Table of Contents
41 relations: Abalone (board game), Abstract strategy game, Advanced Squad Leader, Analects, Autonomy, Axis & Allies, Backgammon, Chess, Civilization (series), Coercion, Confucius, Contract bridge, Counter (board wargames), Decision tree, Diceball, Diplomacy (game), Game, Game of chance, Game of skill, Go (game), H. G. Wells, Hex map, Mancala, Mind sport, Miniature wargaming, Paths of Glory (board game), Polis (board game), Race game, Real-time strategy, Risk (game), Royal Game of Ur, Sequence (game), Situation awareness, Strat-O-Matic, Stratego, Thierry Depaulis, Total War (video game series), Turn-based strategy, Wargame, Warhammer (game), Warhammer 40,000.
Abalone (board game)
Abalone is a two-player abstract strategy board game designed by Michel Lalet and Laurent Lévi in 1987.
See Strategy game and Abalone (board game)
Abstract strategy game
An abstract strategy game is a type of strategy game that has minimal or no narrative theme, an outcome determined only by player choice (with minimal or no randomness), and in which each player has perfect information about the game.
See Strategy game and Abstract strategy game
Advanced Squad Leader
Advanced Squad Leader (ASL) is a tactical-level board wargame, originally marketed by Avalon Hill Games, that simulates actions of squad sized units in World War II.
See Strategy game and Advanced Squad Leader
Analects
The Analects, also known as the Sayings of Confucius, is an ancient Chinese philosophical text composed of sayings and ideas attributed to Confucius and his contemporaries, traditionally believed to have been compiled by his followers.
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Autonomy
In developmental psychology and moral, political, and bioethical philosophy, autonomy is the capacity to make an informed, uncoerced decision.
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Axis & Allies
Axis & Allies is a series of World War II strategy board games.
See Strategy game and Axis & Allies
Backgammon
Backgammon is a two-player board game played with counters and dice on tables boards.
See Strategy game and Backgammon
Chess
Chess is a board game for two players.
Civilization (series)
Civilization is a series of turn-based strategy video games, first released in 1991.
See Strategy game and Civilization (series)
Coercion
Coercion involves compelling a party to act in an involuntary manner by the use of threats, including threats to use force against that party.
See Strategy game and Coercion
Confucius
Confucius (孔子; pinyin), born Kong Qiu (孔丘), was a Chinese philosopher of the Spring and Autumn period who is traditionally considered the paragon of Chinese sages, as well as the first teacher in China to advocate for mass education.
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Contract bridge
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck.
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Counter (board wargames)
A counter is usually a small cardboard square moved around on the map of a board wargame to represent relevant information or determine certain things.
See Strategy game and Counter (board wargames)
Decision tree
A decision tree is a decision support hierarchical model that uses a tree-like model of decisions and their possible consequences, including chance event outcomes, resource costs, and utility.
See Strategy game and Decision tree
Diceball
Diceball! is a board game in which two players roll dice to simulate a baseball game, one representing the visiting team and the other the home team.
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Diplomacy (game)
Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959.
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Game
A game is a structured type of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool.
Game of chance
A game of chance is in contrast with a game of skill.
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Game of skill
A game of skill or game of wits is a game where the outcome is determined mainly by mental or physical skill, rather than chance.
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Go (game)
# Go is an abstract strategy board game for two players in which the aim is to capture more territory than the opponent by fencing off empty space.
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H. G. Wells
Herbert George Wells (21 September 1866 – 13 August 1946) was an English writer.
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Hex map
A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games.
Mancala
Mancala (منقلة manqalah) is a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface.
Mind sport
A mind sport is a game of skill based on intellectual ability.
See Strategy game and Mind sport
Miniature wargaming
Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield.
See Strategy game and Miniature wargaming
Paths of Glory (board game)
Paths of Glory: The First World War, 1914–1918 is a strategy board wargame, designed in 1999 by the six-time Charles S. Roberts Awards winner Ted Raicer and published by GMT Games.
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Polis (board game)
Polis (Greek) was an ancient Greek board game.
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Race game
Race game is a large category of board games, in which the object is to be the first to move all one's pieces to the end of a track.
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Real-time strategy
Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, but allow all players to play simultaneously, in "real time".
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Risk (game)
Risk is a strategy board game of diplomacy, conflict and conquest for two to six players.
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Royal Game of Ur
The Royal Game of Ur is a two-player strategy race board game of the tables family that was first played in ancient Mesopotamia during the early third millennium BC.
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Sequence (game)
Sequence is an abstract strategy tabletop party game.
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Situation awareness
Situational awareness or situation awareness (SA) is the understanding of an environment, its elements, and how it changes with respect to time or other factors.
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Strat-O-Matic
Strat-O-Matic is a game company based in Glen Head, New York, that develops and publishes sports simulation games.
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Stratego
Stratego is a strategy board game for two players on a board of 10×10 squares.
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Thierry Depaulis
Thierry Depaulis (born 1949) is an independent historian of games and especially of playing cards, card games, and board games.
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Total War (video game series)
Total War is a series of strategy games developed by British developer Creative Assembly for personal computers.
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Turn-based strategy
A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing.
See Strategy game and Turn-based strategy
Wargame
A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict.
Warhammer (game)
Warhammer (formerly Warhammer Fantasy Battle or just Warhammer Fantasy) is a tabletop miniature wargame with a medieval fantasy theme.
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Warhammer 40,000
Warhammer 40,000 is a miniature wargame produced by Games Workshop.
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References
Also known as Game of strategy, Games of strategy, Perfect logic game, Perfect logic games, Strategic game, Strategic games, Strategy board game, Strategy games.