34 relations: Animation, Audio Video Interleave, Avatar (computing), Bézier curve, Béziers, Biovision Hierarchy, Blaxxun, BMP file format, C++, Cone, Cylinder, DirectX, FFmpeg, Flash Video, Humanoid animation, JPEG, Microsoft Windows, MIT License, Motion capture, MPEG-1, MPEG-4 Part 14, Non-uniform rational B-spline, Open-source model, Plain text, Portable Network Graphics, POV-Ray, Scripting language, Sphere, Synthesizer, Torus, VRML, Wavefront .obj file, X3D, 3D modeling.
Animation
Animation is a dynamic medium in which images or objects are manipulated to appear as moving images.
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Audio Video Interleave
Audio Video Interleave (also Audio Video Interleaved), known by its initials AVI, is a multimedia container format introduced by Microsoft in November 1992 as part of its Video for Windows software.
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Avatar (computing)
In computing, an avatar is the graphical representation of the user or the user's alter ego or character.
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Bézier curve
A Bézier curve (pronounced in French) is a parametric curve frequently used in computer graphics and related fields.
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Béziers
Béziers (Besièrs) is a town in Languedoc in southern France.
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Biovision Hierarchy
The Biovision Hierarchy (BVH) character animation file format was developed by Biovision, a defunct motion capture services company, to give motion capture data to customers.
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Blaxxun
blaxxun interactive originally named "Black Sun Interactive" was one of the first companies to develop a 3D community platform designed for the Internet using VRML and highly scalable multi-user server environments.
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BMP file format
The BMP file format, also known as bitmap image file or device independent bitmap (DIB) file format or simply a bitmap, is a raster graphics image file format used to store bitmap digital images, independently of the display device (such as a graphics adapter), especially on Microsoft Windows and OS/2 operating systems.
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C++
C++ ("see plus plus") is a general-purpose programming language.
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Cone
A cone is a three-dimensional geometric shape that tapers smoothly from a flat base (frequently, though not necessarily, circular) to a point called the apex or vertex.
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Cylinder
A cylinder (from Greek κύλινδρος – kulindros, "roller, tumbler"), has traditionally been a three-dimensional solid, one of the most basic of curvilinear geometric shapes.
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DirectX
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.
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FFmpeg
FFmpeg is a free software project, the product of which is a vast software suite of libraries and programs for handling video, audio, and other multimedia files and streams.
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Flash Video
Flash Video is a container file format used to deliver digital video content (e.g., TV shows, movies, etc.) over the Internet using Adobe Flash Player version 6 and newer.
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Humanoid animation
Humanoid Animation (H-Anim) is an approved ISO standard for humanoid modeling and animation.
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JPEG
JPEG is a commonly used method of lossy compression for digital images, particularly for those images produced by digital photography.
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Microsoft Windows
Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.
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MIT License
The MIT License is a permissive free software license originating at the Massachusetts Institute of Technology (MIT).
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Motion capture
Motion capture (Mo-cap for short) is the process of recording the movement of objects or people.
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MPEG-1
MPEG-1 is a standard for lossy compression of video and audio.
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MPEG-4 Part 14
MPEG-4 Part 14 or MP4 is a digital multimedia container format most commonly used to store video and audio, but it can also be used to store other data such as subtitles and still images.
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Non-uniform rational B-spline
Non-uniform rational basis spline (NURBS) is a mathematical model commonly used in computer graphics for generating and representing curves and surfaces.
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Open-source model
The open-source model is a decentralized software-development model that encourages open collaboration.
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Plain text
In computing, plain text is the data (e.g. file contents) that represent only characters of readable material but not its graphical representation nor other objects (images, etc.). It may also include a limited number of characters that control simple arrangement of text, such as line breaks or tabulation characters.
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Portable Network Graphics
Portable Network Graphics (PNG, pronounced or) is a raster graphics file format that supports lossless data compression.
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POV-Ray
The Persistence of Vision Ray Tracer, or POV-Ray, is a ray tracing program which generates images from a text-based scene description, and is available for a variety of computer platforms.
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Scripting language
A scripting or script language is a programming language that supports scripts: programs written for a special run-time environment that automate the execution of tasks that could alternatively be executed one-by-one by a human operator.
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Sphere
A sphere (from Greek σφαῖρα — sphaira, "globe, ball") is a perfectly round geometrical object in three-dimensional space that is the surface of a completely round ball (viz., analogous to the circular objects in two dimensions, where a "circle" circumscribes its "disk").
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Synthesizer
A synthesizer (often abbreviated as synth, also spelled synthesiser) is an electronic musical instrument that generates electric signals that are converted to sound through instrument amplifiers and loudspeakers or headphones.
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Torus
In geometry, a torus (plural tori) is a surface of revolution generated by revolving a circle in three-dimensional space about an axis coplanar with the circle.
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VRML
VRML (Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind.
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Wavefront .obj file
OBJ (or.OBJ) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package.
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X3D
X3D is a royalty-free ISO standard for declaratively representing 3D computer graphics.
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3D modeling
In 3D computer graphics, 3D modeling (or three-dimensional modeling) is the process of developing a mathematical representation of any surface of an object (either inanimate or living) in three dimensions via specialized software.
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References
[1] https://en.wikipedia.org/wiki/Seamless3d