Technologies and used to develop video games for PC, consoles, mobile devices and websites.

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Vision is a multi-platform 3D game engine that was first launched in 2003 by the Germany-based middleware developer, Trinigy.

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The Wii is a home video game console released by Nintendo on November 19, 2006.

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References

[1] https://en.wikipedia.org/wiki/Q_(game_engine)

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