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S3 Chrome

Index S3 Chrome

S3 Graphics' Chrome series of graphics accelerators arrived in 2004 with the DeltaChrome line of chips. [1]

21 relations: AMD CrossFireX, ATI Technologies, Chrome S20 series, DDR SDRAM, DDR2 SDRAM, Direct3D, GDDR3 SDRAM, Graphics processing unit, High-Level Shading Language, HyperMemory, Nvidia, PCI Express, S3 Graphics, Scalable Link Interface, Semiconductor device fabrication, Shader, Small form factor, TurboCache, Unified shader model, Windows Vista, 65-nanometer process.

AMD CrossFireX

AMD CrossFire (also known as CrossFireX) is a brand name for the multi-GPU technology by Advanced Micro Devices, originally developed by ATI Technologies.

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ATI Technologies

ATI Technologies Inc. (commonly called ATI) was a semiconductor technology corporation based in Markham, Ontario, Canada, that specialized in the development of graphics processing units and chipsets.

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Chrome S20 series

Chrome 20 Series is a graphics accelerator by S3 Graphics, the successor of GammaChrome S18.

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DDR SDRAM

DDR SDRAM is a double data rate synchronous dynamic random-access memory class of memory integrated circuits used in computers.

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DDR2 SDRAM

DDR2 SDRAM is a double data rate synchronous dynamic random-access memory interface.

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Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows.

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GDDR3 SDRAM

Graphics DDR3 SDRAM (GDDR3 SDRAM) is a type of DDR SDRAM specialized for graphics processing units (GPUs) offering less access latency and greater device bandwidths.

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Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

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High-Level Shading Language

The High-Level Shader Language or High-Level Shading Language (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

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HyperMemory

HyperMemory was a brand for ATI's method of using the motherboard's main system RAM as part of or all of the video card's framebuffer memory on their line of Radeon video cards and motherboard chipsets.

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Nvidia

Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

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PCI Express

PCI Express (Peripheral Component Interconnect Express), officially abbreviated as PCIe or PCI-e, is a high-speed serial computer expansion bus standard, designed to replace the older PCI, PCI-X, and AGP bus standards.

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S3 Graphics

S3 Graphics, Ltd (commonly referred to as S3) is an American computer graphics company.

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Scalable Link Interface

Scalable Link Interface (SLI) is a brand name for a multi-GPU technology developed by Nvidia for linking two or more video cards together to produce a single output.

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Semiconductor device fabrication

Semiconductor device fabrication is the process used to create the integrated circuits that are present in everyday electrical and electronic devices.

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Shader

In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

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Small form factor

A small form factor (SFF) is a computer form factor designed to minimize the volume and footprint of a desktop computer.

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TurboCache

NVIDIA's TurboCache technology is a method of allowing video cards more available framebuffer memory by using both onboard video memory and main system memory.

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Unified shader model

In the field of 3D computer graphics, the Unified Shader Model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

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Windows Vista

Windows Vista (codenamed Longhorn) is an operating system by Microsoft for use on personal computers, including home and business desktops, laptops, tablet PCs and media center PCs.

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65-nanometer process

The 65-nanometer (65 nm) process is advanced lithographic node used in volume CMOS semiconductor fabrication.

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Redirects here:

AlphaChrome, Chrome9, DeltaChrome, GammaChrome, SavageXP, UniChrome, Unichrome.

References

[1] https://en.wikipedia.org/wiki/S3_Chrome

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