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Virtual goods

Index Virtual goods

Virtual goods are non-physical objects and money purchased for use in online communities or online games. [1]

54 relations: Access control, Achaea, Dreams of Divine Lands, Avatar (computing), Blockbuster (entertainment), Cellufun, Changyou.com, China, Closed platform, Cyworld, Daybreak Game Company, Digital currency, Digital goods, Encryption, Entropia Universe, Facebook, Fingerprint (computing), Flirtomatic, Freemium, Gaia Online, Goods, Habbo, Hash function, Hi5, Hot or Not, IMVU, Informal sector, Iron Realms Entertainment, Item (gaming), Kongzhong, Massively multiplayer online role-playing game, MUD, Nexon, Ning (website), Online community, Online game, PLATO (computer system), Playdom, Playfish, Public key certificate, RuneScape, Service (economics), Skin gambling, Slide.com, SmallWorlds, Social media, Social networking service, Tencent, Time-based currency, Valve Corporation, Virtual economy, ..., Virtual world, World of Warcraft, Xbox Games Store, Zynga. Expand index (4 more) »

Access control

In the fields of physical security and information security, access control (AC) is the selective restriction of access to a place or other resource.

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Achaea, Dreams of Divine Lands

Achaea, Dreams of Divine Lands is a roleplay-focused, text-based multi-user dungeon (MUD) released on September 9, 1997.

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Avatar (computing)

In computing, an avatar is the graphical representation of the user or the user's alter ego or character.

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Blockbuster (entertainment)

A blockbuster is a work of entertainment – especially a feature film, but also other media – that is highly popular and financially successful.

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Cellufun

Cellufun, briefly known as Tylted, is a social gaming community accessible from any mobile device, from the latest smartphones and tablets to the smallest feature phones.

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Changyou.com

Changyou.com ltd operates online games, primarily massively multiplayer online games, in China.

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China

China, officially the People's Republic of China (PRC), is a unitary one-party sovereign state in East Asia and the world's most populous country, with a population of around /1e9 round 3 billion.

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Closed platform

A closed platform, walled garden or closed ecosystem is a software system where the carrier or service provider has control over applications, content, and media, and restricts convenient access to non-approved applications or content.

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Cyworld

Cyworld is a South Korean social network service.

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Daybreak Game Company

Daybreak Game Company LLC is an American video game developer based in San Diego.

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Digital currency

Digital currency (digital money or electronic money or electronic currency) is a type of currency available only in digital form, not in physical (such as banknotes and coins).

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Digital goods

Digital goods or e-goods are intangible goods that exist in digital form.

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Encryption

In cryptography, encryption is the process of encoding a message or information in such a way that only authorized parties can access it and those who are not authorized cannot.

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Entropia Universe

Entropia Universe is a massively multiplayer online virtual universe designed by the Swedish software company MindArk, based in Gothenburg.

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Facebook

Facebook is an American online social media and social networking service company based in Menlo Park, California.

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Fingerprint (computing)

In computer science, a fingerprinting algorithm is a procedure that maps an arbitrarily large data item (such as a computer file) to a much shorter bit string, its fingerprint, that uniquely identifies the original data for all practical purposesA.

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Flirtomatic

Flirtomatic was an online flirting and social networking service for people connected to the Internet via mobile phone or PC.

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Freemium

Freemium is a pricing strategy by which a product or service (typically a digital offering or an application such as software, media, games or web services) is provided free of charge, but money (premium) is charged for additional features, services, or virtual goods.

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Gaia Online

Gaia Online is an English-language, anime-themed social networking and forums-based website.

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Goods

In economics, goods are materials that satisfy human wants and provide utility, for example, to a consumer making a purchase of a satisfying product.

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Habbo

Habbo (previously known as Habbo Hotel) is a social networking service and online community aimed at teenagers.

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Hash function

A hash function is any function that can be used to map data of arbitrary size to data of a fixed size.

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Hi5

hi5 is a social networking site based in San Francisco, California.

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Hot or Not

Hot or Not is a rating site that allows users to rate the attractiveness of photos submitted voluntarily by others.

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IMVU

IMVU Inc., (stylized as imvu) is an online metaverse and website.

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Informal sector

The informal sector, informal economy, or grey economy is the part of an economy that is neither taxed nor monitored by any form of government.

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Iron Realms Entertainment

Iron Realms Entertainment (formerly known as Achaea LLC) is a computer game development company that has created the MUDs Achaea, Dreams of Divine Lands; Aetolia, The Midnight Age; Imperian, the Sundered Heavens; Lusternia, Age of Ascension; and Midkemia Online.

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Item (gaming)

In pencil and paper games and computer and video games, an item is an object within the game world that can be collected by a player or, occasionally, a non-player character.

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Kongzhong

Kongzhong Corp is a Chinese company that provides value-added services including video games via the Internet and various mobile networks.

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Massively multiplayer online role-playing game

Massively multiplayer online role-playing games (MMORPGs) are a combination of role-playing video games and massively multiplayer online games in which a very large number of players interact with one another within a virtual world.

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MUD

A MUD (originally Multi-User Dungeon, with later variants Multi-User Dimension and Multi-User Domain) is a multiplayer real-time virtual world, usually text-based.

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Nexon

Nexon Co., Ltd. is a global video game company that specializes in online games for PC and mobile.

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Ning (website)

Ning is an online platform for people and organizations to create custom social networks.

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Online community

An online community, also called an internet community, is a virtual community whose members interact with each other primarily via the Internet.

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Online game

An online game is a video game that is either partially or primarily played through the Internet or any other computer network available.

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PLATO (computer system)

PLATO (Programmed Logic for Automatic Teaching Operations) was the first generalized computer-assisted instruction system.

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Playdom

Playdom was an online social network game developer popular on Facebook, Google+ and MySpace.

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Playfish

Playfish, currently a property of Electronic Arts, was a developer of free-to-play social network games.

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Public key certificate

In cryptography, a public key certificate, also known as a digital certificate or identity certificate, is an electronic document used to prove the ownership of a public key.

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RuneScape

RuneScape is a fantasy MMORPG developed and published by Jagex, which released in January 2001.

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Service (economics)

In economics, a service is a transaction in which no physical goods are transferred from the seller to the buyer.

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Skin gambling

In video games, skin gambling is the use of virtual goods, which are most commonly cosmetic elements such as "skins" which have no direct influence on gameplay, as virtual currency to bet on the outcome of professional matches or on other games of chance.

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Slide.com

Slide, Inc., operator of the Slide.com website, was a Web 2.0 company founded by Max Levchin and based in San Francisco, California.

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SmallWorlds

SmallWorlds was an online virtual world and social network service created by Outsmart Games, a privately owned company based in Auckland, New Zealand.

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Social media

Social media are computer-mediated technologies that facilitate the creation and sharing of information, ideas, career interests and other forms of expression via virtual communities and networks.

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Social networking service

A social networking service (also social networking site, SNS or social media) is a web application that people use to build social networks or social relations with other people who share similar personal or career interests, activities, backgrounds or real-life connections.

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Tencent

Tencent Holdings Limited is a Chinese multinational investment holding conglomerate whose subsidiaries specialize in various Internet-related services and products, entertainment, artificial intelligence and technology both in China and globally.

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Time-based currency

In economics, a time-based currency is an alternative currency or exchange system where the unit of account/value is the person-hour or some other time unit.

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Valve Corporation

Valve Corporation is an American video game developer and digital distribution company headquartered in Bellevue, Washington.

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Virtual economy

A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an Internet game.

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Virtual world

A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others.

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World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment.

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Xbox Games Store

Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform used by Microsoft's Xbox One and Xbox 360 video game consoles.

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Zynga

Zynga Inc. is an American social game developer running social video game services founded in April 2007 and headquartered in San Francisco, California, United States.

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Digital item, Digital items, Virtual good.

References

[1] https://en.wikipedia.org/wiki/Virtual_goods

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