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Reliability (computer networking)

Index Reliability (computer networking)

In computer networking, a reliable protocol provides notifications to the sender as to the delivery of transmitted data, as opposed to an unreliable protocol, which does not provide assurance of the delivery of data to the intended recipient(s). [1]

54 relations: ALOHAnet, Appia framework, ARPANET, Asynchronous transfer mode, ATM Adaptation Layer 5, ATM Forum, Atomicity (database systems), Avionics, Avionics Full-Duplex Switched Ethernet, AX.25, Bit error rate, Computer network, Connection-oriented communication, CYCLADES, Cyclic executive, Data, End-to-end principle, Ethernet, Eurofighter Typhoon, Formal methods, Frame Relay, Group communication system, Interface Message Processor, International Telecommunication Union, Internet, Internet Protocol, Intra-frame coding, IP address, IS-IS, JGroups, MIL-STD-1553, Mission critical, Multicast, Network calculus, NPL network, Packet switching, PC game, Plesiochronous system, Preemption (computing), QuickSilver (project), Real-time computing, Reliable multicast, Safety-critical system, STANAG 3910, Traffic policing (communications), Transmission Control Protocol, Transport layer, TTEthernet, Unicast, UPC and NPC, ..., User Datagram Protocol, Virtual channel, Virtual circuit, Virtual synchrony. Expand index (4 more) »

ALOHAnet

ALOHAnet, also known as the ALOHA System, or simply ALOHA, was a pioneering computer networking system developed at the University of Hawaii.

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Appia framework

Appia is an open source layered communication toolkit implemented in Java, and licensed under the Apache License, version 2.0.

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ARPANET

The Advanced Research Projects Agency Network (ARPANET) was an early packet switching network and the first network to implement the protocol suite TCP/IP.

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Asynchronous transfer mode

Asynchronous transfer mode (ATM) is, according to the ATM Forum, "a telecommunications concept defined by ANSI and ITU (formerly CCITT) standards for carriage of a complete range of user traffic, including voice, data, and video signals".

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ATM Adaptation Layer 5

ATM Adaptation Layer 5 (AAL5) is an ATM adaptation layer used to send variable-length packets up to 65,535 octets in size across an Asynchronous Transfer Mode (ATM) network.

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ATM Forum

The ATM Forum was founded in 1991 to be the industry consortium to promote Asynchronous Transfer Mode technology used in telecommunication networks; the founding president and chairman was Fred Sammartino of Sun Microsystems.

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Atomicity (database systems)

In database systems, atomicity (or atomicness; from Greek atomos, undividable) is one of the ACID (Atomicity, Consistency, Isolation, Durability) transaction properties.

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Avionics

Avionics are the electronic systems used on aircraft, artificial satellites, and spacecraft.

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Avionics Full-Duplex Switched Ethernet

Avionics Full-Duplex Switched Ethernet (AFDX) is a data network, patented by international aircraft manufacturer Airbus, for safety-critical applications that utilizes dedicated bandwidth while providing deterministic quality of service (QoS).

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AX.25

AX.25 (Amateur X.25) is a data link layer protocol derived from the X.25 protocol suite and designed for use by amateur radio operators.

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Bit error rate

In digital transmission, the number of bit errors is the number of received bits of a data stream over a communication channel that have been altered due to noise, interference, distortion or bit synchronization errors.

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Computer network

A computer network, or data network, is a digital telecommunications network which allows nodes to share resources.

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Connection-oriented communication

Connection-oriented communication is a network communication mode in telecommunications and computer networking, where a communication session or a semi-permanent connection is established before any useful data can be transferred, and where a stream of data is delivered in the same order as it was sent.

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CYCLADES

The CYCLADES computer network was a French research network created in the early 1970s.

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Cyclic executive

A cyclic executive is an alternative to a real-time operating system.

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Data

Data is a set of values of qualitative or quantitative variables.

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End-to-end principle

The end-to-end principle is a design framework in computer networking.

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Ethernet

Ethernet is a family of computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN).

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Eurofighter Typhoon

The Eurofighter Typhoon is a twin-engine, canard-delta wing, multirole fighter.

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Formal methods

In computer science, specifically software engineering and hardware engineering, formal methods are a particular kind of mathematically based techniques for the specification, development and verification of software and hardware systems.

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Frame Relay

Frame Relay is a standardized wide area network technology that specifies the physical and data link layers of digital telecommunications channels using a packet switching methodology.

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Group communication system

The term Group Communication System (GCS) refers to a software platform that implements some form of group communication.

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Interface Message Processor

The Interface Message Processor (IMP) was the packet switching node used to interconnect participant networks to the ARPANET from the late 1960s to 1989.

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International Telecommunication Union

The International Telecommunication Union (ITU; Union Internationale des Télécommunications (UIT)), originally the International Telegraph Union (Union Télégraphique Internationale), is a specialized agency of the United Nations (UN) that is responsible for issues that concern information and communication technologies.

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Internet

The Internet is the global system of interconnected computer networks that use the Internet protocol suite (TCP/IP) to link devices worldwide.

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Internet Protocol

The Internet Protocol (IP) is the principal communications protocol in the Internet protocol suite for relaying datagrams across network boundaries.

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Intra-frame coding

Intra-frame coding is used in video coding (compression).

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IP address

An Internet Protocol address (IP address) is a numerical label assigned to each device connected to a computer network that uses the Internet Protocol for communication.

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IS-IS

Intermediate System to Intermediate System (IS-IS) is a routing protocol designed to move information efficiently within a computer network, a group of physically connected computers or similar devices.

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JGroups

JGroups is a library for reliable one-to-one or one-to-many communication written in the Java language.

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MIL-STD-1553

MIL-STD-1553 is a military standard published by the United States Department of Defense that defines the mechanical, electrical, and functional characteristics of a serial data bus.

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Mission critical

A mission critical factor of a system is any factor (component, equipment, personnel, process, procedure, software, etc.) that is essential to business operation or to an organization.

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Multicast

In computer networking, multicast is group communication where data transmission is addressed to a group of destination computers simultaneously.

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Network calculus

Network calculus is "a set of mathematical results which give insights into man-made systems such as concurrent programs, digital circuits and communication networks." Network calculus gives a theoretical framework for analysing performance guarantees in computer networks.

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NPL network

The NPL Network or NPL Data Communications Network was a local area computer network operated by a team from the National Physical Laboratory in England that pioneered the concept of packet switching.

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Packet switching

Packet switching is a method of grouping data which is transmitted over a digital network into packets which are made of a header and a payload.

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PC game

PC games, also known as computer games or personal computer games, are video games played on a personal computer rather than a dedicated video game console or arcade machine.

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Plesiochronous system

In telecommunications, a plesiochronous system is one where different parts of the system are almost, but not quite, perfectly synchronised.

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Preemption (computing)

In computing, preemption is the act of temporarily interrupting a task being carried out by a computer system, without requiring its cooperation, and with the intention of resuming the task at a later time.

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QuickSilver (project)

The QuickSilver project at Cornell University is an AFRL-funded effort to build a platform in support of a new generation of scalable, secure, reliable distributed computing applications able to "regenerate" themselves after failure.

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Real-time computing

In computer science, real-time computing (RTC), or reactive computing describes hardware and software systems subject to a "real-time constraint", for example from event to system response.

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Reliable multicast

A reliable multicast protocol is a computer networking protocol that provides a reliable sequence of packets to multiple recipients simultaneously, making it suitable for applications such as multi-receiver file transfer.

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Safety-critical system

A safety-critical system or life-critical system is a system whose failure or malfunction may result in one (or more) of the following outcomes.

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STANAG 3910

STANAG 3910 High Speed Data Transmission Under STANAG 3838 or Fibre Optic Equivalent Control is a protocol defined in a NATO Standardization Agreement for the transfer of data, principally intended for use in avionic systems.

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Traffic policing (communications)

In communications, traffic policing is the process of monitoring network traffic for compliance with a traffic contract and taking steps to enforce that contract.

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Transmission Control Protocol

The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite.

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Transport layer

In computer networking, the transport layer is a conceptual division of methods in the layered architecture of protocols in the network stack in the Internet Protocol Suite and the OSI model.

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TTEthernet

The Time-Triggered Ethernet (SAE AS6802) standard defines a fault-tolerant synchronization strategy for building and maintaining synchronized time in Ethernet networks, and outlines mechanisms required for synchronous time-triggered packet switching for critical integrated applications, IMA and integrated modular architectures.

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Unicast

200px In computer networking, unicast refers to a one-to-one transmission from one point in the network to another point; that is, one sender and one receiver, each identified by a network address.

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UPC and NPC

Usage Parameter Control (UPC) and Network Parameter Control (NPC) are functions that may be performed in a computer network.

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User Datagram Protocol

In computer networking, the User Datagram Protocol (UDP) is one of the core members of the Internet protocol suite.

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Virtual channel

In most telecommunications organizations, a virtual channel is a method of remapping the program number as used in H.222 Program Association Tables and Program Mapping Tables to a channel number that can be entered via digits on a receiver's remote control.

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Virtual circuit

A virtual circuit (VC) is a means of transporting data over a packet switched computer network in such a way that it appears as though there is a dedicated physical layer link between the source and destination end systems of this data.

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Virtual synchrony

Virtual synchrony is an interprocess message passing (sometimes called ordered, reliable multicast) technology.

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Redirects here:

Assurance (computer networking), Reliability properties, Reliable communications, Strong reliability properties.

References

[1] https://en.wikipedia.org/wiki/Reliability_(computer_networking)

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