3 relations: Non-uniform rational B-spline, Polygon mesh, Subdivision surface.
Non-uniform rational B-spline
Non-uniform rational basis spline (NURBS) is a mathematical model commonly used in computer graphics for generating and representing curves and surfaces.
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Polygon mesh
A polygon mesh is a collection of, s and s that defines the shape of a polyhedral object in 3D computer graphics and solid modeling.
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Subdivision surface
A subdivision surface, in the field of 3D computer graphics, is a method of representing a smooth surface via the specification of a coarser piecewise linear polygon mesh.
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Smooth mesh, T spline, T-Spline (mathematics), Tspline.